Nerdgate 2010: Lineage II Is Just That Good


Three Times The Addictive!

When I wrote my “I Can’t Do This Alone” article, I put a lot of emotion into my disgust with the stereotype that MMOers still have in today’s society, of which I don’t think I need to remind you. Every once in a while, however, someone goes and ruins the image for the rest of us, resetting those stereotypes and putting us back a good year or so in progress.

Lineage II is a great money maker for NCsoft, and according to my profit rundown on the company earlier this year, Lineage II is NCsoft’s #3 game worldwide in terms of sales, with both in the Lineage lineage still going strong despite their increasingly old age. But, much like the “dangerously cheesy” Cheetos, could Lineage II be so good that it strips the life away from a normal person? Of course not, don’t be stupid.

News is hitting the stands today of a Craig Smallwood, who is suing NCsoft for making Lineage II too good, causing him to become addicted. According to the lawsuit, Smallwood alleges that he spent so much time on Lineage II that he became “unable to function independently in usual daily activities such as getting up, getting dressed, bathing or communicating with family and friends.”

So where is NCsoft at fault? NCsoft “acted negligently in failing to warn or instruct or adequately warn or instruct plaintiff and other players of Lineage II of its dangerous and defective characteristics, and of the safe and proper method of using the game.” Also, according to the lawsuit, Smallwood is claiming that his addiction left him with emotional distress, put him in the hospital for three weeks, and required a regimen of therapy. This is after five years of playing for roughly ten hours a day.

Smallwood is asking for $3 million USD.

Personally, I don’t see where the news story is, but someone asked me to write up about this. Rolling the story down to its basics, and what you end up with is a person with an addictive personality becoming addicted to something. This is really no different than a compulsive gambler or drinker. This addict, however, chose not to take responsibility for his addiction, and instead chose to make a quick grab for cash from the company that provide(d) the product for him.

Another note to think about: Smallwood was banned from Lineage II for real money trading, and my personal belief is that his lawsuit is in retaliation either because he bought gold and was caught, or he’s been running a gold farming troupe with his three accounts and got caught. Smallwood alleges that the ban was to “force” him to play Aion.

So: Before you or anyone you know treats this as “some nerd,” just remind yourself that Craig Smallwood is either an addict or an estranged gold seller/buyer, just one that happens to be able to afford a lawyer. And to the regular news media who will eventually pick this up, and maybe see this page: Us real nerds don’t associate with Smallwood, please don’t build a bridge where a bridge is not needed.

Thar Be Sales On Steam, Landlubbers!


Updates:

  1. The sale is over. Go home.

↓ – “Activation and download may take up to 48 hours after purchase.”
♣ – Paypal is not accepted if paid in pounds or Euros.
♥ – 30 days only applies to new Station accounts.

Fun Facts From NCSoft's Q1 2010 Report


I love earnings reports, more so because I am a huge number crunching nerd, but because it gives us an occasional glimpse into how MMO developers are doing. NCsoft finally got around to filing their Q1 reports, and there is plenty of information to be found, namely in what game is doing better than others.

I often hear complaints about NCsoft pushing North American and European players to the side, and quite frankly they might have good reason. The breakdown of NCsoft’s income paints a picture as to why NA and EU may take a back seat to other regions.

  1. Korea: 65%
  2. Japan: 11%
  3. N. America: 8%
  4. Europe: 7%
  5. Taiwan: 4%

Korea is still NCsoft’s biggest market by far, with NCsoft making almost as much from royalties (the remaining 6%) as they do from N. America or Europe.

As far as game sales themselves go, NCsoft pointed out at the top of the page that Lineage is continuing its growth momentum, which is quite impressive for a game hitting its twelfth birthday this September.

  1. Aion: 71,235
  2. Lineage: 47,507
  3. Lineage 2: 29,662
  4. City of Heroes: 3,348
  5. Others: 3,255
  6. Guild Wars: 2,382

Sales are down 5% from the last quarter, however the trend is continuing upward on a year over year scale. Profits have also increased due to what NCsoft referred to as cost cutting programs to improve efficiency. Arenanet looks like they are in some hot water, as their quarterly sales are down 33% from last quarter, and are plummeting on a year-by-year basis of 47%, making it the lowest operating NCsoft at this point. NCEurope did the worst this quarter with a 50% drop a sales, but is still riding a 180% year on year growth.

A few of the titles are disappointing, yet not all that unsurprising. Guild Wars, considering its age, is getting to the point where most of the people who will purchase it have already purchased it. Not to mention Guild Wars doesn’t exactly have a subscription to ride on for cash. City of Heroes is getting on in its age, although the game and its community are still going very strong. Lineage and Lineage 2 are still big sellers in Korea, no surprises there.

NCsoft is looking at a lot of potential in the next few years, what with their upcoming titles. Aion still appears to be selling strong, although the recent announcement of server mergers…well that’s for another story.

Fun Facts From NCSoft’s Q1 2010 Report


I love earnings reports, more so because I am a huge number crunching nerd, but because it gives us an occasional glimpse into how MMO developers are doing. NCsoft finally got around to filing their Q1 reports, and there is plenty of information to be found, namely in what game is doing better than others.

I often hear complaints about NCsoft pushing North American and European players to the side, and quite frankly they might have good reason. The breakdown of NCsoft’s income paints a picture as to why NA and EU may take a back seat to other regions.

