Bad Press: How The Net Got Scammed By (Yet Another) Marketing Scheme


In the world of marketing, you’re only as valuable as the number of people still talking about you. This is why Coca Cola, a company who you could only be unfamiliar with if you live in one of those tribes that hasn’t yet come into contact with outside society, spends billions (with a B) of dollars on advertising each year to remind you that Coke exists, that you should drink Coke, and that you should definitely drink Coke and not Pepsi. I recommend the caffeine free version of the standard Coke, it tastes less syrupy.

But if there’s anything that should calm your nerves in the era of mass data collection, it’s the knowledge that the bozos in marketing for the most part don’t have the faintest clue on what to do with that information. Case in point, Aldi supermarkets recently launched a marketing campaign that has been compared to that disastrous Bully Hunters program, the one that turned out to be a giant scam so Youtuber Casanova could get a free Vertagear chair to more comfortably shout homophobic slurs at tweens online.

The program is called Teatime Takedown and the concept should be familiar to those who watched the Bully Hunters con. Hand over your kid’s gamertag and Aldi will send an elite hit squad to kill your child. In the video game, that is. The whole idea is that it forces the kid to go downstairs and have dinner, presumably in silence as their parental figures sit at the dinner table browsing cooking recipes they’ll never make via Instagram on their phone while taking a few moments to complain about how playing video games rots your brain. It’s an actual program, allegedly. Sign up on the main Facebook page and Aldi will send a team of adults to fail at disciplining your child as much as you did.

To the layman, the marketing campaign may seem stupid since all it has done is generated a discussion about how the program is ridiculous, it won’t work, it relies on parents knowing their kid’s (1) gamertag and (2) what game they are playing at that moment, (3) that the game is joinable, (4) that the elite team can beat the kid, and (5) that beating him won’t simply change the situation to a family watching their dinner get cold while also listening to the muffled sound of a kid throwing a tantrum while probably throwing many, many vulgarities at the television upstairs. This followed by a lovely dinner with some kid fuming, slamming his utensils, and generally ruining everyone’s meal. And since you signed up for Aldi’s elite gamer service, we all know you’re not a competent enough parent to do anything about that either.

To the Aldi marketing team, however, this is more than just ginning up a bunch of comments about how their local Aldi is dirtier than a unkempt KMart and a poor man’s Trader Joe’s, and more about generating that free coverage. Because in the heads of incompetent marketing teams, attentive eyes means paying shoppers. In fact, the folks at Aldi did so much research that they can shoot your child dead over Xbox One, PS4, and Twitch. You just know some out of touch, 50+ year old executive threw Twitch on there. It’s a gaming platform, his granddaughter spends all day Ninja’ing the Fortnights on it or some rubbish.

As one commenter on Destructoid put it; if you want to troll your kids into not playing a game, you can always dab in front of the TV until they stop.

Normally I would fault the press for giving attention and free marketing but I’m going to hold off in this case since it’s clearly not going to go in Aldi’s favor. With virtually no positives coming from this campaign, the company has instead painted itself as hiring creepy adults to stalk children and likely be paid to be humiliated on Call of Duty by some nine year old who shoots them in the head and teabags their corpse. The concept is so incompetent that the only people outraged are streamers who are already paid to feign outrage and act like reactionary children. Ultimately, all Aldi did was shout “who farted” in a crowded elevator, bringing attention to the fact that they’ve clearly soiled themselves.

The announcement tweet has managed to amass 182 retweets and 572 likes in the course of three days, making the campaign about as viral as the Measles in a properly vaccinated society. Still, who knew that Aldi existed in the UK? You learn something new every day.

Falling Out #5: The Best Laid Plans


And they would have gotten away with it if it weren’t for you pesky Reddit nerds.

Black Desert Online Launches Today


Black Desert officially hits Xbox One today, says developer Pearl Abyss.

