AUS SOL on APB, Says RTW


He just smiled and made me an APB sandwich

It’s always a shame to see Australia getting beaten with the short end of the stick (the end with the railroad spike) and put as much blame on the ratings board as you will, it is far more likely to see a game not released in Australia because it was banned, rather than the developer simply saying “we don’t feel like it.” Such is the case when Realtime Worlds decided that they would not be setting up local servers in Australia, meaning Electronic Arts will not be selling All Points Bulletin to the Australian market.

All Points Bulletin, the upcoming MMO by Realtime Worlds, is a fast paced game that requires fast paced servers that can deliver fast paced action at a fast pace in order to pace itself with the fast pace of the fast paced players in a fast paced world. As such, unlike certain MMOs (Eve Online, Fallen Earth, etc) where players from around the world join one clustered server, it just isn’t feasible for Australian players to connect to US or European servers.

The exact reasons are not official, but the call is likely due to the cost of hosting the servers versus how much Realtime World expected to gain from selling box copies and subscriptions.

Fallen Earth Store: Doggies and Goggles


Look at the puppy!

Log entry for the second week of June, 2051: It is nearly a month since I encountered the strange man in the ragged clothing. The prairie chicken eggs he gave me have yet to hatch, or do much at all. I am considering making breakfast out of them, as my supply of grilled chicken is running incredibly low. I find myself coming across more and more of the black chips that the strange man handed to me, in various places. Under a pile of coal, in the shirt pocket of a bandit I was hired to kill, on the person of several blade dancers, and even just sitting on the ground in Mumford. I have collected a substantial number of these chips, and continue to find more. I shall log in an entry when this mysterious use for them becomes apparent.

While delivering a bank notice to the vault in Embry Crossroads, I came across a sole man walking down the street with a dog. A pet dog! The man wore a ten gallon hat, and a light blue jacket over a ragged t-shirt, and jeans that would have been entirely white were it not for the small patches of unfaded blue sporadically placed on the garment. His eyes caught my own, and lit up in a fire of excitement. He motioned his hand to me, when I noticed his dog had jogged over and begun sniffing away. The man nodded his enormous hat and quickly blew into a sales pitch,

“Son, you may not know me, but I’m a traveling salesman you look like someone who could use a companion, and now this here fella ain’t no good for fightin’ (he’s a bit of a wuss when the going gets tough), but he’ll be the most faithful companion you’ll ever lay eyes on and if you don’t believe me you can take ‘im and lock ‘im in the trunk of yer vehicle along with yer significant other and see whose happy ter see ya when ya open it two hours later-“

I stopped him, and asked how much the dog cost. Ten dollars, “and I don’t take none of them chips y’all pass as cash.” Some paper money still exists, and if you want to look like a public moron the best method is to go down to the bank and ask to convert your chips into dollars. Luckily, the old American dollar had devalued so much that ten dollars was a pittance, and I purchased the dog. The man thanked me, tipped his skyscraper hat, and continued on his way. Oddly enough, I saw for a split second the inside of his bag, containing what must have been dozens of leashes and collars. On his way past, he removed a leash from his bag and, when I had turned around, he had yet another dog with him. Where did that dog come from?

I’ve decided to name him Pearce. It is a he, I made certain to check.

On a side note, I must investigate my cooking kit, as it has the unnatural ability to cook any meat I put in it into grilled chicken. After testing komodo dragons, cave lizards, cows, pigs, and even several bandits I discovered on the outskirts of town, I found all of their meat cooked into a fine grilled chicken.

In my defense, I did promise that I would do that again. Fallen Earth has gone the way of Blizzard, offering two items in a cash-shop store. The first item, already explained in the above, is a companion dog that follows you around. The Kaibab Cur doesn’t offer up a fight, nor will he aid you in combat. He does carry four items, and loves to go for long walks in the wasteland. The Kaibab Cur costs $10 USD and covers your whole account. A word of warning, however: The dog can be killed in PvP.

The second item is a pair of brass goggles that offer a small bonus, and alternately look awesome. The goggles cost $5.

