Saving our asses.
Continue reading “2024 Awards: Best Gaming Trend Of the Year – Offline Mode”
Awards for games you don’t like from someone you don’t respect.
Continue reading “2021 Super Game Award Show Awards For 2021 Award Shows (Part Award)”

2019 was certainly a year for video games and 2020 is looking to be a year with video games in it as well. And what better way to celebrate video games than by handing out completely arbitrary awards that we made up to talk about video games? This is MMO Fallout’s 2019 Awards We Made Up: 2019 Edition.
I don’t know how many parts this series is going to be because, again, it’s all made up.
I think it stands to reason that a lot of people were…skeptical when they heard that Resident Evil 2 would be remade and not in a way that was similar to how the original game played. And then we got the first trailer and those skeptics were even more skeptical. Why does Leon Kennedy look like three toddlers stacked on top of one another? Why does Claire look a bit like Miranda Cosgrove? And then the game came out and everyone was mostly happy. Resident Evil 2 comes on the cusp of Resident Evil 7 being successful and definitely not on the heels of the REmake which underperformed when it released on the Gamecube and had moderate success on further platforms.
Resident Evil 2 is an all-around beautiful return to a much beloved game in this long franchise. It twisted the story up enough that even those of us who played the original version to death on N64 or Playstation had a reason to go back and buy this at premium AAA game prices. For fans of the older Resident Evil, it continued to give us hope that Capcom was returning to the pre-boulder punching era of Resident Evil when the series was less stupid. Even better, it led to the announcement of a Resident Evil 3 remake in the same style.

I’m using a photo of cheeseburgers because it’s less depressing than reminding people that some of them paid thousands of dollars for a product that will never see full release.
Star Citizen may well go down as the most successful con in the history of the gaming industry. The game has brought in more than a quarter billion dollars in crowdfunding and private investment and despite the fact that they have not come close to finishing what was promised seven years ago under a fraction of the budget that they now have, these sentient wallets we call whales are still lining up to throw thousands of dollars that some can’t personally afford to be spending on jpeg concept art for a game that is never going to release as advertised, and one that will continue to stack unfinished feature and pushing those benchmarks and release dates into the oblivion.
Chris Roberts didn’t make a video game, he built the video game equivalent of scientology where gullible rich kids can happily throw lods of emone into his wallet and finance some of the most well-fed grifters in the industry. He’s also responsible for the last five years being the most times the phrase “I hate to say it, but Derek Smart was right” was uttered.

I know Bungie is never going to come out and admit it, so I’ll just say this here: Destiny is probably in the greatest position it ever has been now that Bungie has ended its abusive publishing relationship with Activision. But what has Destiny 2 done since Activision got shown the door? Gone free to play, introduced cross-save, rejigged the cash shop, produced a holiday event that seemed more focused on producing something people would want to play rather than just being an avenue to shove expensive microtransactions down everyone’s throat. Not half bad.
Now that Destiny is back in Bungie’s hands fully, we can look forward to a future without Activision acting as the abusive publisher.

I think I’ve made my contempt for Daybreak Game Company quite well known in 2019; it’s a company that refuses to acknowledge the place it is in while simultaneously begging for money in any avenue possible by selling increasingly low quality stuff that people don’t want. In 2019 I chronologued H1Z1 on PS4 becoming a depressing joke of a title. I also talked about Planetside Arena being a game nobody wanted and, look at that, nobody wanted it.
Daybreak is a shell of what it used to be. Its stable of games has plummeted down to six, the company has suffered more rounds of layoffs in the last two years than any healthy company should, and even their ability to support the games that are still alive has diminished significantly. H1Z1 barely gets anything in the way of new content, Z1 Battle Royale has been abandoned after the failure of a partnership that was NantG Mobile, Planetside Arena was a dud, and Planetside 2 doesn’t seem to be in a much better place in terms of staff still on payroll. 2019 marked Daybreak canning the player studio, the failed relationship with NantG Mobile, we learned that they were probably working on a Marvel MMO, several layoffs, and this company wants us to believe that Planetside 3 and Everquest 3 are still in the works?
I’m not buying it. If Daybreak survives 2020, I will be very surprised. If they manage to release an Everquest 3, I will personally eat a Little Caesars pizza and donate a grand to charity of their choice.

People loved MMO Fallout patron saint Amro Elansari this year as it turned out to be the most viewed In Plain English article.
Amro Elansari came to our attention earlier this year when he filed a lawsuit against Jagex in the Eastern District of Pennsylvania alleging constitutional violations after the company apparently muted him in RuneScape. The judge threw out the case as implausible, noting that the constitution does not protect from actions of private companies. While Elansari’s case was tossed out in state court, he was told that he could still file in federal court. Elansari filed a notice of appeal, but there have been no updates since then.
Hopefully 2020 will be full of surprises in the court.

When En Masse Entertainment canned Kritika Online back in May, I didn’t think that the game would be back up and running by the end of the year. Or at all, for that matter. But here we are, and on November 12 Kritika: Reboot launched on to Steam and back into our hearts. The new publishing endeavor is being handled in-house by All-M Co. Ltd.
Response to the title has been quite positive, with a 77% “Mostly Positive” rating on Steam and a seemingly healthy number of concurrent players in-game on a regular basis. We’ll have to see how well the game holds up going into 2020 and if All-M can keep the momentum going on the western relaunch.

