Of Course NCsoft Believes Subscriptions More Profitable…


I push this idea as much as I can here at MMO Fallout, but the old adage that free to play was a last ditch effort by subscription titles that were tanking died when Dungeons and Dragons Online pulled off the transition, and proved to the industry that throwing in a cash shop wasn’t just a way to stave off death for another few months, but rather a way to revitalize a game, boost the community, and (in the case of Lord of the Rings Online) cause a successful game to become even more successful. That being said, I find myself in a lot of arguments with hardcore loyalists to the Guild Wars games who claim that the business model (buy to play) is “wildly successful,” and is something the entire industry should adopt. What they don’t pay attention to is that Guild Wars brings in a whole 2% income for NCsoft. If NCsoft were to switch all of their games to buy to play, their profits would plummet to around 10% of what they are making now, assuming similar sales to Guild Wars.

So Massively had an article where NCsoft’s Jeremy Gaffney states that subscriptions are “probably” more profitable than microtransactions.

There’s still a lot of money being made in subscriptions right now. Worldwide there’s a lot of money being made in [micro]transactions, but there’s probably a bit more money really being made in subscriptions worldwide,”

I’m sure the boots are quaking at Turbine (with their paltry double income from LotRO, and 500% increase in DDO), Cryptic (with their laughably small 1,000% increase in revenue), and Nexon (who posted over 50% increase in revenue over last year), not to mention Sony Online Entertainment, Gala-Net, T3fun, GamersFirst, Perfect World Entertainment, and the host of other companies who have found solace in the cash shop model.

Gaffney is correct in one sense, there is still a lot of money to be made in subscriptions, and both business models are equally viable. As for subscriptions bringing in more revenue than cash shops, I’m going to have to request Gaffney show me the money.

[DEVELOPING] The "Sony Hacked" Mega Article


I’ve decided to sticky this article and use this instead of creating more articles on the same issue. The most recent news will be up top, and to stop clutter, any previous news will be below the “read more” link.

[5/8/11]: PSN services remain offline due to a planned attack for this past weekend.

[5/7/11]: Sony Europe “Welcome Back” includes free games.

[5/4/11]: Sony has posted their response to the United States House of Representatives.

What we know so far:

  • Playstation Network: Offline until further notice.
  • Sony Online Entertainment: Offline until further notice.
  • PSN users will be compensated 30 days free game time, and nonspecific free downloads.
  • SOE users will be compensated 30 days free game time, plus various other items.
  • There are multiple class action lawsuits in the works.
  • The attack was carried out by Anonymous.
  • There have been no reports of credit card fraud as a result of this attack.

Continue reading “[DEVELOPING] The "Sony Hacked" Mega Article”

[DEVELOPING] The “Sony Hacked” Mega Article


I’ve decided to sticky this article and use this instead of creating more articles on the same issue. The most recent news will be up top, and to stop clutter, any previous news will be below the “read more” link.

[5/8/11]: PSN services remain offline due to a planned attack for this past weekend.

[5/7/11]: Sony Europe “Welcome Back” includes free games.

[5/4/11]: Sony has posted their response to the United States House of Representatives.

What we know so far:

  • Playstation Network: Offline until further notice.
  • Sony Online Entertainment: Offline until further notice.
  • PSN users will be compensated 30 days free game time, and nonspecific free downloads.
  • SOE users will be compensated 30 days free game time, plus various other items.
  • There are multiple class action lawsuits in the works.
  • The attack was carried out by Anonymous.
  • There have been no reports of credit card fraud as a result of this attack.

Continue reading “[DEVELOPING] The “Sony Hacked” Mega Article”

PS3: Compensation. No PSN This Week.


Those of you who play DC Universe on the PS3, of whom are planning on coming back to the game once it comes online, may be interested to hear the details of Sony’s “Welcome back” package. Announced on Sony’s Facebook page, the plan includes:

  • 30 days free game time.
  • Plus one free day for every day the service was interrupted.
  • And the mask you see above.

I hear if you play your cards right, Shigeru Miyamoto will come to your house and play Super Smash Bros. (but only the N64 version) with you. Actually, I’m being told Shigeru Miyamoto is from Nintendo. My apologies for the mistake. I’ve been tracking down the Free Realms and Massive Action Game, although the Free Realms guys have not released any compensation details, and the Massive Action Game guys haven’t talked about the downtime at all, as far as I can see.

And finally, a Playstation Network update. According to an article on CSMonitor, a Sony rep has announced that the Playstation Network will not be back up and running “this week.” There has not been an official announcement on the Sony blog, despite the article being published yesterday, so take the news as credible at your own risk.

At this rate, players will receive almost two months of free DC Universe game time on the PS3, with PC SOE users reportedly receiving 30 days free game time plus one day for every day the service is offline. There is still no information as to when the Sony Station service will be returned.

