Steam: How To Find Public Testing Games


Open testing with no purchase required.

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Everybody Loves Hades: Top 10 Reviewed Steam Game


Literally everybody, including you.

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2010’s: Remembering Those Games That Went Out For Gas (And Never Came Back)


The 2010’s brought us closer than ever with developers and that means a lot more instances of people shall we say fudging the truth and maybe being a little more optimistic about their company’s future than was realistically possible. We’ve seen plenty of games in the past decade disappear after promising us that there was no way in hell that they would be gone forever. Just up and vanished in a puff of smoke. Like they got raptured.

Let’s talk about some of them.

Now I’m not saying I’m perfect, but I spent far more time than this piece deserves looking up each game on this list (plus a hundred other titles that didn’t qualify) and scouring their websites/social media just to make sure I had my i’s dotted and my t’s crossed on the developer going dark. I was specifically looking for games/developers who never announced cancellation but just went silent one day and never came back. I also disregarded Kickstarter MMOs because the workload was big enough already. That’s a piece for another day.

If I missed some comment from a dev, it’s because it was shoved in the corner somewhere nobody would ever see it. Also this list isn’t meant to cast shade on any developers, so please; All comments about how I’m disrespecting the development process by making this list can go in the box below this piece. As always, defamation threats to randy@gearboxentertainment.com, c/o Randy Pitchford.

#1: City of Steam: Arkadia (Mechanist Games)

City of Steam was a not-so-successful game that rebranded and relaunched as a much-less-successful game steeped to the brim in microtransactions. It’s hard to believe that Arkadia shut down in early 2016 with the promise that the game was “resting: not retiring.” Boy has City of Steam been in a long sleep because after four years there is no indication that the game is ever coming back. It’s like a permanent form of narcolepsy, also known as death.

Just check out this quote from the website.

“City of Steam certainly isn’t retired, but we’ll need time to reflect on these things. A sequel would have to do justice to the world in a way that honors the original, addresses as many critiques and quirks as possible, and improves or innovates at the same time. It would also have to be good enough to make up for the shortcomings of the original – stuff that no one was really happy with. Rushing into such a massive commitment would be foolish, and would risk destroying the goodwill that still exists for the game.”

Fans of the original City of Steam may be happier that the game is gone for good, since judging by reviews on Mechanist Games’ current lineup the company hasn’t just stayed the line with their predatory microtransactions, they’ve gotten much worse. Mechanist Games’ follow up titles to City of Steam have pretty much all shut down by this point: Spirit Guardian, Heroes of Skyrealm, War Clash, with Game of Sultans remaining. The players were not happy with them, and that is a horrible track record for four years.

Who knows, maybe Mechanist can surprise all of us with a decently built City of Steam follow up that respects its players time and money. I’m not holding out hope.

#2: The Missing Ink (Redbedlam)

The Missing Ink was a pretty basic MMO with a somewhat interesting concept: Player avatars were two dimensional cardboard cutouts existing in a three dimensional world. At one point the folks at Redbedlam took the servers down and announced that a new game design would be coming that same year.

“We’ve taken the TMI servers down for now, but we’ll be back later this year with a BRAND NEW game design – watch this space!”

That post was from January 2014. Whoops. You can actually play Redbedlam’s last title Bedlam, and I posted a whole article about this company last year. There is nothing left of Redbedlam let alone their 2014 dreams of relaunching The Missing Ink, except for one employee taking Steam residuals and probably making a phone call to get investment. He should hit up the guys that invested in the Juicero, they’ll fund anything with a pulse.

#3: Alganon/Line of Defense (3000AD)

I know I’m going to get a Tweet/comment from Derek Smart himself over this post, but I’m going to add it to this list anyway. Alganon shut down its servers for migration in 2017 and never brought them back online. For the record, I’m going to go on a limb and say that I’m probably looking forward to Alganon’s return at least more than any of my readers outside of Derek Smart himself. Probably more than a large portion of the gaming public. I expect my study points for those three years of downtime, Smart. Literally unplayable.

