I Love Kickstarter Fraud: World History Online


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I Love Kickstarter Fraud is one of my favorite segments here at MMO Fallout, because I’ve said many times that if Kickstarter can be depended on for at least one thing, it is a collection of scams about as subtle as a moving freight train, and about as difficult to avoid. Case in point, let’s look at today’s Kickstarter scam: World History Online. I know what you’re thinking, first of all: Omali, why are you using a cutout of this wallpaper from Rose Online to talk about another game? Easy, birdies.

World History Online wants to be as educational as school, by which I assume they’re referring to a school on copyright infringement or a school for sociopaths. But no, World History Online wants to put history knowledge in your brain so subtly, you won’t even notice that you learned about how hamburgers in the US were dubbed “liberty steaks” during World War II because the former sounded too German. Did I just teach that to you, or did you already know it? You certainly can’t tell.

  • Each map has a history lesson you wont even notice that you learn something in history because the game is just too much fun to pay attention to boring history lessons!

WHO also has monsters, and not just the gelatinous, three-legged monsters that ravaged Moscow during the great Borsch revolt of 1573. It also has clans, parties, rare items, and skills. Now, World History Online has been in development for ten years, totally we swear, and what does no-company-name have to show for it? A piece of a wallpaper from Rose Online and some gameplay footage from Rose Online. Naturally.

Now, you may be thinking: “that is clearly Rose Online.” Luckily the game’s creator, Renan Rocha, chimed in to point out that WHOG just looks and plays a lot like Rose Online. Just nevermind the fact that the window’s header is conveniently cut off, and that the location in-game is clearly Canyon City of Zant, with all of its inhabitants, and the gameplay is clearly Rose Online. It’s not Rose Online, you sheep.

I already said this game is going to be open sources Its not Rose online at all! Rose online is pretty simular but its not Rose online sorry you felt like you were being ripped off.

Sadly, World History Online will fall short of its $6,500 goal, bringing in a total of $11 at the time of this publishing. On the other hand, I have to admire Renan Rocha following my royal use of the word “we,” which means “I’m the only person on this team.”

(Source: Kickstarter)

Surprise! Microsoft Behind No FFXIV On Xbox


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Gamers will be able to enjoy Final Fantasy XIV: A Realm Reborn on Playstation 3, Playstation 4, and their personal computers and in fact many of them have been thanks to the MMO’s numerous beta weeks. But why isn’t there an Xbox360 or an Xbox One announcement? Bad news, chief, there won’t be. As was the case with RuneScape and a number of other MMOs, FFXIV will not be showing up on Microsoft’s console until the company changes its stance on cross-platform titles.

In an interview with RPGsite, Naoki Yoshida explained that Microsoft would require FFXIV to be on its own platform-specific servers, a request which the developer refuses to accommodate.

“For example, one player might be on the PC version, another might be on the PS4 version, and I’m playing the Xbox version – but we’re not able to join the same game servers. That is just… I just don’t like the idea. I disagree with it.”

Since the question gets asked in every article: Final Fantasy XI was released on the Xbox360, however the story goes that Microsoft merely made an exemption for the title. Why they can’t do it again is anyone’s guess.

(Source: RPGsite)

DC Universe Online Coming To Asia


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Good news, super people. Sony Online Entertainment has announced a partnership with AsiaSoft Corporation to bring DC Universe Online to eight Asian countries. Beginning later this year, gamers in Thailand, Singapore, Malaysia, Vietnam, Indonesia, Myanmar, Cambodia, and the Philippines will be able to suit up and jump in to enjoy their own dedicated servers, localized customer support, and payment gateways.

Batman, Superman, Wonder Woman and the entire roster of DC Entertainment heroes and villains are among the most recognizable icons in the world. By bringing  DC Universe Online to southeast Asia, more people than ever will be able to gear-up and fight alongside their favorite characters,” said Louis Figueroa, Senior Vice President, Business Development, Sony Online Entertainment.

The announcement only makes mention of the PC version of DC Universe Online, with no apparent plans for hosting on the PS3.

(Source: Sony Online Entertainment press release)

Microsoft Retires Microsoft Points


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Good news, friends on Xbox. If you own an Xbox360, you probably already knew about this update, but Microsoft has officially retired the Microsoft Point. Instead, players will be happy to see that their local currency will be displayed and used when adding to your account coffers and when determining prices of items on the Xbox Live store.

When you initiate a purchase or redeem a Points card or code with your Microsoft account after the next Xbox 360 system update, we’ll add to your account an amount of currency equal to or greater than the Marketplace value of your Microsoft Points, and your Microsoft Points will be retired. The currency we add to your account at the time of the transition will expire on June 1, 2015. However, the currency you purchase and add to your account after the transition will not expire.

One important piece to note is that apparently Microsoft Point cards (not the new cards) will expire one year after redemption, and the website only guarantees that Microsoft points will be redeemable “until further notice.”

Microsoft Points cards and codes that you purchased and redeem after the transition will expire one year from the date the Points are redeemed.

(Source: Xbox Live FAQ)

Listen To Eve’s Most Expensive Ship Blow Up


One time I accidentally broke a piece of equipment at my old job that was worth $200. I got yelled at by my boss. Factor that damage up to eight thousand dollars, and make the item rare to boot, and you’re going to have a very angry person on the other end. In the case of Eve Online, the object in question is a Revenant Supercarrier, a ship worth over $8,000 USD and so rare that only three are believed to exist in the game world. The ship was destroyed when the corporation Habitual Euthanasia took it out to respond to a distress call.

