All Points Bulletin Coming To Consoles


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This console generation is a good time to play your favorite MMOs on the couch, or at least it will be over the next year or so. Already host to the likes of DC Universe Online and Final Fantasy XIV, we still have Planetside 2, Everquest Next, Warframe, Neverwinter, and SMITE coming to one or both consoles at some point in the future. Reloaded Productions is the latest title to jump on board the console wagon with the announcement that APB: Reloaded will be hitting Xbox One and Playstation 4 next year.

Reloaded Productions would like to allow players to transfer characters, but is meeting heavy resistance on the idea by Sony and Microsoft.

(Source: VG247)

APB Reloaded Names and Shames Cheaters


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I’ve always taken the stance of wondering how you shame someone who is shameless, but that’s just me. In a new blog post by Reloaded Productions, the number of cheaters in All Points Bulletin has stayed relatively consistent, around 1% of the total game’s population. Thanks to the FairFight anti-cheat engine employed in the game, over two hundred of these players have been banned but not before spending a copious amount of real money on in-game swag. Even more surprising, cheaters are excellent customers. 60% of the cheaters were paid characters, and boy did they pay well.

Another startling fact; paid players who were banned had on average 260 hours of play time in the game, had played for over 1 year, and had on average spent $180 on virtual goods.

The team at Reloaded Productions is tossing around the idea of a purgatory area where cheaters are thrown in where they can continue playing and, preferably, spending more money.

The idea is that cheaters don’t get banned right away (which of course doesn’t happen since the system runs on various delays), and instead freshly detected cheaters get kicked into special cheaters-only districts, where they can continue playing against other cheaters without initially realizing they have been tagged (or whole groups get thrown in there as long as they have a cheater on their team).

As long as the cheaters keep paying real money, they can spend as much time in purgatory as they want.

(Source: APB List)

APB Reloaded Upgrading To Unreal 3


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The folks at Reloaded Productions have put out a new dev blog highlighting upcoming changes to APB: Reloaded’s engine. As some of you may know, All Points Bulletin is set to receive an upgrade to the latest version of the Unreal Engine 3, or the 2013 build to put it in another perspective. Updating to the latest version of UE3 means taking advantage of all of the improvements made over the past six years. The team is looking at getting the update out “as-is,” meaning players won’t be seeing any graphical improvements to the game at first. Over the longer run, however, APB should be capable of visual enhancements as well as a number of new features previously impossible.

Check out the entire blog post at the link below.

(Source: APB Reloaded)

APB Reloaded Transfers Weapons Via Murder


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Not too long ago, Reloaded Productions introduced a new weapon to APB: The Colby .45. What is unique about this pistol is that you can only obtain it if someone kills you with it. Afterward, everyone you kill with it will also find the pistol sitting in their inventory. While the epidemic event has ended and players may now obtain the Colby via ARMAS and Joker shops, Reloaded isn’t done with the concept. To expand upon the idea of transferring weapons via infection, Reloaded Productions has introduced the Agrotech Close Engagement System (or ACES).

Achieving 26 kills with the Colby will reward the player with a 10-Day ACES SMG, a short range and fast firing weapon with low damage and a large magazine. Ten kills with the SMG will reward a title, and fifty kills will reward a 10-Day ACES Rifle.

(Source: Reloaded Productions)

APB Reloaded Unleashes Chaos Mode


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Chaos has descended upon San Paro! Reloaded Productions has launched the prototype of Chaos Mode, a new game mode for APB: Reloaded that pits law vs chaos in a battle to the death. Currently in testing from May 30th through June 6th, Chaos Mode does not contain the contacts that you are generally used to receiving missions from. Rather, these contacts have been replaced by vendors who will be selling new tools of destruction, and players on both sides are given free reign to take to the streets and kill each other in the name of law, justice, or poops and giggles.

Players are scored based on kills and how long they manage to stay alive in this hellhole, with prizes ranging from temporary weapons and titles given to those who manage certain feats during the week-long testing. Just remember: This is a test of a possible new feature, so Reloaded Productions is looking for feedback from players on how to move the mode forward.

(Source: APB Reloaded)

Reloaded Productions Overhauls APB Threat System


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You have to stand in awe at how much Reloaded Productions has done with All Points Bulletin since they took over the property just a few short years ago. With the release of version 1.11.0 today, players in APB will find that the manner in which they gain or lose threat will be much different than it was before. The previous system works pretty simply: If you win a match, your threat level goes up. If you lose a match, your threat level goes down. The system makes sense in theory, but once you put it into practice it tends to fall apart at the seams. What if a player performs exceptionally but loses at the last second because of one reason or another? What if a player dominates the match but loses anyway because his team is terrible? What if a player AFK’s through the match and his team wins without his help?