The base game can be purchased for $9.99 USD and contains instant access, with higher editions at $29.99 (standard), $49.99 (Deluxe), and $99.99 (Ultimate). The full release starts with a 55 level cap. Pearl Abyss also announced the Black Desert Partners Program, which looks to build meaning relationships with content creators.

“Launching Black Desert on Xbox One has been a long development journey and we’re so thankful for the support of the Xbox community along the way”, said Robin Jung, Chief Executive Officer at Pearl Abyss. “Through the community’s feedback and continued interest in Black Desert over the course of the past two years and multiple betas, we’re happy to be able to launch the game today and look forward to adding additional content in the near future.”

Anthem Is Hard-Crashing On Playstation 4


Anthem on PS4 may be more of a hazard than previously known.

A growing number of users on the official Reddit have begun reporting issues regarding Anthem not just crashing, but completely shutting down their Playstation 4. The thread has garnered a number of confirmations from other players noting that the system treats the shutdown as though the player had pulled the power cable.

“When encountering a crash or game error, sometimes I get booted to the main menu or out of the game completely to the PS4 dashboard. But twice now when trying to matchmake my PS4 has completely turned off. Don’t worry about the loot patch ffs, sort the bugs out first please”

For their part, Sony is apparently still denying refunds to a large portion of people despite the game being broken, possibly to the extent of risking damage to consoles. EA/Bioware are apparently aware of the problem but have not released a statement.

Source: Reddit

Falling Out #4: To Hell and Back…To HR


On this episode of Falling Out, Bobby Kotick comes face to face with a force so evil that even he is powerless…Human Resources.

Sprites created by Stephen Challener (Open Game Art)

Falling Out #2: The Ghost of Christmas Obvious


Given the history of Electronic Arts, the only thing I’m worried about is the date on the gravestone being too far into the future.

Scenery © 2012-2013 Julien Jorge <julien.jorge@stuff-o-matic.com>
Gravestones: Carlo Enrico Victoria (Nemisys) & Tuomo Untinen,  Casper Nilsson, Barbara Rivera
(Via Open Game Art)

Falling Out, The Re-Reboot #1: At Cliff’s End


It’s been roughly six years since the last Falling Out comic which gives us a good year on our topic’s relevance. New episodes of Falling Out every…let’s play this release schedule by ear.

Sprite credits: Stephen Challenger, Matthew Nash, Charles Gabriel (via OpenGameArt)

Whatever Happened To: The Earthrise Reboot


Earthrise was a sandbox MMORPG that some of you might vaguely recall from many, many years ago. It launched in 2011 under Masthead Studios and could best be described as an unmitigated disaster from the get go. The game just wasn’t good, it offered manual aiming but neither the server or client performance to pull it off. Gameplay consisted of a laborious grind, the game seemingly punishing you for deciding to buy into it by tying its combat to one of the most dull systems in the genre while also forcing you to grind thousands of creatures to build your gear to grind thousands of creatures to build better gear.

Needless to say, the game died fast and one year later in 2012 Masthead Studios handed over control of the title to Silent Future who have been, well, mostly silent about the future of this game.

When we last talked about Earthrise, the MMO was gearing up for its closed alpha testing for a reboot under developer Silent Future. That news was over six years ago. Since then, the servers and website have gone up and down but the title has seemingly been abandoned in recent years. The last update on the game’s Twitter and Facebook pages was from 2016, but the website itself has been dead for a couple of years now and the servers themselves have been offline for an indeterminate amount of time.

Interestingly, I happened to get a response from the official Facebook account for Silent Future confirming that the game has not been cancelled. As far as the game being actively developed, that is up in the air. I’m interested to see what Silent Future is going to do with Earthrise, since after seven years you might as well have just used the assets to try and build a new game. Earthrise was dated and functionally a dead end even back in 2011 when it launched, I can’t imagine the MMO gamer base flocking back to the game that they universally rejected after such a long absence.

Source: Facebook

MMO Rant: Onigiri On Switch Is A Pathetic Mess


Sporting Playstation 1 graphics and Super Nintendo performance, Onigiri is the most pathetic thing that will release on the Nintendo Switch in 2018.

