[NM] Lawbreakers Population Before Free Weekend Is Fitting


Lawbreakers is currently 50% off in preparation for a free weekend which starts on Thursday and runs through Sunday, and while the sale is a nice jump on the pre-holiday mass discounts, the need for a free weekend can not be better shown than through the screenshot above. While bringing up the announcement, we seem to have hit the page at just the right time, either through statistical anomaly (servers down) or sheer luck, Lawbreakers was at 0 players. That was last night, this morning the game isn’t doing much better with a whole 14 people worldwide breaking the law.

Boss Key Studios has referred to its strategy as a marathon, not a sprint, but with the game failing to both attract new players and retain its existing customer base, it looks more like Lawbreakers is jogging in place as the competition leaves it in the dust. As a multiplayer-only game, Lawbreakers’ population issues are almost self-defeating, as people are reluctant to buy a game with a low population, thus causing more population issues. What Lawbreakers needs is a big push in players who keep coming back, say spurred by a free weekend.

(Source: Steam Charts)

Charturday: How Call of Duty Fares on Steam


Statistics pulled from Steam Charts using the multiplayer version (when available) for each title. Black Ops 2 Z is the zombie mode.

With the recent launch of Call of Duty: WW2, I thought I’d dedicate the first Charturday to looking into how the series has performed on Steam where the game has been decidedly less popular than its console cousins. Black Ops 3, for instance, performed poorly enough on PC that Activision introduced a multiplayer only starter pack for $15 to get people playing. Infinite Warfare and its packed-in Modern Warfare Remastered appear to have completely bombed on the system as well at least in terms of Call of Duty numbers, peaking at 15,000 and 1,300 respectively. Battleborn, by comparison, peaked at 12,000.

World War 2, on the other hand, seems to have attracted a lot of support. Its peak statistics haven’t risen to the levels of Treyarch success, that being Black Ops 2 and Black Ops 3, but they are decidedly higher than both Infinite Warfare and Modern Warfare Remastered several times over. Regardless, if you were looking to pick up Call of Duty and were afraid of it being dead on PC right out of launch, well consider those fears put to rest for the time being.

[Community] The Internet Dances on the Grave of Neogaf


Let’s be clear on one thing: The death of Neogaf was guaranteed a long time before this last week’s revelation, thanks to a closed door policy and a sycophantic owner/moderation team whose policy can essentially be summed up as “no dissenting opinions.”

I’d be lying if I said that I didn’t spend a lot of time on Neogaf, a website that has repeatedly and personally turned me down for membership in part precisely because of my ownership and affiliation with this website. While the website maintained a reputation of an insulated hugbox where disagreeing with the higher ups was a quick way to a permanent ban, it’s hard to deny the sleuthing skills of many of the members within. A lot of leaks and early information was disseminated through Neogaf, and it honestly made for a good place to find lead stories. As hard as it is, you have to separate the overall community from its more well known and immature voices.

But we’re not here to praise Neogaf, this week’s Community is all about how a person who seems to enjoy exerting control and dominance, an individual with years of rumored sexual malfeasance, could surprisingly turn out to be a sexual predator. The latest allegation was posted over the past few days of Tyler Malka, AKA Evilore, prompting a number of moderators of the website to step down in protest and in solidarity of the alleged victim. The forums, as you might expect, burst into flames from users demanding an answer to said allegations or for Malka to step down. Attempts by moderators to lock and delete threads only fanned the flames further, and eventually the forums were shut down completely.

The internet, unsurprisingly, is taking this opportunity to dance on the grave of Neogaf, given Malka’s alleged predatory behavior towards women seems in stark opposition to his very public support for progressive causes including supporting victims of sexual abuse.

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Support apparently not extending to women interacting with Malka who, in 2012, posted a story on Neogaf involving him grabbing a woman’s backside at a bar after she asked him to buy her a drink, just to show that she wasn’t in control of the interaction. The latest allegation comes from a woman claiming that Malka made an unwanted entrance into her shower while she was both sick and intoxicated, posted as part of the growing #metoo campaign that has seen countless women speak out about sexual harassment.

