EG7 About To Acquire Daybreak Game Company


And its little properties too.

Continue reading “EG7 About To Acquire Daybreak Game Company”

Cryptic Opens Studio To Polish Champions Online


champs

Better late than never, I suppose. Champions Online is a game that, despite its potential, has seen some neglect over the years. The game has been subject to a number of updates over the years that are either never fully realized or have spent their lives in a perpetual prototype or broken state. It appears that even Cryptic Studios is aware of this, because the developer recently announced the opening of Cryptic North in Seattle, Washington with the function of taking the ailing MMO and bringing it up to snuff.

In an interview with Gamasutra, Jack Emmert discusses the idea behind opening up an entirely new studio. Cryptic North is made up primarily of the old Flying Lab Software team responsible for Pirates of the Burning Sea. The team wants to give Champions Online the polishing that it deserves, and depending on their success may branch out into new projects.

Make better games. Make cost effective games. Treat our players better. Take care of our talent. Focus on working business models. A tried and true way to mitigate risk is diversification. And we also have a crazy diverse portfolio of games at [Perfect World Entertainment].

On another positive note, Cryptic is once again looking at porting their games over to consoles, with the upcoming PS4 and Xbox One. You may remember that Cryptic had plans to port Champions Online over to the Xbox360, but the project was cancelled last minute due to Microsoft’s lack of cooperation. With at least Sony having an open platform for MMOs, the likelihood of seeing a Cryptic MMO on the next generation consoles seems all the brighter.

(Source: Gamasutra)

Trying On Trion: Happiness And (Almost) A Million Sales


So much for the forum users claiming Rift had sold over a million copies since launch. According to Trion in an interview with Gamasutra, Rift is nearing its 1 millionth sale. Interestingly enough, VP of publishing David Reid also revealed that the 1 millionth customer, and whoever they refer, will get something special from Trion.

“We are on the verge of selling our 1 millionth unit of Rift,”

For some members of the community, Rift’s health has been in question since Trion announced the introduction of weekly allowed server transfers for no fee. With this announcement, Trion hopes to alleviate those concerns, while planting the idea that the free transfers are simply intended to be a convenience for players.

 “The subscription market is not dying, we’re clearly seeing that. The MMORPG market is not declining. We believe a quality product is going to continue to be something that gamers are willing to pay for as long as we continue to run the service as we should,”

In an interview with Gamefront, Scott Hartsman made a great point on the evolution of the community:

Back in the day, WAY back in the day, in the Everquest, Ultima Online days, nobody had real life friends that played online games, so you made all your friends online. These days, you have friends all over the place, and you probably do have real life friends playing the game. The world has changed a little bit. For us, we want to make sure that when you suddenly discover that your buddy from college or from the old job is playing on another server, you can click a button and go play with him. Chances are, you’re going to be happy, you’re going to stick around longer, and then everybody wins.

More on Rift as it appears.

David Allen Suing Derek Smart For Defamation


The horse is a metaphor.

Mid-March, I covered a public spat between Derek Smart and several ex-employees that took place over the Gamasutra comments board (And yet no spats on MMO Fallout). I mentioned at the end that is might have been in Smart’s best interest to stop at “David Allen was fired,” as the public arguments over a website’s comment system would accomplish nothing except give a lower view of Mr. Smart.

What I didn’t mention in the post, but equally present in my mind: Where is David Allen in all of this? We haven’t heard much from him. Well, Allen has finally broken the silence, in this post on requnix.

“For the past two months, there have been changes taking place at Quest Online, L.L.C. (“QOL”) and, unfortunately, a great deal of false information has been publicized.

In an effort to enhance Alganon’s® market visibility and following the direction of certain investors, QOL hired Derek Smart as a consultant on December 3, 2009 to assist in the area of sales and marketing.  Soon thereafter, and for reasons unbeknownst to me, Mr. Smart began a smear campaign attacking my credibility, first privately among the investors, and then publicly.  As many have read on various Internet websites, Mr. Smart has made disparaging remarks concerning my professional work and comments that could lead others to question my loyalty, honesty, and ability to successfully create, build, run, and manage a multi-million dollar MMOG development company; something I have been doing successfully for over four years.  Please be aware that Mr. Smart’s comments are false and that I have filed a civil action against him in Maricopa County Superior Court for his defamatory conduct, among other things.  I have been advised by my legal counsel to offer no further comment at this time on this matter during the pendency of the litigation.

Alganon® is an amazing MMOG that my team and I were able to develop for a fraction of the cost when compared to similar MMOG’s.  This was due in part to a highly talented team of developers and their relentless efforts.  Alganon® has the foundation of a great MMOG with state-of-the-art and custom-built wholly-owned technology, and exclusive intellectual property.

