RuneScape Legacy Goes Live Monday


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Jagex has announced today that RuneScape’s Legacy Mode will go live on Monday, July 14th. Legacy mode, as voted on by players, reverts RuneScape back to the combat system that existed prior to the introduction of Evolution of Combat. Abilities are removed, the old interface has been reintroduced, several systems have been reverted back, and more.

Legacy mode is optional with Evolution of Combat still available for those who prefer it. There are several changes coming that will affect all players, including the recalculating of player combat levels back to the old maximum of 138 (currently 200), as well as the reintroduction of weapon-specific special attacks and a change to how strength stats affect combat.

(Source: RuneScape)

Archlord 2 Open Beta Begins


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Webzen has announced that Archlord 2 is officially in open beta as of today. Any player with an active Webzen account is now free to log in without the need of a beta key. The open beta will have four servers available based on region and language, with players capped at level 41 with new content available to try out every day. More content will be made available as Archlord 2 inches closer to a full launch.

Check it out at the official website.

(Source: Webzen Press Release)

Firefall Officially Launching July 29th


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It’s been a long development road for Red 5 Studios and Firefall, one that is happily coming to its next milestone. Red 5 Studios has announced that Firefall will be officially launched as of July 29th, emerging from beta and ready to take its place in the world. To coincide with release, the team is putting together a boatload of new content. Firefall goes live with a patch that will add in new continent space, and exponentially increase the amount of content.

“The update we are releasing for launch will be the largest update we have ever had,” said James Macauley, CEO of Red 5 Studios. “It will quadruple the amount of world space in Firefall and add roughly 15-times the amount of content we have had previously in Beta.”

Firefall will be available on the web and on Steam at launch, with the beta still open for anyone who wishes to join in.

(Source: Red 5 Studios press release)

Video: Final Fantasy XIV Patch 2.3


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Final Fantasy’s 2.3 patch is so massive, it requires an equally beefy eight minute trailer. Those of you with active subscriptions are likely already downloading the patch as I write this, so just watch the trailer anyway.

Perfect World Scoping Out Warframe Developer


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Perfect World Entertainment is in talks to acquire Digital Extremes, developers of the popular Warframe shooter. Nothing concrete has been determined at this point, as Perfect World conducts a due diligence investigation into the affairs of Digital Extremes. Digital Extremes has not commented on the impending buyout due to legal reasons:

You may have read something about the business development side of Digital Extremes and it may have you concerned. For legal reasons, we can’t disclose specifics but if you know the history of Warframe you’d know that we are intent on having Warframe’s design remain in the hands of Digital Extremes. Yes, opportunities will arise for us but the game itself is and will remain a labor of love.

More information to come as this story develops.

(Source: Press Release)

The Secret World Second Anniversary Kicks Off


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The Secret World has kicked off its second anniversary with golems once again invading the world, as well as new world bosses in Tokyo. Yes, I said Tokyo.

Many hours of new content is also introduced with a new mission pack for the Tokyo game zone called Side Stories: Love & Loathing. Here players get to fight off the demonic invasion of Tokyo or try their hand at complex Origami in a deep Investigation Mission, among many other challenges.

All players will enjoy double experience, extra tokens, and free membership for recruiting.

(Source: Funcom press release)

Less Massive: Dungeon Keeper Ad Deemed Misleading


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A rather notable blow has been struck against the free to play industry, with the removal of a Dungeon Keeper ad on the grounds that it was misleading. The Advertising Standards Agency in the UK looked into a consumer complaint that Electronic Arts was misleadingly advertising Dungeon Keeper as a free to play game while omitting important information about the game’s cash shop. The ASA upheld the complaint, based on what it regards to be excessive, frequent, and unreasonable time-gates on content.

As posted on the ASA website:

While we understood that the average consumer would appreciate that free-to-play games were likely to contain monetisation functions, we considered that they would also expect the play experience of a game described as ‘free’ to not be excessively restricted. Similarly, although we acknowledged that a timer mechanism could be a legitimate part of gameplay experience, the nature of the timer frequency and length in Dungeon Keeper, in combination with the way it was monetised, was likely to create a game experience for non-spenders that did not reflect their reasonable expectations from the content of the ad. Because the game had the potential to restrict gameplay beyond that which would be expected by consumers and the ad did not make this aspect of the role of in-app purchasing clear, we concluded that it was misleading.

EA’s CEO recently called Dungeon Keeper a “shame,” after the game was met with overwhelming backlash and quickly dropped off of the app charts, followed by the closure of Mythic Entertainment.

(Source: Pocket Gamer)

Age Of Empires Online Shuts Down Today


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Age of Empires Online takes its last breaths today. The pseudo-MMO adaptation of Microsoft’s popular series never fully caught on thanks to its limited content and rather expensive cost of purchases, as well as the cheaper, more readily available alternative titles in the series. We learned last year in January that content development had ceased, and finally in October that the servers would come down in July due to the closure of Games for Windows Live services.

With full Age of Empires titles on sale for cheap, players found little reason to throw down $20 to unlock a single civilization. Following an unsuccessful Kickstarter campaign for an RTS called Wildman, Gas Powered Games laid off a number of staff and sold off to Wargaming.net.

State of Darkfall: Upcoming Updates


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Aventurine has released a list of upcoming updates to Darkfall: Unholy Wars, to be released in the month of July and beyond. The first, expected for launch in the first week of July, focuses on fixing and balancing issues that have arisen since the custom roles patch last month. The second patch is the first step in creating a more customizable user interface, allowing players to tailor the UI to their preferences. Also in the works are economy rebalances, seige engines in August, and the first quest lines in September.

Further down the line, Aventurine plans to overhaul the inventory system into one that is grid-based and more easily managed, as well as an alignment system that will severely reduce the size of the safe zones, as well as the ability to enchant equipment. There is plenty more in development, including fluff items for the in-game store, and Aventurine has promised to keep us up to date on future development.

(Source: Aventurine press release)

Carbine Staff Knocks Down Cheater On Forums


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Wildstar staff Cougar took to the forums to publicly respond to a player asking why his account ban hadn’t been dealt with ten days later.

I’m assuming that with your posting here that you don’t mind us talking about your account status in public. I have a spare moment before my next meeting and am doing this on a lark. I understand this opens me up to “oh oh oh my ticket” which I don’t intend to keep up with. I am a fickle beast. You, and your alts, were reported a number of time by players for AFK Botting. We found you afk botting in a PvP Match (which as you know, was a really big issue for us – which is now better thanks to AddOns no longer being able to join matches automatically, among other things). We did our secret stuff … okay afk bot confirmation doesn’t take much clandestine stuff once we are on top of you. We sent you tells over time and you never reacted and continued doing the same thing over and over.

We closed your account. You opened up a ticket in question, asking for us to give you your account back. In that opening salvo of asking us for getting your account back, you admited that you were afk botting while doing homework. You then added 5 replies in two days to the ticket with various stages of pleading/begging. Including internet meme pictures. (http://i2.kym-cdn.co…392/289/116.gif). A few agents have investigated it internally and found your account to be worthy of permanent closure. You are exactly the problem case players have been pleading for us to remove from our game. We agree with them.

Now, why we’ve taken some time to tell you that your ban will not be overturned I’m not sure. So thank you for bringing that to my attention, however you’ll forgive me if we don’t prioritize deserved-to-be-banned-customers over paying ones right now.

(Source: Wildstar)