Jagex Reveals 2016 Update Schedule


scapefix

Runefest has come and gone, and with it has come the reveal of Jagex’s plans for RuneScape in 2016. Announced at Runefest and posted on the official website, Jagex’s stated goal next year is to make each update significant, and to involve players in the release schedule.

First, we want to change how we update the game, giving you more bang for your buck. Each month there will be a major release – something you can really get your teeth into. To support this, we’ll still have smaller, regular updates, keeping the game ticking over smoothly.

Updates next year include a new God Wars dungeon, a complete redesign to the mining and smithing skills, the conclusion to Sliske’s story line, new Barrows content, and more. Also up for release in 2016 is the NXT client, as announced one year ago, ushering in better performance, faster loading, and farther draw distances, as well as better graphics. More raids, more bosses, and more quests accompany the release of Invention, the first elite skill to be added into RuneScape.

Invention is similar to Dungeoneering in that it will draw from other skills and can be leveled up to 120. 2016 also marks RuneScape’s 15th anniversary, an event that the company hopes to celebrate in a big way.

(Source: RuneScape)

Top 5: More Tips For DarkScape Survival


attacks2

[Update 10/2/15: A game update has rendered some of this list obsolete.]

The previous Top 5 tips for DarkScape has been insanely popular, but recent updates have made several options on the list either already obsolete or about to be obsolete. With that in mind, and considering I am further in the game than last week, I decided to go back and produce five more tips for survival in DarkScape.

5. Stay On Top Of Updates/Plans

JagexLauncher 2015-09-23 21-36-15-68

 

This one is pretty important. Since content updates aren’t coming to DarkScape for a fair amount of time, you might be inclined to ignore patch notes during content updates. This isn’t advisable. For instance, if you didn’t check the patch notes you may not be aware that entering the abyss no longer skulls players, or that a toolbelt has been added, or why your interface has been set to retro by default after an update.

Right now Jagex are performing some heavy tweaks to the game in response to player feedback, tweaking certain features to make them easier in some areas and harder in others. If you don’t keep watch on update notes and particularly discussion on the developer streams (which you can find summaries of on the DarkScape subreddit), you won’t just be at a disadvantage against the game, but you’ll be at a disadvantage against other players.

It also helps to keep up with the forums to know what content is currently broken, because there is a fair amount of it (see #2). For further reference, the DarkScape wiki is slowly being populated.

4. Tier Bank Trading Made Easy

JagexLauncher 2015-09-21 20-03-33-20

Three tiers of danger means three separate banks, each with their own supplies, each irretrievable in other areas. While DarkScape would like you to believe that moving items between banks is a matter of sheer danger, the truth is that there are enough routes to go down that finding one or two with minimal risk of player interaction, let alone players looking to randomly kill you, is pretty good.

When trading between low and medium risk areas, the closest route I’ve found is between Lumbridge and Al Kharid. Starting out at the Lumbridge Grand Exchange, you can head south and over the bridge to Al Kharid, reducing the amount of time spent in medium-tier areas. The level range in the low-risk portion of the travel only goes up to six while you spend, at most, six or seven seconds in the mid-risk zone before reaching the bank, which itself is patrolled by three guards in a very enclosed space. When trading back, just be aware that the medium-tier area extends to the end of the bridge on the Lumbridge side rather than the city entrance as it was when you came in.

For moving items to high risk zone, one of the safest routes that I’ve found so far is between Varrok and Canifis. If you haven’t been through the area before, you’ll need to kill a level 30 monster before you can proceed, but the travel from Varrok to Canifis is one that is sparsely populated with players and even less so with player killers. Cities like Ashdale, Zanaris, and Al Kharid have more open areas and lack choke points that pk’ers can nab you in, making them rife for smuggling goods between zones.

Initially this spot was supposed to discuss easy access to high-threat areas, due to the fact that the game automatically identified any zone as high risk until labeled otherwise. Areas like Death’s office offering easy access to your high risk bank have been fixed.

3. RuneSpan For Runecrafting/Nexus For Prayer

JagexLauncher 2015-09-24 04-07-54-01

Runecrafting in DarkScape is a long, difficult, and dangerous affair, even more so before Jagex updated the Abyss so that it no longer skulls players effectively taking them out of towns for a full five minutes. If you’re looking at training runecrafting with a focus on pure experience, your best bet is to take on the RuneSpan activity. Available right off the bat at level 1 runecrafting, RuneSpan offers far better experience than it has any right to in DarkScape. Starting off at level 1, I managed to make my way to level 39 within an hour. Bear in mind, these experience rates are coming from a member with member experience rates, with no bonus experience.