I stand by my efforts in creating Alganon® and building QOL, and believe operating with honesty, integrity, and honor is the only way to conduct proper business.  I am confident that during the process of resolving this conflict, the truth will prevail and the factual account of the activities associated with the development of Alganon® will become known.”

The link in the comment leads to a .pdf of the lawsuit, where Allen is alleging: Breach of contract, breach of good faith and fair dealing, breach of fiduciary duty (as well as aiding and abetting), Defamation/libel, injurious falsehood, punitive damages, intentional experiences with business expectancies and contractual relationships, civil conspiracy.

I can see plenty of updates to come with this lawsuit.

Derek Smart: We’re ****ing Done Professionally


The horse is a metaphor.

“Any one of you in this industry who hires either one of these will get what you pay for. Just don’t bother asking *anyone* at QOL for a reference.”
-Derek Smart, Quest Online, on ex-employees  Hue Henry and Jason Blood

I’ve been following Derek Smart for a long time, even before he threw up a bloody coup that ousted David Allen from Quest Online LLC, because the more I read this guy’s text, the more I see a creepy Christian Bale aura around him. I mentioned in an article so fresh I can smell the ink, that Derek Smart took no time after his entrance to publicly slam David Allen and remind everyone that, no, he did not depart on good terms.

Derek Smart can be found commenting and blogging on Gamasutra, and if you click on the link you can read his comments (I have a few snippets here.) and get a good idea to the man’s character. Of course, Smart started off with:

“It was nothing personal nor was it designed to embarass anyone.”
-Derek Smart, Quest Online, on comments made over David Allen

Hopefully I’m not the only one who immediately thought of the, “I’m not racist but…” comment that always ends in racism, because in the link to the comments page I provided, Derek Smart takes absolutely no time pounding ex-employees Hue Henry and Jason Blood into the floor.

Jason (#2) and Hue (#3) were the two others, including David who started this co and ran it straight into the ground.
-Derek Smart, Quest Online LLC, on ex-employees Hue Henry, Jason Blood, and David Allen

Not a single one of these three had any meaningful experience developing games, let alone *shipping* a game – any game for that matter – yet, they blew through four years and millions on the most difficult genre to develop for: an MMO
-Derek Smart, Quest Online LLC, on ex-employees Hue Henry, Jason Blood, and David Allen

Now, Derek Smart’s career wasn’t always about insulting ex-employees. In fact, we’re going to jump back a long time ago (ten years) to the days of Usenet, where Derek Smart took the role of insulting his customers and not only getting into frequent, and well publicized, flame wars but encouraging and inciting them. I’ve edited some of the content for profanity, mostly because I just did an article on Fusion Fall today, and there will likely be chillins about.

Typical bull**** from a moron with ***t for brains. While we're
at it, you are so wrapped up in the twisted, warped lies, that
you've taken it further and started inventing your own ***t.
Where on the ****ing box did it say that BC3K had internet play?
What I do with my time, *Rob*, is no concern of yours. Mind
your business and I'll mind mine and until you tell us what
you've done with your time in the past four years, shut the
**** up because I don't remember anyone asking you for an opinion.
I already told UK owners to ditch their version and get the US copies.
I told EVERYONE that the UK version would NOT be complete. I still have
those messages. I even did a press release about it. So assholes go out
and buy the UK version so they can flame and abuse me some more.
**** 'em, it's their Quid. I'm not getting paid anyway so
what have I got to lose? UK owners who genuinely did not know what was
going on, sent me e-mail and I told them to return it and get the US
version.

Granted, this article isn’t completely about Derek Smart, or his microscopic fuse, because a lot of what he says has merit to it:

“You guys got the money, the game wasn’t ready and it ended up being a disaster when launched on Dec 1st. In the end after I was brought in, we ended up tagging it a “soft launch” in order to soften the blow of that disaster you guys created.

Then less than a mointh later, David was demoted. Yet, you guys KEPT ADDING STUFF TO THE GAME INSTEAD OF FINISHING IT. I was asked to take over – in a contract that David signed with the investors to make it happen.

Behind my back and against my authority, instead of FINISHING and FIXING the game, you guys kept ADDING to it. As I type this, the team are still working their way through UNFINISHED stuff that YOU left behind.”

