Atlantica Online Transitioning To New Management


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Atlantians,

After nearly ten years of traveling the globe to battle the corruption of Oriharukon, we regret to inform you Nexon America, NDOORS and Daum have arrived at the difficult decision to discontinue our service of Atlantica Online. Publishing rights will be transferred to VALOFE Global Ltd, an online and mobile game developer and subsidiary of VALOFE.

We’ve enjoyed our time with the Atlantica Online community, and all of the memorable experiences we shared. We’ve done our best to provide you with a robust and enjoyable experience, but unfortunately we’ve been unable to maintain our player base and have seen the community dwindle.

For those of you who have stayed and wish to continue playing Atlantica Online, you will be able to transfer your account and characters to the VALOFE service once it begins, and we will announce a service transfer schedule and other details soon.

We’d like to thank all of our players for their support throughout the years; we could not have accomplished all we did without you, and we hope you will join us in a new adventure soon. Stay tuned for invites and opportunities to join the community of other Nexon America titles.

–The Atlantica Online Team

Our thoughts: It isn’t often that a game shuts down simultaneously in three regions without the developer shuttering being the cause. On the plus side, players will be able to transfer their characters and items, a sad rarity in cases where a game changes hands.

(Source: Atlantica Online)

Jagex Acquired By Chinese Investors


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Jagex, the Cambridge-headquartered creator of RuneScape and Chronicle: RuneScape Legends finally announced their acquisition by Chinese investors, with a new Board of Directors being constituted immediately upon their purchase. The acquisition was first hinted at months ago after news broke that the developer was considering offers from Chinese iron mining company Shandong Hongda.

CEO Rod Cousens praised the acquisition for its offer of “visibility in China, which is now the biggest gaming market in the world.”

“Jagex will continue to be operated by the existing management team, which has overseen an impressive trading performance in recent times and has driven its iconic franchise, RuneScape to continued to growth. It will be business as usual for the Company, its players, and its employees post-acquisition.”

The news of the acquisition comes on the heels of what Jagex refers to as “best ever performance.” In addition to RuneScape and its Old School spinoff, Jagex is currently working on card game Chronicle: RuneScape Legends and an idle game based on the same series.

(Source: Jagex press release)

Overwatch Introduces Ana, Healing Sniper


Following Blizzard’s recent reveal of a sniper rifle with healing capabilities, gamers are finally being introduced to the latest playable member of Overwatch: Ana. The mother of Phariah, Ana’s biotic rifle is capable of healing friendlies and inflicting damage over time to enemies.

Her sidearm, a sleep dart, is capable of putting enemies to sleep (naturally) and interrupting several ultimate abilities. A biotic grenade heals allies while damaging enemies, and her nano boost allows allies to move faster, deal more damage, and take less damage.

Check out Ana’s origin story below:

Trion Worlds Loses Two, Not A Layoff


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Trion Worlds has confirmed that the recent loss of two employees is not related to rumors of a layoff, which did not happen. Instead, Defiance/Devilian community manager Sarah “Kiwibird” Walters and a presently unknown member of Trion Worlds left of their own volition.

In response, other community managers are stepping up their involvement with players, including the following from Eric Cleaver.

“We remain strongly committed to Defiance and I’ll be stepping back out from my role in the background of Defiance a bit more. You may see some of our other Community Team members around the place too like Brasse. That is probably more appropriate in another thread, to avoid distracting from this one.”

Trion Worlds is presently hiring a human resources generalist in its Austin studio.

IPE Update: Digital Homicide Needs A Lawyer


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(Update: This detail was pointed out by a reader. The document has been stamped as “not in proper form” and “subject to rejection by the court.)

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Small IPE update this week. I’ve said it before and I’ll say it again, but Digital Homicide is in severe need of a lawyer. Today’s update is just two pages consisting of two very short paragraphs, expanding upon the previous set of updates.

The document itself is a request for the court to accept the motion in response to Stanton’s motion to dismiss the case. Translated to English, the request says “please accept that last set of documents I submitted.” Romine has no idea if the document is required, but he filed it anyway and apologizes if it is a waste of the court’s time.

This is only submitted as the term “Opposition” was not specifically stated in those two documents. The Plaintiff was unaware if this was a required statement and felt it may need to be stated officially. Apologies if this is obvious and unnecessary.

The presence of a lawyer could have saved this lawsuit from several follies, such as the existence of this document or that “aforementioned” is one word and not two.

The Plaintiff files this Affidavit in Opposition with these two afore mentioned documents as Opposition and the undersigned requests the Defendant’s Motion to Dismiss be denied.

For those of you keeping score on the motion/response score count, we are now in Digital Homicide’s motion in response to the defendant’s motion to dismiss the plaintiff’s opposition in response to the defendant’s motion to dismiss the plaintiff’s case.

It makes sense in legal circles, not much elsewhere.

Blizzard Silencing Abusive World of Warcraft Players


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Blizzard has unveiled new policies surrounding players using abusive language in World of Warcraft chat, primarily in how the game will deal with people who receive numerous reports.

Under Blizzard’s new system, players who are reported multiple times will receive an account-wide penalty. Silenced players will be unable to speak in most chat channels, cannot send mail, send party invitations, create calendar events, or send war game invitations and duel invitations.

Silenced players will still have access to whisper chat with friends/raids, create parties/raids, share quests, and talk in global chat when a moderator is present. Chat is restricted for 24 hours on first offense, with each subsequent action doubling that time with no maximum. The tenth silence on an account, for example, will last 12,288 hours or 512 days.

