MMO Fallout Presents 2019 Predictions For 2020: 2019 Edition


With 2019 just about dead and behind us, it’s about time we start looking toward the far future of 2020. That in mind, I’d like to make some of my trademark predictions for the coming new year.

  • Daybreak Game Company DayBREAKS: I’ll file this one under ‘assuming it doesn’t happen next month.’ In case you weren’t paying attention for the past two years, Daybreak Game Company is a mess and I predict that 2020 will be the point where all of that comes to a head. More layoffs, lower quality workmanship with their live titles, and H1Z1 on PS4 will still be a simmering dumpster fire of garbage. This year we speculated that Daybreak is planning on facturing itself into several separate companies. If that is the plan, I believe that 2020 is the year that it happens. Assuming there’s anything left to break apart.
  • Alganon/Line Of Defense Will Still Be Vaporware: I don’t know how it’s possible for an MMO that was already released to become vaporware but Derek Smart managed to pull it off. Alganon has been offline for migration to a new server since November of 2017 and it doesn’t seem like it’s coming back any time soon. Smart is allegedly working with partners for an international release (Alganon technically only launched in North America), but if this relaunch doesn’t get MMO Fallout into legal trouble with David Allen…again, will it even be worth it? Oh and Line of Defense is still a pipe dream.
  • Neither Will Earthrise: The folks at SilentFuture want me to know that the Earthrise reboot is definitely happening and the game hasn’t been cancelled at all, but I’m going to to on a limb here and say that a 2020 reboot of a nine year dead MMO that nobody wanted the first time around, for whom the new developer hasn’t actually done anything with in years? If that happens and it’s good, I will eat an entire Little Caesars pizza. For charity.
  • And Neither Will Everquest 3: I don’t think this revelation will surprise anyone, but Everquest 3 isn’t going to be a thing, Daybreak missed that boat when they abandoned Everquest Next and Landmark and arguably pulled a con on their customers in the process.
  • The Rise Of Specialty Servers: Now that World of Warcraft has shown how popular classic servers can be, I expect that more developers will be working on specialty servers going into 2020. 2019 was rife with them, we had DDO release a permadeath server, as did Age of Conan, RuneScape has its twisted leagues, and there have been all sorts of progression servers. I expect 2020 will only increase in developers willing to take risks by which I mean copy what should be a safe and proven idea.
  • MMOs Releasing On Stadia: If they are smart they will. Right now Stadia requires a $10 monthly fee just to access the service. As of some point in 2020, that will change and the standard service at 1080p will be free. For MMOs that already have console versions, if the developers are smart they’ve already been working on porting those games to Stadia. Think of it this way; you’re effectively porting your game to mobile (phones/tablets) without actually having to put the legwork into trimming down the game to function on a mobile device.
  • More SpatialOS MMOs Will Shut Down: I know this one is about as obvious as predicting the sun will rise tomorrow, but I expect we will see more games running on SpatialOS to shut down due to the engine’s extortionate costs. All of these games will be before they even release, or shortly after.
  • More Mobile Ports: Mobile ports of MMOs are apparently doing very well, just ask NCSoft how Lineage II: Revolution and Lineage mobile have been operating. It stands to reason that more developers are going to tap into the mobile market and make cut down versions of their PC/console games.
  • Anthem’s Reboot Will Be Too Little, Too Late: File this one under ‘assuming it happens at all.’ At this juncture, I can’t see Anthem recovering from its first year to any standard that EA might find acceptable. Stores can’t give the game away and it has already hit single digit prices on the used market. For those who already own the game, at least they won’t be completely abandoned like EA has done with certain past MMOs.
  • More Lootbox Alternatives: Given the threat of looming government regulations has been slowly turning into actual government regulations, I anticipate 2020 will introduce more lootbox alternatives. 2019 saw the rise of the battle pass and it looks like that’s the direction many developers are going in since you can make extra money selling levels for casual players who really want all of the cosmetics included.

That’s it for MMO Fallout’s 2020 predictions for now. If I come up with another list, I’ll be sure to publish it.

[Column] Thankfully Nothing Happens In This Industry


I’m back, nerds!