While the entirety of RuneSpan is high threat (no guards, no limits on combat), I’ve found very little combat going on outside of the random troll. The time and resources required to move about in RuneSpan for the relatively low amount of players present makes player killing in the area a massive waste of time, even for the dedicated troll. Runecrafters in the area are more interested in crafting than killing. Which isn’t to say it is safe, I was killed once while writing this piece. After today’s update, your points are redeemed upon death.

Compared to RuneSpan, the Nexus is a lot more popular and prone to player killers coming in and ruining your day. That in mind, the mini-game is not far from the Lumbridge respawn point and is generally filled with enough other players that you should be able to slip around relatively unnoticed. Unlike Runespan, however, your experience at the Nexus is capped and will eventually come to an end. Once you receive 37 thousand experience, not counting the extra experience from bones, the event will no longer grant prayer experience.

On the plus side, thirty seven thousand experience will get you to level 40 assuming you begin the Nexus at level 1.

2. Taking Advantage of Oversights

JagexLauncher 2015-09-24 20-21-03-57

DarkScape is (to the best of my knowledge) officially considered “experimental,” another name meaning any issues that should have been considered have not, leaving players at the mercy of Jagex to eventually fix them. In this case, if you were looking to finish your achievement diaries or a number of quests, look again. While Jagex has been rolling out updates to fix these oversights, DarkScape’s restrictions on teleporting left players literally unable to complete quests because the game won’t move them with the quest rewards in their inventory.

But that doesn’t mean that there aren’t currently existing oversights that can be taken advantage of before they are fixed in the coming weeks/months. For instance, right now it is extremely easy to craft blisterwood weapons assuming you finish the quest line required to craft them. Jagex has detailed plans to make blisterwood weapons much more difficult and costly to craft, as right now they are high-tier equipment that can be mass produced with little effort (other than the quest line). 

There are plenty of things to take advantage of outside of that example, including how easy it is currently to smuggle items between risk zones (see above). Keep an eye on the forums for other shortcuts.

1. Only Use What You Can Lose

attacks

This one likely goes without saying, but always play with the mentality that you will probably be killed and lose whatever you are carrying. That said, you don’t necessarily want to go out constantly with just a weapon/tool and no armor or food on you, you’ll just be easy pickings for even the least equipped killers. This is where welfare equipment, gear that is cheap and can be easily replaced, comes into play.

If you’re making a decent amount of money, you can go to shops or the Grand Exchange and buy your welfare gear in bulk. If not, your best bet may be to level up relevant skills (mining/smithing, crafting, fletching) and use the resources you gain leveling in order to build the equipment you’ll be using for your own protection. While it won’t deter everyone, a player wielding just a weapon is less likely to attack a decked out player with full armor and weapons of his own, and you’ll be better equipped to fight back/run away and get to a safe zone.

A few of your inventory slots should be dedicated to food to survive or teleportation to quickly escape, but be aware that teleportation is slower in DarkScape than it is in RuneScape, you can still be killed even using rune-based town teleports.

DarkScape Knocks Out Griefing Via Patch


pain

In my tips for DarkScape, I made note for players to be aware of a griefing method where players repeatedly run into a bank, only to be immediately killed and explode, doing damage to those in the bank. In fact, the latest update to RuneScape addresses several points in my article. In addition to adding a toolbelt to mitigate the need to buy/haul your crafting tools around, Jagex has added mechanics to prevent one form of griefing:

The guards are also wising up to some of the methods players have been using to avoid punishment – watch this space!

According to players on the forums, guards will now use smite against the players they attack, draining their prayer instantly and preventing them from using retribution (explode on death) and keep item (allows players to keep an extra item on death).

(Source: RuneScape)

Top 5: Tips For DarkScape Survival


pain

DarkScape is out and that only means one thing: Prepare to die a whole lot, and lose your items. Since DarkScape isn’t just RuneScape with open world PvP, MMO Fallout has put together some opening tips for players looking to make a start in this new world.

