Understanding why NCSoft refuses to offer revenue numbers.
Continue reading “Throne & Liberty Retiring Over 75% Of Its Servers”
Understanding why NCSoft refuses to offer revenue numbers.
Continue reading “Throne & Liberty Retiring Over 75% Of Its Servers”
TERA is merging servers, and if you log in over the next week you can get your hands on five free character slots either in preparation for the move or to preserve more of your alts. In preparation for the movie, En Masse Entertainment has posted the following checklist of instructions to make sure you’re ready for the move. Check out the list below and click the link for more information.
(Source: TERA)
ArcheAge is getting closer to its planned server mergers, and Trion Worlds has dumped a massive amount of information on how the process will work. In total, twelve servers will be merged into six, divided equally between North American and European servers. For players on affected servers who do not wish to be part of the merger, they will receive a free one-time transfer to a server of their choice (with some exceptions based on populations). Characters involved in the transfers will be moved on September 8th.
While players will need to change their name if there is a conflict on the destination server, if the name is available at the point of transfer request it will be reserved and inaccessible to other players. Players waiting for the merge are required to pack up items on their land or risk losing them when the merger comes. Finally, players have the option of starting new on one of the two fresh-start servers.
Server transfer signups begin August 25th and end September 4th, with requests being processed on the 8th. You can find more information regarding restrictions at the link below.
(Source: ArcheAge)
Originally I intended this week’s Community column to be speculation about how Trion Worlds would handle ArcheAge’s upcoming server merge, given that the plans are still in the conceptual stage and any real action that will be taken is still months down the line. To fuel speculation, I looked at how server mergers were handled in Korea and Russia under XLGames and Mail.ru respectively, and hoped to get a comment from each party.
While Mail.ru and XLGames didn’t respond to my request, I was told by Trion Worlds that an FAQ was in the works. It isn’t out as of this publishing (approximately 2pm EST on Monday, June 1st), so I’m going ahead with my original plan.
It’s safe to say that the term “server merger” has such a negative connotation attached to it because, in the eyes of the ever-rational internet mob, developers might as well post an announcement that they’ve failed at business. Couple that with a media in love with negative headlines, and you’ve got a recipe for PR disaster. Because of this, Trion Worlds isn’t the first to treat the phrase like they’ve been accused of having lice, and have joined the growing list of developers shuffling players away from low population servers (before closing them usually) without actually using the term “merger.” Even Blizzard opted to develop its engine to support cross-realm play rather than merge its list of low population servers.
There tends to be an even more negative response to this tactic, since if there’s one thing people hate more than being lied to, it’s when companies talk to them like they are lawyers in a courtroom dodging a guilty plea by questioning the definition of the term “murder.” To go back to the previous analogy, they are the kid in school trying to explain that while their head has been buzzed and their hair smells of medical shampoo, there is no way you can prove that they were responsible for the lice sighting that the school warned about over the morning announcements.
This isn’t the first time Trion Worlds merged without ever using the term. In Rift, Trion would convert low population servers to “trial servers” in order to force players off of them without actually calling it a merger. Designating a server as “trial” would result in character creation being disabled (for subscribers) and would limit players to the two main cities, forcing players to transfer off once they had finished the content available in the free trial.
We won’t know what Trion plans on doing with ArcheAge until they release more information, but we did grab this soundbite from their latest Twitch stream:
“It’s basically taking lower population servers and then creating an entirely new server and allowing players to migrate from that server to the new evolved servers.”
If their approach to merging servers in ArcheAge is anything close to what they did in Rift, it is likely that players will be not so gently coerced into transferring over to these “evolved servers,” through various limitations on these legacy servers. This way, once the population has sufficiently dwindled, the servers can be logically shut down due to lack of activity, with any characters remaining forced to transfer off.
So the notion that the servers were never merged is technically correct, and as I have said before technically correct is my favorite kind of correct.
Ask Trion Worlds if they are merging servers and the answer is absolutely not, in the traditional sense at least. According to Trion’s community manager Scapes, server transfers are inhibited by the fact that the process currently needs to be done manually. An automated version is currently in development and will hopefully be available later this year, allowing characters and even entire servers to be transferred.
More details will become available at some point, just don’t call it a merger.
We do not currently have plans to merge servers in the traditional sense. Instead, we plan something altogether different and look forward to revealing the plan as soon as we work out the details.
Linda “Brasse” Carlson has also been making the rounds on ArcheAge’s forums to remind players that the merger will be “non-traditional.”
Those are the other obvious questions. I also realize that it’s hard to pose questions before we put up at least a bare-bones FAQ on our plans. Bear with us. We’ll be talking about this with all our fellow players for MONTHS before it comes to pass, and your input is important.
(Source: ArcheAge)
APB: Reloaded will be merging its five servers into three over the next month or so in order to bring players closer together. On April 22nd, the two EU servers will be merged into one with the US servers merging into their own on May 6th. The third server Han, which runs for the Asian region, won’t see any change.
Character name priority will be given based on account age, playtime, and last login. The console (PS4/XOne) servers will run from the same locations as the PC servers.
(Source: APB Reloaded)
Snail Games yesterday performed a server merge on Age of Wushu to address the game’s low population. January 7th marked the mergers of the White Tiger and Golden Kirin servers into the Blue Dragon server. As a result of the merger, all Jianghu rankings were reset as well as school rankings, NPC relationships, and guild territory.
You can read more at the FAQ posted below.
(Source: Snail Games)
Carbine Studios is set to launch the Wildstar megaservers this week, on Wednesday October 15th. Players will be grouped into one of four servers, based on their physical location (US and EU) and server type (PvE or PvP). Due to the complicated nature of the merger, Carbine Studios is expecting a downtime of twelve to twenty four hours, which will be compensated in the form of thirty Boom-Boxes and an extra day of game time. To avoid naming issues, players will be required to create unique surnames. Guilds with conflicting names will hand priority over to the oldest guild, with the newer one being forced to change its name.
As part of the update, characters under level 3 that are inactive (not logged in within 30 days of the merger) will be deleted.
(Source: Wildstar)

Neverwinter’s upcoming server merger is no surprise, the company has been straightforward about the fact that the three servers were there to spread out launch traffic as much as possible, and that they would be combined as soon as possible. In an FAQ posted to the Neverwinter forums, Perfect World has noted that the merger is close to being ready and will be rolled out as soon as possible.
We have always been fans of the single-shard model, and like our previous games, we’ve always wanted to optimize Neverwinter’s infrastructure to be able to meet this goal. We are excited to be close to meeting this goal and are excited about allowing all players in our game world to be able to communicate and group with one another.
The good news is that thanks to Perfect World’s unique handle system, players do not need to worry about changing their character name or guild name even if there are duplicates. When the merger does go through, all auctions will automatically expire and either sell to the highest bidder or return to the seller if there are no bids. Astral Diamond exchange orders will be withdrawn as well, and all mail and currencies will be merged to the new server. There is no timeline on when the merger will take place other than “very soon.”
Check out the entire FAQ at the link below.
(Source: Neverwinter)