Streaming Buddies: Activision Blizzard Partners With Google Cloud


Google and Activision Blizzard today announced that the two companies will be joining forces to power new player experiences. Activision Blizzard will use Google Cloud services to power their game hosting infrastructures while Youtube will play exclusive host to live broadcasts of eSports and other events (excluding China). In other words, Youtube will be hosting Overwatch League, Call of Duty League, Hearthstone, and others.

Call of Duty’s inaugural league kicks off today (January 24) at 2p.m. PST where twelve teams will face off in Minnesota with Overwatch League following on February 8.

“We’ve worked closely with Activision Blizzard for the past few years across mobile titles to boost its analytics capabilities and overall player experience,” said Sunil Rayan, Head of Gaming, Google Cloud. “We are excited to now expand our relationship and help power one of the largest and most renowned game developers in the world.”

Activision boasts that the cloud will allow gamers to play their favorite titles with low latency and packet loss.

“This is an exciting year for Activision Blizzard Esports as we head into the inaugural season of Call of Duty League and our first ever season of homestands for Overwatch League all around the world,” said Pete Vlastelica, CEO of Activision Blizzard Esports. “It’s our mission to deliver high-quality competitive entertainment that our fans can follow globally, live or on-demand, and to celebrate our players as the superstars that they are. This partnership will help us deliver on that promise at new levels, by combining our passionate communities of fans and players with YouTube’s powerful content platform and exciting history of supporting next-generation entertainment.”

Source: Press Release

Blizzard Messes Up Server Sale, Customers Report Busted Shipments


What could be cooler than owning a server blade from World of Warcraft? Eating a life size elf statue made of rum cake, I suppose. Let’s meet in the middle and agree on receiving that product you paid a fair amount for in a state that is not broken.

If you were lucky enough, you may have gotten on Blizzard’s store back in September to buy a server blade with 100% of the price going toward charity; specifically the Pencils of Promise charity, a global education organization creating schools, programs, and global communities around the common goal of education for all. Those who bought the server blades for the not at all cheap price are starting to receive their product and the results are not great.

Maybe Pencils of Promise should educate Blizzard on how to pack a box. Players are reporting that their servers have been smashed in transit with a common thread being cheap housing and shoddy efforts in ensuring that the server blades don’t bang around in transit.

Several users who were able to get hold of Blizzard support have received a response that the company is figuring out a solution to all of the broken hardware. Unfortunately due to the nature of the item (a collectible piece of retired hardware) it is unlikely that a replacement is in the bag. Unless Blizzard has a heap of server blades sitting around unused, the best they may be able to do is to eat the cost and provide a refund.

I have provided a number of customer notes below. There are a lot more reports of broken blades/cases on the forums.

(Shoutout to Kimset in the Discord for bringing this to my attention)

“I got mine today and it arrived with random pieces of the server floating around inside of the case, giant scuff on the inside of the plastic cover from things rubbing it during shipping, and one of the plastic “pins” or whatever snapped off so the plastic doesn’t actually stay on the server itself and I almost lost the whole thing when taking it out of the box because I didn’t know it was fcked before I even got it. Really bummed after looking forward to receiving this for a long time and missing my chance at one of the original ones.”

“mine arrived broken and scuffed as well. cheapest housing i have ever seen. im starting a return on it now”

“I received mine today on the east coast and it was also damaged. The 2 inside hooks were broken off (seems like a weak point anyway), inside front scratched and one of the acrylic screws was almost broken in half. The cover seems too delicate for the blade imo. The shipping box didn’t seem like it had a rough ride and I agree with the packaging not being sufficient. It may have had a much better chance not assembled with each piece protected separately since my damage seemed to be all on the inside cover. I would like a replacement cover rather than refund and I hope BLizz works that out.”

“I also had mine arrived damaged, the case it self was loose the backing was falling apart just picking it up there was scratches on the case as well and 5 pieces broken and floating inside. I am extremely pissed off that I like others spent over 300 dollars USD for this BS. Who ever works at blizzard that that it was a good idea to just have four very thin foam pieces covering just the corners should be fired. And while some people have responded it’s so easy to just return it I do t want it returned I want a exchange. But I am sure that is almost impossible as these were supposed to be one of a kind collecters editions”

“Mine came broken badly as well. I already submitted a ticket and got blown off by the GM that answered it, so ill try the live chat option but im not optimistic at this point based on reading other peoples struggles as well as my experience with the previous GM. 20 minute queue to talk to someone is kind of ridiculous though…”

“I received mine today. The shipping box is in very good shape and not damaged in the slightest. The server blade cover, with the WoW 15th anniversary logo is intact. But the little plastic tabs on the back side of the cover which hold it on are broken off in pieces and the plastic screws at the other end which hold the cover on are sheared off.”