The individual went on to have a relationship with Malka in the following months.

“At one point in a bar a girl who didn’t speak any English came up to me and started flirting heavily, then went straight into asking me to buy her a drink. . . I laughed because drinks here were all of two Euros, but consented and then grabbed her ass hard to show that I wasn’t being taken advantage of, and she thought better of treating me as a mark and left without taking her drink.”

The news of Malka’s misconduct comes just a few months after a Neogaf moderator was arrested. Christopher John Goldberg, posting under the name Amir0x, was arrested and charged with 63 counts of possession of child porn. According to various accounts, there was supposed to be a statement released by Neogaf on the situation this weekend, and as of Monday morning nothing has been released. When a statement is made, it will be added to this article front and center.

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Loki Joins Marvel Heroes Omega, Plus 25% Gs Sale


The number of playable characters hits 44 as Loki joins the cast in Marvel Heroes Omega on PS4 and Xbox One. Loki is currently available exclusively through a $20 pack, and will be available to purchase with Gs or with eternity splinters in one month (the website says Black Bolt).

With an ensemble of spells ranging from arcane magic and illusionary tactics to powers of ice and fire, Thor’s half-brother has the goods to cause plenty of damage in battle. Loki’s default costume echoes his classic comic book look, and players who purchase him also have access to a much younger look for the character from his LOKI: AGENT OF ASGARD series.

In addition, G packs are on sale at 25% off for console.

(Source: Marvel Heroes)

[NM] Despite Loot Box Controversy, Shadow of War Gets Good Reviews


Yesterday marked the launch of Middle Earth: Shadow of Mordor, and not everyone is happy with Monolith’s monetization scheme. Reviews are pretty positive, however a number of critical outlets have mentioned that late game progress is heavily tied to loot boxes and grind. But enough about the critics, how do players feel?

Over on Steam, Shadow of War is being received quite positively. Out of 1,000 reviews, 84% are positive. There are, at the moment of this publication, over 42 thousand playing the PC version with an early peak of 52,658.

One player figured out that you can turn off online components by not agreeing to that part of the terms of service. The video below has some baseless claims, including that WB is selling user data to third parties. You can see the part about shutting off microtransactions at the start.

[NM] Telltale Batman Game Shows Very Real Dead Russian Ambassador [Warning]


(Update: Telltale has stated that the image has been removed and that they are looking into how it ended up in the game to begin with)

(Editor’s Note: In probably the first and hopefully last time on this website, this article contains a photograph of the aftermath of a shooting. There is no blood/gore present in the photo, but this warning will stand nonetheless)

In 2016, Russian Ambassador to Turkey Andrei Karlov was gunned down at an Ankara art gallery by Mevlüt Mert Alt?nta?, an off-duty Turkish police officer. News of the assassination spread like wildfire, and because it occurred during a public speech, there were plenty of cameras present to catch the assassination in action. Photographs taken and posted online have become famous, enough so that one Telltale employee decided to import the image of Andrei Karlov’s body directly into the game. The two versions are copies below, along with a stream (skip to about 24 minutes into the video), you can see that the body was directly copied into the game, rather than a character having been modeled in-engine that simply looks similar.

Another body is pictured in the photo, we cannot ascertain his identity as of press time. It should be noted for the squeamish that Andrei Karlov died later at the hospital, the photo below does not technically depict a dead man at the time it was taken. The image appears in Telltale’s Batman Season 2, Episode 2.

The photo comparison is below.

Crowdfunding Fraudsters Update: Retro Computers Ltd Sanctions Doxxing, Slandering Competition


(Update: MMO Fallout incorrectly stated that George Cropper and James Ball Duncan were involved in Retro Games Ltd. This has been corrected by Paul Andrews and is not the case.)

