Gamigo’s Owner Made Loads Of Money This Year


Exceeds growth target with more growth to exceed coming.

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Game Software/Hardware To Hit $165 Billion In 2018


It’s no surprise that the gaming industry brings in quite a bit of moolah each year, a number that has been increasing for years and doesn’t show much of a sign of slowing down. Analyst Digi-Capital today released a prediction that video game hardware/software could reach $165+ billion in sales and go as high as $235 billion by 2022 if it stays on course. By comparison, according to the firm, this kind of revenue will make the gaming industry bigger in the next five years than the GDP of 150 countries.

You can read the whole report at the link below. The gaming industry has also been fueled by record investment, over $2 billion in 2017 and growing.

(Source: Digi-Capital)

Jagex Reports Double Digit Growth In 2016


Things are looking up for Jagex, as the UK developer announced that revenues hit double digit growth for the second year. In a press release sent out today, Jagex unveiled their 2016 annual revenues, announcing a 28% increase to £74.4 million. Growth was driven due to the release of NXT, a new game client for RuneScape 3, while Old School RuneScape similarly saw major growth partially due to the eSports aspect of the annual Deadman tournament.

Acting CEO Phil Mansell had the following to say:

“2016 saw RuneScape celebrate its 15th anniversary and we placed a razor focus on evolving and growing both RuneScape and Old School RuneScape. Through investment in big ticket content, technology, marketing and strengthening the relationship we enjoy with millions of players that form our deeply-engaged community, the team delivered landmark performance by growing active users, conversion rates and subscribers.”

(Source: Jagex press release)