  1. Korea: 65%
  2. Japan: 11%
  3. N. America: 8%
  4. Europe: 7%
  5. Taiwan: 4%

Korea is still NCsoft’s biggest market by far, with NCsoft making almost as much from royalties (the remaining 6%) as they do from N. America or Europe.

As far as game sales themselves go, NCsoft pointed out at the top of the page that Lineage is continuing its growth momentum, which is quite impressive for a game hitting its twelfth birthday this September.

  1. Aion: 71,235
  2. Lineage: 47,507
  3. Lineage 2: 29,662
  4. City of Heroes: 3,348
  5. Others: 3,255
  6. Guild Wars: 2,382

Sales are down 5% from the last quarter, however the trend is continuing upward on a year over year scale. Profits have also increased due to what NCsoft referred to as cost cutting programs to improve efficiency. Arenanet looks like they are in some hot water, as their quarterly sales are down 33% from last quarter, and are plummeting on a year-by-year basis of 47%, making it the lowest operating NCsoft at this point. NCEurope did the worst this quarter with a 50% drop a sales, but is still riding a 180% year on year growth.

A few of the titles are disappointing, yet not all that unsurprising. Guild Wars, considering its age, is getting to the point where most of the people who will purchase it have already purchased it. Not to mention Guild Wars doesn’t exactly have a subscription to ride on for cash. City of Heroes is getting on in its age, although the game and its community are still going very strong. Lineage and Lineage 2 are still big sellers in Korea, no surprises there.

NCsoft is looking at a lot of potential in the next few years, what with their upcoming titles. Aion still appears to be selling strong, although the recent announcement of server mergers…well that’s for another story.

Unsurprisingly: NCsoft Record Profits


With 16,000 accounts gone, less queues!
An indicator of high sales.

If MMO Fallout were a physical entity, I’d have a lot more fun searching through its records, what with the shelves of documents and that ladder on wheels I’d get to ride around. Going back to the earlier days of Aion’s coverage, I discovered an announcement that the MMO had hit the three hundred thousand preorder mark, along with a reminder that it’s all about the retention rate.

So it comes as no surprise that NCsoft is reporting record profits over the past quarterly report. Profits are up over one thousand percent, while sales are up nearly one hundred percent. Unsurprisingly, Aion made up 48% of those sales. Surprisingly, however, Lineage and Lineage 2 are still selling very well, at twenty seven and twenty percent respectively.

NCsoft’s rebound is very welcoming to the gaming community, especially after the company’s net income plummeted 50% in quarter 3 of last year, shortly before Aion was released, and even more so as NCsoft attempts to suppress the memories of Tabula Rasa, whose failure hit the company hard this past year.

So good work NCsoft. Keep being who you are, and keep that sweet sweet cash flowing in.

So That’s Where The Lineage 3 Code Went!


None shall pass!

Here at MMO Fallout, we pride ourselves on being able to not only take important legal matters and translate them into digestible snausages for the masses, but also the ability to refer to a one man team as “we.” With Atari Vs Turbine and Bethesda Vs Interplay on the table, it’s easy to overlook less reported cases. For starters, NCsoft Vs Bluehole Studios!

By the time Lineage 3 was first canned, quite a number of the game’s mechanics were already in place and, by measure, copyrighted. A couple members of the developer team moved on to Bluehole Studios, currently working on upcoming MMO “The Exiled Realm of Arborea” (TERA), sparking a lawsuit by NCsoft. According to NCsoft, the two developers took with them source code relating to several copyrighted technologies. Mr. Kang and Mr. Yo are the former employees named in the lawsuit.

Sadly the case jumped right over MMO Fallout, in terms of breaking news. At least until today, where the Seoul District Court has awarded over 2 billion won in compensation to NCsoft. Naturally, Bluehole is expected to appeal the ruling. It is uncertain what effect this hefty fine will have on Bluehole, or TERA.

2 billion won equates to approximately $1.7 million dollars USD. More on TERA, not so much on Lineage 3, as it appears.

So That's Where The Lineage 3 Code Went!


None shall pass!

Here at MMO Fallout, we pride ourselves on being able to not only take important legal matters and translate them into digestible snausages for the masses, but also the ability to refer to a one man team as “we.” With Atari Vs Turbine and Bethesda Vs Interplay on the table, it’s easy to overlook less reported cases. For starters, NCsoft Vs Bluehole Studios!

By the time Lineage 3 was first canned, quite a number of the game’s mechanics were already in place and, by measure, copyrighted. A couple members of the developer team moved on to Bluehole Studios, currently working on upcoming MMO “The Exiled Realm of Arborea” (TERA), sparking a lawsuit by NCsoft. According to NCsoft, the two developers took with them source code relating to several copyrighted technologies. Mr. Kang and Mr. Yo are the former employees named in the lawsuit.

Sadly the case jumped right over MMO Fallout, in terms of breaking news. At least until today, where the Seoul District Court has awarded over 2 billion won in compensation to NCsoft. Naturally, Bluehole is expected to appeal the ruling. It is uncertain what effect this hefty fine will have on Bluehole, or TERA.

2 billion won equates to approximately $1.7 million dollars USD. More on TERA, not so much on Lineage 3, as it appears.