Final Fantasy XIV Begins Pre-Orders For Shadowbringers


Final Fantasy XIV: Shadowbringers is now available for pre-order as Square Enix gears up for release on July 2, 2019.

Shadowbringers marks the third major expansion for Final Fantasy XIV and will be available physically and digitally with a collector’s edition for those looking for some added goodies. The collector’s edition includes an art box, the Warrior of Darkness as a dark knight, an art book, logo sticker, playing card deck, as well as in-game Grani mount, wind-up Fran minion, and revolver gunbreaker weapon. Those who pre-order will receive a baby gremlin minion as well as aetheryte earrings which grant 30% increase in experience up to level 70, as well as attributes based on your class/job and current level.

The expansion introduces new jobs including the gunbreaker, playable Viera characters, an alliance raid created by the minds of NeiR, a higher level cap (80), new areas, a new trust system, a new game+ mode, new beast tribes, and more.

The Shadowbringer collector’s edition will be available for $199.99 USD or as a digital version for $59.99 if you don’t want any of the physical goodies. The standard edition will cost $39.99 regardless.

Source: Final Fantasy XIV

[Community] 2019: The Year In Which Walmart Messed Up My Soda Pre-Order


Want to hear a joke? I pre-ordered energy drinks. Want to hear a bigger joke? They botched it.

Last month I talked about how Walmart partnered with Ubisoft and Mountain Dew to offer pre-orders for Mountain Dew Game Fuel, an energy drink that came out on store shelves this month. For $20 you could get a 12 pack of the assorted flavors and the pack came with a Division 2 box of tchotchkes and early access to the Division 2 beta. How could this possibly go wrong? It’s soda.

To be fair, I found out that the box is actually a good deal if you like sugary energy drinks since for $20 you get a 12 pack and stores in my area are selling the individual cans for $3 apiece, which would set you back $36 for the equivalent amount. I honestly forgot about this whole ordeal since I never received an email from Walmart that the order shipped, and dealing with a funeral over the past week completely tossed it out of my memory that the soda was supposed to ship on January 14.

I never received my soda, but the beta code came through fine and so did the box of stuff. I did get an email from Walmart confirming that my case is on backorder, so not only is 2019 the year that the energy drink industry adopts pre-orders from game developers, it also takes on screwing up people’s pre-orders. I’ve been on Twitter and various social media websites and there are a fair number of other people who haven’t received their orders, or for whom Walmart lost their orders entirely. Congrats, you’re the Mighty No. 9 of energy drinks.

The goodies included in the box are an assortment of tchotchkes including a screwdriver, an odd whistle/compass/light, a hat, and an 8gig dog tag drive that appears to be breaking for some people with the connector not pulling out. Honestly I thought that if anything would go wrong with this order it would be the whole beta code being distributed properly. But Walmart proved me wrong, and the thing I actually wanted to buy is now not coming.

Walmart explained in the email that if they can’t get my order by MARCH 8 then it will be cancelled and refunded. Two months for Walmart to track down twelve cans of Mountain Dew, I hope they can pull it off.

Let this be a lesson; don’t pre-order energy drinks.

[2019] The Year Of Pre-Ordering Energy Drinks


Technically we’re still in 2018, but this product doesn’t come out until 2019 so I’m going to use that tag anyway. 2019, the year I can use whatever tag I want.

In case you thought it was bad enough that Ubisoft was partnering with Totinos to promote their games, well they’ve gone further down the rabbit hole. Ubisoft has teamed up with Mountain Dew and Walmart, because of course they have, and they have put out a deal that no reasonable consumer could think to refuse. All you have to do is be one of the first thousand people to pre-order a 12 count case of Mountain Dew Game Fuel from Walmart and you’ll receive not just the energy drink (all twelve of them) but you also get beta access to The Division 2 as well as a bonus prize pack.

Codes for PRIVATE BETA access and instructions on how to register will be sent out by Ubisoft via email to the e-mail address provided when you preordered the MTN DEW® AMP® GAME FUEL® 12 pack. Timing of distribution of code and instructions is at Ubisofts sole discretion. PRIVATE BETA access is limited to one per customer email address. Ubisoft will communicate game launch information at a later date. Receiving a PRIVATE BETA access code upon purchasing MTN DEW® AMP® GAME FUEL® is only open to legal residents of the United States, its territories or possessions where offer is available and who are the age of majority in their state of resident at time of entry. PRIVATE BETA access offer subject to additional terms and conditions available at http://www.thedivisiongame.com/gamefuel. Void where prohibited.

The bonus prize pack contains a dog tag, whistle, light, compass keychain, baseball hat, and an eight in one aluminum tool kit. Photograph below. Mountain Dew’s Game Fuel cans are equipped with resealable tech, are scientifically loaded with sugar and caffeine for accuracy and alertness, and tactile grip. They also come in cherry, berry, tropical, and original. Beta access is only open to US residents, but anyone can enjoy the crisp taste of a fresh Mountain Dew no matter where they live.

