Sharing Your RuneScape Account May Be Criminal


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Sharing your RuneScape account is risky, but could it be criminal? Technically, probably. Is Jagex going to sue you for sharing your pure defense rush account with your friend on the other side of town? Well, they did once try to sue players for cheating. Who knows?

The premise of the lawsuit is such: David Nosal was accused in 2004 of using login information to gain access to the computer of his ex-employer in order to use the information for his current company. The court ruled that the company that issued the password must give authorization in order for the information to be shared, and that the password holder (in this case, Nosal’s ex-colleague) did not have the legal authority to do so.

As is often the case with these legal proceedings, not even the parties involved agree on what this ruling could mean in the greater picture. Judge Reinhardt has stated that it does not draw a line, and could put millions of users at risk because their activity is not in line with a company’s policy. The majority opinion writer Judge McKeown rebuffed, claiming that the specifics of the case made it irrelevant to a spouse sharing login information to print airline tickets (for example).

The wider implications of this case won’t truly be known until a company brings it up as precedent in a court trial.

(Source: BBC)

RuneScape Founders Return For Quest


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Fifteen years after they created RuneScape, the original trio of brothers – Andrew, Paul, and Ian Gower – have returned to the world of Gielinor with a new quest as part of the game’s year-long anniversary celebrations. Dubbed, somewhat inevitably, ‘Gower Quest’, the new mission sees players uncover the mystery of the disappearing cabbages for three familiar looking cabbage mages. Packed with nods and winks to vintage RuneScape memes and jokes, Gower Quest is a fond love letter from the game’s creators.

A free-to-play quest that enables the broadest range of players to experience the adventure and celebrate the game’s past and future successes, Gower Quest will take players through cabbage fields and beyond as they experience a tale that will warm the very cockles of their hearts. Featuring new rewards, including a brand new god sword forged in the name of the cabbage god, Brassica Prime, Gower Quest is like no other RuneScape quest!

“Bringing back the three brothers to help design a celebratory quest was simply fantastic, and we’re already seeing players contact us saying how nostalgic and wonderful Gower Quest is for them,” said David Osborne, lead designer, RuneScape. “We’re grateful to Andrew, Paul, and Ian for returning to RuneScape for one more occasion and being guest designers on the quest. Fifteen years is a phenomenal milestone to reach, so few MMORPGs have ever reached it, and fewer still while experiencing a resurgence in player numbers!”

“Without the Gowers, we would not have RuneScape and there would be no Jagex, so we were thrilled when they agreed to return to Jagex as guest quest designers for this celebratory adventure,” said Mark Ogilvie, design director, RuneScape. “I’ve been working on RuneScape for 14 years now, and I have many, many fond memories of working at the near-dawn of Gielinor and its lore. This quest harks back and pays homage to some key events and characters from across the history of RuneScape, and is the perfect way to celebrate its milestone anniversary.”

Chronicle: RuneScape Legends Hits Steam


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Free to play card game Chronicle: RuneScape Legends is now available on Steam. From the makers of RuneScape, Chronicle is a card game in which players build decks to create adventures for their characters to embark on, powering up their heroes over several chapters before finally taking on their enemy in one on one combat.

Initial reviews seem positive, with about an 87% approval rating.

Having spent the last six months in beta, Chronicle’s full launch on Steam brings with it new ranked sessions (the first of which is now live until 31st June) more than 400 cards, support for seven languages, over 40 Steam Achievements, Steam Trading Cards, and dozens of additional enhancements and improvements for the game’s full launch.

Interested gamers can check out Chronicle on Steam free.

(Source: Jagex Press Release)

Snapshots: Unsurprising Racism Edition


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If you caught our coverage of RuneScape’s latest ban controversy, you probably made a mental note of Jagex’s statement that a player was permanently banned for dressing up as a KKK member. Some of you may have wondered how it is possible to dress up like a klan member on RuneScape. Well, here’s your answer.

The outfit is apparently a combination of desert robes, a gnome hat, and a noose wand. Why does RuneScape have an equippable noose? For catching Kebbits, a part of the game’s hunter skill. Jagex, for their part, are generally quick to ban players for wearing such attire.

Less surprising is that players actively seek out these outfits, look in any corner of the internet and you’ll find a legion of desperate attention-seekers acting out and being as edgy as possible to get their fifteen minutes, with the genuinely racist members sprinkled somewhere in the crowd. Even less so the people who brazenly, and unconvincingly, attempt to play the ignorant card like they don’t understand why such conduct is looked down on.

(Credit for the image: NPC_2006 on Reddit)

Jagex Releases Chat Logs Of Banned Players


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Yesterday we reported a backlash forming on the Old School RuneScape subreddit by players angry over multiple account bans that been instated over the previous night. Several accounts were allegedly banned for harassing a streamer, with players brigading the subreddit demanding proof in the form of chat logs that the players were legitimately punished.

While Jagex initially refused to release the chat logs, product manager Matthew Kemp has posted several redacted chat logs of the guilty parties.

The harassing streamers/players comment was used as that was why these accounts were initially looked into. The bug abuse rule was used as it was an appropriate length of punishment for the offence. Our systems do not work by applying a mute or ban and then deciding the time, but by choosing a rule which has been broken and applying a predetermined punishement. This system is not the best for all circumstances but we have to work with what we have.

