Fight For The Crown: $300k H1Z1 Tournament Coming


Daybreak Game Company has announced that the next big tournament for H1Z1: King of the Kill with a prize pool of three hundred grand for those willing to throw their hat into the ring. The tournament comes alongside a documentary on eSports to be aired on the CW, culminating in the 75-person tournament. First prize nets $180 grand of that total. In order to qualify, you’ll need to set up a team and ensure each player is qualified by ranking on the Twin Galaxies leaderboard.

H1Z1: Fight for the Crown is a six-part esports docuseries coming this spring to The CW Network, with the finale featuring the first ever 5-man H1Z1: King of the Kill tournament! The 75-person tournament will feature 15 elite teams of five, including Echo Fox, Rogue Gaming, Panda Global and Denial Esports, all competing for their share of a $300,000 prize pool.

Information regarding signing up is available at the page below.

(Source: H1Z1)

DC Universe: Buy Your Legendary Set, Get The Rest 50% Off


So you’ve finally hit the maximum level and grinded your read end off to get that fancy legendary gear you need so your character can best even the most deadly of adversaries. Now what? You could start up another character but do you really want to go through that arduous process of grinding gear again? And then what, do it a third time?

Luckily, DC Universe has the right idea. The folks at Daybreak Game Company are taking notice of player’s frustrations with the recent launch of Amazon Fury Part III, noting that while the costs of end game gear are pretty high, and appropriately so given their power, the system isn’t all that nice to those in the community that really want more than one set, or have a bunch of alt characters.

We have created the capability to reduce the cost of vendor gear based on feats you have completed, and we are planning to implement this in our next Game Update with gear from Amazon Fury Part III. Using this system, this essentially means that gear vendor costs will be reduced after the first set of gear has been completed.

Upon completing the set, your character will receive a feat and prices for the vendor will drop by half.

(Source: DC Universe)

Skip To 100 in DC Universe Online


If you want to catch up on DC Universe’s content, now is the time to do it. Starting now and running through the end of the month, you’ll be able to advance a character to combat rating 100, bringing you up to speed on the past six years of content.

So, what is Advance to CR100? It works just like Advance to Level 25, which we introduced last year. With this, you can advance a new or existing character to Combat Rating 100. You will be granted appropriate feats and gear, so your character will be ready to play content* in Tier 5 and Tier 6.

The event runs until January 31st.

(Source: DC Universe)

DC Universe Celebrates Sixth Anniversary


As incredible as it may sound, DC Universe Online has been around for six years, and is planning on kicking off a new year with plenty of anniversary celebrations. As part of the event, players travel to a new version of Metropolis in order to fight off a Qwaridian invasion from another universe. The event is currently available and will run until January 31st. The list of events currently running is below.

  • New Open World Missions: Metropolis Antimatter Invasion Zone
  • New 8-Player Raid: Centennial Collapse
  • New Gear, Collections, Feats, and More
    • New Anti-Monitor-inspired gear
    • New auto-leveling gear set
    • New base items and consumables

DC Universe Online is currently available on PC, Xbox One, and Playstation 4.

(Source: Daybreak Game Company Press Release)

Pixelmage Games Closing, Hero’s Song Shutting Down


Following its Indiegogo campaign failing to draw in half of the intended goal, Pixelmage Games has announced the cancellation of Hero’s Song and the closure of the studio itself. Players who funded the game on Indiegogo and Steam can receive refunds either through Steam or by contacting Pixelmage at the address on the official website.

The announcement cites low sales but thanks backers for their support.

It’s with a heavy heart that I have to report that Pixelmage Games is going to be shutting down and we have ceased development on Hero’s Song. For the last year, our team has worked tirelessly to make the game we’ve dreamed about making, and with your support, and the support of our investors, we were able to get the game into Early Access. Unfortunately sales fell short of what we needed to continue development. We knew going in that most startups don’t make it, and as an indie game studio we hoped we would be the exception to that rule, but as it turned out we weren’t.

Pixelmage Games was founded by ex-Daybreak Game Company (previously Sony Online Entertainment) President John Smedley. Hero’s Song was supposed to be a sandbox MMO where players would create their own worlds with unique, generated histories.