Onigiri is such an offensively incompetent mess that I find it hard to believe that the game wasn’t made this bad on purpose, either as a method of intentionally driving a business into the ground to fulfill a personal vendetta, or it’s just the front for an international money laundering operation like a pizzeria run by the mob that gets its real money selling heroin on the side. Am I saying that developer Cyberstep Inc has underlying motivations for releasing this game on the Switch apart from releasing a game? Yes. Yes, I am.

And I do so because the alternative is to admit that Cyberstep is one of the worst developers to put out an Asian MMO, which is like giving the worst score of a pool of test takers that already sit in the .001 percentile in a classroom full of baboons. With this show of competence, I wouldn’t allow any of Cyberstep’s developers to boil me water for tea out of fear of somehow managing to be poisoned in the effort while my house burns down. It astounds the mind that people come into work on a daily basis, call this game a job well done, and actually get a paycheck to put this stuff out. The folks at Cyberstep do get a paycheck, right? This isn’t an involuntary internship program that specifically hires poetry students with no programming knowledge?

I’m going to state the obvious and point out that Onigiri is a port and isn’t new. It is, however, a port from a 2013 game. Yes, this game came out in 2013. It was ported incompetently not too long ago to the Playstation and Xbox where it exhibits most of the same problems that it does on the Nintendo Switch.

And where to begin with the Switch problems? Onigiri runs at a wonderful five frames per second, generally getting down into the slideshow territory the moment you try to do, well, anything. It doesn’t help that the game has a draw distance of roughly twenty feet resulting in the Amiga-tier engine barely capable of loading the double-digit polygonal structures without nearly dying of an aneurysm every two seconds. Movement is a frustrating tango of slightly touching the stick only to have your character always take four or five more steps than you meant which means navigating small spaces will have you contemplating death. Combat would be just barely passable if the creatures didn’t have the habit of disappearing and then reappearing about ten feet away. Throw in a UI that is a mess to navigate and you have a game that takes longer to download than it does to recognize that it’s an unfixable disaster that needs to be deleted.

I considered whether or not posting this article would ultimately be pointless. It’s fairly obvious from the state of the game and its continued quality over the past five years that the developers don’t care. I would be incredibly surprised if the developers go home from work every day with an attitude with pride in their work and less of a “well at least I’m getting paid from this dumpster fire of a company” line of thought. There’s no information in particular to give out since the game is free and very obvious from the start that it is of the lowest quality trash. So I formulated it as a rant.

I suppose my ultimate ending here is that I am disappointed with Microsoft, Sony, and Nintendo because this proves that their quality assurance is a myth. Every so often we hear about games being denied release or patches being delayed because the developer didn’t pass the stringent certification from one of the three console manufacturers. If Onigiri is the kind of product that passes, I can’t imagine what a horrible state of existence those games were in for Nintendo to give its stamp of disapproval. It also marks a point where game consoles are no longer the curated stores that they once were, but are now willing to accept every mouth-breathing developer who shoddily compiles some code and calls it a game.

Those of you who read MMO Fallout will know that I don’t attack gamers as part of my coverage, but I think we all know who is playing this on Switch and saying “it’s really good quality.” Cyberstep’s main customer base are the depressingly lonely, the kind of people so sad that they look at these horribly drawn and posed anime girls and ultimately decide that the game is of decent quality because they’re kinda cute and they imagine a different reality where they can hold hands and kiss these anime ladies and the ladies like them and don’t bully them with their bad words like “you’re in your 20’s, shouldn’t you get a real job and move out?”

And for the record, I have nothing against people who like anime or even those who have waifus and like sexy anime girls (or sexy anime boys). If you’re going to like a game because it has cute anime girls, there are so many titles with better graphics, better girls, that are also free or pretty damn near close. There is also an internet full of drawn and animated media available for free if you need to get your rocks off. Have some standards, don’t be such a Thirsty Joe that you start deluding yourself into thinking games like this are good because of some of the NPC models.