David Allen is not an innocent bird in all of this mess, shockingly attempting to sign off Alganon to another company, as Smart points out:

“The day we found out – quite by accident – that Truegames had a team down in Chandler evaluating the game that David – even though he was told weeks before NOT TO DO IT – was trying to sign to them for pennies on the dolalr (a fire sale designed to cut the investors out and leave them hanging) – was the day I sent Jeff Luhan (who clearly had no idea what he was stepping into) a strongly worded email notifying him that David had no authority to act in that capacity on behalf of QOL and that we had NO interest in giving the game to them. He called his team back immediately. We fired David. An emergency session of the investors was then called.”

“During all this, while he was complaining about not having enough money to operate, he was negotiating a buy out of his remaining shares in a ploy to abandon the team (who worked hard to make this game) and the company. We have all the emails and letters he was passing around the investors in order to get a golden parachute OUT of the company and AHEAD of the Mar 1st disaster he knew was going to come. I put a stop to that when I told the investors not to give him a dime and that the QOL team needed the money a lot more than Dave Allen did. Of course they listened to me.”

“Jason is lucky that QOL hasn’t decided to file a criminal complaint or take legal action. Yet.”

Given Mr. Smart’s pension for saying what is on his mind, coupled with the undoubtable stress of “dealing with the investors, getting the team on track, dealing with the police, the FBI (!), the banks, the attorneys (no less than three law firms to be exact) etc over this farce,” I don’t think you will find many people who are not stressed to the point of breaking.

So here we stand…er, sit. Alganon, for all intent and purpose, has become without a doubt, the biggest MMO soap opera of 2010. When the game does fully launch, all we can do is sit back and hope that the drama is over now that Allen, Blood, and Henry are gone from the company.

But for all that this spat on Gamasutra has done, Smart and Blood may have just as well been standing in a corridor calling each other “doodoo head,” because mud slinging in a public domain almost always results in neither side looking good, following the tirade of unprofessional, immature jabs and gotchas. Perhaps it was in Smart’s best interest to stop at “David Allen was fired,” because I’m not certain if Smart thinks public spats like this make him look edgy and cool, but in the words of the late George Carlin;

“You ain’t cool, you’re chilly. And chilly ain’t never been cool.”

This is MMO Fallout, and I can only apologize to anyone who disliked reading this as much as I disliked writing it.

Derek Smart: We're ****ing Done Professionally


The horse is a metaphor.

“Any one of you in this industry who hires either one of these will get what you pay for. Just don’t bother asking *anyone* at QOL for a reference.”
-Derek Smart, Quest Online, on ex-employees  Hue Henry and Jason Blood

I’ve been following Derek Smart for a long time, even before he threw up a bloody coup that ousted David Allen from Quest Online LLC, because the more I read this guy’s text, the more I see a creepy Christian Bale aura around him. I mentioned in an article so fresh I can smell the ink, that Derek Smart took no time after his entrance to publicly slam David Allen and remind everyone that, no, he did not depart on good terms.

Derek Smart can be found commenting and blogging on Gamasutra, and if you click on the link you can read his comments (I have a few snippets here.) and get a good idea to the man’s character. Of course, Smart started off with:

“It was nothing personal nor was it designed to embarass anyone.”
-Derek Smart, Quest Online, on comments made over David Allen

Hopefully I’m not the only one who immediately thought of the, “I’m not racist but…” comment that always ends in racism, because in the link to the comments page I provided, Derek Smart takes absolutely no time pounding ex-employees Hue Henry and Jason Blood into the floor.

Jason (#2) and Hue (#3) were the two others, including David who started this co and ran it straight into the ground.
-Derek Smart, Quest Online LLC, on ex-employees Hue Henry, Jason Blood, and David Allen

Not a single one of these three had any meaningful experience developing games, let alone *shipping* a game – any game for that matter – yet, they blew through four years and millions on the most difficult genre to develop for: an MMO
-Derek Smart, Quest Online LLC, on ex-employees Hue Henry, Jason Blood, and David Allen

Now, Derek Smart’s career wasn’t always about insulting ex-employees. In fact, we’re going to jump back a long time ago (ten years) to the days of Usenet, where Derek Smart took the role of insulting his customers and not only getting into frequent, and well publicized, flame wars but encouraging and inciting them. I’ve edited some of the content for profanity, mostly because I just did an article on Fusion Fall today, and there will likely be chillins about.

Typical bull**** from a moron with ***t for brains. While we're
at it, you are so wrapped up in the twisted, warped lies, that
you've taken it further and started inventing your own ***t.
Where on the ****ing box did it say that BC3K had internet play?
What I do with my time, *Rob*, is no concern of yours. Mind
your business and I'll mind mine and until you tell us what
you've done with your time in the past four years, shut the
**** up because I don't remember anyone asking you for an opinion.
I already told UK owners to ditch their version and get the US copies.
I told EVERYONE that the UK version would NOT be complete. I still have
those messages. I even did a press release about it. So assholes go out
and buy the UK version so they can flame and abuse me some more.
**** 'em, it's their Quid. I'm not getting paid anyway so
what have I got to lose? UK owners who genuinely did not know what was
going on, sent me e-mail and I told them to return it and get the US
version.

