Vanguard is a tale of high expectations and the giant corporate belly. In fact, it only took four months after Vanguard’s release for Sony to gobble up the developers, Sigil. When Vanguard released in 2007, it was awarded the “Biggest Disappointment of the Year” award by Gamespy, noting the title’s lack of content, buggy performance, and the fact that the title was shoved out the door before completion.
It’s been a rocky two years for the title that was once touted as the Everquest 2 Killer. On the plus side, if anything just to get the good news out first, there will be more frequent (yet smaller) updates this year. Vanguard is looking at 2010 as a year to fix bugs, crush bugs, and fumigate the house. The developers are also looking at focusing on the story elements of the game, starting and ending chunks of storyline.
But the bad news, and there always is some, is that some planned updates have been shelved indefinitely:
Continue reading “Vanguard: Merry Christmas! We’re Not Doing Well…”





I’ve been criticized a few times for being somewhat harsh on Star Wars Galaxies, going as far as calling it a comatose title that Sony Online Entertainment continues to hold on life support, giving it regular changes of clothing and painting pupils on its eyelids so people think it still has some life in it. For several years now, players have reported that all but the most populated of servers are faced with legions of empty player owned villages, desolate cities, and much of the world virtually abandoned. Sony still supports the title with frequent updates, such as the upcoming deathtroopers, and were it not for Sony’s attempts to keep their titles profitable to the point where the only cost is the electricity to keep the servers running, the plug would have been pulled a long, long time ago.