
私の時は広場Enixについて話してください 私が 通常 言及して ファイナルファンタジーXIVが多分どのように日本で素晴らしいことをするかに. Sorry, I left my translator on. That being said, however, Japan has always been the primary consumer of Final Fantasy-based goods, and holds a considerable stake in the Final Fantasy XI community. So when I say Final Fantasy XIV will do great…in Japan, I don’t mean to imply that the title will do poorly here in the West, but that there will be a considerable divide in purchases.
You can imagine my surprise when I was tipped off that Amazon.co.jp already has Final Fantasy XIV listed at 28% off. Not only that, but the reviews put the title at a 1.5 star rating, with 78 out of 98 reviews being a one star. Eighty reviewers, a public opinion does not make, but from the information I could scrape off of Google’s poor translation, the sentiments were very similar in each.
So either Amazon.jp has been blitzed by a wave of disgruntled early adopters, or my sentiment that Japanese players would be more willing to put up with Square Enix’s square wheel methodology was incorrect. As a reminder, the Square Wheel methodology is how I imagine Square’s development techniques. They take a square wheel and innovate on it, making it one of the best looking wheels on the market, the craftsmanship is just stunning, and you would buy it in an instant, but it is a wheel…that is square. It could have the best traction in the world, and it is still a square wheel. Driving becomes so much of a pain in the rear that it ruins the rest of the experience. The wheel is square because square wheels are different, but not different in a good way, different in an “I’m going ten miles an hour, tops, and the bumping is causing the rest of my car to fall apart, but otherwise my car is a sex machine,” different.
I like Final Fantasy XIV, and I would love it if they would change some unfriendly mechanics. Square Enix is like the friend with a great personality that you don’t hang out with because he pierced his nose with a giant metal rod, just to be different, in complete opposition to the rest of his personality. He needs to be taught that there are more relevant ways for him to be different.
More Final Fantasy XIV analogies as they pop up. Big thanks to Wiezard over on the MMORPG.com forums for the tip.






It’s been over a month since Earth Eternal shut down, following Sparkplay’s demise. Even though the game was sold off during an auction back at the end of August, there hasn’t been much word out of Earth Eternal’s Facebook or Twitter pages. MMO Fallout is still looking for news on this ongoing story, including just who bought up the game to begin with!
Speaking of delayed action, although Lord of the Rings Online in North America launched its free to play turnover on September 10th, its equivalent in Europe, hosted by Codemasters, has yet to follow. Going off of claims of lack of preparation, Codemasters is still giving no concrete date on when the transition will take place.
Speaking of free to play titles, Sony’s Pirates of the Burning Sea announced its transition to free to play, following Everquest II Extended and Lord of the Rings Online. There is no set date, but Pirates will be following the formula of its predecessor from SOE, Everquest II, with the cash shop.
Generally we’ve had some sort of prior notice to a game shutting down, usually between one and four months, sometimes longer. When Realtime Worlds announced that All Points Bulletin was shutting down, they gave us one week’s notice, with no real date given at the time. All Points Bulletin shut down just 90 days after it launched, making it the shortest lived (launched) mmo in history. Exteel, the mech-based MMO, was NCsoft’s latest MMO to shut down, a free to play venture with a cash shop and, as some players referred to it, a “pay to win” system. Exteel’s shut down, unlike APB’s, was rather unsurprising due to NCsoft’s past actions with the title.
Cryptic Studios revealed why the Klingon faction in Star Trek Online will not be pumped full of content to the point where it rivals that of the Federation: Because there aren’t enough people playing Klingon to justify setting resources on it. Of course, few players play Klingon, in a grating circular motion, because there isn’t enough content for the faction.
Star Wars: The Clone Wars Adventures launched this month, to an odd reaction. Disregarding the idea that this is technically a kids game, much of the reaction appears to be from people far outside this game’s intended audience. As I pointed out in my article, there’s a very good reason you don’t see professional journalists going out and reviewing Imagine: Party Babyz.
Mortal Online’s Henrik claimed that the upcoming Epic Patch will be so big and change the game so drastically that it will be like Mortal Online 2. The so-called Epic Patch is set to go live at an unconfirmed date, but will contain everything including a new patcher, higher resolution, new inventory, new AI, new game master capabilities, and more.
The lawsuit between Quest Online and David Allen is finally over, with both sides wiping post after post off of the internet. Following the recent settlement, a few MMO Fallout viewers noticed that both Derek Smart and David Allen have had blog posts and comments on third party websites wiped clear, perhaps part of the settlement.
Final Fantasy XIV launched at the end of the month to mixed reactions, but luckily with Square Enix backing the title there is no chance of FFXIV heading underwater by the end of next month (November). The latest installment into the Final Fantasy MMO franchise won’t be making Aion or World of Warcraft flinch, but it will maintain a health population for many years to come. Those who would like to check out the game can do so via buddy invites.