“welp mine arrived completely broken. the whole housing is cheap and plastic and cracked in shipping. returning”

“Mine arrived. Very underwhelming. Case broken, all plastic screws snapped and mysteriously missing, stand broken. Yay charity. At least the engraving is kinda nice. Just dont look at the underside, some 12 year old glued it on.”

Community Concerns: The Importance of Reading Comprehension


Yea, we’re still talking about Blizzcon.

It’s been a while since I talked about the whole nontroversy surrounding Blizzard and the prize pool for World of Warcraft’s Blizzcon tournaments, so I will sum up for those who don’t feel like clicking the link in this paragraph. Blizzard sold digital toys with 25% proceeds going toward a prize pool with a guaranteed minimum of $500k, and some people interpreted this as Blizzard footing $500k and then the toy sale portion being on top of that. In fact, a lot of people with direct financial incentives to the prize pool being bigger happened to think that. Crazy.

One of those people is Shanna Roberts, general manager of the esports team Method. Roberts released a statement yesterday (November 10) to talk about a breakdown in trust between Blizzard and the community because a number of people didn’t correctly read the plain English of the promotion. Roberts claims that Blizzard announced that the $500k minimum would be supplemented by 25% sales from the toys (they didn’t). I’ll put up the plain language of the promotion for your perusal:

“For a limited time, every purchase of the Transmorpher Beacon or Lion’s Pride and Horde’s Might Fireworks, 25% of the proceeds will contribute toward the year’s finals LAN event prize pool for the Arena World Championship (AWC) and the Mythic Dungeon International (MDI) with a guaranteed minimum prize pool of $500,000 USD ($250,000 USD for each event.) Your support will help take the WoW esports prize pool to the next level.”

25% of proceeds contributed toward the year’s finals with a guaranteed minimum of $500k. The misinterpretation is then followed up by conspiracy-level speculation that Blizzard deliberately backtracked on something they never said they would do to ensure that Warcraft’s prize pool wasn’t bigger than any of the other big tournaments which has no logical conclusion and would have absolutely no benefit for Blizzard.

“It is my personal hypothesis that this is exactly what caused the backtracking: Blizzard couldn’t allow AWC or MDI to have bigger individual prize pools than Hearthstone Grandmasters, OW World Cup, or SC2.”

Roberts goes on to complain about how the practice facility was only open for one day and didn’t provide adequate snacks or comfortable chairs, and how the opening rounds were held offline thus preventing players from using the streams to make money because it turns out being a WoW pro player doesn’t pay like a full time job. Who would have thought?

I’m not going to fault Shanna Roberts for doing her job which is to get her team more money.

If she had hired MMO Fallout’s Master Gaming Consultancy since I read the announcement when it came out and could have fully explained it to her and any other esports folks who were confused, this matter might have been resolved pretty quickly and we wouldn’t be here today. I have eleven years experience writing about video games and my flat fee is two grand per month which is frankly a deal since I’m not going to torpedo your business like what happened with that Sunset game.

Otherwise I think I’m done talking about Blizzcon 2019.

World of Warcraft Squishing Levels Down To 60


Blizzard is crushing your head.

Blizzcon came and went this weekend and World of Warcraft players received confirmation on a feature that many probably knew was coming months ago. Blizzard officially announced that World of Warcraft will see an arguably much deserved level crunch as the max cap goes from 120 to 60. Current level 120 players will be crunched down to 50 and be able to make their way to the new level cap of 60.

Another positive of this announcement is that alt leveling is supposed to be more user friendly. Alts will be able to level in any zone or through world quests, and while you’ll need to hit level 60 to unlock the ability to align with end-game factions, your alts will be able to take advantage of the faction alignment from the start and begin farming end-game materials earlier.

Enjoy level 120 while it lasts.

Source: Blizzard press release

Diaries From Azeroth: We Only Said Goodbye With Words


I died a hundred times.

In the six hours that I have put into my Tauren druid over the past two days, I found myself in the same frame of mind going into WOW Classic as I did with Old School RuneScape many years ago: A lot of enthusiasm and confidence that this iteration will do just fine.

