XLGames Resolving Unspecified Issues Regarding Trion Worlds Buyout


Rev up the rumor mill.

In a surprising bit of news, XLGames has posted an announcement on the ArcheAge forums announcing that the 5.0 update release date is still being decided, and that the company is currently working to resolve some issues that have popped up in the recent acquisition of Trion Worlds by Gamigo. The 5.0 update was slated to launch today, with the announcement coming late yesterday afternoon that it would be delayed.

The full message has been placed below.

Dear ArcheAge players,

You may be aware that there has been a business transaction involving Trion Worlds. XLGAMES is currently resolving issues to ensure that there is no harm done to the users since our ArcheAge fans are of the utmost importance to us.

XLGAMES will do its best to settle any matters with the involved parties in a speedy manner. The release date of the Relics of Hiram 5.0 Update will be decided and notified to you soon.

Thank you for your support.

-XLGAMES Team

IPE Update: Trion Worlds Overruled, Receives Warning Over Procedural Violations


Who would have thought we’d be talking about Trion Worlds using incorrect font sizes?

It’s Thursday, and that means it’s time for an update on the case of Van Fleet v Trion Worlds, an active lawsuit in San Mateo County Court that seeks class action status regarding two major offenses: That Trion Worlds misled customers by offering a 10% discount and then did not follow through, and the question on whether or not lockboxes in ArcheAge constitute an illegal lottery.

If you need more backstory, go here. For the rest, let’s move on.

You may recall in the last episode of In Plain English, Trion Worlds had filed a demurrer (that’s a motion to dismiss) against the claims of illegal lottery and notably not the claims of misleading advertising, with a court hearing scheduled for August 23. The notes from the hearing have just become available, so let’s go through them.

To keep the story short, both demurrers filed by Trion Worlds on the basis of standing and failing to allege facts have been overruled by the court. The real meat and potatoes of this story resides in the fact that Judge Weiner had some comments regarding improper procedure by Trion Worlds lawyers.

The judge accuses Trion’s lawyers of skirting statutory page limitations via over-use of footnotes, and that the footnotes were not in 12-point font as required by law. It may seem like a small error from the outside looking in, but the courts take these procedures seriously enough that Judge Weiner threatened to strike down future briefs that do not adhere to procedural statutory laws.

Judge Weiner went even further by striking Trion’s evidence as being improperly submitted. Trion Worlds submitted with its demurrer screenshots and information from ArcheAge, and did not formally request judicial notice. Trion’s request for judicial notice regarding its End User License Agreement was denied.

“Judicial notice is a rule in the law of evidence that allows a fact to be introduced into evidence if the truth of that fact is so notorious or well known, or so authoritatively attested, that it cannot reasonably be doubted. This is done upon the request of the party seeking to rely on the fact at issue.”

In its pleadings, Trion also attempted to convert the demurrer (motion to dismiss) into a summary adjudication, essentially asking the judge to make a ruling without going to trial. The court declined to do so.

So where do we stand now? Trion Worlds has until September 17 to file its answer to the First Amended Complaint, after which a Case Management Conference will be held on October 26 where the parties will discuss status of discovery, status of settlement or mediation, any other possible motions, as well as the date of the following CMC, plus any other matters pertinent to the case.

Parties will also discuss the status of the lawsuit class action certification, including any further research needed to support or deny such a claim.

I have uploaded a copy of the Case Management Order to the MMO Fallout Google Drive, linked below.

(Source: Docket)

In Plain English: An ArcheAge Lawsuit and the Fraudulent 10% Discount


(Legal Disclaimer: I am not a lawyer, and as such nothing in this column constitutes legal advice. All opinions expressed are my own and based on research into case precedent and interpretation of relevant laws and statutes, as well as discussion with the MMO Fallout legal team)

It has been four long years since ArcheAge launched in the west and some people are still wondering: How did Trion Worlds avoid getting sued for its rather blatantly false advertising regarding that 10% discount for Patrons that never surfaced, and was the advertising of the game against the law?

If you’ve forgotten or just weren’t around, when Trion Worlds was initially pitching its founders packages to the west, they advertised a perk for Patrons that included 10% discounts on cash shop purchases. The page advertising the promotion had been stealthily edited close to launch to include the wording that the perk wouldn’t be applied immediately, only for Trion to throw their hands up months later and admit that not only would the perk not be coming, but that they had no concrete knowledge that it was ever going to happen. The discount was replaced with a 10% bonus to credits purchased and not applied retroactively to people who picked up their credits during the beta or to credits received from the Founder’s pack. All because Trion Worlds and XL Games no longer felt like programming it in.

