DC Universe Legendary Is Even More Legen – Wait For It…


As part of a measure to keep all of their games in-line with one another, Sony Online Entertainment announced today that Legendary (subscriber) members of DC Universe Online are in for a treat. Starting April 3rd all Legendary players will receive a monthly “allowance” of 500 Station Cash on PC or Loyalty Points on PS3. In addition, players will be able to find Promethium lockboxes that can be unlocked free of charge, while free and premium members must buy keys from the cash shop. In addition, Legendary members will receive 150 replay badges which are used to reset instance loot lockouts.

Station Pass members are likely used to the restrictions by now, and can skip this section. You need a recurring subscription to receive the 500 station cash/Loyalty points, and the 500 station cash does not stack with other games on the station pass (You can still receive 500 station cash if you subscribe to each game individually). Loyalty Points on PS3 are due to Sony being unable to use Station Cash on the system.

In the future, Sony hopes to place DLC packs on the loyalty market.

(Source: DC Universe Online)

Vanguard Will Go Free To Play


The moment you have all been waiting for and already knew was coming, has come. Sony Online Entertainment has announced the upcoming free to play transition of Vanguard: Saga of Heroes.

Therefore, I’m happy to announce Vanguard will be the next in line of our AAA games to make this transition.  Since we’ve literally just begun on the work, I’m not ready to go into much detail.  However, I will say that you can expect something similar to EverQuest®EverQuest® II and DC Universe™ Online when we roll-out our free-to-play offering this summer.  Once we have more information to share, you’ll be the first to know.

In addition, the announcement goes on to reveal that Vanguard will also be receiving regular content updates, and that there are some new and old faces returning to the development team.

(Source: Vanguard)

Everquest's Massive FAQ: Making Sense of It


Everquest goes free to play this Friday and in preparation Sony has released a Frequently Asked Question list that covers everything, and I do mean everything. The list is enormous, and many questions overlap one another, so I’ve decided to create a list to consolidate most of the important points.

See the entire FAQ here.

  • A welcome pack will be given to all players.
  • Veteran rewards will accumulate on all accounts.
  • There will be multi-month subscriptions at a reduced rate. Existing subscriptions will become gold.
  • You need a reoccurring subscription for the monthly 500 station cash. If you have station pass, the EQ and EQ2 monthly cash does not stack. Yearly subscribers will receive 500 station cash monthly.
  • You will receive 500 station cash from each game if you subscribe separately (no station pass), but this is not advisable.
  • Silver membership is an upgrade in the store for 500 station cash, it is a separate purchase and should not be confused with “spend 500 station cash.”
  • All accounts will be upgraded to House of Thule, gold members will still have to buy Veil of Alaris if they haven’t already.
  • Alternate advancement point cap can be raised.
  • Legends of Norrath cards will still be handed out each month.

Free Limitations:

  • If you allow your subscription to expire, your gold races/classes will be locked. You will have to resubscribe or purchase to unlock those characters.
  • If you purchase Veil of Alaris, you still have access to it if your subscription lapses.
  • Free/Silver can buy from the bazaar but cannot use “trade mode.”
  • If you drop back to free with gold rank spells, you will keep the spells but they will only have rank 1 effectiveness.
  • You will not lose any platinum if you are over the limit and lapse, you will simply not be able to gain more currency.
  • Prestige gear (gold only) will not be lost on lapse of subscription, it cannot be used.
  • House of Thule augments are prestige, this will change when free to play comes.

Everquest’s Massive FAQ: Making Sense of It


Everquest goes free to play this Friday and in preparation Sony has released a Frequently Asked Question list that covers everything, and I do mean everything. The list is enormous, and many questions overlap one another, so I’ve decided to create a list to consolidate most of the important points.

See the entire FAQ here.

