
Marvel Heroes is running a 25% sale on G’s for Playstation users. The sale extends until August 31.
Our G Packs on PlayStation 4 are 25% OFF through August 31! Stock up on G’s today!

Marvel Heroes is running a 25% sale on G’s for Playstation users. The sale extends until August 31.
Our G Packs on PlayStation 4 are 25% OFF through August 31! Stock up on G’s today!

Marvel Heroes has officially hit ground on the Playstation 4, launching its closed beta for those who purchase founder’s packs available on the Playstation Store. Founders packs start at $19.99 for the Spiderman or Deadpool packs, and go up to $59.99 for the Avengers pack. Every founders pack comes with bonus G’s (cash shop currency), heroes, costumes, boosts, and more. In addition, all players will receive a Daredevil hero at a later date regardless of buying a founder’s pack.
“There’s never been a better time to be a Marvel fan,” said David Von Dorman, CEO at Gazillion. “With so many exciting films, television shows, and comics coming soon, we’re beyond excited to be able to bring the characters, costumes, and adventures of the Marvel Universe to life in living rooms around the world. Marvel Heroes Omegahas been a true passion project and labor of love for everyone here at Gazillion — and we can’t wait for players to experience it for the first time themselves on consoles.”
(Source: Marvel Heroes)

Dungeons & Dragons: Neverwinter is celebrating more than twelve million players across three consoles, with more than two million of those fighting on the Playstation 4. Of the 3.2 million characters created on PS4 so far, 32,000 have achieved the level cap in the past two months. Altogether, players have earned over 50 billion Astral Diamonds, 18 million mounts, and 11,000 guilds.
You can see all of the juicy statistics in a handy infographic below. In addition, Perfect World Entertainment is holding a series of events including double experience and glory, double enchants and Astral Diamonds, and a free static PS4 theme.


Players in Neverwinter on PS4 are finding that logging out in certain areas causes the game to break, freezing upon re-entry with no fix in sight (including reinstalling the game from scratch). The problem, it appears, is not on the client’s end but on the server’s side.
The issue hasn’t been fixed yet, but there is a quick fix that will get the game working for you.
On certain occasions, loading out of Helm’s Hold, Vellosk and a few other maps, and then logging back in will result in the game freezing on the loading screen. To work around this issue, log into an alternate character, then switch back. You may also submit a ticket to our support at support.arcgames.com.
If you’ve experienced this bug in Neverwinter, did this fix work? Let us know in the comments below.
(Source: Neverwinter)

Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced that Neverwinter – the Dungeons & Dragons-based, free-to-play MMORPG – is now available for PlayStation®4. Along the Sword Coast of the Forgotten Realms, Neverwinter players will experience a fully realized roleplaying-game based on Wizards of the Coast’s storied franchise with a living world and immersive fantasy storylines.
Neverwinter turns players into adventurers. Create a character with its own rich backstory from eight playable classes and several races. Begin questing through enchanting settings to save the city of Neverwinter and surrounding lands, engaging in fast-paced, action-packed against evil threats including dragons, cultists, demons, and more.
Adventurers will have access to the base game and nine expansions of content including the latest, The Maze Engine, allowing players to experience the latest Dungeons & Dragons adventures with their friends. PlayStation®4 adventurers can download all of this content for free starting today without a PlayStation®Plus subscription. More details and features can be found below.
- D&D Experience – From tabletop to novels, Neverwinter is a fantastic digital recreation of the Dungeons & Dragons experience. Select from eight classes, fight alongside iconic heroes against classic monsters throughout the Forgotten Realms.
- PlayStation®4 Features – Neverwinter will be free-to-play for all on PlayStation®4 owners (PlayStation®Plus not required) and feature controls optimized to incorporate the DualShock 4’s touchpad and Party Chat integration.
- Solo & Co-op Content – Adventurers can experience a majority ofNeverwinter’s content solo or join up with their friends and large groups to conquer challenges from dungeons, the Demogorgon battle, Tiamat and more.
- Endgame Content – Complete the main story content and reach the level cap of 70 to unlock campaigns centered on expansions, earning the best weapons and armor Neverwinter has to offer.
“Delivering the Neverwinter experience to the PlayStation 4 has been a major goal of ours for the last year, and we’re happy to be able to do so,” said Rob Overmeyer, Neverwinter’s executive producer. “Bringing full-fledged MMOs likeNeverwinter or Star Trek Online to consoles was a big challenge with many unknowns, but what we’ve found is simply: gamers like games. We can’t wait to see how the PlayStation Nation takes to the game and look forward to supporting it for years to come.”
Our Thoughts: You can check out MMO Fallout’s preview of Neverwinter here.

How much do I like Neverwinter? Three systems in and I’m still playing it, that’s how much.
Neverwinter is an action-based MMORPG set in the Dungeons and Dragons Forgotten Realms campaign. It initially released on PC back in 2013, Xbox last year, and now the game has come to Playstation. Unlike its Microsoft counterpart, Neverwinter on Playstation 4 does not require a subscription to the system’s online service in order to play. There is an extensive cash shop and an optional VIP subscription system that I will get into further on.
If my time in Neverwinter in PS4 has taught me one thing, it is just how massive in scope the game has become since it launched just three years ago. I started Neverwinter on PC during its beta phase and haven’t taken much time off since. As such, I’ve experienced the content in small doses as it became available.
Beginning again on PS4, all I can say is…wow. Seventy levels, six massive campaigns, the daily quests, etc. It’s a bit like deciding you’re going to start getting into Game of Thrones after numerous books and six seasons. Despite this, Perfect World is constantly doing work to make the leveling process as smooth and clear as possible.