Final Fantasy XIV Bots


I’m going to use these bots in a good way, and not just because I want to simultaneously annoy the people who believe me to be paid by Square Enix to prop up Final Fantasy XIV, but also to greatly annoy the people who think I’m getting paid to associate Runescape with the cheater’s paradise that it is.

I came across these bots in Final Fantasy XIV, and promptly reported them via the in-game support system. While I was taking down each of their names, however, it did dawn on me that these bots might actually be a good sign. Back when I played Tabula Rasa in its year of existence, there were never any gold farmers. I think, overall, there was one guy (not even your stereotypical gold farmer, it was some guy in Utah if I remember correctly) we all knew who tried selling currency and high level armor for money, and he was simply flamed out of global chat, and then his account would be banned. No, he wasn’t particularly good at it.

Granted, Tabula Rasa was not a game to gold farm. Gaining currency was easy enough that you would expect heavy inflation, but there wasn’t much worth buying from other players, so not much of a market formed. The player base was also tiny enough that there was no one buying. Now, I’ve spoken with other players who tell me that the bots I saw on my server (Karnak server) are much more prevalent on some other servers, and this tells me two things: Foremost, there has to be a decently sized community, because there is a market for currency/items. Secondly, Final Fantasy XIV has an economy, because there is a desire to buy gold to buy things with.

When the gold farmers leave Final Fantasy XIV, that’s when you’ll know the game is dead. Until then, however, this truck is still…trucking?

SOE Hacked: Important Information


So the chickens have come home to roost, or however that saying goes. Earlier today, I talked about how Sony Online Entertainment had shut down its entire service following an investigation that may have changed their stance on SOE’s database being safe from the hack that took down the Playstation Network last month and resulted in everyone’s information spewed all over the net. Sony has issued a press release, and the news is not good:

 Stolen information includes, to the extent you provided it to us, the following: name, address (city, state, zip, country), email address, gender, birthdate, phone number, login name and hashed password.

Customers outside the United States should be advised that we further discovered evidence that information from an outdated database from 2007 containing approximately 12,700 non-US customer credit or debit card numbers and expiration dates (but not credit card security codes) and about 10,700 direct debit records listing bank account numbers of certain customers in Germany, Austria, Netherlands and Spain may have also been obtained – we will be notifying each of those customers promptly.

Sony originally believed that SOE was not compromised as part of the PSN hack, but investigations that concluded yesterday revealed that the system was indeed broken into by an unauthorized party. It is important to note that the main credit card database was not hacked, at least according to Sony. It may not be a bad idea to get a new card, however.

We apologize for the inconvenience caused by the attack and as a result, we have:

1)         Temporarily turned off all SOE game services;

2)         Engaged an outside, recognized security firm to conduct a full and complete investigation into what happened; and

3)         Quickly taken steps to enhance security and strengthen our network infrastructure to provide you with greater protection of your personal information.

If it makes you feel more comfortable, I suggest going to your bank/credit card issuer, and requesting a new card. You’ll have to live without the card for a week or so, but that’s a small price to pay if Sony’s database was stolen and they are able to get through the encryption. I’m not trying to cause undue fear with these articles, but any information regarding identity theft should be taken very seriously.

If you use your Sony password on other websites, I highly suggest you get a new regular password. SOE’s services remain offline.

Sony Station Offline Today Pending Investigation


Good morning, folks. Those of you attempting to log into any of Sony Online Entertainment’s games may be asking yourself, “why can’t I log into my favorite SOE game?” or “why am I asking a non-Sony blog why their services are offline?” Of course those of you who came here before checking Sony’s website will have missed the following announcement:

We have had to take the SOE service down temporarily. In the course of our investigation into the intrusion into our systems we have discovered an issue that warrants enough concern for us to take the service down effective immediately. We will provide an update later today (Monday).

I call the joke on Sony Offline Entertainment, it’s mine. I’ll be watching for further announcements later today.

What Happened This Week: 4/24-4/30 Edition


Welcome to the second episode of Week In Review (or whatever I’m calling it this week), your look at some stories that didn’t make MMO Fallout headlines for one reason or another.

1. Bethesda’s MMO May Not Be The Elder Scrolls

Chalk this one up as a disappointment, and actually a rather old news story by news standards. I came across an article from early April from Bethesda stating that multiplayer in The Elder Scrolls was entirely possible, but the company believes multiplayer would detract from what they see as primarily a rich and deep single player game, rather than the recent formula which appears to be a short single player story with the primary focus being multiplayer level grinding.

For what it’s worth, Bethesda was referring to the game Skyrim coming up this year, and an MMO is still possible in the future, having a game that is completely online instead of trying to split the two systems and dilute both experiences. Until Zenimax opens its doors and tells us what it’s been working on, all we can do is speculate.

2. Rift’s New Coin Lock Restrictions Prevent Banning

One of my criticisms with Rift’s coin lock system is that, although it was designed to stop commercial account theft by making the character unable to trade, drop, or deposit, the system did not stop non-commercial account theft (IE: The guy who steals your account just to ruin your day). It did not prevent the person from getting banned via chat-spam or a gold farmer using the account simply to spam advertisements for their website.