5. Get A Head Start

attacks

If you’re anything like me, it’s been so long since you’ve been a low level in RuneScape that you are unaware of what conveniences are available for new players. Go to Burthorpe and talk to Mary Rancour in the building above the Heroes guild and ask her for free stuff. She’ll give you a dwarven army axe, a multi-tool that will come in handy with the toolbelt disabled. The dwarven army axe acts as a steel-tier hatchet, pickaxe, as well as a needle, tinderbox, chisel, knife, and a low level weapon. She’ll also give you a steel full helmet, combat potions, and teleport tablets.

You can pick up various free items at vendors all over RuneScape. Right off the bat, you can complete activities like the god statues which give a massive head start in slayer/prayer experience as well as construction. Beginner quests Shadow Over Ashdale, Demon Slayer, and Blood Pact can be completed for good starter equipment, not to mention combat experience. If you lose any of these items, you can always go back and pick them up again for free.

4. Know Your Bank Restrictions

attacks2

Banking in DarkScape is miles away from that in RuneScape and even Old School. Unlike its standard counterparts, your bank in DarkScape is split up into three areas: low threat, medium threat, and high threat. Adding onto that, you’re going to find bank space very limited: 100 spaces per zone, less if you’re a free player. Not only are the banks separated, but so are the Grand Exchanges. You cannot home teleport between areas with any items on your person, and you can’t use rune-based teleports between threat zones.

What does this mean? Effectively, it means your goods can only be transported in the area they were found. To bring your gear to higher/lower threat zones, you’re going to need to walk it over the border and hope that nobody kills you in the process. Banks within those zones are shared, meaning you can gather resources in Varrok, home teleport to Taverly, retrieve the items from your bank, walk them over White Wolf Mountain, and store them in Catherby to retrieve in Ardougne. You can’t, however, bank something in Lumbridge and then retrieve it in Seer’s Village.

Part of the goal is to create three separate economies and create a new form of income, by allowing players to move items from zones where they are cheaper to zones where they are more valuable. It also means spending a fair amount of time hauling goods between zones. That being said, players should still go through the new-character process of unlocking lodestones as quickly as possible. Energy is back to how it was a few years ago, meaning it recovers very slowly. You’ll need the lodestones for easy travel.

3. Resources Have Been Moved

scapesink

If you haven’t started DarkScape yet and are already planning your leveling route, don’t bother. In creating three distinct threat zones, Jagex also took the time to relocate resources around with the higher tier goods resting comfortably (or not so comfortably) in high threat areas. For example, you won’t find lobster or harpoon spots in Catherby anymore, those are gone. Where did they go? You’ll need to find them, or wait until guides start popping up.

For people looking to quickly level up, the shuffling of resources is sure to put a wrench in your operations.

2. Be Wary of Griefers

scaperune2

DarkScape’s respawn mechanic currently makes the game very open for griefing. In some cases, players will sit in banks that have easily accessed second floors (stairs/ladders) and come down to the main bank area to attack someone before quickly moving upstairs. Since the game allows you to change your respawn point, many players have taken to repeatedly assaulting banks, either in the hopes of killing players or with the goal of simply disrupting your banking.

One popular method of griefing at the moment is to run into a bank with an active skull and retribution, a prayer spell which causes the player to explode upon death. The player is immediately killed by guards and explodes, damaging the players around him. Said player then respawns nearby and starts the process over again.

1. Be Very Mindful Of Where You Click

scaperune3

The presence of PvP everywhere (and I do mean everywhere) has made the game very dangerous, even for those who don’t necessarily want to go around killing everyone they see. In DarkScape, banks and most towns are patrolled by very powerful guards, level 138, certainly high level enough to take on most of the playerbase at this time. Guards will immediately attack, stun, and instantly kill players who are skulled (those who attacked other players).

What this usually leads to is an incident where a player will enter the bank, misclick and accidentally attack another player, and then immediately die. If you accidentally attack another player, your odds of getting out of the bank without dying are quite slim, meaning you lose everything you were carrying on you and respawn somewhere else. When getting back into town with a big haul, always be mindful that you are essentially one click away from losing it all.

To mitigate this, you can do two things: Turn on one-button mouse or always right click to bring up the context menu before you bank. Left clicking to bank in a crowded (or even not so crowded) area is playing with fire, and you’re liable to get burned.

