Look At Civilization Online, Don’t Touch


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Civilization Online sounds like an amazing game: Players take the role of citizens in one of four civilizations and work together in order to achieve victory status for their respective faction. A mixture of A Tale In The Desert in a procedurally generated world, with sandbox elements and an emphasis on cooperation and exploration.

You can watch, but you cannot touch. According to the game’s developer’s, XL Games, there are no plans to release the game outside of Korea at this time.

Civilization Online is developed by South Korea-based XL Games in partnership with 2K, and will be available first in Korea. No release date has been set. There are no plans for a North American release at this time.”

(Source: PC Gamer)

Look At Civilization Online, Don't Touch


01mainwonder01

Civilization Online sounds like an amazing game: Players take the role of citizens in one of four civilizations and work together in order to achieve victory status for their respective faction. A mixture of A Tale In The Desert in a procedurally generated world, with sandbox elements and an emphasis on cooperation and exploration.

You can watch, but you cannot touch. According to the game’s developer’s, XL Games, there are no plans to release the game outside of Korea at this time.

Civilization Online is developed by South Korea-based XL Games in partnership with 2K, and will be available first in Korea. No release date has been set. There are no plans for a North American release at this time.”

(Source: PC Gamer)

Have You Seen Arctic Combat's Reimbursement Plan?


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Okay, I will admit. I came into the announced shuttering of Arctic Combat with my usual schtick: Another low quality renaming of another failed game imported from Asia shuts down in the west, blah blah blah you already know how I feel about those games and the whales that keep them healthy just long enough to call it a launch and get away with the profits without having to put in any long term support. Or did I just say that again? Anywho…

Arctic Combat is Webzen’s first person shooter, better known as the previously shut down Battery Online. Arctic Battery Combat Online is a lobby based first person shooter that is free to play with a cash shop, it is shutting down in September likely because the popularity and revenue weren’t meeting expectations. What caught my eye was the compensation. I assumed that a game like Arctic Battery Combat, at best players could expect a stipend of cash and some items for other games.

Webzen is refunding W Coins/gPotato currency spent based on tiers, starting at $50 and moving up to $100, $300, and $500. Your reimbursement is the lowest end of your tier, so if you spent $75 your reimbursement is $50. If you spend $450 you will receive $300. It might be fake currency, but Webzen is dropping some serious cash to keep their players in good graces. It isn’t as good as a real-money refund, but it is a welcome change when you consider the number of recent games to shut down without giving their players much more than a goodbye and a suggestion to buy their next product.

On the other hand, one guy on the comments section mentioned that Arctic Combat is being shut down because it is too successful and Webzen apparently can’t handle all of the money. Either way, you don’t see the possibility of 1:1 compensation all that much, so kudos to Webzen.

(Source: Webzen)

MMOrning Shots: Dragon Prophet


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Today’s MMOrning Shot comes from Sony Online Entertainment and Dragon’s Prophet. If you didn’t see it in the screenshot, this is an exact recreation of the village that I grew up in back in the old country, until I out-leveled the area and moved into a place with electricity and a working sanitation system. Dragon’s Prophet releases September 18th, but you can check out the open beta going on right now.

Jagex Ignoring Permanent Ban Appeals


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No system is perfect, which is why companies institute checks and balances to ensure that people are not unfairly punished. In the case of Jagex, the company is pretty confident that if you’ve been permanently banned, there’s nothing more to talk about. According to the company’s account FAQ, appeals for permanent bans are not being looked at.

If your account is currently permanently banned, we deem the offence serious enough to permanently remove the account from our game. At the moment, we are not reviewing these bans and if this changes, you will be notified.

If it is any consolation, the player who sent us this tip noted that it the rule isn’t exactly being enforced and there are some false positives being restored.

(Source: RuneScape Wiki)

Side Quest Coming Back This Month


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Side Quest is one of MMO Fallout’s favorite indie MMOs, and you can check out our quick look of the early alpha build from last year if you want more information on how the game plays. While we love the game, Fractal Entertainment several months ago decided to take the alpha build down in order to work on updates that would result in the client being mostly broken for a while. Since then, the team has been hard at work, managing to find the time to release dev diaries related to the main quest, dungeons, and itemization. The bad news is that the game is still not up and running.

The good news is that the Fractal team has announced that the alpha is finally returning!

We plan on releasing an alpha version of the game by the end of this month. The alpha will include all the features, but only the first chapter of content. We will release the rest of the content within a month or so of releasing the alpha!

Check out the Side Quest website for more information.

Mighty Quest Chicken Killing Chart


Last week, Ubisoft revealed that the beta for Mighty Quest For Epic Loot would be open for everyone beginning July 30th and heading through August 6th. To celebrate the open house event, the developer issued a challenge for its players: Kill ten million chickens and the fowl poultry will become available to use in the defense of one’s castle. With the event ending today (August 6th), Ubisoft has unveiled that players have killed a combined total of over twenty four million chickens, more than double what was needed.

You can head to this link to view the top chicken killers for each day.

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World of Warcraft’s Connected Realms Does Mergers Right


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World of Warcraft has had low population servers for years, all the way back to the first expansion. This is hardly unexpected, as the game boasts 241 realms in North America and 263 in Europe. Instead of dealing with the technological and logistical nightmare of merging servers, Blizzard introduced cross-server technology to allow players to interact across realms. With the release of update 5.4, World of Warcraft will see multiple realms stitched together permanently with players questing, grouping, raiding, and selling items on the auction house.

Our goal with Connected Realms is to give players on lower-population realms more opportunities to group up, compete, and connect with other players to take on Azeroth’s bigger challenges. That sort of interaction is a big part of what makes World of Warcraft fun, and this feature will help us deliver that experience to even more players.

The list of connected realms hasn’t been decided yet. Read more about the plans at the link below.

(Source: World of Warcraft)

World of Warcraft's Connected Realms Does Mergers Right


NJKJW53FJA3G1372445749288

World of Warcraft has had low population servers for years, all the way back to the first expansion. This is hardly unexpected, as the game boasts 241 realms in North America and 263 in Europe. Instead of dealing with the technological and logistical nightmare of merging servers, Blizzard introduced cross-server technology to allow players to interact across realms. With the release of update 5.4, World of Warcraft will see multiple realms stitched together permanently with players questing, grouping, raiding, and selling items on the auction house.

Our goal with Connected Realms is to give players on lower-population realms more opportunities to group up, compete, and connect with other players to take on Azeroth’s bigger challenges. That sort of interaction is a big part of what makes World of Warcraft fun, and this feature will help us deliver that experience to even more players.

The list of connected realms hasn’t been decided yet. Read more about the plans at the link below.

(Source: World of Warcraft)

Planetside 2: Cross Platform And Character Transfers


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PC and PlayStation 4 will not be taking each other head on in Planetside 2, however if you own both platforms you may be able to transfer your character between them. In an interview with Eurogamer, Matt Higby explained that due to the extra steps required in getting a patch approved and launched in the PlayStation Network, it is impossible to keep the two versions of Planetside 2 in sync.

“They might be a week behind in terms of patching, or a day behind or whatever it ends up being, and we can’t really have that.”

While cross-platform play seems impossible at least for the time being, Higby notes that the technology for transferring characters between platforms is entirely possible.

“But we’re also talking about having character portability, so a PC character, you could transfer it to PlayStation 4, and then back. The character format’s the same on both, it’s just purely a matter of the server updates.”

Check out the entire article below, where Higby goes on to talk about optimization, the PS4, and further updates to the game.

(Source: Eurogamer)