With 1.11.0, APB: Reloaded’s threat system is moving toward a more participation focused scoring system. Everything you do in a mission counts toward your score, which in turn counts toward your threat. Kill enemies, complete objectives, provide cover for your teammates, everything is counted. At the end of the mission, the system tallies the scores and counts players against each other as if it were a free to play match (ie: you don’t get the #1 player’s bonus because you were on his team). Players below a certain participation threshold (AFK) will have their rewards nullified.

You can read the blog post at the link below.

(Source: APB Reloaded)

Reloaded Games Absorbed Into Gamersfirst Hive Mind


Gamersfirst has quite a record of their library being filled with one of the two: dying MMORPGs and Korean MMORPGs, or any combination of the two. In May, Gamersfirst announced that the company was restructuring to focus more on in-house developed games rather than the usual library of Korean cookie-cutter titles. As a result, War Rock and Knight Online were spun off to new publishers, and Fallen Earth was brought in to be developed by G1 rather than outside contractors.

Reloaded Games, best known for reviving the All Points Bulletin MMO shooter, has merged with Gamersfirst as a subsidiary of K2 Networks. It will continue to be known as Reloaded Games.

(Source: Games Industry)

G1 To Cheaters: Don’t F-Up Your Last Chance


The Gamersfirst team working on All Points Bulletin quickly became my best friend thanks to their method of not merely banning cheaters but publicly humiliating them. In a dev blog update yesterday, Bjorn continued the approach of calming the crowd by reassuring that the team is indeed fighting aimbots. Recently, Gamersfirst was able to perform a mass ban on the three largest cheat tools, also posting some rather humorous complaints from the cheat forums.

But the G1 team is not entirely without knowledge on how to milk inane cheaters who would come back on a new account and continue spending money sympathy. They have put forward an offer: delete the cheats, start a new account, and they might allow you to continue playing their game. Maybe, if they feel like it.

Even stranger for some of us is the notion that some of these cheats that were caught cost upwards of $30 a month. Look, for $30 monthly, I will play your APB for you. If you prefer, I’ll even throw in the added DLC, where I eat all the junk food and drink all of your RC Cola, for absolutely free.

G1 To Cheaters: Don't F-Up Your Last Chance


The Gamersfirst team working on All Points Bulletin quickly became my best friend thanks to their method of not merely banning cheaters but publicly humiliating them. In a dev blog update yesterday, Bjorn continued the approach of calming the crowd by reassuring that the team is indeed fighting aimbots. Recently, Gamersfirst was able to perform a mass ban on the three largest cheat tools, also posting some rather humorous complaints from the cheat forums.

But the G1 team is not entirely without knowledge on how to milk inane cheaters who would come back on a new account and continue spending money sympathy. They have put forward an offer: delete the cheats, start a new account, and they might allow you to continue playing their game. Maybe, if they feel like it.

Even stranger for some of us is the notion that some of these cheats that were caught cost upwards of $30 a month. Look, for $30 monthly, I will play your APB for you. If you prefer, I’ll even throw in the added DLC, where I eat all the junk food and drink all of your RC Cola, for absolutely free.

GamersFirst In Scotland, Cryptic Deja Vu.


Who wants All Points Bulletin: Reloaded? Scotland wants APB: Reloaded. So much so, that Scottish Development International offered a cash incentive for K2 Networks to open up an office in Scotland, as well as a two hundred thousand in “regional selective assistance” from the Scottish Enterprise development agency, in order to set up shop. Well, K2 has bitten the line, and opened up a new office with the intent to hire 22 people, with future expansion.

This is where the story gets weird. Gamasutra notes that the General Manager of the new office is Michael Bonafice, previous IT Director at Realtime Worlds. In addition, the location itself isn’t too far from the old Realtime Worlds offices. The CEO of Reloaded Productions, the subsidiary of K2 Networks, and the team that are working on the APB: Reloaded relaunch, said:

“After visiting Scotland, meeting some extraordinary game development professionals and also seeing the Scottish Government’s enthusiastic support for creative and technical ventures, we decided to invest in a Scottish team focused on the core game engineering and key creative design tasks.”

APB: Reloaded is already showing major interest, especially in the ongoing beta test. If K2 are wary about the relaunch’s potential, they aren’t showing it. Then again, Realtime Worlds opened a new office right before their launch, too.