The Old Republic Will Sell Statted Gear, New Planets


If you haven’t heard, The Old Republic will be free to play as of later this fall. Without paying a subscription, players will have access to all of the story content from level 1 to 50, with limited access to other features and no access to the game’s warzones. Jeff Hickman, Executive Producer at Bioware, acknowledges that the transition must be performed with great care:

“I don’t want to unbalance the game by putting things out on the store that somebody can walk in on day one, buy and be the winner. Having said that, there will be some things that we put out in the store that do enhance power value in some way, but not at the top end.”

While the cash shop items have not been finalized, Hickman believes that The Old Republic will sell some form of gear with stats (although not high-end equipment) and possibly future planets, hinting that the level cap may be raised at some point.

More on The Old Republic as it appears.

The Old Republic Free To Play, Subscriptions Plummeted


Normally when I open an article with “to the surprise of absolutely no one,” I am exaggerating slightly. However, the announcement today that The Old Republic is heading to a free to play model should come as a surprise to absolutely no one with an internet connection and a finger on the pulse of Electronic Arts. Later this fall, The Old Republic will make its transition, allowing players to experience everything* that a galaxy far, far away has to offer. Players will have access to all eight classes, the complete story content, but will be limited in warzone and flashpoints, as well as space missions, travel functionality, and extremely limited access to the galactic trade network.

So why is Bioware suddenly choosing free to play? Well as the announcement puts it:

We feel that flexibility and choice in playing our game is important for all current and future players. For that reason, we began the exploration of expanding the game to include a Free-to-Play option.

Also, at the investor call today, Electronic Arts announced that subscription numbers dropped below one million (from the last reported figure of 1.3 million in May) but “well above” half a million. More specific subscription figures were not made available. Bioware heralded The Old Republic back in December as “one of the greatest and most ambitious achievements in video game history.”

(Source: The Old Republic)

Bioware Laying Off Employees, Executive Producer Departs


The video game media just loves a doom and gloom news story. With the launch of The Old Republic far in the past, Bioware began laying off staff in May. The layoffs are continuing with the recent restructuring Bioware Austin and the departure of Richard Vogel, Executive Producer. Vogel departs Bioware after joining in 2005.

EA released a statement describing the layoffs as rather expectant.

“As with the launch of any MMO, the size and skillset of the teams needed to maintain the game is different than the ones that built it. Starting in May, there have been staff reductions in the BioWare Austin studio. Some people have been platooned to other projects at BioWare Austin and EA SPORTS/Austin. Others have been released – qualifying personnel receive severance and outplacement assistance.”

The annual shareholder meeting will be taking place soon for Electronic Arts, which will hopefully offer more insight into The Old Republic’s activity. As always, we wish a speedy job search for those affected by the layoffs.

(Source: Massively.com)

The Old Republic Server Mergers Later This Summer


Bioware is committed to keeping server populations strong. Coinciding with their May announcement of massively increasing server capacity, Bioware has been very active in herding their population on to a select number of destination servers. In fact, Bioware wants you to transfer so much that they are handing out perks just for moving over your eligible characters. On the Old Republic Blog, Bioware has detailed plans to increase server transfers.

Later this summer, we’re taking steps to further strengthen destination server population. Ultimately, we are working to transition all players to designated destination servers in the Free Character Transfer Service.

Later on, servers will be merged anyway.

Later this summer, any remaining characters on selected origin servers will be automatically moved to designated destination servers. We will provide additional details regarding the automatic character transfer process at that time.

Just how many servers are being merged is yet to be seen, however Bioware has listed more than 100 North American and 80 European servers as “origin” servers, available for players to transfer off of with only twelve servers per region qualifying for the free transfer rewards program.

(Source: The Old Republic)

Free To Play On The Horizon For The Old Republic


The Old Republic was one of the largest MMO releases in 2011, if not the largest. The game shattered EA’s preorder record boasted 1.7 million subscribers in February. However, shortly after launch it became evident that The Old Republic’s was not growing when EA reported a 24% loss in subscribers, down 400,000 in just a month after boasting their 1.7 million. Recently the discussion has turned to servers, with Bioware increasing server capacity and opening limited server transfers for what some believe to be preparation to perform server mergers.

GamesTM recently published an interview with Bioware’s Emmanuel Lusinchi, in which the developer notes that a free to play model is indeed possible.

