Derek Smart Slams Star Citizen


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Derek Smart is an industry veteran whose work and legacy goes back two decades, with the Universal Combat and Battlecruiser line of games, and he has bad news for those eagerly awaiting Star Citizen: It’s probably going to be a total disaster. Once you get past Smart reiterating his curriculum vitae, he gets to the meat of the article:

Without disrespect to anyone, I’m just going to say it: it is my opinion that, this game, as has been pitched, will never get made. Ever.

Smart does not believe that any company capable of building the game that Roberts has pitched, especially not for less than $150 million. When the game eventually does go belly up, as the blog post states, the same media that have been reporting on the game’s funding stretch goals will be the first to vilify the developer.

The hype surrounding this project since its 2012 inception is going to guarantee that every media outlet is going to want a piece of the action, and most of that is going to be based on sheer speculation, wanton conjecture, bullshit anonymous “sources” etc., because the focus would be on vilifying Chris and crew, rather than focusing on what mistakes were made.

Star Citizen first popped up on Kickstarter back in 2012 when other industry veteran Chris Roberts asked for a mere half a million to get his game off the ground and to make it look enticing to private investors. The space sim community responded by throwing a sack load of money in Roberts’ direction, $2.1 million in the Kickstarter campaign alone. Even so, with the Kickstarter campaign over and done with, the momentum of the cash flow didn’t stop. It sped up, to the tune of $84 million.

Since then, the game has become synonymous with big money, and you can say what you want about the morality of selling $2,500 singular digital ships for a game that doesn’t exist, people are still lining up to give Roberts money hand over fist. As the cash pile increased, so did the scope of the game, to the point where the the original pitch is just a blip on the current design plan.

And the more that Star Citizen has seen its vision broadened, the further behind the game gets, and the more money it seems to bring in, and the more agitated that early backers seem to be getting. After three years of development, backers have been graced with a hanger and an incomplete Arena Commander mode where players can battle with some of their ships.

You can read the entire thing at the link below, but be warned: It is a long read.

(Source: Dereksmart.org)

Neverwinter Rolls Out Summer Event This Week


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Summertime is in full swing, and that means plenty of holiday events from your favorite MMOs. This week marks the start of Neverwinter’s Summer Festival, a year event that begins July 9th and goes all the way to the 30th. Players are encouraged to participate in events that run throughout the day including troll hunting, farm animal hauling, and collecting flowers. Alongside the festivities is a special skill only available during the summer month.

Rewards for the event include exclusive foods, mounts, cosmetic equipment, and more. Players of the Sword Coast Adventures game will be happy to see an exclusive non-combat quest show up for the duration of the event.

Players on Xbox will not have access to the event until later this Summer, with more details to come.

(Source: Neverwinter)

Old School Deadman Introduces Survival PvP


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Jagex has unveiled the latest game mode for Old School RuneScape, dubbed Deadman. In Deadman mode, the entire world is open pvp except for certain safe zones. By killing other players in the world, you are given the opportunity to raid their bank for one inventory (28 slots) worth of items. On the other hand, if you are killed that means the possibility of losing your best stuff in addition to that which you have banked. Dying also means losing half of your experience.

The good news is that Deadman will also carry a 5x experience boost, as well as the ability to protect up to five skills and pay to insure items.

Deadman mode will have its own hiscores so you can see how good you are, don’t forget though, you can go down the hiscores as well as up them. You will also be able to track the total amount of times you have been killed, how many people you have killed and the highest score you have reached.

There is no set release date for Deadman mode, however Jagex assures that it will not come out until the issue with denial of service attacks is fixed.

(Source: Old School)

Square Enix Apologizes For FFXIV On Mac, Offers Refunds


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Direct Naoki Yoshida has posted a letter to Final Fantasy XIV fans, apologizing for issues with the mac client. The mac version of FFXIV launched on June 23rd, and it became immediately apparent that the game was not running properly on many systems, even those who met the minimum requirements. According to Yoshida, in the chaos before the launch, the wrong system requirements were posted, leading to players purchasing the game who would be unable to play it.