LVL UP THE GAME.

Black Desert Online Available January 7 For Pre-Order


Pearl Abyss today announced that Black Desert Online will be available for pre-order on the Microsoft Store starting January 7, 2019. Following the success of the game on PC with more than ten million registered users, Black Desert on Xbox will feature a new story, remastered graphics and audio, as well as 4k HDR, and an optimized user interface for consoles and controllers.

While you wait, check out the Black Desert E3 2018 trailer below. Black Desert Online is currently available on Steam for $10.

Germany Outlaws Pre-Orders With Vague Release Dates


In the gaming industry, it’s become increasingly common for retailers to offer pre-orders earlier and earlier into a game’s development, promising vague release dates like “coming soon” or “spring 2019.” If you’re in Germany, this won’t be an issue moving forward, as the Higher Regional Court of Munich has ruled that such tactics are illegal.

Originally decided in regards to the smartphone sector of the electronics market, retailers are no longer allowed to sell pre-orders for items without a concrete date that the item will arrive by. Presumably this will lead to retailers and manufacturers using placeholder dates, which stores in the United States like Gamestop and WalMart have a tendency to place on their websites once a game is announced.

 

(Source: GI.biz)

Pre-Order Nick Fury on Marvel Heroes, Take 10% Off


Nick Fury is the next hero to come to Marvel Heroes, and by pre-ordering him now you can get his pack for 10% off. The pack unlocks Nick Fury, two costumes, a hero stash, six fortune cards, and two experience potions.

Pre-order Nick Fury today, and get 10% off his Hero Pack! Prepare for Nick Fury’s arrival, the 62nd playable Hero and Director of S.H.I.E.L.D. is available for preorder now. His Hero Pack includes both his first costumes (Nick Fury S.H.I.E.L.D. [Default Costume] and Ultimate Costume) at a discount!

The pack costs $16.19 and can be found at the link below.

(Source: Marvel Heroes)

Pre-Order FFXIV: Stormblood Today


Final Fantasy XIV’s next expansion is nearly among us, so long as you don’t count June 20th as too far in the future, but you can make that time go by faster by pre-ordering your copy on PC or Playstation 4. In fact, pre-ordering will make it come faster, since Square Enix is offering a few days of early access as an incentive. Also coming with your pre-order is a pair of earrings and a wind-up red mage minion.

For $200, the collector’s edition will grace you with a rather hefty Zenos yae Galvus Figure, a cloth map of Eorzea, Stormblood art book, and three in-game items. It’s worth mentioning that all of the items in the collector’s edition are real, physical goods (except for the in-game items). You can check out the figurine at the Square Enix store. The store does note that for the PC version, Steam users must purchase the expansion through Steam, otherwise it will not work on their account. There is no Playstation 3 version as that version is sunsetting.

Destiny Most Pre-Ordered New IP


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While much of the world waits in anticipation for Destiny, Activision is already showing off their trophies. In a statement released today, Activision has declared Destiny as the most pre-ordered new IP in history. Exact numbers have not been detailed, but we know that the game has had a massive response with 4.6 million users taking part in the beta period over the console platforms.

We will surely know post-launch how many copies Destiny has sold.

(Source: Gamesindustry.biz)

Destiny Beta July 17th


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With the launch of Destiny months away, Bungie has revealed more information regarding upcoming betas and content releases. Destiny’s next beta event will go live on July 17th for Playstation 4 and Playstation 3 owners, with the Xbox One and 360 following on July 23rd. Servers will go offline between the 21st and 22nd for maintenance, and then will resume service until the 28th. Three collector’s edition packages will be made available for Destiny, including the usual array of vanity items as well as a steelbook case and access to the first two expansions. The Ghost Edition includes a ghost replica, as well as a letter of introduction and golden age relics.

Pre-ordering receives early access to Vanguard gear. Destiny launches 9/9/2014.

(Source: Bungie press release)

Top 5: Worst Reasons To Pre-Order


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Today marks the return of the Thursday Top 5 List, and this week I want to talk about pre-order incentives. There are many reasons to pre-order a video game, but not all of them are equally valid. As a matter of fact, a lot of them are either functionally useless or counterproductive. This isn’t to say that all of them are bad features, but they shouldn’t be on your list of major reasons to purchase the product.

Please keep your arms and legs inside the vehicle at all times.

5. Beta Access

Not to be confused with early access, beta access is a poor spending choice simply due to the nature of MMO betas: Glorified trial versions of mostly complete software. With the exception of games like Firefall, where systems can radically change based on customer feedback, the beta period is mostly a stress test for server infrastructure. So why would you pay for it? To uncover bugs that, if the past few game launches have anything to say about it, are reported endlessly and never fixed by the developer? Say a bug that existed in a game that allows players to exploit an auction house to duplicate diamonds from some astral dimension.