I pointed out at the time that if anything in the world of forum users threatening to sue had the most weight, it would probably be this, and I was not wrong. In September 2015 a class action lawsuit was filed in California court by plaintiff Aaron Van Fleet against Trion Worlds in regards to the 10% discount as well as making claims that ArcheAge’s loot boxes constitute an illegal lottery. MMO Fallout missed this story, personally I’m blaming the editorial team who haven’t shown up for work since 2009.

1. $1000 In Cash Shop Purchases and the Digital Lottery

The lawsuit charges that the 10% bonus is an inadequate replacement as it excludes head start credit purchases, founders pack purchases, and those who buy credits through in-game purchases (APEX). Furthermore, the plaintiffs note that Trion Worlds made false statements to the existence of the 10% discount despite knowing that those claims were false, that the discount did not exist at the time, and that it may not exist at all.

This charge is a hard one to deny, and depending on how Trion Worlds makes their defense may come down to how the court views advertising. Trion Worlds mounted an early defense publicly by claiming that the page on the website and Trion’s streams didn’t constitute advertising. Someone might point out that No Man’s Sky was cleared of charges surrounding its misleading advertising, however that ruling was made by a UK court and would not have an effect on how a California court would implement differently worded state laws. This is likely going to come down to whether the court views the replacement as adequate, whether Trion’s justification for not implementing the discount is satisfactory, and how much of their claims leading up to launch can be considered binding advertising.

Now let’s talk about the illegal lottery bit of this lawsuit, which I will start with this snippet from the docket:

Many ArcheAge players have spent more than $1,000 each to purchase supply crates that offered the chance at a Rare Prize Many players have expressed in online forums that they feel they were cheated by Trion’s sale of supply crates. For example, m January 8 2015, a player posted on Trion’s public forum a message board thread titled, “Whelp this is why gambling is illegal online.” Several users complained about the amounts they spent on supply crates and Trion’s entire business model (e g, “spent almost 15k creds and only got 11 about 500G worth of useless Junk”). A true and correct copy of the thread is attached hereto as Exhibit A.

In my humble opinion as a non-lawyer, this is where the lawsuit loses its footing. The docket cites California Penal Code to try and kick the cash shop lootboxes as an illegal lottery, seeking restitution in the form of Trion Worlds being forced to offer refunds. I’m no lawyer, but I have high doubts that this charge will hold up in court given the low likelihood that the judge would qualify digital goods as property in the sense that they would be covered under California’s lottery laws. The kind of impact that this would have on the industry is massive, would effectively criminalize countless companies, and would set major precedent where it doesn’t currently exist. I don’t see the court making this kind of decision, particularly not over this lawsuit.

California defines a lottery as “any scheme for disposal or distribution of property by chance, among persons who have paid or promised to pay any valuable consideration for the chance of obtaining such property,” and I highly doubt that a loot box in a game would be viewed by the court as existing in the same category as sweepstakes and promotional giveaways. Disregarding the idea that this is clearly not a lottery system, Trion Worlds would likely be safe even classified as a lottery, as an illegal lottery would require forced payment to participate (credits can be acquired without paying real money) and a clear win-lose with the prize (loot boxes always distribute prizes). This is why all of those sweepstakes you see from TV to cereal boxes have “no purchase necessary” written on them, it’s so they don’t get caught up in state lottery laws.

Exhibit A is literally about 50 pages of threads from the ArcheAge forums of people complaining about the cash shop, a notion that not only strikes me as a massive waste of the court’s time but also irrelevant to the case at hand, potentially damaging to the plaintiff’s argument, and one likely to be ignored by the court. It paints a picture that the plaintiffs are merely attempting to stretch the definition of California’s penal code to include the loot boxes because they are feeling buyer’s remorse, not out of genuine belief or concern that the loot boxes violate the law.

2. Binding Arbitration and the Supremacy of the Terms of Service

Here is where the lawsuit gets interesting.

We know from Bassett v Electronic Arts that generally arbitration clauses are accepted by the courts as binding (at least in New York they do), but what happens when one agreement contradicts another? Trion Worlds has an End User License Agreement and Terms of Use, two separate documents. It came out during the proceedings that while Trion’s TOU compels arbitration, that their End User License Agreement states that the venue for any claims is the San Mateo district court. Trion in turn attempted to compel arbitration, citing its Terms of Use.