No, You Are Not Owed A Refund


Whether you pay a monthly fee, buy cash shop items, or simply just play without paying, you are making some kind of investment in your MMO of choice, a combination of time and usually money. As I have pointed out before on many occasions, the major difference between MMOs and many other games is that MMOs are consistently changing. In fact, if you were to quit an MMO and come back two years later, what you might find may be drastically different than what you saw when you last played. Features are balanced, new updates are released, storyline progresses, and more.

An important factor I make note to remind people of is that your subscription fee pays for now. The subscription you pay for June 2010 has no bearing on July 2010, or even December 2010 and beyond. It is because of this that I stress that players should get into the mindset of “I’ve paid $150+ since I’ve subscribed for over a year.” Blizzard could care less if you subscribed to World of Warcraft in July 2008; if you are not subscribed now you will not play on their servers.

I point this out today because whenever I see a notice of a huge update to a game, or a game is shutting down, certain players feel that they are entitled to get their subscription back. Not the pre-paid subscription, as developers are always good about reimbursing players who paid for time past the shutoff date. What I refer to are players who believe they are entitled to their past subscriptions back as some form of compensation for their time.

First of all, your money is spent. Developers don’t shut a game down because they feel they’ve bilked enough money out of it and it’s time to close shop and live in the Bahamas for the rest of their lives. Your past subscription money has already been paid out, likely to some developer so he can feed his family. To put it short: If the developers had the kind of money to refund everyone their past subscriptions, then they wouldn’t be shutting the game down.

Secondly, and this is a crucial one: Please don’t act like you assumed the game would exist forever. Every MMO is going to shut down one day. It may be ten months later, ala FURY, or it may be over thirteen years later, ala Ultima Online. No matter how long it takes, it will happen eventually. Our characters may be a multi-year project, but like any good pet we know that one day that character will be lost, and instead of thinking about how we will be post-burial, we choose the present to have as good of a time as possible.

Third: In certain cases you do get compensation. When Star Wars Galaxies launched the notorious NGE updates, they refunded players who had purchased the latest expansion pack under the assumption that the game would be as it was. Many times when cash shop Korean games change services, they also offer players compensation in terms of in-game currency that they had spent.

In a sense, this article is primarily dedicated to those players of Lord of the Rings Online who expect a full refund of their past subscriptions because the game is going free to play, as well as World of Warcraft players who expect a full refund because Cataclysm is going to make The Barrens slightly less suitable for Chuck Norris jokes. The same goes for all games, however.

I tell people to vote with their wallets, because when the developers see their subscriber/cash-shop purchases plummet, if they are decent they will start listening to the community. Otherwise they will fall, or in the case of FURY, send emails to their ex-customers calling them losers.

Vanguard Server Mergers Ahoy!


As if we didn't know...

Despite my hope that this announcement won’t come for another few years, I don’t think there will be many shocked faces when the shut-down notice is given for Vanguard. Late last year, Sony announced in a pretty solemn notice that several features had been canned completely, including alternate advancement and various dungeons, among other things. We were informed at the time that server mergers were planned, with no additional information at the time.

Fast forward almost six months, and the announcement is here: In July, more specifically the 7th, Vanguard will begin the process to merge the remaining three US servers into one, with the Halgar server being merged in August. Each server merger is expected to take 24 hours.

On the plus side, however, this is expected to be one of the more user-friendly server merges than you would normally find. Guild names are not affected, even guilds with the same names will be able to transition over with no issues. Players will be reimbursed for their houses, both in the cost of the house and the materials used to build it. Mail, friends/ignore lists will be kept, and items on dead players will be available to them at altars. Items in escrow and at the market will not be merged, however.

I must question, for another time, why Sony is performing a double merger, requiring players to make the same land rush twice for housing space.

There is a poll going on at Vanguard’s forums to decide the name of the server, with Telon currently winning at over 80%: http://forums.station.sony.com/vg/posts/list.m?topic_id=53367

Square Enix’s Servers Breached:


Personal data compromised...

Dear valued FINAL FANTASY XI/TETRAMASTER player:

Square Enix is committed to protecting your user information. We have just been alerted to a potential breach of Square Enix’s secure systems from an external source. This may have resulted in the disclosure of a limited number of PlayOnline IDs, passwords and user account data. Please be assured that your credit card data has not been compromised. We are taking this matter very seriously and are conducting a full investigation.