Paying for beta access is a bit like running for Congress. I’m sure there are people who do so to actually make a difference, add their input, and ultimately make a better world for others to live and play in. Otherwise you’re there to scope out the territory and gain an advantage over your “competition.” You find the best real estate with the best experience to level the fastest and obtain the best drops quickly, and if you really dive down the morality pit, find an unknown bug that is difficult to stumble upon and save it for your own use. So beta access is pointless for most of the right reasons, and useful for all of the wrong reasons.

4. Invisible Cosmetics

Pre-order gear is a matter of heavy debate among gamers. What kind of gear can you give out, can the gear have stats, how much effort should be put into the design, should it be obtainable by other players, etc. Some developers go to the extreme to please both sides and end up pleasing neither, with statless gear that isn’t even technically cosmetic. We’re talking gear that doesn’t even alter the appearance of your character.

This comes mostly in the form of jewelry. The idea is exceptionally funny when you factor it into games where your character is so tiny that you can barely see their regular clothing, let alone a ring, a bracelet, a necklace, etc. What says rewarding loyalty better than a useless cosmetic item that neither your nor your fellow players can see? Nothing.

3. Awesome Starter Gear

Anyone who plays MMOs knows how gear progression works. At the start of the game, you go through armor like a teenage girl and with a lot less discrimination. As you level up, however, the rate at which your find better gear decreases and you spend a lot more time with the equipment you are wearing rather than what you find in the field. At this point, you might look back and think “too bad I couldn’t keep that cool pre-order armor.”

This is especially disappointing when a developer clearly goes out of their way to design some great looking armor when you consider that the average new player will wear it for about ten minutes before coming across something bigger and better, if not as fancy looking. Eventually the clothing will be sold to a vendor, trashed, or sentenced to an eternity in the player’s bank vault, never to be seen again. The exception to this rule, of course, is a game that allows for separate cosmetic override slots. Some do, but not all.

2. Early Access

Early access would be a great reason to pre-order in a perfect world where launches are smooth and servers are stable from Day -7. Unfortunately, this is reality, where MMO launches are stricken by server outages, large quantities of lag, queue lines just to get in the door, extended maintenance periods, databases going down, long download times, systems becoming corrupted, key generators going insane, and generally the downfall of humanity.

Opting to play an MMO on launch day is a bit like saying “I want my first experience with this game to be frustrating, and what I really want is to spend most of my time downloading emergency patches and waiting for the server to come back up. If you could throw in broken quests, queues, and bugs that might wipe my character/inventory, that would be great.”

Considering that analogy, early access takes all of those problems and turns them up to eleven. So why do we continue buying MMOs for early access? Judging by how forums tend to fill up on launch day with posts along the lines of “I have never seen another MMO launch go as badly,” I have a theory that these events actually exist in the Twilight Zone, after which only the developers and a select few in the community have any memory of what happened. I suppose rose tinted glasses or selective memory could be the answer, but they aren’t as fun.

1. Name Reservations

I ranked this number one because it is one of the most common on this list and one of the most presumptive. Think about it: If you pre-order an MMO for the sake of reserving your name or your guild’s name, you are assuming that the MMO will never merge its servers, because doing so will render your purchase useless. Let’s say two people purchase an MMO on the same day and name their character Omali. Two years down the line, their servers are merged into one another, and someone has to give way.

Some MMOs will decide who keeps the name based on creation date and recent activity, while others will simply knock them both out and whoever logs in first gets the name. Whatever path they decide, someone is going to lose what they paid for. Name reservation really only works if it prevents any player from using your name on any server, ever, including you. Allow you or someone to make a character with the same name on a different server and you run into problems if the servers merge, making the purchase pointless. Restrict anyone from using the name and you run the risk years later of the creativity well drying out and players needing to resort to calling themselves xXx_EpixPwn_L3gOrlaz582_xXx just to find a name that hasn’t been taken yet, and boy does that do wonders for everyone’s level of immersion into your world. Implement a unique handle system like Perfect World Entertainment does and you fix the duplicate problem but can no longer advertise name reservation as a benefit of pre-ordering.

I know some of you are thinking that nobody pre-orders a game with the primary, or at least major, objective being to reserve their game, but they do. One of the most common complaints I see on forums whenever a game merges servers are people complaining that they pre-ordered for nothing. Forget the head start, exclusive benefits in the form of digital or physical items, and any play time taken along the way, I have actually seen people declare years of gaming in a particular title as meaningless because somewhere down the road they were forced to make a slight alteration to their handle.

You have no idea the rabbit hole you step into when you mention server mergers. Which is why I don’t anymore, mostly. And it is absolutely advertised on quite a few MMOs as worthy of being placed on a bulleted list next to the digital items and head start.