DC Universe Online Focuses on 2017 Updates


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Daybreak Game Company has released their outward look for 2017 for DC Universe Online, and the content is looking pretty fancy. To end off the year, Daybreak will once again have an open episode period, allowing players to access (virtually) all episodes regardless of membership or content ownership. Next year’s updates will include large content updates:

First, just to doubly reiterate, we are continuing development on large content releases (Episodes), similar to what you are experiencing with Amazon Fury Part III. We know how important new story, new characters, and new primary progression is to everyone’s fun in the game. We are very pleased so far with the new gear system implemented in Episode 27. While we are looking at feedback for minor improvements, the core concepts of the best gear being on the vendor, auto-leveling dropped gear, and so on, remains the plan going forward.

In addition, Daybreak is continuing work on the planned revamp of player stats, item and gear sets, NPC stats, and more. Seasonal events will also be making their way into the game, with the first tasking heroes and villains with taking on the Anti-Monitor, an powerful adversary capable of tearing apart entire universes. You can read the entire list of planned updates at the link below.

(Source: DC Universe)

Daybreak Game Company Might Have A New Game Coming


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Daybreak Game Company appears to be working on a new title, a large scale FPS that might be named Mythwarden. According to a number of sleuths folks on Reddit, Daybreak has opened a position for Senior Game Designer, specifically to implement core systems into a large scale FPS game. Other eyes have noticed that Daybreak has registered the domain for Mythwarden. Whether the two are related will have to be seen, for now all we can do is speculation.

And play Battlefield 1. That is also an option.

(Source: Reddit)

Daybreak Game Company Promises Support For H1Z1: Just Survive


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Ever since Daybreak Game Company split H1Z1 into its two parts, players of the environmentally focused Just Survive have grown pretty frustrated over a perceived lack of support. It wouldn’t surprise many to hear that King of the Kill has been receiving the bulk of DGC’s attention, especially when you consider that the game draws in about ten times the average traffic on Steam. H1Z1’s new General Manager Landon Montgomery has taken to Reddit to let players know that their voices are being heard, and the Just Survive team is working on improvements.

During the short time I have been here, I’ve been able to assess the Just Survive history both internally and externally. And, while I recognize that the past year has been a little frustrating for the loyal crowd, I know that the internal team is excited to push forward and do right by you, the players. It’s one of the reasons I’m here and why we’re actively building up the Just Survive team. We’ve added several key roles and we are excited to introduce these additional team members in the coming weeks.

We wish Landon Montgomery the best of luck in his new position. He’s going to need it.

(Source: Reddit)

Daybreak Continues Shrinking: Cutting Cash Cards


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The continued shrinking of Daybreak Game Company, formerly Sony Online Entertainment, continues today with the announcement that the company’s cash cards will no longer be sold in stores this year. According to the post, there are no plans to bring back said cash cards in the foreseeable future.

The details of the plan are a little confusing. The notice was posted today (10/4) noting that retailers should have begun removing them as of September 26th. After November 8th, the cards will no longer activate and thus cannot be purchased even if a retailer leaves them on the shelf (because they need to be activated), but the website also says that as long as a card was purchased “before October 7,” it will still be redeemable.

The option to convert Daybreak Cash into H1Z1 currency will be available until December 31st.

Daybreak’s takeover of Sony Online Entertainment in February 2015 led to deep cuts, including major layoffs and the cancellation of Everquest Next. While not a guarantee, the fact that Daybreak is cutting its physical stock could mean the company is still facing financial woes.

(Source: Daybreak)

Down The Line, Where Does H1Z1 Stand?


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Earlier this year, Daybreak Game Company announced that they would be splitting off H1Z1 into two separate games: King of the Kill and Just Survive. Since February, the games have been operating as two separate products leading myself and some others to ask: How have they fared?

Looking at the statistics, it’s safe to say that King of the Kill is easily what players bought into H1Z1 in order to play. The game peaked out in its launch month with an overall peak of more than twenty thousand players. Since then, traffic has dropped off about 25% to fifteen thousand, a respectable rate of retention, and has even grown slightly over the course of June.

The survival portion of H1Z1, meanwhile, has proven more stable while less popular. You can see in the chart that, upon split, Just Survive immediately loses nearly twenty thousand players from its peak numbers and sticks at about eight thousand. Since the split, however, the game has lost a distinctly smaller portion of its base. Peak numbers in February dropped from 8.7 thousand down to 7.0 thousand, so it looks like a substantially larger portion who stuck around during the split have stayed since then.

So while King of the Kill is more popular, Just Survive seems more stable. Both titles are no doubt doing well for Daybreak.

(Source: Steam Charts #1, #2)