If Alganon comes back I will be greatly surprised and impressed and will be the first person to jump on board with coverage, as right now it feels like the box set of Matlock that I bought on sale at Amazon Prime Day. Yes I’m actively working on it, no I haven’t actually started watching the DVDs yet. The same goes for Line of Defense which is undergoing an engine change and hasn’t posted a new developer diary in over a year. I’m sure Line of Defense will come out at some point in the future, perhaps not my lifetime and published by the third Sonny android model loaded with Derek Smart’s consciousness. It’ll be at the same point where people stop funding Star Citizen’s alpha client in 2342.

We get it; 3000AD is a small company and things take time. I’m just not convinced that they are going to happen at all.

#4: Earthrise (Silent Future)

The Earthrise reboot is totally being developed by Silent Future, a German team who ironically have been completely silent about the game other than to deny the idea that the game is going nowhere when I brought it up a year ago. It has not been taken out back and shot, no matter what common sense and the complete lack of progress over the past eight years since Earthrise first shut down might tell you.

Will Silent Future have the funds to build Earthrise, now a nine year old game that was out of date even back when it launched in 2011, into a product viable for the current market? I’m going to guess no, just judging by their recent releases peaking in the realm of one concurrent player on Steam. I’m also not sure which company is gullible enough to fund development of a reboot of a game that was wholly rejected by the public eight years ago, but then again Justin Roiland’s company bought that Radical Heights trademark so you never know.

#5: All Of Jagex’s Not-RuneScape MMOs

I could probably fill a limosine with all of Jagex’s cancelled MMO projects, so for the sake of time let’s just roll them into one number. Jagex has hinted at more MMOs over the years than I can count (and I can count to four), but every few years the company likes to drop a hint via press release or in a RuneScape update that it has some new IP in the works. What new IP? Who can say. It’s a fantasy game, a sci-fi game, a shooter, an RPG with MMO-like elements. It’s built on Java, it’s built on RuneScript, it’s built on Unreal. It’s literally three days away from beta and cancelled.

What isn’t it? Getting published. We’ve been having this conversation for over a decade now about how Jagex needs to stop treating its new games like hobby projects. Can Jagex recreate that RuneScape magic? Or push another product to publication? As literally the only person still running a Funorb-oriented website into 2010, I hope so.

#6: Lineage Eternal/Project TL (NCSoft)

But Conrad, I hear you say, Lineage Eternal is definitely coming out! Nah. Lineage Eternal is going so well that the game is ahead of schedule according to NCSoft, which is naturally why it has been delayed and changed numerous times over the course of the last decade. I’d be more ready and willing to believe NCSoft’s promise that Lineage Eternal would be going into closed beta testing this year were it not for the fact that they have literally made this very statement in quarterly reports for at least seven years. That’s not an exaggeration.

It’s been nine years since Lineage Eternal was first announced with the first round of cancelled beta tests dating back to 2013. Now that Lineage is quickly becoming the Duke Nukem Forever of MMORPGs, maybe it’s best if Gearbox buys out the property and Randolph Pitchford helms its launch. Technically speaking he can’t do any worse.

#7: Black Prophecy Tactics: Nexus Conflict (Gamigo)

Black Prophecy Tactics was to be the prequel to the failed MMO Black Prophecy, a game that fared so poorly in its life that it shut down barely a year after launch. Black Prophecy Tactics meanwhile was deep into its second beta test in September 2012 when everything went dark. To the best of my knowledge and research, the cancellation of Black Prophecy Tactics was never formally announced; it’s certainly obvious considering all of the MMORPG catalog websites that still to this day show the game as “in development.” No press releases, no announcements, nothing. Just a poof and roughly three people wondering what ever happened to this game.

Gamigo: The pinnacle of communication.

#8: UFO Online (Gamigo)

Gamigo-published games have a habit of just up and ghosting us. I couldn’t tell you for sure if UFO Online ever fully launched, but I do know that it was announced in 2010 and then went into beta in 2013. Again, we’re dealing with 2010-2015 era Gamigo who tended to treat their game launches like they were the location of CIA spies; not for distribution to the public.

I’m willing to put my money on the notion that UFO Online never launched, but if it did it ghosted us like last night’s Tinder date.

#9: Dynastica (Dynastica Ltd.)