I’d like to start off by denying a few rumors I’ve seen floating around the internet, specifically that I was expelled out of law school because I sent my cat in to take the final exams for me. This is completely untrue, the cat managed to get fantastically passable grades considering the short study period and that she actually has more training in holistic plumbing. Second, and this is not meant to be a comment on my fellow writers, but I honestly expected that the announcement of MMO Fallout going on vacation would be met with less attention. I was incredibly touched that Massively and other websites decided to add a farewell address but I honestly expected to quietly sneak away into the darkness with naught but a few comments here on the ol’ blog. Again, I find myself humbled and thanked Massively OP by dropping some legal dockets in their lap in my absence.

Thankfully the gods are smiling down upon me in their sick and twisted monkey paw way, because I specifically recall asking for a reason to be able to focus on my final exams and did not include sending my gaming PC to the depths of hell to my list of exemptions. My PC burned down, almost literally since my hardware monitor pinged my CPU at well over 100 degrees Celsius before it blew out and took the rest of the computer with it, leaving behind nothing but the smell of something burning. As such, I have spent the last few weeks without a computer capable of doing much while I waited for my new friends at IBuyPower to build and ship my new gaming rig. I specifically went with a gaming laptop this time around because there is absolutely no way I’m going to spend long periods of time gaming on a laptop. The thing is awesome, and I will be talking about it (not a sponsorship, I paid full price for this laptop).

On the topic of the topic of this piece, the last month has gratefully seen nothing going on in the gaming industry. Nothing at all. I’m sure most of you are much more in tune with what’s been going on than I am, so spending ten hours writing a catch up piece is just going to remind me why I went on vacation in the first place.

I know a few developers whose games I have notoriously dragged down were glad to see me go. Get ready, it’s a new era of MMO Fallout goodness. I have a large supply of Canada Dry ginger ale and I’m ready to rip and tear.

IPE: MMO Fallout Hit With DMCA Takedown


Hello folks,

I initially grappled with whether to publish this piece, and just decided to go with it. It came to my attention over the weekend that MMO Fallout, specifically our domain host, has been hit with a DMCA takedown notice. The notice was sent to us in regards to an In Plain English article that was published last year, and it appears that someone is unhappy enough with our coverage and publicization of the events that they’ve decided to claim that our usage of their name in coverage and the court dockets infringes on copyright and trademarks.

Now MMO Fallout knows its legal rights and will not be voluntarily taking down this article. I have nearly full confidence in our hosting provider that they will see the takedown for what it is and will ignore it. That said, I fully understand that it is in their best interest under US Copyright law to act now and make me defend myself later, so I decided to publish this notice as a warning that, on the off chance this website suddenly goes dark over the next few days, you know what happened.

With that, I now return you to your regularly scheduled programming.

I’m Back! MMO Fallout Resuming Activity


How do you do, fellow gamers?

Those of you who keep track of the MMO Fallout news feed are likely already aware that the website has been mostly silent for the past week, especially after my posts last Sunday about all of the topics I was planning on writing about. I was discussing on Twitter about starting up a website reviewing books, I had a few things planned for this website here, and I was looking forward to finally getting around to actually following up on the first Podcast episode, as well as going back to law school for the Spring semester.

And then I got the phone call on Monday at noon that my father passed away, and everything was immediately shelved.

The past week feels like it has lasted about six months, and while I tried on a few occasions to distract myself and write a few news pieces to take a momentary break from grieving, I just couldn’t find the motivation. I try not to inject my personal life into this website as much as possible, because people have enough problems of their own without having to see me publicize mine.

My plan is to get back up to speed with posting news pieces and editorials this week, but updates may be slow over the next couple of days. I’d like to thank my readers for their understanding in these rough times, as well as to those who reached out to express their condolences.

In Plain English: An ArcheAge Lawsuit and the Fraudulent 10% Discount


(Legal Disclaimer: I am not a lawyer, and as such nothing in this column constitutes legal advice. All opinions expressed are my own and based on research into case precedent and interpretation of relevant laws and statutes, as well as discussion with the MMO Fallout legal team)

It has been four long years since ArcheAge launched in the west and some people are still wondering: How did Trion Worlds avoid getting sued for its rather blatantly false advertising regarding that 10% discount for Patrons that never surfaced, and was the advertising of the game against the law?