I believe that the biggest problem with the Mac version release was the significant discrepancy between the performance of the product our development team produced and the expectations our customers had for it, which was due to the lack of information available on our product when sales commenced, as well as other issues. I would like to explain in detail how this happened.

For players who purchased FFXIV and cannot play it, Square is offering refunds. This includes refunds for those of you who purchased game time cards. You can find the rather lengthy explanation at the link below.

(Source: FFXIV)

Default Subreddits Going Dark, Protesting Administration


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Reddit users are revolting, again, in what seems to be a never ending string of controversy around the community-driven website. The latest smoking gun, the removal of a popular Reddit employee. Victoria Taylor is a name many of you have come into contact with, especially if you’ve attended any of Reddit’s celebrity Ask Me Anything events. Taylor was the Director of Talent at Reddit, managing celebrity AMA’s and ensuring the events ran smoothly.

At least she did, until the /r/IAmA subreddit was taken private with the notice that Taylor had been let go from her position with no notice. In response to the sudden change, numerous subreddits have gone dark, including those listed by default on the Reddit homepage. /r/gaming joins the ranks of other default subreddits going dark in protest, including /r/videos, /r/askreddit, /r/movies, /r/science, /r/books, /r/history, /r/art, /r/gadgets, and of course the first group, /r/IAMA.

The messages on each subreddit is virtually the same:

Due to an unexpected Reddit administrative personnel change /r/gaming joins a group of default subreddits going dark temporarily in an effort to resolve the situation. Our apologies for any disruption this may cause.

The list of subreddits continues to grow, with subscriber bases ranging from a few hundred to several million. How long they plan to stay offline is another topic for another day.

(Source: Reddit)

[Less Massive] Anti-Gamer Senator Leland Yee Off To Prison


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Former California State Senator Leland Yee this week pleaded guilty to charges of racketeering in the San Francisco federal court. Yee admitted to accepting bribes in return for favors, including ten thousand in return for assisting in obtaining a state grant, eleven grand to meet with another state senator to discuss legislation, extorting money in return for favorable votes, and conspiring to purchase weapons from the Philippines and sell them illegally in the United States.

“Senator Yee’s admission of guilt today brings some measure of justice to the true victims of his crimes: the people of the state of California,” said David J. Johnson, FBI Special Agent in Charge of the San Francisco Field Office.

Yee become an antagonist of the gaming industry ten years ago when he authored the 2005 bill to ban the sale of ultra-violent video games in California, a bill which was struck down by the Supreme Court. After the Sandy Hook massacre, Yee took further shots at the gaming community and industry at large.

“Gamers have got to just quiet down,” Yee, D-San Francisco, said in an interview Tuesday. “Gamers have no credibility in this argument. This is all about their lust for violence and the industry’s lust for money. This is a billion-dollar industry. This is about their self-interest.”

Incidentally, Leland Yee is a strong supporter of gun control, presumably including the ones he planned to sell after smuggling them illegally from the Philippines.

(Source: Justice.gov)

[Less Massive] Jagged Alliance: Flashback Bad Reviews Led To Withheld Content


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(Full disclosure: I backed Jagged Alliance: Flashback on Kickstarter for $25)

Information has come to our attention that, back in January, Full Control made blatant threats to withhold content over negative user reviews. When Flashback launched after a successful Kickstarter and early access period, backers slammed the game with poor reviews over bugs, missing features, and unfulfilled Kickstarter rewards. In an announcement posted to the Kickstarter page, Full Control blames the community for the game’s poor sales, demanding that users revise their scores or face that further content will not be released.

But at the same time, the gamers or even you as backers have not yet given us credit for this work by revising your reviews on Steam. We still have user reviews that are at this point hurting sales – and thus the possibility of doing future updates. Things hang in a thin thread due to bad sales with bad user review. Heck – I would not buy a game myself that has 40% positive on Steam.

If you really think JAF is only worth 40% positive, then so be it. I cannot change your mind then, and we will be forced to stop here. But with only a few changed reviews or a good handful of more positive reviews, the new gamer perception would improve a lot and possibly gamers will give the game another chance. And with improved sales, we can again do more updates and features.