As a precaution we are notifying you of this potential breach and we are resetting your PlayOnline password.

Please contact our Support Center by web chat and obtain a new password that differs from your prior password. Please keep this new password safe and always be on the alert for any “phishing” emails that ask you to disclose personal or financial information.

Support Center
http://support.na.square-enix.com/jump/chat2/
Hours of Operation: Mon-Fri 9:00AM to 6:00PM
*This week only, the Support Center will handle calls for this issue on Saturday June 5, and Sunday June 6.
*Please note that due to a large number of calls, it may take a long time until your call is handled. We apologize for the inconvenience this may cause.

Again, we apologize for this inconvenience and we thank you for your continued support.

I’m not going to say I doubt Square Enix’s word when they say that credit card information has not been compromised, but if you do subscribe to Final Fantasy XI, or have in the past, you should keep a very close eye on your credit card for the next few months, and possibly remove it from your account information if you are unsubscribed. Current subscribers should consider switching over to a pay-by-card method. Better to be safe than sorry.

I say this because no game company’s lawyers would ever allow them to admit that credit card information might have been stolen if there is no existing evidence of it. To do so would incite panic and lawsuits that the company neither needs or can afford, especially in a time where information is so sparse and various IT teams are scrambling to plug holes.

To say Square Enix will be ruined by this, as a few trolls are, is overkill. To say that there won’t be backlash and a heavy amount of distrust between company and fanbase is disingenuous. Luckily Final Fantasy XI has a long history of keeping account information safe, so perhaps this will be shrugged off as a one time incident that didn’t result in any real harm.

Square Enix has been sending the above email to affected players, and reports indicate that a few players have had their passwords reset by Square. More on the account breach as it appears.

Square Enix's Servers Breached:


Personal data compromised...

Dear valued FINAL FANTASY XI/TETRAMASTER player:

Square Enix is committed to protecting your user information. We have just been alerted to a potential breach of Square Enix’s secure systems from an external source. This may have resulted in the disclosure of a limited number of PlayOnline IDs, passwords and user account data. Please be assured that your credit card data has not been compromised. We are taking this matter very seriously and are conducting a full investigation.

As a precaution we are notifying you of this potential breach and we are resetting your PlayOnline password.

Please contact our Support Center by web chat and obtain a new password that differs from your prior password. Please keep this new password safe and always be on the alert for any “phishing” emails that ask you to disclose personal or financial information.

Support Center
http://support.na.square-enix.com/jump/chat2/
Hours of Operation: Mon-Fri 9:00AM to 6:00PM
*This week only, the Support Center will handle calls for this issue on Saturday June 5, and Sunday June 6.
*Please note that due to a large number of calls, it may take a long time until your call is handled. We apologize for the inconvenience this may cause.

Again, we apologize for this inconvenience and we thank you for your continued support.

I’m not going to say I doubt Square Enix’s word when they say that credit card information has not been compromised, but if you do subscribe to Final Fantasy XI, or have in the past, you should keep a very close eye on your credit card for the next few months, and possibly remove it from your account information if you are unsubscribed. Current subscribers should consider switching over to a pay-by-card method. Better to be safe than sorry.

I say this because no game company’s lawyers would ever allow them to admit that credit card information might have been stolen if there is no existing evidence of it. To do so would incite panic and lawsuits that the company neither needs or can afford, especially in a time where information is so sparse and various IT teams are scrambling to plug holes.

To say Square Enix will be ruined by this, as a few trolls are, is overkill. To say that there won’t be backlash and a heavy amount of distrust between company and fanbase is disingenuous. Luckily Final Fantasy XI has a long history of keeping account information safe, so perhaps this will be shrugged off as a one time incident that didn’t result in any real harm.

Square Enix has been sending the above email to affected players, and reports indicate that a few players have had their passwords reset by Square. More on the account breach as it appears.

Quest Online Fires Back: Countersues David Allen


Objection!

I don’t feel I have much to apologize for on MMO Fallout as I stand by my statements and comments, and very rarely do I make a factual error. On the other hand, it is equally rare that a procession of articles succeed in embarrassing me as much as the Derek Smart/David Allen series of events that began last year when Alganon officially launched. I’m going to reiterate what I said in March when I wrote up “We’re ****ing Done Professionally,”

“I can only apologize to anyone who disliked reading this as much as I disliked writing it.”

