Sega Apologizes For Phantasy Star Online 2 Launch


Eight years of waiting for this?

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Age of Conan 3.1 Brings Headaches, Patches, Server Downtime


Earlier this week Funcom updated Age of Conan to version 3.1, adding some arguably much needed back end maintenance and optimizations to the game as well as the Dreamworld engine that Age of Conan runs on. You can read the patch notes here, as the list of changes are truly massive, but despite how many times the word “performance” appears (six times), the update found players foaming at the mouth toward Funcom.

Players were experiencing the rather generic list of issues: Crashing to desktop, crippling lag, bugs with instances, custom preferences not saving, but boy does it get worse. Developers dread when this bug appears, but players began reporting item attachments in mail being lost in transit. As a result of all of these issues, Funcom took down the Age of Conan servers at 7pm EST last night to implement bug fixes, once again at 2pm this afternoon which also disabled the in-game traders and mailing system, and yet again at 10pm tonight to implement even more fixes. The servers should be down until 4:30am tomorrow morning. The patching of the European servers has also apparently been delayed due to the number of issues present.

Since Age of Conan will be offline all night, we won’t be able to see until tomorrow morning if the fix does any good. Best of luck to the Funcom team, and hopefully the programmers pulling an all-night’er have plenty of coffee in the office.

City of Heroes: 6th Anniversary Video


Hopefully I’m not the only one whose finger hovered dangerously close to the “resubscribe” button after viewing this.

Happy sixth birthday, City of Heroes!