Players unhappy about server queues.
Tag: Queue
Rift Increasing Server Capacity

This may be surprising, but the recent transition of Rift to a free to play model has brought in swarms of new and returning players. As a result, the most populated servers have hit their breaking point resulting in long queues. In response to player complaints, Trion has been working to increase server queues and optimization, with some of those updates coming tomorrow, Friday.
I did raise server caps ever so slightly this evening which completely removed the queue on a number of servers. They may be able to go up further this weekend – our engineers were able to find a number of optimizations based on today’s load on the servers. We hope to have those optimizations up potentially on Friday. The % impact of the optimization is not yet known.
There are also plans in place for Trion to be able to lock character creation on the fly.
(Source: Rift Forums)
MMOrning Shots: Someone Hold My Place In Line

On the other hand, I have plenty of time to play and review this copy of Lego Harry Potter on the Vita.
MMOrning Shots is a (somewhat) daily line of screenshots from various MMOs. Most are taken in-house or come to us in press releases, but if you would like your screenshot featured, send it over to contact[at]mmofallout[dot]com with the subject “MMorning Shots.”
Guild War 2 Trumps TERA, Play While You Queue

Someone must have told Guild Wars 2 developer Arenanet that I was comparing MMOs based on how they handle server queues. At least so far in the beta, TERA compensates players who spend more than ten minutes in line for their server with a period of bonus experience upon logging in. I didn’t point this out in the TERA article, but you can actually leave the game without logging in and still receive the bonus.
Guild Wars 2 says sucks to your queue line assmar. Martin Kerstein has posted over at Guild Wars 2 Guru that instead of throwing the players in line and punishing those who join fuller servers at launch, Guild Wars 2 will simply move the player to an overflow server temporarily while they wait in line on their home server. Once the line opens up, you can head back in without delay.
Let me explain what an overflow server is and what it does. It is a technology we also use as our version of a queuing system. When a map or a world you want to log into is at capacity limit, the game will ask you if you want to play on an overflow server – so you can actually play while you are in a queue. Once space opens on your world, the game will ask you if you want to join your friends on your world. And you keep all the progress you made while you were playing on the overflow server.
(Source: Guild Wars 2 Guru)