Since Derek Smart has taken over leadership, Alganon has gained significant exposure in the gaming marketplace. By parroting Derek Smart’s initial reaction to David Allen’s lawsuit, I’m not sure what exposure Mr. Smart may be referring to. Out of all of the news I have seen on Alganon, the grand majority has to do with the lawsuits and, in a solely news aspect, Alganon has been barely featured at all.

Suffice to say, the train has departed the station, and there is no going back for my coverage of all things (well…not all things) Alganon, essentially until the game shuts down. I won’t allow myself to just stop writing about a game just because I happen to dislike the rhetoric being thrown around every time I get something to work with relevant to MMO Fallout.

It feels like only yesterday that Derek Smart was on the scene, reminding not only us but David Allen that Quest Online would be bringing legislation against him. Quest Online announced that they are filing a countersuit to David Allen’s defamation lawsuit. In the claim, QOL alleges pretty much what Derek Smart has been saying in the past: That Allen locked QOL out of critical Alganon systems when he was fired, that another employee gave him access to the company’s funds, among other allegations.

More on all things Alganon that has nothing to do with Alganon as it appears.

Play Lord of the Rings Online, Free Forever…


Defeat Sauron my lord.

Get your defibrillator and heart medication out, and take a seat. In a move that will no doubt send shock-waves through the industry, Turbine has announced that Lord of the Rings Online is going free-to-play, following the system of Dungeons and Dragons Online. Starting this fall, players in Europe and North America will have access to the game for free, no subscription.

“Warner Bros. Interactive Entertainment is bringing quality games based on The Lord of the Rings to multiple platforms, and the franchise’s expansive adventure story lends itself perfectly for LOTRO free-to-play, giving a wide range of players the opportunity to experience the game, We are focused on expanding our game franchises onto new digital platforms to maximize quality experiences for gamers worldwide and LOTRO’s new model is a great leading example of this.”
-Jeff Junge, Warner Bros

From my understanding, the original Lord of the Rings game will be available for free, with expansions sold much like Dungeons and Dragons Online’s adventure packs, alongside convenience items, quest packs, and more. Or, buy VIP access and get hold of everything plus a nominal allowance of Turbine points, for a flat monthly fee! According to the announcement, up to level 50 is free.

More on Lord of the Rings Online as it appears.

Just What I Wanted: The Mummy Online


Our shared expression...

When The Mummy came out in 1999, it turned out to be a huge hit in the box office (although it gave me perpetual nightmares about scarabs crawling under my skin). Following on that success, The Scorpion King hit theaters in 2001 with similar success, with yet another sequel in 2008 hitting number 1 on the box office for opening day (beating out The Dark Knight on opening day). I purchased Tomb of the Dragon Emperor back during a Black Friday sale and decided to watch it today, having not opened it since purchase.

So imagine my surprise when I see that Bigpoint is making an MMO surrounding The Mummy. The Mummy Online is a free-to-play browser MMO in the works for release this Winter, and Bigpoint sees plenty of opportunity in this:

“We’re excited to have the opportunity to work with The Mummy film franchise,” said Jesse Schell, CEO of Schell Games. “The action-packed story of Egyptian mythology and 1930’s fortune hunters provides a great backdrop for our team to build an awesome online game experience.”

Built on the Unity engine, The Mummy Online will be a 3D MMO, likely similar to Free Realms or Fusion Fall. Now I know what you’re thinking; “Omali! The Mummy series hasn’t been relevant since 2002. This will bomb!” You might be correct, after all, were the title not free-to-play. One of the issues that crashed The Matrix Online was that the game was delayed so long that the fervor of the original movie had died to the painful failures of the sequels and, by then, very few wanted a Matrix MMO. With The Mummy Online being free to play and browser based, several initial barriers are removed.

That is to say, there is nothing preventing this from being a cheap pull to an IP that was popular a few years ago, but we’ll see about that when it launches.

More snooping around Hollywood’s garbage cans for MMO IPs as they appear. I hope Brendan Fraser is an NPC.