The new restrictions on Rift’s coin lock restrict access to everything Guild and Chat related, so a compromised character can no longer speak, nor can they wreak havoc on their guild. All I can say is, good on you Trion. There is the matter I brought up of tying the account lock to email, a system likely to also be compromised along with a person’s account, but it’s a good step nonetheless.

I use Rift’s authenticator on my iPad, not that I’m worried about my account being stolen. I set it up just to test it when it came out and, quite frankly, I’m too lazy to go through the channels to have it removed.

http://rift.mmosite.com/opinion/more_coin_lock_restrictions.shtml

3. I Shared The Agency’s Lack of Enthusiasm

Looking back on The Agency, I’m almost relieved the title was canned. The more I saw the game’s trailers and interviews, the more I saw a concept that worked well in theory, but in practice would not fit well within the MMO genre. More importantly, I noticed a distinct lack of enthusiasm from Sony Online Entertainment, almost reminiscent of a kid who doesn’t want to play a musical instrument, but his parents make him, so he tries his best because he’s stuck there anyway, but he’s ready to throw that thing in the trash as soon as he receives the green light. The news for The Agency was sporadic, and often went through long periods with absolutely no information.

The Agency reminds me of Dungeon Runners, an experimental title that has ceased its operations. On the other hand, however, Sony can hopefully put more manpower into its upcoming series continuities; Everquest Next and Planetside Next.

4. I’m Looking Into Culling More Categories

I’m trying to give myself a consistent set of guidelines with MMO Fallout, because I hear from the grapevine that that is what real journalists do. Being the nonprofessional dope I am, I’m pretty much winging it. I did decide on delisting MMOs that are cancelled before release, at the end of the month they are cancelled, meaning The Agency is delisted, as well as Stargate Worlds.

Looking at my editorials page, I realized I need to do a lot more with that section than I have in the past. Checking in with the BBB is a series I’m proud of, but the category became rather stagnant and unchanging, even at three months per article. So I’ve deleted the category, and the series has been relegated to once every six months, meaning I’ll put out an article in June.

I’ve also deleted Looking Back, Moving Forward, because I hate monthly recaps. I don’t want to reread my own articles at the end of every month to pick out which ones I happen to like the most. Sales is gone, because I now have a dedicated sales and where to buy page that is hard enough to keep updated by themselves, especially since I’ve broken the HTML on the Sales page so many times it’s a wonder this website hasn’t started murdering random viewers in some violent revenge plot against its human oppressors.

So my remaining articles are In Plain English, which still has a purpose. My more regular categories will be Killing MMOs, Week in Review, and Community Concerns, all of which will be weekly articles.

That’s all for this week.

PS3 Services Returning This Week


Finally some good news for our PS3 players of DC Universe, Massive Action Game, and Free Realms (the latter of which I for some reason ignored on the past articles relating to the PS3 outage). According to the Playstation Blog today, services will be returning to the Playstation Network this week and, as expected, compensation will be coming along with it. Players will be given free downloads of select software of unknown name or quantity (perhaps a free digital download of DC Universe to bolster subscriber numbers?), 30 days of free PSN Plus, and that:

Additional “Welcome Back” entertainment and service offerings will be rolled out over the coming weeks as the company returns the PlayStation Network and Qriocity services to the quality standard users have grown to enjoy and strive to exceed those exceptions.

In addition, Playstation users will undergo a forced update if they want to be able to sign into PSN:

In addition, PS3 will have a forced system software update that will require all registered PlayStation Network users to change their account passwords before being able to sign into the service.  As an added layer of security, that password can only be changed on the same PS3 in which that account was activated, or through validated email confirmation, a critical step to help further protect customer data.

You can read more on the blog link above. No news yet on compensation for DC Universe or Free Realms subscribers.

Super Servers Sounds Better Than Server Merger


I have a new goal: Find the guy who writes Sony’s press releases, and hire him to the MMO Fallout team. In an announcement today on Sony’s website came the revelation of four “super servers,” to reduce queue times, delivered in a much more positive fashion than “we’re merging servers.”

We have heard your concerns about queue times on the servers. This game is about people playing and fighting together so we feel your pain. Sometime in the next month, we are going to test new technology to meld all of our US and European PC and PS3 servers into four Super-Servers, one for each platform in each region.

This news couldn’t have come at a worse time, what with Sony not only going through layoffs, but also the continued downtime of the PS3 DC Universe since the 20th.

This announcement takes me back to what I said in January:

Will this be one of the few MMOs whose population doesn’t crash one month after launch? I’m not holding my breath, but let’s hope for the best.

DC Universe is a fun game, but since launch I’ve had to question its long term viability. The leveling to end game is fast, and Sony really went off track in terms of the game’s social features.