Perfect World Talks: RaiderZ


RaiderZ_BrokenSilence_032813_08

RaiderZ is an action-combat game from the minds of MAIET Entertainment, the folks behind GunZ: The Duel and GunZ 2. Released in 2012 as a free to play MMO, RaiderZ features active combat which places an emphasis on dodging and blocking incoming attacks, as well as an emphasis on crafting and big boss fights. Sadly, RaiderZ has hit some hard times with the announcements that Gameforge and Neowiz would be shutting down their servers in Europe and South Korea respectively. What does this mean for RaiderZ? I had to know.

So naturally, I saddled up and went directly to the source with my pen, paper, and a box of Necco Wafers in case I needed a bribe. With Perfect World Entertainment as the only western host remaining, I wanted to know where RaiderZ stood in terms of support from its remaining publishers, and developer MAIET Entertainment. PWE was kind enough to hook me up with Senior Product Manager Mark Hill, who had no problem answering my questions.

Omali:Β RaiderZ has shut down in Europe and Korea, with both announcing their closure around the sameΒ time. How did Perfect World manage to come out unscathed?

Hill: We are highly committed to RaiderZ and to the fans of the game, so we haven’t evenΒ considered closing our servers at this point. We feel that we can build upon the current success ofΒ RaiderZ and continue to improve the game for current and future players.

O:Β What do you say to players who might be concerned over the fact that half of RaiderZ’s territoriesΒ just shut down?

H:Β It is very unfortunate if they were involved in the closure of servers that they were playing on. As aΒ gamer, I know how it feels when a game you’re passionate about is no longer available, and it’s notΒ a good feeling. That goes double for MMOs, and for the players that dedicate hundred and evenΒ thousands of hours to the game, community, and the publisher.

While I wish there was a way that those affected players would be able to resume their progress on ourΒ servers, it’s unfortunately logistically and contractually impossible. However, we do encourage anyoneΒ that is able to start up a character on our servers. I think they’ll find a solid and dedicated community toΒ experience the game with, and it may even give them a chance to level up a new character in ways thatΒ they didn’t experience before.

O:Β With Gameforge stepping out of the picture, has any interest been expressed in picking upΒ European publishing?

H: We’re definitely always looking for new market opportunities, and seeing the feedback from EuropeanΒ players that were affected makes it clear that they still want to play. There are license and contractΒ restrictions still in place even after they closed their servers, but we have discussed the possibility ofΒ Perfect World Entertainment bringing RaiderZ back to Europe. Of course I can’t promise anything, but itΒ is something we are interested in.

O:Β Is RaiderZ region locked to North America or are players from Europe capable of creating accountsΒ and logging in?

H:Β European players are able to create accounts on the Perfect World servers. They can register by visitingΒ raiderz.perfectworld.com.

O:Β Have you considered putting RaiderZ on Steam to bring in a wider audience?

H:Β Oh man, you’re reading my mind! Yes, we have considered it. But before we do, we want to make sureΒ the game is in top shape in terms of bug fixes, player retention, and overall game experience, which isΒ what we’re working on now. Keep an eye out on Steam, though!

O: Is MAIET still committed to developing content for RaiderZ?

H:Β Absolutely! As a matter of fact, we have big expansion coming soon that is current being QA tested.Β You can read all about it in the forums here.Β We talk to the developers at MAIET every day, and we are both committed to making the game aΒ success.

O:Β If MAIET does cease development, is there any chance of Perfect World adopting a license similar toΒ Neowiz in Japan, allowing for more in-house control of content?

H:Β That’s a great question, but it’s not something that we’ve considered at this point. We’ve heard greatΒ things out of Japan, and are always open to new opportunities in order to ensure the continued successΒ of the game, and making a positive experience for the players.

I want to thank Perfect World Entertainment and Mark Hill for taking some time to answer our questions. You can check out RaiderZ for free at Perfect World’s website.

8 thoughts on “Perfect World Talks: RaiderZ”

  1. glad to see that MAIET and PW didnt give up from RaiderZ it is very nice game!
    and for GF they are not good company they ruind all games they got….

    sry my eng

  2. PWI always was BETTER than other companies i am with PWI for more than 6-7 years … and never feel sorry that i play with them … i never play Raiderz i just start and for a single search i find out that eu server doesnt exist because of the crap of GF ..god how many games they most keep destroy a still the developers realise that GF is not a good company to publish them game O.o TERA/AION are only dust now if u can still find dust .. just a single login in this 2 game on EU server u can see the game is DEAD even if u cash the game (which i like to do as long the game is good ) u still cant buy anything from the market (if u like crap items be my quest) but as i said once more PWI prove they can do it and i hope they keep improve the game as i start not long a go with Raiderz and yeah i love the game but ofc i am still playing JD which is my perfect mmo ..cheers guys and hope we meet in Raiderz ..KILL GF !!!!

    EDIT: i am not payed to say this i am just a big fan of PWI company …

Comments are closed.