Ubisoft Q1 Sales: Money Stuff And Things Like That


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(Editor’s note: Ubisoft’s Q1 fiscal year runs from April through June. Q2 begins July and ends at the end of September.)

Ubisoft has revealed record high player engagement during the first quarter of 2016, following the launch of The Division and Rainbow Six Siege. Sales for the period amounted to approximately $153 million USD, exceeding expectations by a fair margin (expected: $125 mil).

Sales show a trend toward consumers ditching physical media, as digital sales amounted to 75% of the overall take. This, compared to last year’s share of 56%, marks a major shift in consumer spending habits.

“Our solid figures for the first quarter of 2016-17 have confirmed the excellent digital trends and demonstrate we are successfully executing our strategic plan. Player engagement levels reached record highs during the period, fueled by the success of The Division, Rainbow Six Siege and Hungry Shark World.”

The French developer/publisher is gearing up for a busy release schedule including but not limited to South Park: The Fractured But Whole, Just Dance 2017, Ghost Recon Wildlands, Steep, and Watch Dogs 2. Ubisoft expects lower sales in the second quarter, likely due to a sparse release schedule (Grow Up and Champions of Anteria).

The Division Hops On Board The Perma-Ban Train


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With Ubisoft announcing just a few days ago that it would be banning permanently banning cheaters in Rainbow Six Siege, the idea that The Division would follow suit was merely an inevitability. In no surprising motion, the developer has announced that the zero-tolerance policy will indeed be making its way to the streets of Manhattan to weed out unruly players.

Just how serious is Ubisoft? Enough to punish more than 30,000 accounts with around 10% of those receiving permanent bans over the past month. Due to a perceived likelihood of recidivism by cheaters, these bans will now be permanent on the first offense.

Following this campaign of suspensions and bans, it also became clear that while huge progress has been made in terms of cheat detection, our 14 days suspension on first offense policy has not been dissuasive enough. Judging from your feedback, and based on what we witnessed when cheaters came back to the game, we have now decided to push our policy one step further: we will now start applying permanent bans on first offense when players are caught using cheat engines and we will communicate clearly when new ban waves are taking place.

It is unlikely that Ubisoft will go as far as Blizzard has with Overwatch cheaters, banning them on subsequent accounts. Cheating has been a major problem on the PC version of The Division going as far back as the beta, with players using programs that modify client-side data to give themselves unlimited health and ammo, among other unfair advantages.

(Source: Ubisoft)

Rainbow Six Siege: Ubisoft Now Bans On First Offense


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Ubisoft is following in the line of Blizzard and taking a hard line stance against cheating in Rainbow Six Siege. In a code of conduct update, players have been warned that cheating is now a permanent ban on the first offense. In addition, the team is considering use of third party anti-cheat options like Fairfight that will be implemented at some point in the near future.

“The presence of cheating in the game is something we take very seriously, and is a priority on the development team. This update is one step among many that we are working on to better engage with the community on this issue.”

Not all instances of cheating will result in permanent bans, although the FAQ does not specify exactly where the two divide. The move follows recent revelations that Blizzard is banning cheaters in Overwatch across multiple accounts, and after The Division launched to heavy criticism over cheaters running rampant.

(Source: Ubisoft)

Cheap Games: Ubisoft Sale On PSN


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Ubisoft is running a week long sale on the Playstation Network, and the list of games for sale is massive. The list of sale items includes the recently launched Division as well as other big name Ubisoft titles like Rainbow Six Siege and The Crew.

Sales are for the North America Playstation Network. Your mileage may vary.

Highlights:

  • The Division: $49.79 (17% off)
  • Rainbow Six Siege: $35.99 (40% off)
  • The Crew: $17.99 (40% off)
  • Toy Soldiers War Chest: $11.99 (60% off)
  • Watch Dogs Gold Edition: $19.99 (60% off)

The entire list of games on sale includes 32 items between the Playstation 3 and Playstation 4. Currently no Vita games are on sale.

(Source: PSN)

[Column] Is The Division The Good Guy?


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I don’t think the Division are the good guys.

If you’ve been hiding under a rock, The Division takes place following a biological terrorist attack on Black Friday in New York City, where terrorists use money infected with a virus to kill a lot of people. The Division is a government organization that only shows up when all other options have failed.

Immediately I started asking questions like “how does the Division work exactly? Are all agents assigned jobs where they can just up and disappear whenever there is an incident? Or are the jobs fake? Wouldn’t someone eventually figure out that their co-worker goes missing whenever a big tragedy occurs? Like how Clark Kent disappears whenever Superman is needed? Wouldn’t it be kinda obvious when a large group suddenly book plane tickets toward ground zero?”

But first, let’s talk about Tom Clancy.

The universes created by Tom Clancy are filled with amazing characters like Jack Ryan, Ding Chavez, John Clark, and scenarios that if not exactly realistic were at least reasonable for the alternate timeline that they took place in, and were generally based off of some person or event in the real world. It was Die Hard plausible: Bruce Willis could take on a whole group of terrorists solo, but still destroy his feet on some broken glass.

Tom Clancy, despite his lack of military experience, was a mastermind of warfare, on a level that baffled actual military leaders. If his universe had a war, he simulated war games to see how it would go. His writing predicted strategies years before they actually happened, like the use of airliners in suicide bombings or Russia’s invasion of Georgia, and described creations before the public even knew about them.