In the previous Crowdfunding Fraudsters, I talked about how Retro Computers Ltd had broken out the B-Team. As opposed to the likes of managing director Suzanne Martin who has gone completely silent, this group of people were allegedly not employed by RCL, but appeared on the Facebook page and social media to stoke the flames, acting more like unpaid thugs or bullies, riling up the diminishing list of remaining loyal followers and making unsubstantiated, unqualified remarks on the progress of the system, only to tell people to “get over it” when those claims didn’t come true. Their job also consists of blaming bad vibes from “haters” as what is causing the ZX Spectrum to go from a possible early launch to now 13 months past the original shipping date. As I joked, Retro Computers Ltd is the only company whose machinery is gummed up by Twitter trolls.

We’ve already gone over Lee Fogarty, a man who claims that he is not paid by RCL despite his company Creative Spectrum being hired to maintain their website, not to mention his name still being plastered as the author of every single news article that goes up on the website. Creative Spectrum, for those of you who follow the link above, is in the process of being striked as a company as its accounts due May 31, 2017 have still not been filed according to Companies House. There is an objection filed against this striking filed at this time.

But we’re here today to talk about the third wheel, Jan Saggiori. Saggiori, a hacker whose role in Murdoch’s Pirates is well worth a read, joins Lee Fogarty in slandering RCL’s competition in a way that is both sanctioned by Retro Computers Ltd in that it is allowed to propagate on their highly-curated and allegedly anti-negativity “Democracy” Facebook group, while also allowing the company to distance itself should any of the subjects decide to sue. Fogarty and Saggiori, through my time observing the channel, have made consistent remarks regarding former RCL directors Paul Andrews and Chris Smith, referring to both as scam artists and criminals, making predictions that the two would be in prison, and of course making prison rape jokes at their expense.

The slanderous comments have extended to Retro Games Ltd (Not to be confused with Retro Computers Ltd,) a company headed by Paul Andrews and involving George Cropper and James Ball Duncan (Update: It’s been clarified that neither of the two individuals are involved in Retro Games Ltd). Saggiori used the Democracy Facebook page to essentially dox several members of the group, posting their personal phone numbers and addresses, calling them scammers, and encouraging people to contact them demanding refunds. Saggiori also posted a link to a fake website for the Commodore 64 mini (an RGL product), which similarly reveals personal contact information for Andrews, Cropper, and Ball, while simultaneously slandering the company.

The website happens to be registered to Jan Saggiori. Viewers should be aware that the website’s registered information was not verified by Nominet (website registration service) with any third party and the possibility exists that it was fabricated by whoever registered the website. We can, confirm, however, that Saggiori himself was sharing links to the website so even if he isn’t its creator, he is supporting and disseminating personal details.

And while, again, neither Saggiori nor Fogarty are directly employed by Retro Computers Ltd, the company has not made any visible efforts to stop either party from using their social media pages to slander the company’s competition.

Tamara Thomas, who we pointed out made an odd comparison between releasing information on the Vega and someone dying for a kidney transplant, has been silent and, according to her husband, has not been present in the group for months and has nothing to do with this week’s unprofessional, and potentially illegal, display. For his own part, Preston has released a statement that posting the details was “disgusting” and condemned it. Thomas is no longer an admin of the Democracy page.

In addition, when I pointed out on Twitter that a new Crowdfunding Fraudsters was coming out, my access to the Facebook page was revoked.

Now for updates on the system itself. Back on August 9, RCL posted this promise to backers that the units would ship within the next 8 weeks.

We can also confirm we have secured rights to some of the biggest games in the Spectrum scene, and the final games list will exceed all expectations. We aim to begin shipping the Vega+ to backers within the next 8 weeks, and to follow this immediately with our first shipments to retail.

Incidentally today marks the 8 week point since this announcement was made, making yet another false release date in a growing list of unfulfilled promises tossed out by an increasingly silent company. The following photo was posted on Indiegogo on September 1:

In the month since this post, promising “regular updates” and “new images,” not a single new image or update has been posted to the Indiegogo page. RCL is now more than five months late on their roll of honor, thirteen months late on the system itself, and four weeks late on their promise for “regular updates” and “new images.” The Indiegogo page is still, despite RCL’s claim to have never refused a refund request, plastered with users complaining that their repeated refund requests have gone ignored for months on end.