If you’ve forgotten or just weren’t around, when Trion Worlds was initially pitching its founders packages to the west, they advertised a perk for Patrons that included 10% discounts on cash shop purchases. The page advertising the promotion had been stealthily edited close to launch to include the wording that the perk wouldn’t be applied immediately, only for Trion to throw their hands up months later and admit that not only would the perk not be coming, but that they had no concrete knowledge that it was ever going to happen. The discount was replaced with a 10% bonus to credits purchased and not applied retroactively to people who picked up their credits during the beta or to credits received from the Founder’s pack. All because Trion Worlds and XL Games no longer felt like programming it in.

I pointed out at the time that if anything in the world of forum users threatening to sue had the most weight, it would probably be this, and I was not wrong. In September 2015 a class action lawsuit was filed in California court by plaintiff Aaron Van Fleet against Trion Worlds in regards to the 10% discount as well as making claims that ArcheAge’s loot boxes constitute an illegal lottery. MMO Fallout missed this story, personally I’m blaming the editorial team who haven’t shown up for work since 2009.

1. $1000 In Cash Shop Purchases and the Digital Lottery

The lawsuit charges that the 10% bonus is an inadequate replacement as it excludes head start credit purchases, founders pack purchases, and those who buy credits through in-game purchases (APEX). Furthermore, the plaintiffs note that Trion Worlds made false statements to the existence of the 10% discount despite knowing that those claims were false, that the discount did not exist at the time, and that it may not exist at all.

This charge is a hard one to deny, and depending on how Trion Worlds makes their defense may come down to how the court views advertising. Trion Worlds mounted an early defense publicly by claiming that the page on the website and Trion’s streams didn’t constitute advertising. Someone might point out that No Man’s Sky was cleared of charges surrounding its misleading advertising, however that ruling was made by a UK court and would not have an effect on how a California court would implement differently worded state laws. This is likely going to come down to whether the court views the replacement as adequate, whether Trion’s justification for not implementing the discount is satisfactory, and how much of their claims leading up to launch can be considered binding advertising.

Now let’s talk about the illegal lottery bit of this lawsuit, which I will start with this snippet from the docket:

Many ArcheAge players have spent more than $1,000 each to purchase supply crates that offered the chance at a Rare Prize Many players have expressed in online forums that they feel they were cheated by Trion’s sale of supply crates. For example, m January 8 2015, a player posted on Trion’s public forum a message board thread titled, “Whelp this is why gambling is illegal online.” Several users complained about the amounts they spent on supply crates and Trion’s entire business model (e g, “spent almost 15k creds and only got 11 about 500G worth of useless Junk”). A true and correct copy of the thread is attached hereto as Exhibit A.

In my humble opinion as a non-lawyer, this is where the lawsuit loses its footing. The docket cites California Penal Code to try and kick the cash shop lootboxes as an illegal lottery, seeking restitution in the form of Trion Worlds being forced to offer refunds. I’m no lawyer, but I have high doubts that this charge will hold up in court given the low likelihood that the judge would qualify digital goods as property in the sense that they would be covered under California’s lottery laws. The kind of impact that this would have on the industry is massive, would effectively criminalize countless companies, and would set major precedent where it doesn’t currently exist. I don’t see the court making this kind of decision, particularly not over this lawsuit.

California defines a lottery as “any scheme for disposal or distribution of property by chance, among persons who have paid or promised to pay any valuable consideration for the chance of obtaining such property,” and I highly doubt that a loot box in a game would be viewed by the court as existing in the same category as sweepstakes and promotional giveaways. Disregarding the idea that this is clearly not a lottery system, Trion Worlds would likely be safe even classified as a lottery, as an illegal lottery would require forced payment to participate (credits can be acquired without paying real money) and a clear win-lose with the prize (loot boxes always distribute prizes). This is why all of those sweepstakes you see from TV to cereal boxes have “no purchase necessary” written on them, it’s so they don’t get caught up in state lottery laws.

Exhibit A is literally about 50 pages of threads from the ArcheAge forums of people complaining about the cash shop, a notion that not only strikes me as a massive waste of the court’s time but also irrelevant to the case at hand, potentially damaging to the plaintiff’s argument, and one likely to be ignored by the court. It paints a picture that the plaintiffs are merely attempting to stretch the definition of California’s penal code to include the loot boxes because they are feeling buyer’s remorse, not out of genuine belief or concern that the loot boxes violate the law.