I want to know who the hell is paying for some of these websites. Dynastica went into its second closed beta phase on April 4, 2011 and subsequently went completely dark. For some reason unknown to man on Earth and God in the sky, the website is still online albeit mostly nonfunctioning. Signups are closed, the server is presumably long gone, but the domain and the website are still live.

I can only presume that it’s being paid for by some preloaded Paypal account and nobody’s actually paying attention to it.

#10: Bounty Hounds Online (Suba Games)

Ah Suba Games, the only publisher who can beat Gamigo for the early-mid 2010’s race to “who can advertise their games the least” awards. The prize is a bunch of shuttered games. Bounty Hounds Online has never been cancelled, at least not in an official capacity or in a way that is still accessible today. Suba Games seemed excited to get Bounty Hounds Online approved through Steam Greenlight and the title seemed to be enjoying some attention during the closed beta phases.

And then everything died. We’ll never know what became of Bounty Hounds Online (other than the obvious that it has been cancelled) but like every other game on this list we didn’t even get the courtesy of a goodbye kiss.

#11: Land of Britain (Potato Killer Studios)

I’ve heard worse studio names than Potato Killer Studios but gosh darnit I can’t think of any of them off the top of my head. Land of Britain is a new Dark Age of Camelot at least in the sense that it was going to deliver three factions, innovative gathering, crafting, PvP combat, PvE, and KvK, perhaps a little TlC, CBS, and AT&T as well. What it won’t deliver is a game, since the domain has been dead since June 2018 and is now for sale. You can get it for nearly $4 grand. Don’t buy it.

Outside of Land of Britain, Potato Killer was also supposed to launch a TCG tie-in called Fangold. That never happened either. Their last post is in December 2016 thanking Microsoft for the BizSpark Plus program. Money well spent.

#12: Eden Falling (Razor Edge Games)

Eden Fell and Eden Died, and as such will not be Eden Finished. Eden Falling is a turn based RPG that promises to bring a tabletop experience to the online gaming realm. What it doesn’t bring is a finished game or a present developer, since Eden Falling hasn’t had a press release or a dev diary since 2017. A trailer was released in late 2018 but otherwise the team has been pretty mum. Mums the word.

The website is still online and so are the forums if you want to discuss off-market Xanax and pirated copies of Madden with the hundreds of bot posts that are the only accounts still active.

#13: Lux (Ignis)

Lux is a hand drawn MMO from Chimera (Ignis) and sure the website has been updated with a 2020 copyright but there’s also a link to the company’s Google+ account and that hasn’t been a thing since April.  April, right? Who even remembers Google Plus? I forgot about it a week after Google stopped hardcoding it into Youtube. Lux had a failed Kickstarter campaign back in 2016 to put the title on PC, Xbox, PS4, and Mac. Accompanying the game’s campaign was one for a graphic novel tie-in that despite raising over the paltry goal with 23 backers was also canned. The Kickstarter tells backers to stay tuned for more information.

We all know where this is going. The website lists “pre-orders soon,” and if you believe that I have a bridge in Brooklyn to sell you. The last sign of life I could find was in 2018 when after nearly two years of inactivity someone posted a link to the Lux website on their Facebook page. Two years to post a link for a website for a game that is absolutely not ripping off Don’t Starve.

The most entertaining part of Lux’s history is that if you look at their Twitter account the last thing that they posted about the game is an expression of excitement that the team is working with Ignis to continue development. In March 2017. Someone decided to use the account five months later in August to ask a couple questions about a rented Conan Exiles server and how to change harvesting rates.

Last Week On Steam: Slightly Less Rancid Shrimp Edition


Digging through Steam’s weekly release list is like being a septic worker, only more people appreciate what their septic worker does for them. If you can’t tell, it’s not a column I like to spend too much time on because it makes me want to pick up the phone and call my mom and ask why she had to have me, but that’s not what we are here for.

Roughly 275 games were listed on to Steam in the week between August 25 and August 31. Nothing in this list is meant to be a recommendation unless I specifically say that I am recommending the title. Otherwise it is merely a list of games that by my own tastes do not look like an absolute waste of time and money. There are no hentai puzzle sliders, RPG Maker games, or Unity asset flips here. I will not shill your early access title, nor will this list feature games that look like they were made in Flash, ported from mobile phones, and definitely if it doesn’t support English.

