After nine years of service.
Tag: Monolith
[NM] Despite Loot Box Controversy, Shadow of War Gets Good Reviews

Yesterday marked the launch of Middle Earth: Shadow of Mordor, and not everyone is happy with Monolith’s monetization scheme. Reviews are pretty positive, however a number of critical outlets have mentioned that late game progress is heavily tied to loot boxes and grind. But enough about the critics, how do players feel?
Over on Steam, Shadow of War is being received quite positively. Out of 1,000 reviews, 84% are positive. There are, at the moment of this publication, over 42 thousand playing the PC version with an early peak of 52,658.
One player figured out that you can turn off online components by not agreeing to that part of the terms of service. The video below has some baseless claims, including that WB is selling user data to third parties. You can see the part about shutting off microtransactions at the start.
MMOrning Shots: This Is A Crowd
If you ever want proof that a good chunk of people still play Defiance, just check out one of the game’s many Arkfall events. Arkfalls are a great place to go through your stockpile of weapons and figure out which are worth keeping or need to be thrown away. Check out Defiance at http://www.defiance.com/
The Matrix Online Had Less Than 500 Players

It’s been four years since The Matrix Online was shut down, it is time to move on Omali! That’s what you think. Gamescom is up and running, and that means commentary by Sony Online Entertainment on past games. Linda “Brasse” Carlson, Director of Global Community Relations at Sony Online Entertainment commented on the old and mostly forgotten MMO at Gamescom, noting that the game had fewer than five hundred players at the time it was shut down. The cost to maintain the game, Colson says, became too great and the servers had to be shut down regardless of the “close and tight knit” community that still played.
Now tell us how many players Star Wars Galaxies had when it shut down.
(Source: Polygon)