Unfortunately Trion wrote themselves into a corner, as the court ruled that not only does the Terms of Use state that the use of Trion’s game clients is governed by the EULA, but that the specific language used in the EULA makes the venue mandatory under California law. Trion further tried to claim that its EULA agreed to upon creating an account does not apply to its games, which the court rejected as the EULA contains several pages referring to the purchase and use of digital goods. The court did find that Trion’s belief that the Terms of Service applied to the claims was reasonable, albeit incorrect, so nothing malicious was going on here.

Despite this ruling, Trion Worlds attempted to have the case dismissed and taken to arbitration. The two parties held a hearing with the presiding Judge on April 8, 2016 and on June 8 the court rejected the claim for arbitration. As ruled previously, Trion’s End User License Agreement, which stipulated that any claims must be taken to San Mateo County Court, superseded the Terms of Use which called for forced arbitration.

Additionally, the court rejected Trion’s claim that the EULA and TOU are agreed as part of the same transaction, noting that the EULA is agreed upon at account creation and the Terms of Use not until the user downloads the game, meaning the former can be agreed to without the latter. The decision goes on to note that some parts of Trion’s Terms of Use may be illegal as they conflict with state laws regarding liability, which Trion acknowledged.

In August 2016, Trion Worlds appealed the court’s denial of arbitration and now we slide on out of the San Mateo District Court and into our new home in the First District Court of Appeals.

3. The First District Court of Appeals Says No

Trion Worlds’ appeal regarding their motion to compel arbitration took us to the California 1st District Court of Appeals and since then, well, not much has happened. Both parties were given a ten minute oral argument and on the second of April, just over a week ago, the court ruled against Trion Worlds. Apparently the explicit instructions that the EULA supersedes the Terms of Service translates exactly the same no matter what California court you happen to be in.

But don’t take my word for it, read this statement from the court:

“Trion’s Terms of Use does contain an arbitration clause, but it also provides it is “in addition to, and does not replace or supplant” the ArcheAge EULA, and, in the event of a conflict or inconsistency, the ArcheAge EULA “shall supersede” it. Based on this provision in the Terms of Use, we conclude the parties did not agree to arbitrate their dispute, and we affirm the trial court’s order denying the petition to compel arbitration.”

In its appeal, Trion Worlds attempted to claim that the EULA incorporates the TOU, which the court promptly ignored and didn’t answer as it had already ruled that the governing document, the EULA, demanded trial in the San Mateo County court and the burden of proof is on the party demanding arbitration to prove otherwise.

“Thus, when addressing the threshold question of whether the parties agreed to arbitrate their dispute, which relates to purchases associated with the ArcheAge game, the Terms of Use provides we must start with the ArcheAge EULA. It does not provide for arbitration. Based on the clear language of the applicable agreements, the agreement to litigate any state law cause of action relating to the ArcheAge EULA in San Mateo County supersedes the agreement to arbitrate other kinds of disputes. Trion cannot satisfy its burden of proving the existence of a valid agreement to arbitrate this dispute.”

4. Back To County Court We Go

Unfortunately this is where the story ends for now. It looks like we’ll be heading back to San Mateo County Court to continue the lawsuit as both sides prepare their arguments. MMO Fallout will have more details on this case as it appears.

ArcheAge 4.0: All The News That’s Fit To Print


ArcheAge 4.0 hits PC in the fourth quarter this year, and Trion Worlds has released a fact list showcasing some of the features coming to the titular MMO. More information will be coming at a later date, however Trion Worlds has showcased the following new features coming with the next big version update:

  • 20 player naval battleground: ArcheAge’s first PvP naval battleground. Take your crew of five and go up against three other crews. Naval Battlegrounds promise new cross-server arenas as well as new rewards.
  • Open world raid finder: Exactly as it sounds, find or advertise your raid.
  • Simplified gem system: Streamlined lunagem system purported to be more user friendly.
  • Crafting updates: A new crafting tutorial quest line, new crafting interface, and specialization.

(Source: Trion Worlds press release)

ArcheAge Plans More Server Mergers


Trion Worlds has announced that more server mergers are coming to ArcheAge, with twelve servers being merged into four across North America and Europe. As is usual with ArcheAge server mergers, rather than merging into an existing server, ArcheAge merges two or more existing servers into fresh new servers. Instead of players on the merging server losing their land to the higher population server, everyone loses their land and must claim anew.

A Server Evolution is similar to a server merge that you’d see in other online games, except those affected by it will be moved to a new server rather than a currently existing server. We perform Server Evolutions in ArcheAge to give everyone involved the most equal chance at claiming land and castles in their new homes.