They didn’t (Steam page stands at 54% positive currently), and as per their word, the entire JAF team was laid off, ending development. Full Control has since ceased operations, aside from console ports of their final game: Space Hulk Ascension. CEO Thomas Lund has found new employment at Sybo Games, a developer whose library consists of two endless runner mobile apps. Lund notes:

“But at least I have enough control of my budgets to be able to “land” the entire company and avoid bankruptcy. Even though we will not be producing any more content after May, I want Full Control to continue selling the Space Hulk and Jagged Alliance games, and providing community support for several years to come.”

One thing is obvious from the tale of Full Control. Backlash from aggrieved Kickstarter backers isn’t just swift, it can be deadly.

Credit for the extensive research all goes to Reddit user TheLARPKing.

Daybreak Ignores Everquest Ragefire Vote


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When it comes to Everquest and time-locked servers, polls ensure that the servers only progress as fast at the community wants them to. For Ragefire/Lockjaw, the latest set of progression servers, players voted by a very large percentage in order to keep the servers as they are for another six months, with the second most popular option being ASAP on Ragefire and 3 months on Lockjaw.

In an announcement posted on the official forums, however, Daybreak developer Aristo announced that the company will react to player votes by ignoring them, bending the rules and combining answers from two categories (ASAP and 3 months) and calling it the majority opinion. Instead of going with the top voted option (six months), Daybreak will instead open up voting for the Kunark expansion after three months.

Players stuck on Ragefire might have the option to transfer to Lockjaw, perhaps. It’s a possibility that Daybreak is investigating with no details or confirmation that it would be possible, also noting that the transfer wouldn’t be possible until after the servers fell out of sync.

Once Ragefire is settled into Kunark we’ll have to explore whether they want to return to the 6-month schedule or adjust it to a faster track. Likewise, although Lockjaw will hopefully be full of people who want to stick around in an era for a long time, we’ll check to make sure that remains the case as time goes by.

Daybreak Game Company seems to be suffering from a case of foot in mouth disease, as earlier today community manager Holly Longdale ruffled some feathers by stating that “casual players shouldn’t be allowed to fight Nagafen,” a rather out of touch comment considering that much of the content and competition is currently being nullified by large groups of players multi-boxing and botting.

“What we don’t want to do is instance raids, which is what casuals want us to do because they want to fight Nagafen. Casuals shouldn’t be allowed to fight Nagafen… that diminishes the achievement of others. That’s part of the challenge: You have to be better than the other guy; you have to be more strategic that the other guy.”

As for multi-boxing, Longdale assures us that they are “looking into it.”

(Source: Everquest)

Trion Worlds Unveils Diablo-esque Devilian


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Trion Worlds has announced that they will be bringing the MMOARPG Devilian to North America and Europe. The Diablo-esque title will join their increasingly diverse portfolio of games including MMO Rift, online shooter Defiance, and world builder Trove. Devilian is advertised as:

Join the fray as a Berserker, Evoker, Cannoneer, or Shadowhunter. Each Class possesses a unique Devil Form you can level up – and unleash – to wreak havoc on your foes. Customize your character with advanced Skill Paths, collectible Talismans, weapons, armor, and other implements of dark intent.

Players will be able to engage in multiple pvp modes, including 3v3, 20v20, and wars fought between guilds. For those interested in trying out the beta, signups are available on the main website. For the trailer, check out the video below. For gameplay footage, check out the video below that.


RuneScape Converts Lumbridge Into Summer Pool Party


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Not content with players taking on a massive world-eating beast, Jagex this week rolled out a summer event for RuneScape. The Summer Beach Party runs until the end of August, and has players participating in activities for lumps of experience and exclusive items and cosmetics.

Although previously the battlefield of two gods, the RuneScape community has been working to turn the Lumbridge Crater into a little piece of paradise, just in time for summer. There are number of summer-themed activities to get involved with, including: sandcastle building, rock pool fishing, beach grills and even a coconut shy. Each activity rewards players with skill-based XP as well as a number of summer emotes and cosmetic items.

The summer party comes alongside the latest quest. You can find more information at the official website.

(Source: Jagex press release)