The most up to date release schedule places the Vega+ launching “mid-October.” MMO Fallout has been made aware of some relevant past incidences revolving around certain RCL staff. That information will be expanded upon once we are able to more fully investigate its veracity.

Retailer Matchup: Redbox Vs Gamestop


Redbox kiosks have become the new Blockbuster in the United States, with kiosks going up all over the place and the company’s strategic planning to stick this brand wherever you might shop, be it your local grocery store, pharmacy, or mall. While similar to Blockbuster in its habit of not having the Blu-Ray copy of the movie you really want to watch in stock, many might not be aware that you can buy copies of games directly from RedBox.

And get a pretty good deal, too. I’ve noticed that Redbox’s prices are consistently below what Gamestop usually charges, and every so often when Redbox decides to retire a game from the library, you can find it clearanced at a pretty low rate. I picked up Homefront for $2, although that didn’t make it less of a bad game. Now, obviously, this issue is much broader than price, so giving a flat price comparison with no context is pretty misleading if not downright slanderous to Gamestop. Buying from Gamestop compared to Redbox comes with a 7 day, no questions asked refund policy with 30 days to swap out in case the disk is damaged. Redbox doesn’t offer any of this. Gamestop also has regular buy 2 get one free deals, Redbox does not.

And of course you should generally expect Gamestop’s prices to be higher as the costs of doing business as a standard store front (store rent, actual employees, utilities, transport, etc) far outweigh those of an unattended rental kiosk. I’m also willing to bet that game sales aren’t a huge part of their revenue stream, which is probably why they’re willing to let go with Agents of Mayhem (a 2 month old title) for a paltry $20. The goal of this project wasn’t to claim that Gamestop is ripping off customers with prices, just to bring attention to the fact that Redbox sells games (which not a single person that I’ve spoken to prior to writing this knew) and to see exactly how wide the prices differ.

The prices below are pre-owned prices for Redbox (left) and Gamestop (right). Gamestop prices don’t factor in the 10% discount for pro members, and given the return policy, in places where the price is the same, I’m going to give the point to Gamestop. Redbox also naturally has a much smaller library of games than you’ll find at Gamestop, this list covers every game that is currently for sale. All prices were pulled today and will absolutely not be accurate if you’re reading this six months from now.

PlayStation 4:

  • Agents of Mayhem: $19.99 vs $49.99 (Redbox)
  • Horizon: Zero Dawn: $44.99 vs $44.99 (Gamestop)
  • Resident Evil 7: $34.99 vs $37.99 (Redbox)
  • Micro Machines World Series: $9.99 vs $19.99 (Redbox)
  • LEGO Star Wars: The Force Awakens: $14.99 vs $19.99 (Redbox)
  • Rise of the Tomb Raider: $24.99 vs $37.99 (Redbox)
  • Rocket League: $19.99 vs $27.99 (Redbox)
  • Mass Effect Andromeda: $19.99 vs $24.99 (Redbox)
  • For Honor: $29.99 vs $39.99 (Redbox)
  • Dishonored 2: $24.99 vs $29.99 (Redbox)
  • Skyrim: $29.99 vs $37.99 (Redbox)
  • WWE 2k17: $9.99 vs $24.99 (Redbox)
  • Final Fantasy XV: $19.99 vs $29.99 (Redbox)
  • Titanfall 2: $19.99 vs $29.99 (Redbox)
  • Battlefield 1: $19.99 vs $39.99 (Redbox)
  • Mafia III: $19.99 vs $27.99 (Redbox)
  • Hitman Season 1: $24.99 vs $44.99 (Redbox)

For Playstation, Redbox prices averaged out at about 32% cheaper than Gamestop.

