It’s finally here.
Tag: Jagex
RuneScape: Jagex Debuts New Archaeology Trailer
RuneScape Unleashes Zodi-Yak Track Ahead of Archaeology
Save The Date: Archaeology Hits RuneScape On March 30
RuneScape Updates For Diversity Sake
RuneScape Esports Initiative Gets Indefinite Delay

RuneScape is getting an esports/competitive update. Eventually. Maybe. Someday. Let’s just play it by ear.
Jagex’s head of esports took to Twitter today to confirm that news of esports and competitive initiatives in the company have been delayed again to an unspecified point in the future. News has been slow especially since the seasonal Deadman Mode has been dead since the Summer 2019 tournament, and Jagex has been promising news for several months now on the future of the game’s competitive…future.
“Due to some extra work needed on our side, we’ll be delaying the esports and competitive gaming update until further notice. We thank you for your continued patience and look to share information with you as soon as possible.”
Due to some extra work needed on our side, we’ll be delaying the esports and competitive gaming update until further notice. We thank you for your continued patience and look to share information with you as soon as possible.
— Mod Rogue (@JagexRogue) February 7, 2020
https://platform.twitter.com/widgets.js
Daily Esports ran a piece last year which can give more insight into RuneScape’s problems with esports and competitive play. Primarily the company’s attempts at introducing esports elements have been met with problems from domination by clans, game-breaking issues that were further complicated by mismanagement, allegations of misconduct by Jagex staff, and all kinds of problems that won’t be fixed overnight.
Where will RuneScape esports end up? Your guess is as good as ours.
Video: The RuneScape Tactical Nuke
Today’s video was created by Youtuber Gudi and provides quite the interesting experiment in Old School RuneScape. Gudi stacks low level accounts to create what he refers to as the tactical nuke capable of doing a lot of damage in an instant. The set up involves quite a lot of legwork and the use of multiple accounts, but the payoff is very entertaining to watch.
Gudi is an ex Jagex employee.
Old School RuneScape Releases 80-Player Boss

Old School RuneScape’s latest update drops today introducing The Nightmare of Ashihama, a new boss that can be taken down with groups of up to 80 players. The boss’s difficulty scales with each player added to the group, with only the best able to take it down solo. Jagex promises that every player in the group will get their hands on a reward for taking it down.
Executive producer of Old School RuneScape Rob Hendry commented on the update;
“As with all new content introductions in Old School, nothing gets released unless we have the backing of the community. Late last year we put the Nightmare to a player poll, and it passed with flying colours attracting more than 45,000 votes with 90% approving its addition. Empowering our community to have a say in the game’s content, through polls such as this, is hugely important to us as a development team and we can’t wait for players to team up and tackle the Nightmare today.”
Adventurers who take down The Nightmare have a chance at some unique gear. For more information, check out the official website below.
Source: Old School RuneScape
3rd Party Old School RuneScape Client Coming To Steam

Is Old School RuneScape coming to Steam? Maybe, but not officially.
MMO Fallout’s busy bees discovered a SteamDB listing an unreleased listing for OpenOSRS, a third party client for Old School RuneScape. OpenOSRS advertises itself as an open source client for RuneScape that provides plugins to improve the quality of life of the game, including timers, trackers, popups, and more. The app is understandably listed as free on demand and first appeared on SteamDB’s tracker way back in November 2019.
There is no word on when the client will hit Steam, as of right now it does not have a public store page or community hub. MMO Fallout will update as more details come out.
After Nine Years, Jagex Abandons Annual End of Things Event

There are two things guaranteed in January; Everyone will renege on their New Year’s pledges roughly half an hour after the ball drops and after 2011 Jagex will release the End of Things event in RuneScape. Except now they won’t.
Every January since 2011 Jagex has released the End of Things event in the Freminik region. The event has changed over the last nine years, but the crux of the event has stayed the same. Players battle it out with three big wolves; Hati, Sköll, and Fenrir. To the victor goes the spoils, specifically some cosmetic items and a burst of bonus experience in several skills. The event didn’t launch this week, nor are there plans to launch it at all, possibly forever.
In a Q&A stream, Jagex confirmed that the event just isn’t as popular as it was and they wanted to pursue other ideas than simply lazily rolling out unpopular content because it’s been on the same release list year over year. After the shallow release schedule that has been January, maybe players would have enjoyed something familiar with whet their whistle outside of weeks upon weeks of patch notes. The end of The End of Things event comes alongside Jagex ending the Winter Weekend events for similar reasons. Jagex’s big update for January, the Archaeology skill, has been delayed to an unknown date.