If you want the Steam list whittled down to something more manageable, this list is for you. If not, feel free to not read it. The fact that I’m not hosting the images on this server and publishing this at 2a.m. should tell you everything.

#1: Crazy Driver (SRS Games) $.99

Crazy Driver looks like a game from my childhood, at least in the sense that the description makes it sound a lot like the endless mode in Driver. I loved Driver, and seeing how long I could keep my car from being totaled by the police while driving around a very quiet city seemed like the recipe for greatness back in 1999, a good two years before Grand Theft Auto 3 launched.

The cars in this game also look like Micro Machines, so double that nostalgia and stick it right into my veins. Oh and the game runs one whole dollar.

#2: The Castle (Ishtar Games, Inc.) $5.99

I’m not fully convinced that The Castle isn’t some long lost title from the MS DOS days, but Ishtar Games says that it’s a recently developed game and I’m not sure why anyone would lie about that. You’ll need to recruit a group of heroes among the list of available characters to explore a castle, find out its secrets, and most importantly give the stake and the rope to Peter. He knows what to do with it.

If you’re really dripping on that Tales From Monkey Island nostalgia juice and want something actually new to play, check out The Castle.

#3: River Legends: A Fly Fishing Adventure (Dantat Studio) $14.99

But Connor, I hear you shout into the void of space, I don’t want to be a DOS-era nun and have to click “use” before I use something. I want to be a dad and do things that dads do, like fish. Well this next game is right up your airspace.

River Legends is a game with no in-app purchases and no DLC, unlike other fishing games. Despite what the art style may imply, it’s also not one of those artsy-fartsy games that pretends to be one thing and then OH LORD IT’S TWISTED AND EVIL. It’s just fishing, and the four reviews are pretty happy with it. Go fishing, and catch some fish.

#4: Knights and Bikes (Foam Sword) $19.99

If Knights and Bikes looks like a Double Fine game, that’s because it is published by Double Fine. Some of its creators also developed Tearaway. Knights and Bikes looks adorable, it also has an oddly specific soundtrack about riding bikes. It stars two kids in what is referred to as a Goonies-style adventure.

The two new friends, along with their pet-goose and the pickled-head of an undead knight, form the Penfurzy Rebel Bicycle Club, and are ready for anything this adventure throws at them. They pedal into danger to face threats head-on with frisbees, water-balloons, video game controllers and the powerful beats of an amplified boom-box.

Did I mention there is couch co-op?

#5: Minoria (Bombservice) $17.99

I normally pass right by Metroidvania-looking games when looking at titles for this column, since they tend to be absolute trash. Minoria on the other hand immediately drew my attention with truly fantastic looking animation quality. Minoria is an action platformer game with witches, witchcraft, and low gravity that makes boobs bounce a lot. Not that that’s a bad thing.

Girl check out this body. She works out.

The animation quality alone has effectively sold me on this title.

#6: Wayward Souls (Rocketcat Games) $14.99

Yea, we’re going into the procedurally generated 16-bit roguelike games again. Don’t tell me you’ve gotten tired of the genre already!

But hey, this one comes to us from Rocketcat Games, a company that has actually made a name for itself with good quality games. Seven heroes, each with their own abilities, each available for you to take into the dungeon and slaughter countless monsters. What else could you possibly want out of your gaming life? Other than less microtransactions in Call of Duty and for nobody to mention Fortnite ever again anywhere.

#7: Hotel R’n’R (Wolf and Wood Interactive Ltd.) $19.99

I don’t think I have ever had my first impression of a game based on its graphics reversed to this extent and as quickly as it did with hotel R’n’R. Despite your character having disgustingly long and thin arms, Hotel R’n’R is a destruction-based physics game where you take on the role of a failed musician who happens to make a deal with the devil. In return for fame, fortune, and untouchable talent with the musical instrument, all you need to do is smash up a few hotel rooms. In short, you’re just like any other heavy metal band from the 80’s.

Cocaine not included.

#8: Agent A: A Puzzle In Disguise (Yak & Co) $8.99

Agent A is probably a stretch, but I’ve just gone through several pages of utterly unsalvageable trash and frankly I’m just looking for something that looks close to palatable. It’s a puzzle game with a nice art style and interesting looking puzzles. Yes, it looks like an Esurance commercial and I’m not entirely convinced that it won’t end up selling you on simple, fast, and affordable rates.