Having already played the game for its Xbox release, Neverwinter’s ability to pull off a controller setup is pretty well cemented. Your analog sticks are used to move, the right triggers pull off your primary and secondary attacks, and other attacks are mapped to the face buttons. I expect a lot of people to have momentary trouble with jumping, which requires a pull of L1 + square. Unfortunately, I’ve committed this key combination to memory so well that I’ve started using it in other games.
Combat is a ballet of cooldowns and potions as you maneuver the field and dodge attacks. Each class has plenty of abilities to use as you level up, and you only have a few equipped at a time, making room for experimentation. Combat is satisfying, hitting enemies carries a heavy oomph to it and your character (regardless of class) is pretty capable of handing out some serious punishment.
One thing I have to point out about Neverwinter is that the game seriously panders to pack rats (of which I am one). Every zone has its trinket to collect and turn in for random gear packs, you collect seals of the lion, the unicorn, the drake, manticore, pegasus, adventurer, elements, and protector by completing tasks and dungeons. There are ardent coins, zen, astral diamonds, celestial coins, black ice, guild marks, and more.

The big currency in Neverwinter are Astral Diamonds and Zen. Players will recognize Zen as the real money currency that is common among Perfect World titles, with Astral Diamonds being the complementary currency obtainable in-game. You can trade Astral Diamonds for Zen in-game, allowing players to buy AD with real money and vice versa. This makes it technically possible to buy all of the cash shop items without paying any real money.
Astral Diamonds are obtained via multiple daily blessings, as well as daily skirmishes, dungeons, and pvp. They are required to buy items on the auction house, also making it possible to buy cash shop items if you manage to find expensive drops in late-game dungeons. Foundry creators can receive tips from players who complete their levels.
The community that has been built up so far is awesome. Since players can use keyboards, there tends to be quite a few people in chat. Since Neverwinter has open world bosses for the dragon campaign, there are always people in chat looking for groups, willing to invite to full zones, and calling out respawn timers. As far as console MMOs go (that are not cross-platform with PC), this is the first I’ve seen with an active chat community.
The Playstation version definitely has less technical issues than on Xbox One, particularly in FPS loss at the main hub Protector’s Enclave. Barring the influx of new players on launch day, there isn’t much to note in the bug department outside of some issues with players not being able to redeem their extra character awarded in the head start package.
More to come on Neverwinter PS4.

When Star Trek Online hits consoles later this year, it brings with it six years of content and changes that have been changing the title on PC. In the latest post on the official website, Perfect World Entertainment recognizes that while the extra content puts the game above what players would normally expect from a new launch, it is not without problems.
Foremost, the additional content has made it difficult for new players to figure out what content to experience in which order. To address this, the mission journal is being updated with categories for adventure zones while separating mission progression from reputation in order to allow the content to be played in the proper order.
In addition, various missions have been removed after being deemed outdated and detracting to the overall story. Some daily missions have been removed with their rewards added to the base mission experience in order to reduce unnecessary questing.
(Source: Star Trek Online)

Paragon is a fantastic MOBA, and I say this as someone who otherwise personally finds no love for the genre, but the launch has been a topic of confusion for gamers. While Paragon hasn’t technically launched yet, boxed copies of the game have been in stores for the past couple of months at the cost of $50, without really pointing out that the game is in early access.
Gamers with Playstation Plus can pick up the starter pack for Paragon for free this month. The pack includes instant access, master challenges for three heroes, and a reputation boost for three wins. Master challenges are normally available for a purchase price and offer various rewards for leveling up a character, including master challenger skins. All heroes are unlocked from the start.
Paragon is available in early access on PS4 and PC and supports cross-play between the two systems as well as keyboard and mouse support on console.
(Source: Playstation)

Perfect World Entertainment has announced that Neverwinter will be releasing on Playstation 4 on July 19th. The game will be available to early access users on July 12th with the purchase of a $20 Onyx Head Start Pack, with everyone else gaining access a week later.
The Playstation 4 edition will work all content from the main game, including eight classes and nine expansions.
The Onyx Head Start Pack will include the following items and will be available on July 12 for $19.99:
- Head Start access to Neverwinter a week before the game launches
- Fragile Onyx Weapon Pack
- Onyx Keyring with 20 enchanted keys
- Adventurer’s Helper Pack
- Graycloak’s Legacy weapon
- Onyx Horse mount
- “The Onyx Adorned” title

It’s conceivable that, over time, Overwatch will be a rather different game on PC and consoles. In response to a thread on Reddit, Blizzard director Jeff Kaplan confirmed that Overwatch hero Torbjörn will be on the receiving end of the nerf bat next month.
In an upcoming patch, we will reduce the damage done by Torbjörn’s turret by 30% on Xbox One and PS4. PC will remain unchanged.
The patch is expected to go live mid to late July.
(Source: Reddit)