Granted, this article isn’t completely about Derek Smart, or his microscopic fuse, because a lot of what he says has merit to it:

“You guys got the money, the game wasn’t ready and it ended up being a disaster when launched on Dec 1st. In the end after I was brought in, we ended up tagging it a “soft launch” in order to soften the blow of that disaster you guys created.

Then less than a mointh later, David was demoted. Yet, you guys KEPT ADDING STUFF TO THE GAME INSTEAD OF FINISHING IT. I was asked to take over – in a contract that David signed with the investors to make it happen.

Behind my back and against my authority, instead of FINISHING and FIXING the game, you guys kept ADDING to it. As I type this, the team are still working their way through UNFINISHED stuff that YOU left behind.”

David Allen is not an innocent bird in all of this mess, shockingly attempting to sign off Alganon to another company, as Smart points out:

“The day we found out – quite by accident – that Truegames had a team down in Chandler evaluating the game that David – even though he was told weeks before NOT TO DO IT – was trying to sign to them for pennies on the dolalr (a fire sale designed to cut the investors out and leave them hanging) – was the day I sent Jeff Luhan (who clearly had no idea what he was stepping into) a strongly worded email notifying him that David had no authority to act in that capacity on behalf of QOL and that we had NO interest in giving the game to them. He called his team back immediately. We fired David. An emergency session of the investors was then called.”

“During all this, while he was complaining about not having enough money to operate, he was negotiating a buy out of his remaining shares in a ploy to abandon the team (who worked hard to make this game) and the company. We have all the emails and letters he was passing around the investors in order to get a golden parachute OUT of the company and AHEAD of the Mar 1st disaster he knew was going to come. I put a stop to that when I told the investors not to give him a dime and that the QOL team needed the money a lot more than Dave Allen did. Of course they listened to me.”

“Jason is lucky that QOL hasn’t decided to file a criminal complaint or take legal action. Yet.”

Given Mr. Smart’s pension for saying what is on his mind, coupled with the undoubtable stress of “dealing with the investors, getting the team on track, dealing with the police, the FBI (!), the banks, the attorneys (no less than three law firms to be exact) etc over this farce,” I don’t think you will find many people who are not stressed to the point of breaking.

So here we stand…er, sit. Alganon, for all intent and purpose, has become without a doubt, the biggest MMO soap opera of 2010. When the game does fully launch, all we can do is sit back and hope that the drama is over now that Allen, Blood, and Henry are gone from the company.

But for all that this spat on Gamasutra has done, Smart and Blood may have just as well been standing in a corridor calling each other “doodoo head,” because mud slinging in a public domain almost always results in neither side looking good, following the tirade of unprofessional, immature jabs and gotchas. Perhaps it was in Smart’s best interest to stop at “David Allen was fired,” because I’m not certain if Smart thinks public spats like this make him look edgy and cool, but in the words of the late George Carlin;

“You ain’t cool, you’re chilly. And chilly ain’t never been cool.”

This is MMO Fallout, and I can only apologize to anyone who disliked reading this as much as I disliked writing it.

Interplay Will Continue Work on Fallout MMO


Pre-Alpha Project V13

Motion Hearing held on 12/10/2009 re [3] MOTION for Preliminary Injunction filed by Bethesda Softworks LLC – Argued – “DENIED” as stated on the record by Judge Deborah K. Chasanow. (Court Reporter – Sharon O’Neill) (td, Deputy Clerk)

Depending on who you support in the ongoing lawsuit between Bethesda and Interplay, this news will be either a victory or a setback for you in the great war to develop a Fallout MMO. I didn’t report on this before, mainly because I have a rule against posting rumors, but back in October news was leaked that Interplay may have blocked an injunction by Bethesda, that sought to stop Interplay’s current work on Project V13 (Or the Fallout MMO, as you know it).

According to Gamasutra, in court documents discovered by a Fallout fansite, the judge blocked Bethesda’s injunction, which will allow Interplay to continue working on the fabled, and just recently screenshotted, Fallout MMO. And by work, I mean the 3D Realms kind of work: Playing World of Warcraft, or in this case, Fallen Earth.

A recap on the case after the break.

Continue reading “Interplay Will Continue Work on Fallout MMO”