
For those of you who haven’t heard of Battleground Europe, it is widely regarded as the first MMOFPS in history, released in 2001 and is still running to this day. As someone who played Battleground Europe back when it was still just WWII Online, I have to say the quality of the title was unmatched, both in the implementation and the sheer force that the allies and axis threw upon one another in massive fields, towns, and cities, experiencing everything from raids to enormous bombing runs.
And as any MMO goes, Battleground Europe peaked, and began its dip into the game that exists today: A game that is even more barren and lifeless than its successor in the field, Planetside. I guess you could say the main difference between Planetside and Battleground Europe at the moment is that Planetside at least was successful enough to spawn a sequel.
But this article isn’t about making fun of Cornered Rat Software, or their near-comatose game. Unbeknownst to me, and 99% of the gaming community, the guys at CRS have been upping the funding lately, with the Builder’s Program (private investment) and through the increase in the base subscription price to $17.99 a month. Sure you can subscribe for three months and bring that price down, but we’re talking about the base entrance price for a monthly fee.
There is nothing to be worried about, like the game tanking, however. If the posts on the related threads are anything to go off of, Cornered Rats has quite a number of players willing to pay for subscriptions, often on multiple accounts, as a “donation,” despite not even playing the game. That must be nice for the folks at CRS, having people who expect literally nothing out of you, and are willing to pay you for just that. I also witnessed posters claiming that they hated the change in subscription, but would continue paying the price just to stop any snowballing of people leaving.
Whether or not World War II Online is a good shooter is irrelevant to the fact that not only will free trial players be walking into a dearth of population, but then they’ll be enticed with a cost higher than any triple-a MMO on the market. And the drones on the Battleground Europe forums can throw inflation and costs of development as much as they want. $15 is less funding than $17.99, but $0 and a disgruntled customer who isn’t coming back is far, far worse.
If you’re going to ask for higher prices, you’d better have something to offer that meets that increase. Games far more successful and independent companies far smaller than Cornered Rats have gone more years without raising their subscription price, or putting payment plans into effect with termination fees. So please, don’t try to play this off as a special case. It isn’t, and you aren’t.