2. Binding Arbitration and the Supremacy of the Terms of Service

Here is where the lawsuit gets interesting.

We know from Bassett v Electronic Arts that generally arbitration clauses are accepted by the courts as binding (at least in New York they do), but what happens when one agreement contradicts another? Trion Worlds has an End User License Agreement and Terms of Use, two separate documents. It came out during the proceedings that while Trion’s TOU compels arbitration, that their End User License Agreement states that the venue for any claims is the San Mateo district court. Trion in turn attempted to compel arbitration, citing its Terms of Use.

Unfortunately Trion wrote themselves into a corner, as the court ruled that not only does the Terms of Use state that the use of Trion’s game clients is governed by the EULA, but that the specific language used in the EULA makes the venue mandatory under California law. Trion further tried to claim that its EULA agreed to upon creating an account does not apply to its games, which the court rejected as the EULA contains several pages referring to the purchase and use of digital goods. The court did find that Trion’s belief that the Terms of Service applied to the claims was reasonable, albeit incorrect, so nothing malicious was going on here.

Despite this ruling, Trion Worlds attempted to have the case dismissed and taken to arbitration. The two parties held a hearing with the presiding Judge on April 8, 2016 and on June 8 the court rejected the claim for arbitration. As ruled previously, Trion’s End User License Agreement, which stipulated that any claims must be taken to San Mateo County Court, superseded the Terms of Use which called for forced arbitration.

Additionally, the court rejected Trion’s claim that the EULA and TOU are agreed as part of the same transaction, noting that the EULA is agreed upon at account creation and the Terms of Use not until the user downloads the game, meaning the former can be agreed to without the latter. The decision goes on to note that some parts of Trion’s Terms of Use may be illegal as they conflict with state laws regarding liability, which Trion acknowledged.

In August 2016, Trion Worlds appealed the court’s denial of arbitration and now we slide on out of the San Mateo District Court and into our new home in the First District Court of Appeals.

3. The First District Court of Appeals Says No

Trion Worlds’ appeal regarding their motion to compel arbitration took us to the California 1st District Court of Appeals and since then, well, not much has happened. Both parties were given a ten minute oral argument and on the second of April, just over a week ago, the court ruled against Trion Worlds. Apparently the explicit instructions that the EULA supersedes the Terms of Service translates exactly the same no matter what California court you happen to be in.

But don’t take my word for it, read this statement from the court:

“Trion’s Terms of Use does contain an arbitration clause, but it also provides it is “in addition to, and does not replace or supplant” the ArcheAge EULA, and, in the event of a conflict or inconsistency, the ArcheAge EULA “shall supersede” it. Based on this provision in the Terms of Use, we conclude the parties did not agree to arbitrate their dispute, and we affirm the trial court’s order denying the petition to compel arbitration.”

In its appeal, Trion Worlds attempted to claim that the EULA incorporates the TOU, which the court promptly ignored and didn’t answer as it had already ruled that the governing document, the EULA, demanded trial in the San Mateo County court and the burden of proof is on the party demanding arbitration to prove otherwise.

“Thus, when addressing the threshold question of whether the parties agreed to arbitrate their dispute, which relates to purchases associated with the ArcheAge game, the Terms of Use provides we must start with the ArcheAge EULA. It does not provide for arbitration. Based on the clear language of the applicable agreements, the agreement to litigate any state law cause of action relating to the ArcheAge EULA in San Mateo County supersedes the agreement to arbitrate other kinds of disputes. Trion cannot satisfy its burden of proving the existence of a valid agreement to arbitrate this dispute.”

4. Back To County Court We Go

Unfortunately this is where the story ends for now. It looks like we’ll be heading back to San Mateo County Court to continue the lawsuit as both sides prepare their arguments. MMO Fallout will have more details on this case as it appears.

2016 Wrapped Up: Finishing Stories


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One thing I’ve been trying to do every year is to go back to the stories that MMO Fallout never followed up on, and to try and bring you all up to speed on whatever happened to the guy or the game or the thing. With that in mind, here are the five stories that MMO Fallout failed to follow up on from this year.