Human resources has told us that we are legally not allowed to require being a beaver to be eligible for 2019’s Most Busy Beaver award.
Pearl Abyss has had a busy 2019 indeed. We’ve seen the full scale launch of Black Desert on Playstation, Xbox, and now mobile, as well as more content updates for each platform than you can shake a stick at. What kind of stick would you shake at Black Desert’s updates? Probably something made of pine. But not content with taking over the MMO space, Pearl Abyss announced four new games that will be releasing in the foreseeable future; Plan 8, DokeV, Crimson Desert, and Shadow Arena. Whether your interests lie in exo-suit shooters, creature collection, gritty MMOs, or battle royale games, you’ll have something coming to you.
Busy beavers indeed. We are excited to see what 2020 will bring for the work-loaded Pearl Abyss crew. But for now they can take solace in knowing that they are 2019’s most busy beaver.

Say what?
If you’re one of those people who doesn’t particularly care about the Game Awards, well now you have a reason to be at your computer this week (outside of the usual reasons). Geoff Keighley’s annual public display of affection toward Hideo Kojima is also renown for having a fair number of game reveals, something that only gets larger every year. This year however you won’t just sit at the television computer screen being told what’s coming out, you’ll be able to play them.
This year The Game Awards is working with Steam to bring playable demos of about a dozen games that will be available for 48 hours before they are removed.
“Six years ago I bet everything I had to create The Game Awards as a way to celebrate our passion for gaming,” said Geoff Keighley, creator, The Game Awards. “Now feels like the right time to take the next step with The Game Festival, a completely digital approach to the consumer event space. Let’s face it: Not everyone can attend a physical trade show or consumer event. The Game Festival is designed from the ground-up as an event without barriers, extending the benefits of a physical event to the global gaming community that watches The Game Awards.”
More information has been posted in an article on Medium. Steam users will also have the chance to win free games through game drops. Exact times have not been established, however the Game Awards airs Thursday Dec. 12 at 8:30p.m. eastern standard time.

The Writers Guild of America has decided to take the video game award portion of its show hostage, and who the hell cares?
In case you weren’t aware, the Writers Guild of America has a video game category of its award show that shows the respect and acknowledgement to great writers in the industry and frankly I can’t finish this sentence with a straight face. In reality, the video game portion of the Writers Guild award show is about as fair as the annual “Hideo Kojima is my best friend” award that Geoff Keighley hands out at The Game Awards every year. Take a gander back at the last ten years of the WGA awards show and you’ll see a common name pop up: Sony.
Yea, Sony and a small handful of other developers are the only people who qualify to be considered for a WG award because to be considered you have to be a Writers Guild writer, and since Sony is generally the only competent writer in the bunch, they have won roughly eight years out of the last ten. After all the Writers Guild Awards is all about recognizing talent, and that means telling those subhumans who don’t pay union dues to take a hike and go [expletive deleted] themselves. Oh and you folks who want to be in the union, good luck getting any representation or respect from your union leaders.

What has the Writers Guild done for video game writers? Two things: Jack and squat. The Writers Guild does not do anything on behalf of video game writers except demand those monthly checks, and furthermore doesn’t even allow them to vote as a full member of the guild because video games aren’t real writing in their eyes. What the Writers Guild wants is dues. They want more dues, and they are holding an award hostage that 99% of the gaming industry doesn’t care about hosted by an organization that many developers/publishers don’t respect, until it gets more cash money. As stated to USGamer:
“There won’t be a Videogame Writing Award in 2020; however, the category will be reinstated when there is a critical mass of videogames covered by the WGA in order to provide a meaningful award selection process.”
Translation: We’re not getting bribed enough to show a paltry amount of attention and hand an award out once a year.
It might seem like I’m angry about the whole ordeal, but I’m not. If anything this move will lose the Writers Guild what few video game centric writers that they have, whose only reason for staying in the union is because that’s what made them eligible for the award. Hell, maybe more of them will realize what a gigantic waste their union dues have been and they’ll make sure to warn other writers not to funnel money into a protection racket.
The Writers Guild is angry that the video game industry is massive, bigger than television and film combined. Not only is it massive, but because the unions ignored the industry during its early formative days as inconsequential trash, it is now too big for the union to put their boot over its neck and demand a ransom. There are hundreds of other game awards that have more prestige, respect, and attention than the Writers Guild. I’m confident that few outside of Sony’s studios care much to check in on the Writers Guild submitting its latest “Sony’s check cleared” award.

Hell even Sony barely seems to care. I took a gander at the websites and press releases for the games that won awards, and good luck finding Sony flaunting their Writers Guild award in promo material. Given the flurry of incoming referrals I see on a weekly basis, MMO Fallout’s editorials have more acknowledgement in the gaming industry than a Writers Guild award.
The Writers Guild pulling out its video game award is like a Twitch streamer who averages three viewers announcing he’ll no longer be streaming because Twitch doesn’t acknowledge its biggest supporters. Nobody. Cares.

No, Games Developers Conference Online, the piggy nibbler award is for me. GDCO has come and gone, and although the Golden Joystick Awards won’t be released for a little while longer, I wanted to share the results. Because what makes for more controversy and argument than the opinion of someone who molded a piece of metal to represent that opinion?

NCsoft wants to poke fun at traditional awards ceremonies with the Golden Chippies award for the best and brightest of MMO journalists. Set to be handed out at Brighton’s Developers Conference, the Golden Chippies will cover a wide array of categories:
NCsoft EU PR Director Cat Channon had this to say:
“MMO journalism is a labour of love for those involved. A niche but growing subset of traditional gaming media, these guys really are doing it through devotion to the genre. The Golden Chippies allow us to sing their praises over some classic seaside fare and raise some cash for a good cause in the process.”
Now all I have to do is wait until the Golden Chippies come to America, and for NCsoft to acknowledge my existence.
(Source: Aggregame)