Xbox One:

  • Agents of Mayhem: $19.99 vs $49.99 (Redbox)
  • Resident Evil 7: $34.99 vs $37.99 (Redbox)
  • Micro Machines: $9.99 vs $19.99 (Redbox)
  • LEGO Star Wars: $14.99 vs $27.99 (Redbox)
  • Fallout New Vegas: $9.99 vs $9.99 (Gamestop)
  • Rise of the Tomb Raider: $14.99 vs $17.99 (Redbox)
  • Rocket League: $19.99 vs $27.99 (Redbox)
  • Mass Effect Andromeda: $19.99 vs $24.99 (Redbox)
  • For Honor: $29.99 vs $34.99 (Redbox)
  • Dishonored 2: $24.99 vs $29.99 (Redbox)
  • Skyrim: $29.99 vs $37.99 (Redbox)
  • RBI Baseball 17: $4.99 vs $18.99 (Redbox)
  • Mafia III: $19.99 vs $27.99 (Redbox)
  • Final Fantasy XV: $19.99 vs $29.99 (Redbox)
  • Titanfall 2: $19.99 vs $29.99 (Redbox)
  • Battlefield 1: $19.99 vs $29.99 (Redbox)
  • Hitman Season 1: $24.99 vs $44.99 (Redbox)
  • WWE 2k17: $9.99 vs $24.99 (Redbox)

Xbox games ran slightly cheaper than Playstation by comparison (33% instead of 32% under Gamestop).

One thing I did notice is that Gamestop is either well aware of Redbox’s prices, or there is an extreme coincidence in pricing. A fair number of the games listed were on sale by Gamestop in their pre-owned format, and those prices just happened to be exactly how much Redbox was selling for. I also noticed that in cases where Gamestop and Redbox’s prices have major differences, that Gamestop’s trade in price is always just a few dollars below what Redbox is selling for. So I don’t think that the two are ignorant of each other’s existence.

This article is not brought to you by Agents of Mayhem, which you can find at a ridiculously cheap price at Redbox (also not sponsored).

Chaturday: The Story of In Plain English and how Atlus Got Copyright Wrong


If I had to give an award for the part of MMO Fallout that fills me with equal amounts of pride and disappointment, it would be the In Plain English column. For those who haven’t been following this website long, In Plain English is one of those columns I started as a direct response to the media’s coverage of events, specifically lawsuits, particularly in the sense that it is generally impossible to find someone willing to cover a lawsuit once it has started.

What got me started on this was the complete lack of coverage regarding Turbine’s lawsuit against Atari, and subsequently Wizards of the Coast’s lawsuit against Atari, regarding the Dungeons & Dragons license, a lawsuit that could have affected every single video game based on D&D. While the lawsuit between Turbine and Atari was settled out of court, we were able to surmise some of the terms of the settlement through actions by both companies shortly thereafter, such as Cryptic (who was owned by Atari at the time) suddenly declaring that Neverwinter would not be an MMO (this was later rescinded once Perfect World Entertainment took over).

For the most part, however, covering lawsuits isn’t good press unless some major groundbreaking decision is on the line or unless one or both parties is utterly insane and is permanently filing nonsense in the court records (read: James Romine v 100 Steam Users). From my perspective, I’m dealing with a story where neither side will ever comment publicly, if they know what’s good for them, due to the potential damage that commenting on an ongoing case can cause. So I’ve tried to take a different approach, by discussing the claims, looking at precedent provided, and digging up cases not presented to use for my own analysis. I never want this column to turn into "this person claimed this, the other guy denied it, who knows what is right."

More often than not, these cases end on a disappointing (for the reader) note, being settled out of court under terms that are never released to the public, with both sides gagged from ever revealing the terms themselves. Speculation in this industry is often fruitless since, as I’ve become tired of repeating on social media, most of these cases have no precedent in court.

Which ultimately leads me to this week’s controversial developer action, and of course I am speaking of Atlus attempting to DMCA a Patreon page for a Playstation emulator because the emulator can be used to play Persona 3.