Money is far slower to come by, especially early on in the game. I think my retail characters would laugh at the idea that my level 9 druid takes a fair amount of time to scrap together a few silver to buy fishing training. I was actually overjoyed to fill up my bag on Venture Co mob equipment drops after fighting and dying to their mobs for half an hour only to come back and sell them for a cool three silver. Just had to sell one of my bandages and I had enough for the five silver cooking upgrade.

Another thing I saw plenty of during the opening days of the stress test was some real community interaction between players. Druids would cast buffs on other classes, you’d see people helping out and pulling extra mobs off of players, healing them during combat, and just generally answering questions in chat. There was plenty of trolling in chat, sure, but it was rather lighthearted and not so malicious as you’d see in other titles or maybe even in live itself if anyone talked in there.

As someone who started playing World of Warcraft back near the game’s launch, Classic isn’t so much hardcore as it is slower and more meticulous. Your health and mana pools don’t go as far, and enemies are better matched at your level and above, so you’re far less likely to pull more than one creature at a time and you’ll find yourself running out of mana or energy much faster. Mounts are a bigger achievement because of how expensive they are, the fact that you’ll be waiting until level 40 until you can acquire them, and the relatively lower speed of acquiring currency. Enemies drop quest items at a much lower rate, increasing the time you’ll need to spend farming areas with much lower spawn rates.

Everything designed around World of Warcraft Classic is built to be taken…slower. You buy your skills, you cycle your buffs, you level your weapon skills (remember those?), you read the quest text. Available quests don’t show up on the mini-map, NPCs for completed quests show up as dots and only once your draw near to them, and quest locations don’t show up on the map at all. Combat is slower, spells are slower, many of the abilities that you might know as being instant or nearly instant are not that way at all. Pulling in one equal level mob can be a deadly fight, two is almost guaranteed death. Mobs are far more likely to resist or block your attacks, and when you don’t have much mana to spare it can be deadly.

But as a result, the game feels more impactful. Leveling is a part of the experience, not just an inconvenience to get you to the end-game. Going into a group of level 9 mobs at level 8, then returning at level 9 to see how much better you fare is a treat. You won’t go from struggling to beating them with ease with just a level or two, but the fight gets easier. You have to cast one or two less spells, or spend less time running away from fights, or less time out of combat healing. You might have ranked up a spell or an ability in that time, or in my case started patching up my armor for some better defense.

How my life melds with World of Warcraft Classic will be interesting once the game goes live later this year. After all, the me of today is much different than the me of 2005 who had far less in terms of responsibility and time management structuring. I have no interest in gaining access to the beta or taking part in future stress tests as my time is far too precious to put hours into a character that will be erased within a few weeks. Still, for the six hours I played during the stress test, I felt like I entered a portal back into a simpler time in the MMO sphere where walking around and taking in the scenery was enjoyable and not just an inconvenience.

Blizzard Opens WoW Classic Beta To All Subscribers


Good news, everyone!

World of Warcraft Classic is gearing up for another beta test to run from June 19 to the 21, and you don’t even have to worry about signing up and praying to be selected for testing. All you need is a computer and an active subscription to World of Warcraft. Oh, and you’ll need to be living in the North America and Oceanic regions. Community manager Kaivax has asked players to play as much as possible during the first three hours, presumably to simulate the game’s opening hours when the servers finally go live.

For this stress test, all races and classes will be available for creation, and the maximum character level will be capped at 15. In addition to the open world, there will be instanced content available at that level. This will include Warsong Gulch for PvP as well as Ragefire Chasm, Wailing Caverns, and Deadmines. Of course, Deadmines will be a challenge for players to complete at this level. Please focus as much play as possible during the first three hours of the stress test. During this time, we’ll be looking for more issues to address under initial launch conditions. The stress test realm will remain available for 48 hours.

The client should be available today (June 18) for pre-load.

Source: Battle.net

World of Warcraft Hosts Welcome Back Weekend


In case you really wanted to rekindle your addiction, Blizzard has announced the next Welcome Back Weekend for World of Warcraft. Running March 21 to the 24, you’ll be able to log back in and have access up to the last expansion purchased, or Legion, whichever is greater. In addition, players will be able to complete the Battle for Azeroth trial experience which allots three hours of gameplay in Battle for Azeroth (or up to a certain quest). The trial experience can be played with up to twelve characters per account.

New allies have entered the fight for Azeroth, and you’re needed on the frontlines. This weekend, we’re upgrading all inactive WoW accounts to allow you full access to the game and all of your characters without a subscription. You’ll also be able access the Battle for Azeroth™ trial experience, even if you do not own the expansion.

