Steam: Lessons On Fake Reviews


Dr. Omali will teach you how to spot fake reviews.

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Lessons From 2013 #8: Giving Purpose To Planetside


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As fun as it was, Planetside 2 launched without a whole lot of direction. The lack of a lattice system similar to the original Planetside meant that planetary combat was chaotic, with many players simply base jumping by seeking out areas most likely to be empty and therefore captured without resistance. With update 9, Sony Online Entertainment introduced a lattice system, requiring the forward bases be captured in order for more territory to be captured.

The lesson here is that if you’re going to make a sequel, pay attention to what made the original work and have it in at launch rather than months later.

Extra lesson: I need a new Planetside 2 stock photo. This one predates launch.

Lessons From 2013 #6: A Rift Between Regions


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This year taught me that Trion Worlds isn’t all too enthusiastic about overseas endeavors. Over the course of 2013, Rift announced its impending shuttering in China, Korea, and Russia, but what caught my eye wasn’t that the game was shutting down, but why. In early October when Shanda Games announced that Rift would be shutting down in China, the publisher put the blame mostly on Trion Worlds. Xiangdong Zhang, CEO of Shanda Games, pointed to Trion and accused them of not responding to requests for localized content, leading to a lack of updates that harmed the game’s ability to keep customers. Later that month, Belver shut down the servers for Rift in China. In their announcement, Belver also noted that Trion Worlds refused to support the localized version.

The lesson here is not to localize Rift.