Trion released this screenshot of their upcoming game Trove with the message “what will you find?” I found Waldo, what did you find?
(Source: Twitter)
Trion released this screenshot of their upcoming game Trove with the message “what will you find?” I found Waldo, what did you find?
(Source: Twitter)
If I learned one thing from writing here at MMO Fallout, it is that publishers love consolidated launchers and stores. Steam, Origin, Uplay, iTunes, Google Play, Amazon Store, and even that evil decaying behemoth once known as Games for Windows Live. Perfect World Entertainment has joined the list of publishers with the introduction of Arc, an upcoming consolidated launcher for Perfect World’s games. Eventually everything will be moved over to the Arc Network, with a single client handling all of Perfect World’s game downloads and operations, code redemption, etc.
What is crucially important to this process is that keys issued before the transition will not be redeemable.
It is important to note that most keys that were issued before the initial transition will not be redeemable in the new system, due to an entirely new system being implemented. If you currently possess any keys or codes, we recommend redeeming them before the new website launch.
Check out the whole announcement at the link below.
(Source: Perfect World)
Allods Online has introduced quite an interesting money sink: Coupons! In a recent post titled Wind of Changes: Closer Look at Pure Soul, the team at gPotato details the new class change coupons. These coupons allow players to change their class, not to mention their gear, race, and appearance, with the click of a button. The catch? The coupons are placed on the auction house once per week, and only one coupon per class is available each week. How much do you really want to change your class? As Jerry Mcguire would say, show me the money!
Join the auction, and keep bidding until you have beaten all competitors! The precious coupon will be yours! Use it and you will be able to obtain a Core Morpher related to the chosen class. Players from the subscription server will receive it via in-game mail, whereas players from the Free-to-play server will acquire the Core Morpher in the Item Shop by redeeming the coupon they won from the Auction House.
Happy bidding.
(Source: Allods Online)
Star Citizen has moves that just won’t quit, with the recent announcement that funding has surpassed twenty seven million dollars, or approximately one dinner for three at Red Lobster assuming you have a coupon. The milestone brings with it expanded development into the Banu technology. Who are the Banu?
At $23 million we dedicated additional resources to making Xi’An spacecraft a unique experience. At $27 million, we will expand that same thinking to the Banu! Starting with the merchant ship, the design team will expand Banu technology to offer players a completely different way of experiencing their universe.
So what’s next for the endless pile of money streaming into Roberts Space Industries? At $28 million, the team will add a new starter ship. At $29 million, the team will expand Squadron 42, a spiritual successor to Wing Commander and a single player game, with enhanced missions, more resources, and better design.
(Source: Roberts Space Industries)
With Blizzard’s latest quarterly report showing another drop in subscribers for World of Warcraft, the internet is once again asking the age old question: Will the game go free to play? If you have to ask, the answer is no. Blizzard’s Production Director J Allen Brack stated to Eurogamer:
“We would have to rework the game pretty significantly in order to make it free-to-play. It’s not something we’re currently considering.”
That sounds familiar for some reason. Blizzard opened its convention with the announcement of the next expansion pack, Warlords of Draenor, where players will travel back in time to the Warcraft RTS era.
(Source: Eurogamer)
Richard Garriot has released a video detailing Shroud of the Avatar’s progress six months in. The video details housing plots, placing items, crafting, and dungeon exploring. The crafting system is rather interesting, with the player creating the individual parts of the item before combining them at a smithing table for the final product. The player then sneaks into a prison via passages disguised as false walls and aids guards in bringing down an escaped Kobold. You’ll have to watch the video to see everything, which clocks in at under a half an hour.
Distributed Denial of Service Attacks are an ever-increasing problem over all sectors of the internet. What was once a rare occurrence has become nearly commonplace with many medium to large services. Most recently, the Extra Life charity event was brought down temporarily due to a denial of service attack. Google has launched Project Shield, a service to offer their own DDoS mitigation software to other websites.
In a news post released today, Jagex has revealed that RuneScape has come under heavy DDoS attacks over the past year, causing disruptions in service as well as heavy latency and disconnections for players. Jagex CEO Mark Gerhard posted an apology to players for the inconvenience caused by the attacks, laying the blame at the feet of gold farmers and bot makers. Gerhard stated that Jagex is boosting their infrastructure and is working with authorities to track down the source of the attacks.
I wanted to take this opportunity to assure you that we have, are and will continue to work tirelessly, preventing as many of these attacks from affecting your gameplay as we can. We have recently made a multi-million pound investment in our global IT infrastructure to deal with the continued attacks and are working with a number of service and security providers to eradicate the issue completely. We are also working closely with worldwide law enforcement agencies to bring the people responsible for these attacks to justice.
You can read the entire announcement at the link below.
(Source: RuneScape)
Here at MMO Fallout, we have something of a love-hate relationship with Square Enix. Final Fantasy: A Realm Reborn is one of the best MMOs we have played here in a good while, but the travesty that was FFXIV 1.0 has still not faded from our minds. The good news is that the success of Final Fantasy XIV: A Realm Reborn has resulted in Square Enix adjusting their earnings forecast. The publisher expected a loss of $20 million USD, however a combined success from FFXIV and arcade sales has boosted those figures up to a $48 million operating profit.
Square Enix is gearing up for update 2.1 which will introduce a new pvp arena, free company housing, and dungeons.
(Source: Siliconera)
Runefest has come and gone with attendees getting the chance to meet the developers, participate in activities, and test out upcoming updates. Jagex has sent us over a list of some big reveals from Runefest, including the name of the next skill, the 200th quest, world events, and more. Check out the list below:
(Source: Jagex Press Release)
Missing Worlds Media never stood a chance of failure, not if its devoted community has anything to say about it. As the sun sets on the City of Titans Kickstarter campaign, the team comes out with a grand total of over six hundred seventy five thousand dollars. That level of pledge ensures the release of the City of Titans character creator app on iOS and Android, a Mac version of the game available at launch, auras and travel powers, wings, more powers, and more costume sets.
The success of this venture into crowd funded and community-built gaming is truly impressive, and we wish the best of luck to our friends at Missing Worlds Media. Now comes the hard part.
(Source: Kickstarter)