  • A welcome pack will be given to all players.
  • Veteran rewards will accumulate on all accounts.
  • There will be multi-month subscriptions at a reduced rate. Existing subscriptions will become gold.
  • You need a reoccurring subscription for the monthly 500 station cash. If you have station pass, the EQ and EQ2 monthly cash does not stack. Yearly subscribers will receive 500 station cash monthly.
  • You will receive 500 station cash from each game if you subscribe separately (no station pass), but this is not advisable.
  • Silver membership is an upgrade in the store for 500 station cash, it is a separate purchase and should not be confused with “spend 500 station cash.”
  • All accounts will be upgraded to House of Thule, gold members will still have to buy Veil of Alaris if they haven’t already.
  • Alternate advancement point cap can be raised.
  • Legends of Norrath cards will still be handed out each month.

Free Limitations:

  • If you allow your subscription to expire, your gold races/classes will be locked. You will have to resubscribe or purchase to unlock those characters.
  • If you purchase Veil of Alaris, you still have access to it if your subscription lapses.
  • Free/Silver can buy from the bazaar but cannot use “trade mode.”
  • If you drop back to free with gold rank spells, you will keep the spells but they will only have rank 1 effectiveness.
  • You will not lose any platinum if you are over the limit and lapse, you will simply not be able to gain more currency.
  • Prestige gear (gold only) will not be lost on lapse of subscription, it cannot be used.
  • House of Thule augments are prestige, this will change when free to play comes.

Everquest Online Adventures Shutting Down


Talk about disappointingly bad timing. Just as I started writing about Everquest Online Adventures, Sony has announced the impending shuttering of the title. On March 29th, Sony will be shutting down Everquest Online Adventures, Cosmic Rift, Infantry, and Star Chamber. Everquest Online Adventures launched in 2003 as a Playstation 2 exclusive.

As a reward to the players of EverQuest® Online Adventures, we will be giving you 3 months of Gold Membership in both EverQuest® and EverQuest® II. We greatly appreciate all of you and hope that you choose to join us in another version of the Norrath that we all love. These gold memberships will be available starting on Friday, March 16, 2012.

Everquest Online Adventures has survived a long time despite all odds, being a subscription MMO on an obsolete console. While EQOA is playable on the Playstation 3, doing so requires not only a model that has backwards compatibility, but the physical disk itself. A new copy of EQOA Frontiers has become extremely rare and expensive, while the original version, still playable, can experience issues when Frontiers content is displaying on screen.

(Source: SOE Website)

Developing: John Smedley Discussing Region Restrictions


[Update] From SOE’s Facebook page.

ProSieben and SOE Continue to Work Toward a Solution –

SOE and ProSieben worked throughout the weekend to develop a plan that will allow our players to access and play on any server regardless of where they are in the world. Our community is our top priority and rest assured, all of your concerns have been heard.

We continue to work together with ProSieben and appreciate your patience as we work around the clock to work out critical technical details. We will share more information as soon as possible. [Brasse]

[Original Story]There is relief coming for Sony Online Entertainment fans, both present and estranged. A little earlier today, SOE’s John Smedley tweeted:

“@j_smedley: We’ve come up with a plan to allow ALL players to play on any servers they want. More details to follow.”

Sony has been in hot water this past week over an announcement that European publishing would be handed over to German ProSiebenSat.1, a side effect of which being that while existing European customers would still have access to their characters on US servers, new accounts would be restricted by region.

I will update this as more information appears.

Stream Of Thoughts: Everquest Online Adventures


I’ve never had an opportunity to play Everquest Online Adventures on the Playstation 2. Released in 2003, Everquest Online Adventures was one of the first MMOs to hit the consoles, and reportedly still has a rather healthy community to this day. For the fact that the game hasn’t been sold in brick and mortar stores for years, it still manages to get by with a subscription and minimal updates.

[This article is ongoing, and will be updated as I play]

4:30: That’s enough for today, I have to get to an evening class.

4:25: I prefer to play with the controller over the keyboard. It keeps me from talking to other people, or at least it would if there were any other people.

4:16: Everquest Allakhazam says I need to be level 10 for the next quest.

4:15: Did I say level 13? I meant level 8.

4:13: I am level 8.