Rejoin your guild, rally your comrades, and get back in the fight.

Source: World of Warcraft

World of Warcraft Classic Takes Azeroth Back to the Past


Winter is coming, but this year’s Blizzcon has brought with it a much anticipated and long demanded announcement from Blizzard: Years of players asking for classic World of Warcraft servers has finally heeded an answer and that answer is yes. According to an article by PC Gamer, the Classic World of Warcraft server will be an endeavor taken on by an entirely different team at Blizzard,

There is no set launch date for World of Warcraft Classic.

Video: World of Warcraft Patch 7.1.5 Survival Guide


World of Warcraft is implementing patch 7.1.5 and Blizzard wants you to know what to expect. You can check out the entire list of patch notes here, or watch the video above to get the gist of things. Putting it short, the patch contains more class balances to make each type more enjoyable, the return of the Brawler’s Guild with new rewards and items, as well as new bonus events every few weeks. Micro-holidays will dot the calendar, lasting 1-3 days and generally being pretty quickly completed events with small rewards.

As always, please refrain from placing your class complaints in the comments below. I do not work for Blizzard.

(Source: World of Warcraft)

[Column] How Nostalrius Killed Its Credibility, Image With One Dump


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A few weeks ago, Blizzard revealed that they would not be discussing legacy servers at Blizzcon this year, however the idea was not off the table and that the company was still considering such servers. In response, the folks at Nostalrius decided to make a threat upon which they have no moral or legal standing: To discuss vanilla servers or the team would release the source code for the Nostalrius private server. Blizzard didn’t discuss vanilla servers, Nostalrius dumped its code.

Still, we should not forget that Blizzard is the owner of World of Warcraft and would be for sure the most able to restore it. Until they disclose a schedule (if they do), the Legacy community will have to assume there will not be an official Blizzard release of Legacy WoW – possibly for very long time. So, it’s time for us to release our source code and additional tools to the community in the hope that it will maintain the Legacy community as much as possible until Blizzard announces an official Legacy plan – should they decide to do that.

Like an entitled child denied a much desired toy, the Nostalrius team responded to demands that they had no leverage on with the equivalent of a flailing tantrum. Let’s get a few things straight: Nostalrius has already lost this battle, they acknowledged that they didn’t have any footing when they bowed to Blizzard’s cease & desist and shut down their servers. They have no ownership of the World of Warcraft game, the brand, nor do they have the rights to operate their own private server. It doesn’t matter if Blizzard ultimately says no to a vanilla server, it doesn’t matter if they take ten years to release it, and it doesn’t matter if they say yes and never follow up on it. Nostalrius has no ground to stand on, zero, none.

And while I won’t take the route of some internet commentators and claim that this could kill Blizzard’s enthusiasm in legacy servers, something which is about as low on the totem pole as you can get in terms of priority, I will say that it has killed any potential of Blizzard working with the Nostalrius people, a killing blow to a group that feels entitled enough to demand regular progress updates from Blizzard corporate and make threats if senpai doesn’t notice them. They threw a fit when Blizzard didn’t respond in a timely manner, let’s see how they take it when the company stops acknowledging their existence entirely.

And what they’ve done by releasing this code is effectively to poison the well with a tracer, with everyone who drinks it being tagged for eventual plucking. Now that the code is out there, everyone is talking about this Elysium server like it’s the next Nostalrius. What do you expect is going to happen when Elysium launches? I’ll clue you in: Blizzard’s lawyers are going to send a cease & desist and the Elysium team are going to buckle and shut down. And none of this is going to have any effect on whether or not Blizzard launches a legacy server.

Which, I will reiterate, they still want to do.

Via IGN:

“There’s no question it’s something we want to do,” said Hazzikostas. “I am a 2004 World of Warcraft player myself. Tons of us came to work at Blizzard because we fell in love with that version of World of Warcraft. And we met with the Nostalrius developers on our campus over the summer and were really impressed by the passion they had for the game and what they’re trying to do to recreate what they see as a lost experience.

So where do we stand now? Nostalrius has burned its bridge with Blizzard, likely taking Mark Kern along with them, any servers that use the Nostalrius code and attract any respectable level of traffic will be nuked from orbit by Blizzard, and the timeline for a legacy server very likely has not moved a millimeter. Not a productive day by any sane metric.

Otherwise I have no opinion on the matter.