1. Daewoo Securities Predicts Doom For Wildstar

Initially reported on in January, Daewoo Securities predicted that Wildstar would remain flat and continue losing sales up until the fourth quarter where the number sat at zero, either meaning the group expects NCSoft to shut the title down, or that the income would be negligible. Well, they weren’t wrong, barring a bump in sales in the second quarter, Wildstar is now sitting exactly where Daewoo said it would be in the third quarter, at about a billion Won or just under $1 million USD.

Which means…well, nothing. For every quarter where it seems like things can’t get much worse before NCSoft pulls the plug, the game continues trucking along. Furthermore, the head honchos at NCSoft refuse to talk about the game during the quarterly earning calls so as I have said in the past, we won’t know anything until NCSoft tells us. Until then, all we can do is track sales and traffic.

2. Divergence Online’s Spinoff Already Dead

Divergence Online was abandoned due in part to the fact that creator Ethan Casner can’t convince people to work on the game for him in return for no pay. Luckily for him, there are plenty of inexperienced developers desperate enough for work that they would be willing to put time into an equally empty survival game, once again for no pay. As the old saying goes, you get what you pay for, and Divergence: Year Zero is just as dead as its predecessor. Alright, not as dead. There is one person playing as I write this, which is one person more than Divergence Online and technically an exponentially higher number.

With Divergence Online dead and its savior spinoff Year Zero floating face down right alongside it, this is probably the last we will hear from Ethan Casner, provided he doesn’t attempt to siphon yet another twenty grand to crowdfund a new venture.

3. Epic Sues Paragon Cheat Maker

Back in June, Epic Games sued a cheat maker who had already created a paid hack for their MOBA Paragon. The defendant, Robin Kreibich, almost immediately buckled under the weight of Epic’s lawyers and settled the lawsuit. In August, the court awarded Epic Games a permanent injunction barring Kreibich or his agents from creating or distributing cheats for Paragon or any of Epic’s other titles.

Hopefully other developers will follow suit, since Robin Kreibich’s website hosts a number of paid cheats for other games, and has already shown himself to crumble under the slightest pressure.

4. Patreon MMO Sacrament Pulls In Little

Sacrament was the subject of a May Crowdfunding Fraudster article, where I noted that the developer was switching to Patreon, a platform where prospective supporters could enjoy the benefit of paying a monthly fee for a game that will likely never see release, with none of the protections offered by Kickstarter. At the time of writing, the Sacrament Patreon had not yet started. It has, and looking at the monthly revenue stream has not drawn much faith.

Presently, Sacrament is pulling in $83 per month from 5 pledges. The development team, for their credit, has been talking nonstop about Sacrament and continues to do so. Should the game reach a point where there is something to show outside of concept art and pages of lore, MMO Fallout will be first in line to cover it.

5. Blizzard Sues Cheat Maker

Blizzard sued Bossland GmbH, bot maker and gold farmer, in California federal court back in July and we haven’t heard anything out of the lawsuit so far. Since its filing, the case has been relocated and Blizzard has yet to bring the creator into court. As of the latest court dockets, filed October 20, plaintiff Blizzard has granted the defendant an extension up until November 18 to respond to their civil complaint.

As Blizzard’s primary objective is to prove that California has jurisdiction over this case, the defendant’s first move will likely be in objection to that claim. If Bossland GmbH can convince the court that they have no jurisdiction, the case will have to be thrown out. We won’t know until Bossland responds, if they do, later this week.

MMO Fallout Mentioned In LEGO Book


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Some of you may remember back a billion years ago when I interviewed Stephen Calender about Lego Universe, back when MMO Fallout was an even tinier blip on the radar of the internet. Generally I assume that our old articles are lost to the deep recesses of history, not to mention the back pages of Google’s search ranking, only to be brought up when I feel like talking about them. Count me wrong, because not only did someone dig up the old interview, but they felt it pertinent enough to mention in a real life book. With pages!

Brick by Brick: How LEGO Rewrote the Rules of Innovation and Conquered the Global Toy Industry is about how LEGO brought itself up from the brink of irrelevance to become one of the most successful toy companies ever. It also has a small mention to our interview with Stephen Calender, about the flaws in Lego Universe and the difficulty in getting rid of all of the bugs in a game.

Check it out at the link below.