The list of affected servers can be found at the source below. The transfer process will begin on August 16th and go until the 29th. More information at the link below.

(Source: ArcheAge)

Trion Worlds Compensates (Again) Players For ArcheAge Downtime (Again)


At some point the news will just revert to posting articles when ArcheAge goes a full month without having any server issues or lengthy downtime. Until then, we will be here to report on every time players are offered their regular stipend of compensation.

ArcheAge’s recent downtime, not to be confused with the downtime last month after the launch of the fresh start servers, has spurred compensation for players who tried to log in between January 6th and January 12th. The statement by Trion Worlds is as follows:

Adventurers, we know many of you were affected by the recent sets of server downtime and errors that prevented you from logging in, and we want to offer you all a pack of compensation items. Our teams continue to work to fix these errors and make your experience as smoothly as possible, and we really appreciate you sticking with us through all of it!

As part of the compensation, all players will receive:

  • 2 Daru Warrior’s Chests
  • 12 Warrior’s Medals
  • 2 Bound Worker’s Compensation: 1000
  • 5 Merit Badges
  • 2 Eternal Hero Potions, worth 500 honor each.
  • 20 Bound Hereafter Stones

(Source: ArcheAge)

ArcheAge 3.1 To Take Game To Its Roots


ArcheAge is getting updated to version 3.1 on January 17, so long as you are playing on the Korean servers. Among the updates are more character and item growth, potentially pointing to an increased level cap, as well as an increase in overseas trading, balancing new and veteran players, and adding/improving conveniences. XL Games hasn’t given a whole lot of information on what is coming with the update, so we’ll have to wait and see about more details as well as when the updates is coming westward.

(Source: Percy Meets ArcheAge)

Grab Your Compensation Packs In ArcheAge


It’s a regular day in the neighborhood as Trion Worlds is once again apologizing for a bad launch bringing its servers down for a very long period of time. If you logged into the fresh start, or even the legacy servers, over the past couple of weeks, you are entitled to a list of freebies including 15 days of extra Patron time for existing Patrons.

As a thank you for your patience and understanding while we work through recent server difficulties, we are offering the following FREE rewards to all players who logged in to ArcheAge between 07:00am PSTon Dec. 10 and 07:00am PST on Dec. 22:

  • Bound Iron Eviscerator (Legacy) OR Bound White Reindeer (Fresh Start) mount
  • 15 Day Patron Time Extension (PATRONS ONLY)
  • 50x Warrior’s Medals
  • 50x Merit Badges
  • Login Badge

Redemption follows the usual rules: Log on to the Glyph website and you will find the available packages on the list at the price of free. Redeem them to your chosen character and they will be available in game. For those of you receiving both the patron extension and other items, please note that they are two separate packages.

(Source: Trion Worlds email)

[Community] The Right To Deny You As A Customer


While I agree with the numerous studies that have found ‘friendly fraud,’ casual abuse of the charge back system, to be far higher than it should be, I have always erred on the side of the consumer when it comes to forcing a refund through your credit card company, and historically so have the credit card companies so my opinion is mostly irrelevant. That being said, we need to discuss a few things.

First: In order to fully understand charge backs, you have to recognize that they are the nuclear option for customers, the bomb you drop to get the message across that negotiations have failed. It is what you do after all other alternatives have been exhausted, by which I mean the company was unable or unwilling to render the services advertised and were also unable or unwilling to provide you compensation for your money spent, and you went through the proper channels to request a refund and got nowhere. That is important: You did everything possible. You are saying that the two parties have irreconcilable issues and the merchant is in the wrong, and refusing to hold up his side of the bargain.

Second: If you file a charge back against a company, you’d better be damn ready to cut all ties with them, because you’ve just put a black mark on their name and they will be understandably pissed. I’ve had numerous emails and tips sent over the years, people wanting to call out developers because they filed a charge back and their account got closed because of it, and my stance has always been the same: I side with both, the customer who gets their money back and the company who decides they don’t want said person as a customer going forward. The question of who is right and who is wrong becomes irrelevant at the point where the store has the right to bar you as a customer from coming back. Doing business with you isn’t compulsory, despite what some may think.

And performing a charge back doesn’t just mean that the credit card company yanks the $50 you spent and puts it back into your account. According to LexisNexis, you are costing the company $2.40 in every $1 you spent due to various fees and penalties. Now your $50 refund suddenly becomes about $120 in losses, and the company receives a mark that can cost them even more down the line, do you understand now why companies would rather ban customers who perform charge backs than keep their accounts open and risk them doing it again in the future?