They later put up a statement which didn’t so much offer legal justification as it did make excuses barely related to copyright law while repeating how much they just want everyone to have the best time possible.

"We believe that our fans best experience our titles (like Persona 5) on the actual platforms for which they are developed. We don’t want their first experiences to be framerate drops, or crashes, or other issues that can crop up in emulation that we have not personally overseen."

While a nice sentiment, this has absolutely nothing to do with copyright law, nor would it be covered under a DMCA claim.

"Unfortunately, when our content is illegally circumvented and potentially made available for free, in a format we do not think delivers the experience and quality we intend, it undermines our ability to do so by diverting potential support from new audiences."

This next part is important because Atlus isn’t just misinformed on copyright, they are veritably wrong in their interpretation of the law. First, the creator of an emulator would not be responsible for people pirating the game. Second, and going by this and other statements, Atlus believes that its rights are infringed on because people are playing Persona on a system that they did not intend it to be played on.

It’s story time.

Back in 1999, a company called Connectix released the Virtual Game Station, a commercially available emulator for the Playstation on Mac. Yes, I said commercial, as in the thing was sold on a disc and for money. It was even shown off by Steve Jobs himself at MacWorld. Sony sued, as you would expect, and the miraculous thing about it is that they lost, the court ruled in favor of Connectix that the emulator did not diminish Sony’s brand.

But here is where it specifically connects to Atlus. The court even ruled that copyright law does not grant Sony a monopoly on devices that play Sony branded products.

"Sony understandably seeks control over the market for devices that play games Sony produces or licenses. The copyright law, however, does not confer such a monopoly."

In the lawsuit, Sony argued that the availability of the emulator would lose them sales on consoles. The court’s response was essentially "tough," declaring that the emulator was a legal market competitor, and that Sony losing sales to the competition did not affect its fair use defense.

Ultimately, Patreon refused to comply with the takedown and the group is still up and operational, likely with more funding than ever thanks to the new round of publicity. All references to Persona have been removed from the Patreon page and website as a precautionary measure.

You can be completely against emulators while also acknowledging that this is out of Atlus’ reach.

Diaries From Guild Wars 2 Part 1: Path of Fire


(Disclosure: I received a copy of Path of Fire for the purpose of writing about. As always, this has no bearing on my opinion on the game)

Guild Wars 2 has been my on-again off-again MMO for the past few years (five, it’s been five years since Guild Wars 2 launched. Crazy, right?) The past year or two, it’s been more off again as I found my interest waning as Arenanet seemed to be confused as to where they wanted the game to go. Still, Guild Wars 2 has gone down in my books as one of the most polished MMOs on the market.

Path of Fire ditches the jungle atmosphere of Heart of Thorns and heads straight into the desert, in a world that is just stunning to look at. Head off in any direction in the multiple zones and you’ll see that there is much more to the world than just sand and stone. In fact, your first real taste of the world sets the tone for what is ahead, as you come across massive, sprawling, crumbling pyramids.

Similarly, the main city of Anmoon is beautiful, a massive city with giant pyramid buildings and tons of activities going on. The first moment I set foot in Anmoon, I ignored the story quest and started to check out what the city had to offer. The major events takes place around the casino, with players collecting coins while also taking care of some seedier troublemakers. I found myself in a race around the desert on the game’s mounts, which was fun even though I was clearly outmatched by my fellow racers.

And speaking of mounts, it looks like Path of Fire is all about the mounts. Very early on in the story, you get your hands on a raptor mount that is capable of jumping farther distances, allowing you to get to previously inaccessible areas. The mounts are great not just because they add a new mechanic, but by how well built they are in terms of usefulness and animation.

As you travel throughout the lands and complete activities, you’ll gain mastery points to make your mount even more useful. They’ll jump higher, leap farther, and just generally do things better. Mounts have been a long time coming for Guild Wars 2, and it’s great to see that they serve more of a purpose than simply boosting your speed.

There is plenty more to do in Guild Wars 2, so I’ll be getting back to it. Expect more detailed coverage in Part 2.