(Source: Amazon)

Free Stuff Plz Month #1: Station Cash


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Free Stuff Plz is off to a big start with the reveal of the first month’s contest: Sony Station Cash. Since Sony has such a large library of MMOs all tied to a single cash system, we figured why keep it to just one title? Between now and the end of July 2013, take a screenshot in any one of Sony Online Entertainment’s games and submit it to freestuff[at]mmofallout[dot]com. There are no specific requirements as to the screenshot itself, so get crafty. Something dark, thoughtful, goofy, romantic, etc, it is your choice.

Capture and submit your best screenshot from Everquest, Everquest II, Free Realms, Clone Wars, Planetside, Planetside 2, DC Universe, Dragon’s Prophet, or Vanguard.

  • The contest will run from June 19th, 2013 through July 31st, 2013
  • It must be YOUR screenshot.
  • Only one attempt per email, please.
  • The prize is given as Station Cash. If your account does not use Station Cash (IE: Prosieben.Sat users), you will not be able to claim the prize.
  • You must be 13 or older to enter.

Grand Prize:

  • $45 Station Cash

Runner Up:

  • $15 Station Cash

MMO Fallout Presents "Free Stuff Plz" Giveaways


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I get a lot of emails from people asking me “Omali, you like giving away free stuff and I like free stuff, can I have some free stuff please?” Generally it isn’t put so eloquently, but the point still stands. People like free things, and I like giving things away for free. So how can I combine those two things and make the whole experience more fun than simply throwing codes on Twitter? Simple: A funny photograph of a dog. So I’m announcing Free Stuff Plz, a monthly giveaway here at MMO Fallout where you can win free stuff for doing stuff. Here is how the system will work:

On the first of each month, I will post the game/service that the reward is for, the reward itself, and the terms of the contest. Generally the contest will be something easy, yet creative, like a screenshot contest. The reward will likely be a cash/subscription card for said game. During the month I will have a poll up to determine which game/service gets the loving treatment for the next month’s giveaway. Cool right? The winner will be chosen at 11:59pm on the last day of that month, but the deadline for entry will be a bit sooner than that. Subject to change for each month.

Now we have to talk about that terrible fine print: I can’t predict everything, but I can assume that at least one game will be region locked, in which case the participating countries for that game will be locked to the United States, unless I can get my hands on some international cards in which case that will change. Also contests usually have age restrictions so you have to be at least 13 to participate, if anything because I don’t want any more written threats from the fine folks at the Federal Trade Commission regarding MMO Fallout’s giveaways.

Our first giveaway will encompass June and July since we are already halfway through the month, expect more very soon. Naturally we will still throw random codes on Twitter from time to time.

MMO Fallout Presents “Free Stuff Plz” Giveaways


tumblr_liqd5mKlkG1qf5b6po1_500

I get a lot of emails from people asking me “Omali, you like giving away free stuff and I like free stuff, can I have some free stuff please?” Generally it isn’t put so eloquently, but the point still stands. People like free things, and I like giving things away for free. So how can I combine those two things and make the whole experience more fun than simply throwing codes on Twitter? Simple: A funny photograph of a dog. So I’m announcing Free Stuff Plz, a monthly giveaway here at MMO Fallout where you can win free stuff for doing stuff. Here is how the system will work:

On the first of each month, I will post the game/service that the reward is for, the reward itself, and the terms of the contest. Generally the contest will be something easy, yet creative, like a screenshot contest. The reward will likely be a cash/subscription card for said game. During the month I will have a poll up to determine which game/service gets the loving treatment for the next month’s giveaway. Cool right? The winner will be chosen at 11:59pm on the last day of that month, but the deadline for entry will be a bit sooner than that. Subject to change for each month.

Now we have to talk about that terrible fine print: I can’t predict everything, but I can assume that at least one game will be region locked, in which case the participating countries for that game will be locked to the United States, unless I can get my hands on some international cards in which case that will change. Also contests usually have age restrictions so you have to be at least 13 to participate, if anything because I don’t want any more written threats from the fine folks at the Federal Trade Commission regarding MMO Fallout’s giveaways.

Our first giveaway will encompass June and July since we are already halfway through the month, expect more very soon. Naturally we will still throw random codes on Twitter from time to time.