4:06: False alarm. Adessa is sending me to Logger Kripps to convince him that the monster is dead.

4:05: Guess I don’t have to go to Logger Kripps after the quest, I have to go to Adessa.

3:57: I have a thousand monies, my wallet has outleveled my ability to equip anything that the vendors have to offer.

3:52: Only in Everquest can the same NPC that killed me with three quarters of its health left be completely demolished the next.

3:50: I killed the rat and I’m heading back to the Logger to turn in the quest. How many other MMOs can boast 40 minutes for a quest that runs down to killing a single rat? None, that’s how many.

3:25: The usual ritual while I wait for half of my health bar to recover. Laundry, quick trip to Greece, etc.

3:20: The rat despawned. Turns out he respawned in an area filled with other monsters I can kill even less.

3:05: I never get tired of the old Everquest model of placing aggressive over-leveled mobs right next to the ones I need to kill.

3:04: Still working on grinding up to kill that giant rat.

2:45: Turns out I should look before I laugh. Guard screams about monster, turns out it’s just a rat. It killed me anyway.

3/6: 2:44: I’m playing again. Still level 7 warrior, working on a quest to find a guard.

Continue reading “Stream Of Thoughts: Everquest Online Adventures”

Did ProSiebenSat.1 Accidentally Leak Vanguard Free To Play?


Color me interested. For at least a year now, Sony has slowly escalated the slow moving striptease that is the prospect of a free to play Vanguard. John Smedley has made comments of the Vanguard team hiring new staff, who have begun patching the game and even adding in an updated new player experience, and back in November a user tweeted to John Smedley: “how about making vanguard saga of Heroes ftp… If not just kill the game already,” to which Mr. Smedley responded “stay tuned.”

Sony’s ongoing fiasco with Alaplaya over European hosting may have accidentally produced some juicy tidbits of information. In an IRC discussion, the community manager for Alaplaya may have accidentally let slip that Vanguard is heading free to play:

With the launch of DC Universe, we will introduce a new in-game currency that is similar to StationCash. It will not be Alaplaya Points. Your Station cash will be converted to our currency and you will be able to use it with EQ2 and Vanguard.

Granted, this could just be a misunderstanding. Vanguard isn’t even listed as one of the games set to transition to Alaplaya.

(Source: EQ2Wire)

Cleanup In Aisle 5! SOE Community Explodes In Response To Europe Deal


In the land of MMOs, few have ginned up more controversy than Sony Online Entertainment. Sony announced that they would be partnering with Alaplaya, gaming division of ProSiebenSat.1 to publish most of Sony’s MMOs in Europe, transitioning European players off of Sony’s account system and on to PSS. The deal has an astounding laundry list of negative impacts on both the North American and European communities which you can read here at EQ2Wire, and the drama only increased when allegations arose that PSS once had a policy of publishing personal details of its customers, and how Alaplaya’s current library is mostly filled with cheap free to play Korean grinders with pay-to-win cash shops, servers riddled with exploits and gold farmers, and mostly absent GMs.

The community has exploded over this news, and the forums were set ablaze by angry customers resulting in numerous posts deleted and users banned for “excessive negativity,” including Morgan Feldon of EQ2Wire. Sony has been mostly silent, saying little more than that the deal is not a done deal and nothing is set in stone yet, while ProSiebenSat has set up a forum and has been talking to users about specific complaints.

There will surely be more information on this as it appears.

Everquest Mac Accidentally Diagnosed As Dead


How much does John Smedley love you? Enough that, earlier tonight, he posted this on Twitter:

Ok EQ Mac Players. You are a wonderful group of players. We will leave it running with no changes or subscription fees. Details soon.

Sony announced with sorrow last month that Everquest Mac would come to an end on March 29th. Players mourned the loss of what many play for the experience of a “near classic” Everquest, what with EQMac still being based in the Planes of Power (4th expansion, 2002).

Additional details will no doubt come this week or next, but it is reassuring to see the game being run with no changes or subscription fees.

(Source: John Smedley Twitter)