I may be oversimplifying the story, to which I will respond by simplifying it further: Big rare ship went boom. This isn’t the first time an event of this sort has happened in Eve Online and it certainly won’t be the worst, but have you ever sat back and wondered what was going on in the corporation’s chat in the aftermath?

Pretty much what you’d expect. A lot of blame to go around, a lot of strong language, and a lot of finger pointing. Check it out at the Soundcloud file above, if you think you can handle the raw anger. Then head down to the link below and read comments where people debate putting a real money value to ISK.

(Source: Gamebreaker.tv)

Listen To Eve's Most Expensive Ship Blow Up


One time I accidentally broke a piece of equipment at my old job that was worth $200. I got yelled at by my boss. Factor that damage up to eight thousand dollars, and make the item rare to boot, and you’re going to have a very angry person on the other end. In the case of Eve Online, the object in question is a Revenant Supercarrier, a ship worth over $8,000 USD and so rare that only three are believed to exist in the game world. The ship was destroyed when the corporation Habitual Euthanasia took it out to respond to a distress call.

I may be oversimplifying the story, to which I will respond by simplifying it further: Big rare ship went boom. This isn’t the first time an event of this sort has happened in Eve Online and it certainly won’t be the worst, but have you ever sat back and wondered what was going on in the corporation’s chat in the aftermath?

Pretty much what you’d expect. A lot of blame to go around, a lot of strong language, and a lot of finger pointing. Check it out at the Soundcloud file above, if you think you can handle the raw anger. Then head down to the link below and read comments where people debate putting a real money value to ISK.

(Source: Gamebreaker.tv)

Darkfall Introducing Auction House


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Auction houses are terrible, at least that’s what the hardcore sandbox community tells me, because it just isn’t a real sale unless you’ve walked a hundred miles uphill through the snow with everyone and their brother attacking you along the way to steal your goods. And who doesn’t want to put up with that on a daily basis? Alright, not all at once.

But that’s about hardcore MMOs, and we’re talking about Darkfall. In the latest blog post, Aventurine has detailed an upcoming market system for Darkfall Unholy Wars that will allow players to buy and sell items from one of several cities scattered around the world. Similar to games like Guild Wars 2, players will not only be able to place items up for sale, they will also be able to issue buy orders for specific items at specific prices. The article touts that this system will make the game “truly player driven,” with excesses and shortages dictating an overall market price.

You can read more about the market at the link below, as well as incoming changes to villages.

(Source: Epic Blog)

The Old Republic: Everyone Is A Bounty Hunter


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Bounty Hunters have the life, don’t they? All that they do is hunt bounties and collect paychecks. In an upcoming update to The Old Republic, Bioware wants to make everyone a bounty hunter, at least for a short period of time. Starting in August, once per galactic month the Bounty Brokers Association will begin posting lists of contracts across the many planets for any and all players to fulfill.

Bounty contracts will take you far and wide in the search for your target, but the BBA Mission Terminal allows you to select the specific planet on which you wish to hunt. Each day, you may sign up for one standard contract and one Kingpin Contract, and each may take you to a separate planet. Completion of a contract requires the death or capture of your target, but you will also be rated on your investigative technique and your aptitude for handling BBA underworld resources.

Look for the contracts coming in August. If you need a Bounty before then, check your nearest department store for ongoing sales.

(Source: The Old Republic)

World of Warcraft Exploring Microtransactions


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Astute World of Warcraft players noticed that the 5.4 patch brought with it an interesting new addition to the public test realm. A few players on the forum noted the sudden appearance of an XP buff item, which appears to be sold through the same cash shop as the mounts and pets currently available. The item, an Enduring Elixer of Wisdom, grants 100% exp bonus with no mention of how long it lasts.

Community Manager Zarhym chimed in later in the thread, confirming the item and explaining that Blizzard is exploring microtransactions.

We are currently exploring the possibility of adding a way for players in certain regions to make purchases directly within the game. As part of this process, elements related to this will be appearing on the PTR. We’ll provide additional updates on our plans as development progresses.

Whether or not Blizzard decides to go ahead with fully implementing a cash shop will have to be seen.

(Source: World of Warcraft)

Guild Wars 2 Unlikely To See Expansions


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Guild Wars 2 was originally envisioned to follow in the footsteps of Guild Wars: A buy to play game supported through microtransactions and through the sale of expansion packs. With production steadily increasing on the sequel’s ongoing living story, ArenaNet quickly changed its focus to providing world-changing content on a regular basis for its players. Nowadays, the Living Story has four teams rotating and keeping content churning out at a regular pace. As a result of the focus on the living story, the odds of an expansion are becoming slimmer according to Mark Zadorojny, Lead Content Designer at ArenaNet, talking to Eurogamer.

“It’s something that’s on the table but it’s not something we’re focused on, because what we want to do is – our idea here is that with Living World, we can do what expansions would have done but do it on a more regular basis.”

You can read the entirety of Eurogamer’s article down below, where ArenaNet assures us that the box sales and gem sales are more than enough to sustain Guild Wars 2.

(Source: Eurogamer)