#9: Blair Witch (Bloober Team) $26.99

I have a feeling that I know where Blair Witch is going, since games that play on the whole “hero with a heart of gold but a tormented mind and a violent past” also tend to throw their “child went missing” stories into the realm of “oh b-t-dubs, your character is totally the killer,” but I’m reserving my hopes that Bloober Team is more creative than that.

Being one of the few games that I have actually played on this list, I will heartily recommend Blair Witch from my first impressions of the games opening hours. One thing that sets this game apart and may turn some gamers off is the camera which actually has a use. You will find tapes that can be rewound in order to find clues and hopefully track down this missing brat. Also, Blair Witch has a handsome doggo that helps you find your way through the spooky woods. You can pet him.

If you have Xbox Game Pass, just download Blair Witch there for free.

#10: Timmy’s Cooking Show (Bmc Studio) $1.94

Normally I would tell you to avoid games like this, but the guy playing Timmy looks like he’s really not enjoying this food he’s cooking. Two bucks to watch a bunch of Canadian dorks putz about won’t give you much of a game, but just think of it this way: When the game ends you’re that much closer to the great sleep you’ll be looking forward to even more after sitting through a Bmc Studio game.

#11: Graveyard Defender (Kitty Cattus) $1.79

Did I list this game because of the developer’s name? No. It should be evident by now that I am a sucker for DOS-era stylized games. Protect your home from waves of zombies. Fourteen levels, less than the cost of whatever is $2 at McDonald’s nowadays.

[NM] Entertainment Software Association Leaks Spreadsheet of Journalist Personal Data


Today’s news comes to us from the world of high negligence. The Entertainment Software Association is currently making its way back up poop creek without a paddle as the news broke just a few days ago that a list of over two thousand content creators and journalists had been leaked via the ESA’s website. According to Youtube creator Sophia Narwitz, who broke the story, the list has been up for some time and contains the names of those invited to E3 2019.

MMO Fallout was able to get its hands on a copy of the list and confirmed that it contains names, titles, email addresses, physical addresses, and phone numbers of various journalists and Youtube content creators. While many of the journalist information is pointing to business/office addresses, a large portion of the list clearly includes home addresses down to the apartment number, and private phone numbers.

Presumably most of those on the list are aware that their information is now public on the internet, or will be shortly.

Survarium Slams Cheaters, Bans Over 100


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Survarium developer Vostok Games has announced another wave of bans, removing one hundred accounts for violating the game’s rules on using cheats. All of the accounts can be found, by name, on the Steam announcement page. Vostok regularly posts the names of accounts banned for cheating, and recommends that players use the report tool at the end of the match to report any suspicious players.

We remind everyone that use of prohibited software is a serious violation and it is punished with a permanent ban. 101 accounts were permanently banned from March the 14th to March the 21st because their owners have used prohibited software to gain an advantage in the game.

If you follow the link below, you can also find a comprehensive list of accounts that have been previously banned in Survarium.

(Source: Survarium)

Top 5: Obnoxious Gamers Who Eventually Get Banned


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The number one article request I get here at MMO Fallout is when someone gets banned from an MMO and wants me to write a scathing piece about how the developer wronged them. I don’t follow through with them, but that doesn’t mean I am not paying attention. Years of wrongful ban claims and actively engaging with communities has lead to my list of the top five obnoxious gamers who will eventually find their access to a game/forum revoked.

This list is mostly derived from my experience running several game servers (Counter Strike, Medal of Honor, Battlefield, etc) and GM’ing an MMO. I didn’t want to call this a list of trolls as it would imply that they are self-aware. Many remain blissfully ignorant of their own culpability.

5. The Loudmouth

The loudmouth refers to the kind of person who inevitably gets banned or suspended from a large portion of the servers that he plays on. You’ll often find him on forums complaining about his forum/game suspensions, claiming innocence while using liberal amounts of expletives and comparing the customer support to Nazis. He doesn’t know why he was suspended for misbehaving, after all he didn’t do anything out of line unless you’re referring to the explicit and likely racist comment he made in chat in response to someone calling him a “noob.”