“The MMO market is very dynamic and we need to be dynamic as well. Unless people are happy with what they have, they are constantly demanding updates, new modes and situations. So we are looking at free-to-play but I can’t tell you in much detail. We have to be flexible and adapt to what is going on.”

More on The Old Republic as it appears.

(Source: GamesTM)

Bioware Hit With Layoffs, The Old Republic


Discussing layoffs after a game launches is akin to beating a dead horse. I should know, as the Human Resources director in my old company had brought in a live horse and a baseball bat to give the saying more meat (or to be blunt about it, depending on your flavor of pun). The Old Republic is one of the largest, most stable launches in MMO history. So large and stable in fact, that Bioware laid off an unnumbered amount of staff to keep the system from being too balanced and stable.

Of course this is all conjecture. Layoffs following an MMOs release are to be expected as the game’s requirements shift downward in scope. There isn’t any more detail than what I’ve pointed out here, but if you are interested in some marketing lingo, you can check out Greg Zeschuk’s statement at the Old Republic forums below.

Best of luck to the recently laid, and in case you are still looking for jobs, Turbine is hiring.

(Source: SWTOR Forums)

The Old Republic Dropped 400,000 Subscribers, 1.3 Million


I have good news and bad news. First the good news: Electronic Arts is reporting a net income of $76 million compared to this time last year where the publisher posted a loss of $276 million. Additionally, total revenue for the past fiscal year came to $4.14 billion, compared to $3.59 billion the year prior. On the kind-of-massively-but-not-really front, EA’s “Play4Free” games rake in around $2 million monthly.

Now the bad news: The Old Republic has dropped 24% in population since February, when Bioware revealed that the game carried 1.7 million subscribers. The Old Republic now boasts 1.3 million, which may not include the nearly forty countries that the game just launched in at the end of April.

In addition to the recent Legacy update, Bioware has the upcoming Allies update to hopefully bring in lapsed subscribers.

(Source: EA Finances)

TERA/The Old Republic Discuss Server Transfers


Since I know how much you all love hearing about server transfers, I’ve lumped both games in the same article.

You may be aware of TERA’s pre-launch woes, particularly a lacking in space on player vs player servers. Alongside the release of a new PvP server, En Masses is opening temporary free server transferal for all players. Transfers are immediate, free of charge, and will remain so until the server populations level out. You can not transfer between PvP and PvE servers, and your character cannot have any chronoscrolls. For a full list of the restrictions, check out the announcement here. After the announcement, transfers will remain free if used for the purpose of balancing server population.

Now for games that have been released. Over on the Old Republic, Bioware has announced that server transfers will be held in waves, beginning in early summer. Players will be limited in which servers are able to transfer from and which servers can be transferred to, with more details to come as the time approaches. After, server transfer limits will open up, allowing anyone to transfer anywhere, although not necessarily for free. Presumably, if servers drop enough in population, Bioware may take the Warhammer route and retire servers.

 

The Old Republic Launches In More Countries


Good news, Star Wars fans in Croatia! Bioware has announced today that The Old Republic is available for purchase in a whole host of countries previously unavailable. The entire list includes thirty eight countries over Europe and the Middle East, although only a select number of countries in the list will actually have The Old Republic appear on retail shelves. The rest will have to buy through Origin.

Check the list below to see if your country is listed. Unfortunately, if you don’t speak English, French, or German, you are out of luck. Bioware has no plans on adding any additional languages or launching servers for the new territories, so you will have to use the existing European servers.

(Source: The Old Republic)

TOR Subscribers Will Decline To 1.25 Million In March 2013


Cowen and Company, market analysts, are suggesting that The Old Republic peaked shortly after launch and has begun its decline. The analyst group suggests that Bioware’s announcement of 1.7 million subscribers marks the MMO’s peak, and that by the end of the current fiscal year, The Old Republic will boast 1.25 million subscribers. The current fiscal year ends in March 2013.

A 450,000 subscriber loss over the course of a year? That doesn’t sound too bad. At the very least, the issue Cowen and Company attributes the subscriber loss to sounds simple enough to rectify before the year is out:

“While the game got off to a good start, the relatively light amount of end-game content does appear to be taking a toll.”

Despite this prediction, Cowen and Company goes on to predict that EA will outperform the market by 20% year over year, thanks to The Old Republic and a number of other titles.

(Source: Gamasutra)