Unsurprisingly, people who break rules and act toxic in games still lie and pass the blame when they are eventually punished. Even less surprising is that other toxic players on the subreddit have moved the goal posts as an excuse to ignore the proof that they demanded just yesterday.

(Source: Reddit)

Jagex Responds To Old School Ban Controversy


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Old School RuneScape’s Community Manager took to the game’s subreddit today to address a controversy that sparked up over a number of accounts getting banned overnight for alleged harassment of a popular streamer. According to player allegations, people were banned for the simple act of standing near the streamer while playing emotes.

The story Jagex is telling is very different from the one being passed around between members of the community. According to Jagex, the players were banned for a string of racist and abusive messages, and that only one person was permanently banned which was for dressing up as a KKK member.

Recently, several players were banned for repeatedly harassing a number of people within the community. We want to make one thing clear in this post: the actions of these players were completely unacceptable and we will not tolerate racism or harassment in Old School RuneScape.

The post goes on to state that Jagex took action on players who “spent their time spreading racism hatred, and abuse throughout the game.” Later on in the same Reddit thread, Kemp explains that the reason players were banned for “bug abuse” was because of the length that the ban carries.

Jagex has refused to publish the transcript evidence of players banned for abuse, due to not wanting to publicize the activity and out of fear that it would create a precedent obligating the company to release the transcripts every time someone demands it.

MMO Fallout will update if we get any more details.

 

(Source: Reddit)

Chronicle: RuneScape Legends Launches May 26th


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(Correction: The free card packs run until May 15th)

Jagex Ltd, makers of the popular MMO RuneScape, have announced that their collectible card game RS Chronicles will launch on Steam on May 26th. In order to celebrate the occasion, anyone who logs in between now and May 15th will receive three free booster packs to bolster their decks.

RS Chronicles is one of the latest additions to the battle card game genre, following the massive success of Hearthstone. The title sets itself apart from the competition in that cards are used to build adventures for the player’s hero, building up their abilities or tearing down their opponent in preparation for the final battle at the end of each match.

“It’s just two weeks until we officially throw open the doors to Chronicle’s Hall of Legends on 26th May, and its launch on Steam is only the beginning for what we have planned. We’ve already introduced brand new cards every week, increased rewards, balancing improvements, and there’s even more content planned for the months to come,” said James Sweatman, lead designer, Chronicle: RuneScape Legends.

Chronicle: RuneScape Legends is currently free to play with microtransactions. Chronicle: RuneScape Legends will launch on Steam in seven languages: English, French, LATAM Spanish, German, Polish, Russian, and Brazilian-Portuguese.

(Source: Jagex press release)

MMOments: Meg’s Cases In May [RuneScape]


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This is going to be a short piece. RuneScape is getting into May and that means another month-long update. Meg is an NPC normally found in player owned ports, she asks the player questions and disappears for a while to show back up with a reward based on how well the player answered her previous questions. This month Meg is sending the player on various short mini-quests, real simple stuff that only takes a few minutes each day and rewards a small lamp containing experience.

The update, naturally, is a precursor to a future update. Jagex has been teasing the eastern lands, a completely new continent, for well over a decade now. I’m speaking literally, the Eastern Lands are an archipelago first hinted at back around 2005, probably earlier. So Mega May is a daily quest that tasks players with figuring out mysteries. Right now all we know is that there is a ten part “The Eastern Mystery” series, a six part “Robber from the Darkness” series, and a ton of seemingly unrelated quests. The finale, currently unknown, says that you’ll have to visit Meg in the ports to find out why there is no description. Player owned ports are where the player first sends ships to the eastern lands to open trade.

The mini-quest series runs until mid-June, which I’m assuming is going to be the big unveiling of the Eastern Lands update or some big hint of it coming at some future points. It isn’t a well kept secret, but one of Jagex’s shticks has always been the secret that everyone knows about.

In other RuneScape news, the start of the month means it is time to check your giant oysters.

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Snapshots: RuneScape NXT


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RuneScape is celebrating the launch of its new game client, NXT, and Jagex has sent over a few screenshots of the new engine to grab your eye. Check them out in the gallery below and, if you like what you see, head on over to runescape.com to download the new client.

Jagex Details Less Punishing Deadman Mode


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A new blog post up on Old School RuneScape’s forums offers new details into new changes coming to Deadman Mode in this season and next. The ideas change how players will lose experience, items, changes to the end-game tournament, and more.

Foremost, this season will bring changes to how much players lose upon death. The number of items lost on death will be reduced from 28 bank items down to 10, rewarding player killers while also not completely wiping out a player’s stash if they die a couple of times. Death to a much higher leveled player will incur less of an experience loss than someone closer to your own level, while new players will receive a six hour immunity and increased experience gain during that period. The teleport delay will be removed for unskulled players, while un-noting items at a bank will be made a bit more time consuming.

Next season will see the Grand Exchange being added to Deadman seasonal to reduce the time spent buying and selling items that could be better spent murdering your fellow players. The experience multiplier will also change to give a better boost at lower levels. Deadman Invitation #2 will make changes to the killer fog that ushers players into tighter spaces, while the winner will be declared based off of kills rather than total level in case of a tie.

As always, Jagex is soliciting feedback on the forums. You can read the entire developer blog at the link below.

(Source: Deadman)