Silenced players are restricted on an account-wide basis.

(Source: World of Warcraft)

Sharing Your RuneScape Account May Be Criminal


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Sharing your RuneScape account is risky, but could it be criminal? Technically, probably. Is Jagex going to sue you for sharing your pure defense rush account with your friend on the other side of town? Well, they did once try to sue players for cheating. Who knows?

The premise of the lawsuit is such: David Nosal was accused in 2004 of using login information to gain access to the computer of his ex-employer in order to use the information for his current company. The court ruled that the company that issued the password must give authorization in order for the information to be shared, and that the password holder (in this case, Nosal’s ex-colleague) did not have the legal authority to do so.

As is often the case with these legal proceedings, not even the parties involved agree on what this ruling could mean in the greater picture. Judge Reinhardt has stated that it does not draw a line, and could put millions of users at risk because their activity is not in line with a company’s policy. The majority opinion writer Judge McKeown rebuffed, claiming that the specifics of the case made it irrelevant to a spouse sharing login information to print airline tickets (for example).

The wider implications of this case won’t truly be known until a company brings it up as precedent in a court trial.

(Source: BBC)

Neverwinter Hits Head Start On PS4


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Neverwinter hits Playstation 4 on July 19th, with head start beginning in just about an hour (10am PST) for those who have purchased the head start pack. Available on the Playstation Store for $19.99, the Onyx Head Start pack includes a week of early access as well as the items below:

  • Fragile Onyx Weapon pack
  • 20 Enchanted Keys
  • Adventurer’s Helper Pack
  • Graycloak’s Legacy weapon
  • Onyx Horse mount (Green)
  • “The Onyx Adorned” title

When Neverwinter goes live on July 19th, it will be free to play with no Playstation Plus requirement. Coverage from MMO Fallout will be coming this week.

[NM] Lara Croft GO


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The GO series turned out to be a real surprise hit when Square Enix announced Hitman GO for iOS and Android way back in the far flung past of 2014. You could cut the skepticism for Hitman GO with a knife, a rather cynical look toward what was perceived as the first steps of a company taking its IP down the dark hole of low quality mobile ports.

Thankfully, we were all wrong.

Next to Hitman GO, Lara Croft GO is easily the most satisfying puzzle game in recent memory and will likely remain so at least until Deus Ex Go hits. For the purpose of the review, I played Lara Croft Go on a Surface Pro 4 purchased through the Windows Store. The game is regularly $4.99, but is currently on sale for $1.99 for the next few days (as of July 8th, 2016).

At its core, Lara Croft GO is a fairly simple turn-based puzzle game. Movement of Lara and the creatures that inhabit each level are confined to a grid, forcing the player to take advantage of hanging from walls, using pitfalls traps, moving columns, and thinking several steps ahead to fight her way to the end of each area.

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Creatures in each zone will kill you if you stand in front of them, and can only be killed from behind or the side, or from afar with very limited weaponry. As you get further into the game, these creatures also become part of the puzzle itself, to be strategically herded or pushed to perfectly time your own movements.

There is a tendency in Lara Croft GO to fake the player out when it comes to repetitive puzzle solving. For instance, one level of the game has you using a specific climbing trick in order to trap and kill a lizard in order to clear your path ahead. Directly after, you come across another lizard in what appears to be an identical puzzle. Your instinct is to use the same technique, and for a moment you think the developers got lazy. Then you get to the end of the level and realize that, no, you actually had to get the lizard to tail you so he could flip the switch at the right moment.

And that’s the genius of Lara Croft GO, every time you lose and have to reset you learn a little more about the game. Every failure tends to be accompanied with the recognition of what was done wrong, what step was missed, and how to get a little further the next time around. It also stands to how well thought out each puzzle is that the game lets you think you’ve outsmarted the developers just long enough to make it all the more embarrassing when the game knocks you down a peg.

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The slow paced nature of Lara Croft GO means that, no matter how difficult the puzzle, you always have plenty of time to take in the surroundings and plan your next course of action. For $5, it’s a steal that will last you a couple of afternoons, more so if you decide to hunt down all of the collectibles. Like most puzzle games, there isn’t much in the way of replayability.

Regardless, Lara Croft GO is a gem proving the potential of mobile gaming that leaves you begging for more.

Score: A+ – No regrets

Additional notes – I deliberately left out any mention of the in-app purchases since they are mostly useless. For $4.99 you can unlock the puzzle solutions, which is pointless because walkthroughs exist for free. The game also sells a $1.99 pack of 3 costumes, purely cosmetic and ultimately pointless. 

Black Desert Online Previews Ninja/Kunoichi Classes


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Black Desert Online is previewing its July 20th update, introducing the ninja and kunoichi classes as announced by Kakao Games (Formerly Daum). The update also introduces a skill addon system, allowing attacks to be customized with up to two effects.

Prior to this update on the 20th, Black Desert Online players will see the launch of node and siege warfare on July 17th. Patch notes are available on the main forums.

The Ninja is an agile close-quarters combatant. With dashes, aerial skills, and even teleportation, Ninjas can get up close to their opponents alarmingly fast. Designed to land precise, deadly strikes, both the Ninja and Kunoichi can conceal themselves until the time is right. When in a tight spot, Ninjas can also make use of stun and debuff techniques to regain the upper hand.

The Kunoichi fights in much the same style as the Ninja but specializes in deflecting attacks with her trusty Kunai. A defensive force to be reckoned with, the Kunoichi uses her sharp senses to execute perfectly timed blocks before landing devastating counterattacks.