Jagex Releases DarkScape: Hardcore RuneScape


pain

Today marks the launch of an experimental new version of RuneScape, one which none of you likely saw coming. DarkScape, as it has been called, is a new version of RuneScape with a twist. Unlike its relatively safe counterpart, everywhere in DarkScape is open for player vs player combat. You can be attacked at any time, at any point in the world, including places that used to be safe zones in RuneScape’s PvP worlds (banks).

But don’t think that this is just RuneScape with the option to kill anyone you want. In DarkScape the world is divided into three zones, with each zone yielding better rewards with a wider range of players who you can attack, and who can attack you. Cities, while open to player vs player combat, are patrolled by guards of varying power, capable of taking down adventurers who get out of hand. Each of the three regions has its own separate bank account, grand exchange, and more.

The other side of this server is that all content is available for free players, even that which is members only on standard RuneScape. Members receive a 50% experience boost as well as better drops, double bank space, and double items kept on death. In addition, DarkScape will not be updated alongside standard RuneScape content. As the game develops, Jagex plans on taking it in its own direction guided by players (similar to Old School).

Check out DarkScape at the link below.

(Source: DarkScape)

RuneScape Shop Now Accepting Bonds


scapesold

Jagex Ltd, makers of the MMO RuneScape have announced a brand new way to use bonds, tokens that can be purchased and traded on the in-game market. Starting today, it is now possible to purchase goods in the Jagex merchandise store with bonds, for a limited time. In a press release sent out today, players can redeem six RuneScape bonds (approximate value $30) for a voucher that is good for any t-shirt from the merchandise store.

The codes are only available for a limited time and in limited quantities, so all interested parties are encouraged to step up now. RuneScape bonds can be purchased for $6 and traded on the in-game market or redeemed for treasure hunter keys, membership, and Rune Coins. Its purpose is to simultaneously allow players to buy gold with real money without the risks of third party black market sellers, and to allow players to effectively pay their way through RuneScape without actually paying real money.

(Source: RuneScape press release)

RuneScape: Double Exp Weekend Coming September 25th


scapefix

Jagex has announced the next double experience weekend for RuneScape will take place next month, September 25th to be exact. Paying members will be able to enjoy the full rate while free players will still be able to get in at a 20% boost to experience.

From the moment the in-game clock hits 12:00 UTC on 25th September, all RuneScape members will enjoy double XP from their training until 12:00 UTC on 28th September. Free players won’t miss out, with +20% XP on their training over the same period.

The update promises to be just one part of a September of community updates.

(Source: RuneScape)

Adopt A Cat In RuneScape To Support World Wildlife Fund


RS_news_large_WWF_Cats

RuneScape players have another opportunity to donate to charity. Jagex has partnered with the World Wildlife Fund to spread awareness of endangered animals, specifically the endangered big cats. For the next two weeks, players are invited to take part in daily quizzes with exclusive title rewards and adopt a baby jaguar of their own.

Head to Burthorpe and talk to the Conservationist to get started. The Big Cats quiz will start twice hourly – on the hour and at half-past. Answer questions correctly to earn points, which can be used to adopt companions and unlock titles.

Furthermore, the conservationist NPC will also be accepting bond donations until August 17th, with at least £2.85 per bond going directly to the WWF.

(Source: RuneScape)

How Free Can You Be: RuneScape Revisited


scapesink

How Free Can You Be is a series of columns that I started back in 2013 that never went anywhere, so it’s a concept that I’ve been sitting on for some time. For the first entry, I’ll be looking at MMOs and how much of the game can be accessed without spending a dime. Most of these games, I imagine, will involve someone spending money at some point, but the end result is that you, the reader, will know how much content you can access without ever registering a credit card or buying a game card. For games with optional subscriptions, we’ll also talk about avoiding paying more than the flat monthly fee.

I picked RuneScape as the first game for this column because it has changed quite a bit since our 2013 coverage. The introduction of tradeable bonds has changed the dynamic by which players can purchase and enjoy RuneScape’s content, and I would be remiss if I continued the column and left the previous coverage inaccurate.

1. Membership

Membership in RuneScape is different than other MMOs because while the game is technically free, it is absolutely required to access a grand majority of the content. Members have access to more skills, better equipment, more quests, combat abilities, transportation, leveling methods, bank spaces, grand exchange slots, and activities, emotes, and more. While Jagex regularly insists that the free to play part of RuneScape is a complete experience in itself, it really serves as a taste of what membership has to offer.

