Everquest II's Goblin Games Seems Inspired By Squeal of Fortune


I have to imagine that somewhere out there, at least one person has stopped playing RuneScape because of Squeal of Fortune, and wound up playing Everquest II instead. The odds are low, incredibly so, but with time my mind seems to think that such a person must be, and gee, will this news stink. For the uninformed, Squeal of Fortune is a cash shop game on RuneScape where players receive spins either through in-game activities, purchased through the store, or daily as an allowance. The mini-game is hosted by a goblin and has the chance of winning gold, resources, and equipment.

Today, Everquest II revealed the latest update: The goblin games. In this mini-game, players are issued tickets on a monthly basis, depending on their membership status, with the option to purchase more on the cash shop. Those tickets can be used to play one of several mini-games, each of which ultimately ends up in the player receiving a loot box that offers a random item from the list.

So what are the differences? In RuneScape, spin tickets are given on a daily basis while in Everquest II free tickets are offered monthly. Both games offer one ticket to free players and three to members (in RuneScape it is normally two, three for the summer event). In RuneScape, spins cost approximately $5 per ten tickets ($.50 per ticket) with bonuses for higher quantities, while in Everquest they cost $1 per ticket with no option to purchase in bulk.

Maybe I’m just reading too far into this.

Everquest II’s Goblin Games Seems Inspired By Squeal of Fortune


I have to imagine that somewhere out there, at least one person has stopped playing RuneScape because of Squeal of Fortune, and wound up playing Everquest II instead. The odds are low, incredibly so, but with time my mind seems to think that such a person must be, and gee, will this news stink. For the uninformed, Squeal of Fortune is a cash shop game on RuneScape where players receive spins either through in-game activities, purchased through the store, or daily as an allowance. The mini-game is hosted by a goblin and has the chance of winning gold, resources, and equipment.

Today, Everquest II revealed the latest update: The goblin games. In this mini-game, players are issued tickets on a monthly basis, depending on their membership status, with the option to purchase more on the cash shop. Those tickets can be used to play one of several mini-games, each of which ultimately ends up in the player receiving a loot box that offers a random item from the list.

So what are the differences? In RuneScape, spin tickets are given on a daily basis while in Everquest II free tickets are offered monthly. Both games offer one ticket to free players and three to members (in RuneScape it is normally two, three for the summer event). In RuneScape, spins cost approximately $5 per ten tickets ($.50 per ticket) with bonuses for higher quantities, while in Everquest they cost $1 per ticket with no option to purchase in bulk.

Maybe I’m just reading too far into this.