The Division doesn’t have a shred of Tom Clancy’s DNA on it, but frankly none of the games do. The most involvement he had with the video games was founding Red Storm Entertainment and writing the books that some of them are based on.

Tom Clancy also had little regard for the government, stating the following:

“What the government is good at is collecting taxes, taking away your freedoms and killing people. It’s not good at much else.”

This’ll be important later on, but back to the game.

My problem with the factions in the game is that they take popular Clancy tropes and fit them within the walls of New York City. If you’re looking at The Rikers make sense, they are all inmates that broke free and stuck together. Rioters aren’t really a faction as much as they are a collective name, but the cleaners are simultaneously the only enemy faction with a motivation other than survive/destroy, and also feel the least inspired.

After all, they are a faction call the Cleaners, whose goal is to “cleanse” the city, oh and their rank and file is made up of former cleaners (janitors, garbage men, custodians). It’s a Scooby Doo level of storytelling where the characters names are a pun of their jobs. I wonder what Mr. Shipping & Receiving does for a living.

The Division reminds me of the Jedi from Star Wars. They’re a secretive group that, when deployed, become judge, jury, and executioner. Their ranks have a habit of getting wiped out or going rogue and turning evil, and the few people that know about their existence don’t seem to hold them in much high regard or trust for those exact purposes. For all of their claims of being the “good guys,” they’re really more the anti-heroes. The Ghost Riders of their world.

If you play The Division with this mindset, everything makes a lot more sense. You casually stroll down the street and have full authority to murder anyone marked red on your map. Random civilians are absolutely terrified of you, and who can blame them? As the game tells you, regular people have no idea what the Division is, and you don’t wear any sort of marked uniform. To them, you’re just a bunch of heavily armed thugs gunning people down at your own discretion.

And naturally once your character goes off the grid (the dark zone), they are free to go rogue and murder other Division agents and loot their goods. Since no one can see what you’re doing, you can return in the good graces and assumption that you were a total angel during your time away.

Quick: Tell me who is responsible for the terrorist attack in The Division? You don’t know, do you? Considering that the Division is in place as a counter-terrorism force, you don’t do any counter-terrorism. Cleaning up New York City should, arguably, be a job for the National Guard or military, and considering the Division is a last resort group, it doesn’t seem like all options were really exhausted before you were called in.

I’d like to think that, were he alive, Tom Clancy would have put the kibosh on this story or at least put more emphasis on the whole government overreach aspect. You’d probably have a scene where President Jack Ryan fires the head of the Strategic Homeland Division (yes the same President Jack Ryan who assassinates the dictator of the United Islamic Republic on live television) before turning the operation over to Rainbow.

There seems to be at least some self aware understanding that the whole operation has gone tits up, the Division is only welcome because as much as some agents are making things worse, there are others that are actually helping, and the story does eventually come to a decent conclusion. I’d like to see some followup, even better if it is in a companion novel, on how the public reacts to the Division.

With all the civilians still in New York City, I find it hard to believe that their actions are remaining quiet this whole time, even if the word on the street is questioning why the hell this group of people wearing no uniforms and carrying military weaponry descended on New York and started massacring everyone.

The Division Played By 6.4 Million This Weekend


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The Division’s beta this weekend set new records for beta traffic on a new IP on current generation system. All in all, 6.4 million people took part over the weekend on PC, PS4, and Xbox One. The number trounces Destiny’s previously held beta record of 4.6 million, albeit with the knowledge that Destiny came out much earlier in the console’s lifespan and did not appear on PC at all. It also doesn’t come close to the 9.5 million that played Star Wars Battlefront during its beta.

The average time played was nearly five hours, with a third of the total play time spent in the Dark Zone, the open combat area where players can freely kill each other over powerful loot. The Division releases March 8th.

(Source: Ubisoft Press Release)

Screenshots: The Division In Beta


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Today’s Screenshots comes from The Division beta on PC. If you do manage to get into the beta before it ends today, you’ll receive an exclusive item that will unlock once the game goes live on March 8th. For everyone else, The Division is available for pre-order on PC, PS4, and Xbox One.

Check out MMO Fallout’s preview of The Division coming later today.

Rumored Division Open Beta Is True, Coming February 18th


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Last week’s rumors of an open beta coming for The Division have proven true, as Ubisoft has announced that gamers on Xbox, PC, and PS3 will be able to get in and play in just about a week and a half. Xbox One players will have a one day bonus, gaining access on February 18th with PC and Playstation receiving access the next day. The beta for all three systems runs until February 21st, barring the moderate possibility that technical issues delay the beta past a reasonable point, as seems to happen every now and then.

In addition to the beta news, Ubisoft notes that most of the cheating issues that plagued the PC closed beta have been fixed and will be ready to roll out for launch. Anyone who plays the open beta will also receive a unique item that will carry over to launch on March 8th.

(Source: The Division)

Might & Magic Online Tournament Coming


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Might & Magic Online players have the chance to win a Playstation 4 in a month-long tournament that is already in progress.

The “Champions of Ashan” event starts today and lasts throughout the month. The tournament will allow players to prove their skills during fierce Player versus Player battles and compete to receive special rewards such as gift-cards and exclusive medals.

The press release did not specify exactly which gift cards players can obtain.

(Source: Press Release)