Mark Gerhard Departs Jagex


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Mark Gerhard has announced that he is leaving his position as CEO of Jagex this December.

One of my proudest achievements at Jagex has been our efforts of tackling Botting and Gold Farming. When I first joined this was a huge problem for the business which I understand had plagued the game and community for many years. Today the game is virtually bot free and with the introduction of Bonds, gold farming too has become almost inexistent.

Gerhard will be replaced by RuneScape’s Vice President, Mod Pips. Read the entire farewell letter below.

(Source: RuneScape)

RuneScape Companion App Available


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Jagex has announced that the RuneScape companion app is now available on iOS and Android devices. Having the companion app gives mobile access to the game’s grand exchange auction house, notifies players when purchases/sales are complete, track in-game activity timers, and chat with their clan. Even if you don’t have a smartphone or tablet, you can still get on board with the web version of the app that has already been available for some time.

The RuneScape companion app requires a device with iOS 7 or newer, Android 4.0 or newer, and is guaranteed to run on devices as far back as iPhone 4, Galaxy S3, Nexus 4, iPad 3rd gen, and iPad mini. The web app runs on a wider range of devices, not to mention personal computers.

(Source: RuneScape)

RuneScape Temporarily Alters Death Mechanics


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If you haven’t heard, RuneScape is currently under intermittent attacks by an outside party. Given that dying in both versions will result in losing items, players are understandably demanding action by Jagex to protect players while still allowing them to play as much as possible. For the duration of these attacks, Jagex has altered their death mechanics. Gravestones in RuneScape 3 last fifteen minutes longer, allowing players time to reconnect and retrieve their items.

Old School RuneScape is also being updated with a change that still maintain’s the game’s more punishing death system:

If you are not in PvP combat when you die you will now have 30 minutes to return to your items. For the first minute of this timer your items will only be visible to you and for the remaining 29 minutes your items will be visible to everyone.

Players who lose items due to a loss of connection should contact technical support.

(Source: RuneScape)

RuneScape Hammered By Service Attacks


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Jagex has put out a warning for players to avoid high risk content as the servers for both RuneScape and Old School are currently being disrupted by an ongoing targeted attack. More news is to come and Jagex has not ruled out the possibility of a rollback.

As you may be aware, we’re currently experiencing service disruption across both game and web services, this is affecting both RuneScape and Old School RuneScape.

We are aware that RuneScape (as well as other games) are being targeted by attacks which are causing connectivity issues for our players.

We are doing everything we can to mitigate any impact on your gameplay experience – our Systems Team are currently working to improve stability across our core hosting platform to improve the situation.

Whilst this is ongoing, we would strongly suggest that you do not partake in dangerous/high-risk content such as PvP or high level PvM and as always, don’t risk anything you’re not prepared to lose.

Should you need to get in touch with Customer Support, please use the Support Centre on the RuneScape website.

Kind Regards,
The RuneScape Team

(Source: RuneScape)

MMOrning Shots: Reaper Of Souls


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Today’s MMOrning Shot comes to us from RuneScape, for today’s Grim Reaper update. Soul Reaper tasks players with culling the world’s population of boss monsters for the Grim Reaper, in return for points that can be spent on rewards. Rewards include various items and buffs to assist players and make death less punishing.

Survive to the next MMOrning Shots every Monday, Wednesday, and Friday.

Old School: One Last Shot At Artisan


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Old School RuneScape launched as a snapshot of the MMO as it was back in 2007, and since then has updated with a ton of new content all sourced from the forums and approved by a majority of players via content polls. With the variety of content added, Old School RuneScape has pretty much established itself as a separate product, and not just a classic RuneScape experience. One of the largest content additions put up to player approval has been Artisan, a new skill that does not exist in RuneScape 3. The idea of Artisan is that the skill gathers from other skills to create new items.

Unfortunately the players have not voted to approve the skill over several re-imaginings. The latest dev blog details the most recent version of Artisan being presented for approval, noting that this is the final dev blog on the matter. The Artisan skill will have players receiving gathering and crafting tasks from artisan masters and will allow them to craft items and tools that will aid in everyday life. For one example, it will be possible to craft wieldable tools (saving inventory space) or creating slow-burn logs which burn longer and decreases odds for burning food.

In addition to voting on the addition of the skill, players will also have the ability to vote on individual items and see them added to existing skills if the Artisan skill as a whole does not pass.

(Source: RuneScape)

RuneScape Releases First Expansion


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Jaex has released the first part of the first expansion for RuneScape. Lost City of the Elves is set to release in three content chunks, the first being the quest Plague’s End, the largest quest to be added into the game and the conclusion of a quest series that began in 2002. The second and third chunks of the expansion will be released in September and October respectively, with each part introducing a new section of the Elven city of Iowerth. The expansion promises “hundreds of hours of new content,” introducing new mini-games, dozens of new training methods, new equipment, new items, and and more.

“This has been a year of resurgence for RuneScape, from the introduction of the Legacy combat mode and Twitch integration to the launch of our debut expansion pack, voted for by players as part of our Player Power initiative,” said Phil Mansell, vice president of RuneScape. “In addition to the remarkable environments, challenges, and gameplay that the Lost City of the Elves brings, it also underlines the collaborative efforts between the RuneScape development team and our passionately loyal players as we work to bring the game they want to experience to life.”

When the original quest released in 2002, RuneScape looked like this.

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(Source: Jagex Press Release)

Ironman Mode Considered For RuneScape


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The RPG community is one that is constantly challenging itself to complete games in new and unconventional ways. We’ve talked about this before on Dungeons & Dragons Online, where some communities institute perma-death, deleting their characters if they die. As unofficial challenges, of course, participation is completely based on the honor code. There is no way to know for sure if a player has kept up their end of the deal, which can often lead to distrust and fighting within said communities.

Jagex has noticed the popularity of an Ironman Mode, a game type where players level up completely self-sufficiently. The company is planning on implementing an official version of this mode, where players will be completely restricted from interacting with others. While the fine details are still being worked out, players will be unable to trade with others in any way, either by direct trade, picking up drops, picking up other players’ loot, using the auction house, buy items sold by other players to shops, or accepting aid. Players will also not be allowed to group up, join multiplayer minigames, receive buffs, use housing services by other players, or group up in Dungeoneering.

There is also a hardcore version being thought of which will delete the player’s character when they die, leaving only their highscore behind. The mode has support in both versions of RuneScape.

(Source: RuneScape)

RuneScape Legacy Goes Live Monday


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Jagex has announced today that RuneScape’s Legacy Mode will go live on Monday, July 14th. Legacy mode, as voted on by players, reverts RuneScape back to the combat system that existed prior to the introduction of Evolution of Combat. Abilities are removed, the old interface has been reintroduced, several systems have been reverted back, and more.

Legacy mode is optional with Evolution of Combat still available for those who prefer it. There are several changes coming that will affect all players, including the recalculating of player combat levels back to the old maximum of 138 (currently 200), as well as the reintroduction of weapon-specific special attacks and a change to how strength stats affect combat.

(Source: RuneScape)

MMOrning Shots: Gorilla Warfare


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Today’s MMOrning Shot comes to us from RuneScape, where Jagex has teamed up with the Unity for Wildlife charity and United for Rhino campaign to help raise awareness for illegal poaching. Over the course of the next two weeks, players will be able to answer daily rhino questions. Answer four of them correctly and adopt your very own white rhino. Get ten questions and you’ll have a black rhino to hug and squeeze and call George.

Save MMOrning Shots every Monday, Wednesday, and Friday.