Looking at the customer, I have to ask a simple question: Why are you still doing business with a company after filing a charge back? At best, you’re accusing them of being incompetent on all levels from the service itself to their customer service. You are the person who we see in McDonald’s complaining about how they get your order wrong every time you go in there. Stop buying from them. At worst, you’re accusing the company of fraudulent activity. Again, stop buying from them. Now you’re the guy who goes back to Denny’s even though you got food poisoning the last six times, and you’re ordering the same thing.

I am all for charge backs in cases of services not rendered, and believe me when I say that I am fully aware of how PC gaming has been exploited to death to put out shoddy products and claim “sorry no refunds” all on the grounds that what you’re buying is digital, by companies who just made up the policy that your product has been delivered once you start downloading it. I write about MMOs, a genre where incompetence is rampant and a product working perfectly on day 1, let alone week 1, is virtually unheard of. As someone who pays a lot of attention to events, it’s easy for me to not be surprised when, say, Trion Worlds bungles yet another launch because their servers are built mostly out of chocolate pudding and mint dental floss. As someone who has been around for most MMO launches, I have the patience of a saint. It’s easy for me to say “suck it up, they’ll fix it eventually and compensate you.” Not everyone has that patience, and they probably shouldn’t.

So Trion Worlds is wrong, and I’m not going to assume the intention of the speaker, when they say that charge backs are only used for fraud cases, that is patently false. That being said, the company seems willing to attempt refunds upon request, a noble intent that is apparently dogged by incompetent, outsourced customer service which again leads to charge backs.

When I escalate a sale to the point of charge back, I no longer want anything to do with that company, and consumers need to realize that whether or not they want to acknowledge that fact, that is where they are as well. I say this as someone who has both escalated a dispute with Best Buy up to the New York State Attorney General office, and someone whose purchase was sent to a collections agency by Target because their system screwed up my Target debit card and didn’t properly process a $4 purchase of a pepperoni personal pan pizza.

Final lesson: If you’re going to process a charge back, stick with it. Don’t reverse the charge back like some guy did on Wakfu recently, because you’ve already fired the shot. You’re not going to get unbanned because you’ve already cost the company a bunch of time and money that they aren’t going to get back, and now you’re basically admitting that you made a false accusation by asking for the reversal. I’m not going to make a judgement on whether or not the guy was within his rights, the whole ordeal surrounding the marketing of this promotion was shaky at best, and other incidents that I’ve found recently have shown that Wakfu’s outsourced customer support also doesn’t understand the terms of their promotions and will evidently lie only to be overturned by community managers when the player complains on the forums.

Other than that I have no opinion on the matter.

Scott Hartsman Releases Statement On ArcheAge Downtime


Yesterday was supposed to be the day that ArcheAge rolled out the Revelation update, however as so often happens in this industry, things didn’t go according to plan. While the European launch went off rather quietly, the North American servers hit a snag that the European version did not, resulting in issues that brought the servers down for the rest of the day and into Sunday. While servers are still being brought back up, the fresh start server has yet to come online.

Scott Hartsman has given the following statement:

Hi there –

I understand the frustration, believe me. After six months of prep work and testing in every place we could, no one including our Archeage teams had expected to need to pull a 30 hour shift to try to get ArcheAge North America Live up and running.

I can promise you that it’s not a matter of competence, if anything, quite the opposite. While it might be hard to believe, it’s their competence that’ll get it up and running.

ArcheAge North America is the largest ArcheAge install globally in the amount of data it needs to deal with. Larger than any of the non-Trion installs by a massive amount, larger than Archeage EU by quite a lot. The software as delivered to us was able to handle the volume of data the other regions, it handled the test data on PTS, and handled EU with a last minute scalability assist from our engineers.

Since then, our engineers have spent the last day and a half working tirelessly with XLGAME’s to improve it even further such that it can properly deal with the amount of data in the NA live service in a way that gets you your game up and stable the way it needs to be.

As a regional publisher, this is way outside of what we should typically be doing. But as a developer of other games ourselves, it’s always all hands on deck, whatever we can do to make things work and get people in and playing, for our partners’ games too.

Our teams are as frustrated as you are here – especially those that worked so hard, fixing all of the learnings from the last releases, to make things go smoothly – And they’re not stopping until it’s up and running. Really appreciate the patience.

-Scott

(Source: Trion Worlds)