This is where bonds come in. A bond is an item that is purchased from Jagex and then sold on the Grand Exchange to others for money. While this does mean that someone pays real money, it allows both free players and members to enjoy otherwise paid goods essentially on someone else’s dime. At the time of this publishing, bonds have stayed pretty still in the nine to ten million gold range, however prices can fluctuate up and down.

One bond is worth 14 days of membership without any downsides, so any player capable of making around five million gold per week as a member (which many players will tell you is not a difficult feat) will have little problem funding their membership. Given the cost of bonds, you’ll have to level up quite a bit in free to play before you are capable of making that kind of money as a member, be it through combat, skilling, or gathering goods and selling them. Gamers who are able to play the market and flip items will find making the required amount easier at lower levels.

2. Solomon’s Store

Solomon’s Store is RuneScape’s cash shop, and it operates on two currencies: Loyalty points and Runecoins. Solomon’s Store stocks everything from pets, extra bank space, cosmetic outfits, weapon overrides, emotes, animations, and more. The good side is that, with one or two exceptions, the items are permanent. While many items are available for purchase with loyalty points, some can only be bought through the use of Runecoins.

Loyalty points are accrued through consecutive months of membership, with the stipend increasing with each passing month. Runecoins on the other hand must be purchased with real money or by redeeming a bond, meaning real money must change hands at some point along the transaction. Bonds can be redeemed for 195 Runecoins, slightly less than $5 worth of the currency purchased for straight cash.

While time consuming, the ability to purchase and redeem bonds for Runecoins and membership makes it feasible to acquire anything from the Solomon Store given enough time. Unlike Marvel Heroes, for instance, with eternity splinters locked behind time gates, a player’s ability to fund themselves is entirely based on how fast the player can make money, making this more of a venture in ability rather than grind.

The other benefit is that those who have no problem paying the membership subscription but don’t want to pay into the cash shop can still obtain everything available from Solomon’s Store with skill and patience. Some items can only be purchased with loyalty points, meaning using bonds to buy Runecoins can only get you so far.

3. Treasure Hunter

Like Solomon’s Store and membership, Treasure Hunter (known as Squeal of Fortune) has been drastically altered by the ability to redeem bonds for keys. As with Solomon’s Store, one bond gives you approximately five dollars worth of keys, 15 in total. In addition, players receive a non-stacking daily stipend of keys that reset at midnight GMT, one for free players, two for members, and three for premiere club members. In addition, players can obtain keys randomly as drops and by completing quests or promotional activities.

What sets Treasure Hunter apart from Solomon’s General Store is that the rewards are completely luck based, making this RuneScape’s equivalent to a lockbox in other MMOs. As a free daily activity, it is handy for a few free bonuses here and there. As a method of acquiring items, as I’ve said in the past, it is a waste of both time and money. Jagex has ramped up the efforts to sell Treasure Hunter keys through limited time items that are only available for a few days. In some cases, Jagex has introduced tradeable rares through limited Treasure Hunter promotions.

So it is possible to obtain as many Treasure Hunter keys as you’d like without spending a dime, provided you’re willing to put the work into buying bonds.

4. Conclusion

Ultimately RuneScape is pretty friendly to free players. Those who are willing to put in the work to make money can subsidize their memberships off the backs of those willing to pony up the real money for RuneScape gold. I do get the feeling that the cost of bonds is rather low comparable to the ease with which a skilled player can make money, meaning that the community isn’t exactly falling over itself to buy bonds and gather up the items in the cash shop.

In regards to Treasure Hunter, buying bonds to redeem for keys is still a waste of time and money, but at least you can rest knowing it wasn’t your money being wasted.

Runefest Tickets Available To Purchase, In-Game and With Cash


rf_sessions_01

Jagex has announced that tickets for Runefest 2015, the fan convention surrounding RuneScape as well as Jagex’s other products, are now available for purchase. Runefest takes place this year on Saturday October 3rd at London’s Tobacco Dock. Tickets cost £99 plus booking fees, and can also be paid with 35 RuneScape bonds.

Tickets will include entry to the event from between 10am and 11pm, a RuneFest goodie bag that includes an exclusive in-game item, access to all areas, and entrance to the RuneFest after-party. Similar to last year’s celebrations, Bonds can also be used to book accommodation, as well as flights to and from the UK.

October’s event will include special content reveals, Q&A panels, the “Golden Gnome” awards, and more. More information can be found on the official Facebook page.

(Source: Jagex press release)