A short fuse grants this person with the ability to type and press enter before the reasoning center of their brain has time to act, and will be the root cause of much of their problems keeping out of trouble with customer service and in life for that matter. While some are aware of their position in this category and are actively working toward better behavior, others merely shift the blame for their actions (“people asking obvious questions make me angry”) or deny it completely (“they banned me because I’m too good at PvP”). Depending on their severity, this group also fits the gamers who send death threats to players and developers, or stalk people off-game after a loss.

One of the benefits of the loudmouth is their lack of subtlety. If you want to find them, just head into any game with global chat or forum of any topic and wait less than thirty seconds.

4. The Metal Ninja Fanboy

One consistency among each of the gamers on this list is that they have a habit of thinking that their work is more subtle than it really is. The metal ninja fanboy is the term I’ve given to the kind of person who hangs around on the forums or in chat to talk about how great the game he’s playing is. Not the one he’s talking in, mind you, a different one. One that has better graphics, controls, a more mature community, servers with less lag, and a better developer who provides more content, faster.

Yes, this gamer has fourteen days left on his subscription and he is going to log in every day to remind the people in [world] of this fact and how relieved he is and how awesome it will be when that day comes, and how he can’t wait to move on to his awesome new game. Really, he should have done it earlier. This idea of developer expecting people to pay money for this game? What kind of moron would enjoy it, he wonders out loud to himself in world chat.

This person won’t be banned from the game, but in all likelihood they will find their posting privileges revoked after the tenth time they create a thread asking why you mouth-breathing sheep continue to subscribe to this crap like the tools you are. If you happen to be in chat with one of these players, they are best left ignored. Responding will only feed their need for attention.

3. The “Loyal customer.”

The self-proclaimed “loyal customer” is my favorite kind, because I see them a lot. This is the person who you will find posting a thread about how they are quitting a game or want a refund because the company has performed a cardinal sin and gone against their wishes. As a loyal customer, you can understand that their quitting isn’t a decision that they came to lightly, and that they would never take such action if it wasn’t completely necessary, but that it is indeed still possible to win their favor back.

You will recognize this person because they posted the same thread two months ago following a previous set of patch notes, as well as two months before that and again in two months when they post another goodbye. The final straw was apparently lain nearly a year ago, but the camel’s back is taking longer than anticipated to break.

This person will inevitably be banned in a sea of expletives when someone digs up their previous quitting posts and responds them to the latest “I quit” thread with “why aren’t you gone yet?”

2. Edgeville’s Finest

I won’t try to deny that I was a horrible little bastard around the early teenage years, when kids are little more than short sociopaths. I do know that teens, and in many cases adults, often try to be as edgy as possible either to show off to their friends, feed a lack of self esteem, or because they watch Daniel Tosh and want to be a comedian. One thing all great comedians know is that comedy equals tragedy plus time, with a dash of comedic timing. In short, the time for your racist joke isn’t in world chat in a video game, or really anywhere else in public for that matter.

This person can most often be found post-ban showing their complete misunderstanding of what freedom of speech applies to.

1. The Frustrated Cheater

My personal favorite, as a former GM for several game servers and as customer support for an MMO. The question I get asked the most is why I don’t trust when someone posts an “I was banned” thread claiming not just innocence, but ignorance. I’ve heard every excuse in the book, many from blatant cheaters, some of whom we even caught boasting in chat about how their cheat was “undetectable.”

Believe it or not, but quite a few of these people are deluded enough to pay monthly subscriptions for the assurance that these cheats are “undetectable.” True story: One kid emailed us an invoice demanding that we pay his last month’s subscription for a cheat tool because he was guaranteed by the creator that he wouldn’t get banned, so in his claim we were violating the EULA.

Which isn’t to say that everyone who creates such a post is lying, mind you. I would be willing to put my money down, however, that most bans are due to account theft, which itself can be traced to poor security on the part of the user.

Whether their pleas are out of desperation or true ignorance is up for debate, but to make a list within a list, here are my favorite excuses.

  • “I don’t even know how to cheat.”
  • “The developer sold my account.”
  • “My cat probably walked on the keyboard.”
  • “My friend stole my account.”