Star Wars Galaxies Shuts Down December 15th


Six years. Back when the New Game Enhancements and Combat Upgrade hit Star Wars Galaxies in 2005, players asked: How long can the game last now that Sony has alienated its core group? The answer is six years. What can be called the biggest PR blunder in the history of the gaming industry, spawned a game that survived six years, countless updates, and a steadily dwindling player base. Here at MMO Fallout, I always hate having to write these articles, and thankfully for the past two years I’ve only had to write them once every few months. I’m the only person in my room currently, so to say that the room fell silent at this news may not make sense to anyone but those dwelling in my mind.

Over at the Star Wars Galaxies website, John Smedley has announced that Galaxies will shut down on December 15th.

In recognition of your incredible loyalty, we are extending special Fan Appreciation offers to the current SWG community. We also plan to go out with a bang with a galaxy-ending in-game event in December and hope to see you all there. The details relating to these offers and events as well as the timeline and specifics regarding the discontinuation of the service, are provided below.

In an interview with John Smedley at Massively, Smedley reveals that the contract for Galaxies was up in 2012, and with the release of The Old Republic late this year, the two companies mutually decided that now was a good time to end the game. Smedley talks about numerous things, but most interestingly he brings up the NGE.

There’s really nothing we can do about it. We’ve taken some hard-knocks for SWG in years past with the NGE. We’ve apologized for it. It was a mistake, and not one we’re going to make as a company ever again. But we’re really proud of the great work that we’ve done over the years since then. I’m really proud of the game. It’s great. Is it going to bum people out that it’s over? Yes. Including us. Maybe even especially us.

On one note, according to Smedley no one is losing their job over this. They are moving to an undisclosed project.

You can read the entire announcement above. For those of us who have followed or played Galaxies since its inception, this will truly be the end of an era.

More on Star Wars Galaxies as it appears. And just before Galaxies’ birthday…feliz navidad.

Station Price Dropping To Little Over 1 Subscription: $19.99/Month


Sony Station access is an excellent deal, and it’s about to get even greater. Normally priced at $29.99, or the cost of about two Station subscriptions, Sony announced at E3 that the price will drop to $19.99, or 1 and 1/3rd the cost of a subscription to one of Sony’s MMOs. The announcement was made at E3 today, with no specific date other than “soon.”

For those unfamiliar with Station Access, the service grants players access to:

  1. Access to all of SOE’s titles:
  1. DC Universe
  2. Everquest
  3. Everquest II
  4. Everquest Online Adventures (Playstation 2)
  5. Pirates of the Burning Sea (membership perks)
  6. Planetside
  7. Star Wars Galaxies
  8. Vanguard
  9. Free Realms (membership perks)
  • Additional character slots for Vanguard, Everquest, and Everquest II
  • Bonus adventure packs.
  • More features added as new content is released.
  • It’s important to note: You MUST own the game in order to receive a subscription to it. You don’t have to buy Pirates of the Burning Sea or Free Realms, but you have to buy Everquest, DC Universe, etc in order to gain access. The pass covers the subscription, not the purchase of the client if one is required.
    Good news? Bad news? Sign of more downgrading to come? Hopefully not.

    Hush Now: Sony Is About To Speak


    I know Sony likes to use the Sony Fan Faire in August to promote their MMOs, but the Sony press conference for E3 is about to start, and hopefully the company will shed some light on their current status. I’m looking forward to news about Everquest Next, Planetside Next, and a few of Sony’s other most recently announced titles.

    CCP is on, the guy’s making jokes about Iceland being famous for messing up intercontinental flights. There is going to be NGP integration as well? Full release Spring 2012.

    What Happened This Week: 5/1-5/14 Edition


    I have a question for all of you who read this introductory paragraph. Have you ever rage-quit an MMO? I haven’t. I’ve quit more MMOs in the past than I can count, but they’ve never been out of a fit of rage. Single player games, yes, I’ve stopped playing because every time I played I wanted to smash my keyboard through the monitor, but for some reason I’ve never rage quit an MMO. Getting griefed by some loser in Meduli who is abusing bugs to pickpocket me and then jump onto buildings, just doesn’t get an emotional response from me.

    I still remember the time I died in Runescape and lost almost everything I owned (I had invested all of my money into very high level gear for the time), and I stopped playing for about a week. Not out of anger, but I went back and started recuperating my losses, and eventually I got all of my gear back. I suppose my reaction is because, in MMOs, death is meaningful when you can lose everything on you, so for many of us it triggers a sympathetic response. In a single player game, you lose the time you spent from the last checkpoint, which simply triggers frustration at having to play through the same area or sit through the same cutscene over and over again until you progress.

    1. What Did We Learn From the Sony Incident?

    First of all, we learned that even people giving testimony to Congress aren’t to be trusted. The media took the story that Sony was running outdated software and ran with it like the Olympic torch. Turns out, Dr. Gene (the security expert) was merely parroting what he had heard in the media, without actually looking at Sony’s records. The servers were indeed running an up to date version of Apache. What Sony needs to do is come out and say “Yes, we had a firewall, yes we were running up to date versions of Apache” if they haven’t already.

    The offer of identity protection was a good move, but will ultimately not be useful. No relevant credit card data was stolen, apart from the twelve thousand expired credit cards Sony had stockpiled on a database somewhere in the off-reaches of their systems. Sony’s stupid move in all of this was foremost trying to take the hackers head-on, but secondly placing regular data in plain text. If they hadn’t done that, we wouldn’t be hearing rumors of passwords being in plain text, or credit card data being unencrypted. It simply wouldn’t be as present.

    2. So What’s The News With Lineage 2?

    The announcement that Lineage was shutting down in the west was rather abrupt to those of us who don’t play, to be honest the game falls into the system of only appearing in the media when NCsoft releases their financial reports to tell us how great their games are doing in Korea. Make no word about it, Lineage is still going very strong in the east, and in 2010 actually outperformed Lineage 2 by a full 10% of NCsoft’s total income. The game made up 30% of NCsoft’s income in 2010 (20% Lineage 2, 44% Aion, 2% City of Heroes and Guild Wars respectively). Lineage, to my understanding, didn’t even have official support in the west for 64-bit operating systems until late 2010.

    Lineage 2 is still active according to several active players I discussed the game with, but with biases the way they are, I have the feeling Lineage II will be next on the chopping block for the west, possibly coinciding with the release of Lineage III. I’m not one for calling death, but this is NCsoft we’re talking about, they don’t take under-performance lightly.

    So, I say…Keep playing Lineage 2. The game will die one day, so why not spend the time until then having fun instead of worrying about when the time will come?

    3. Star Wars Galaxies Server Mergers

    This one made me chuckle. Looking back at my previous article, I had to laugh thinking about how frustrated I was that I couldn’t get any information regarding the Galaxies server transfers, due to the random DDOS attacks that preempted Sony’s database being hacked and taken offline for the better part of the month.

    Now that that debate is over, we can get back to the important discussion, namely how many servers will shut down when Sony finishes the free transfer system. My bet is on at least half, so about six servers if Sony does do a server merger, which likely depends on how the population shifts during the free transfer phase.

    4. NCsoft Bribing Asmodians

    To assist in the creation and leveling of Asmodian characters, players on selected servers with an Asmodian, level 10 or higher, will receive a huge supply of Berdin’s Amulets. Berdin’s Amulets deliver a 50% additional EXP gain from hunting, gathering and crafting. The effect lasts one hour, with a one hour cooldown after activation.

    In short: Not enough Asmodian players at max level participating in PvP on select servers, Elyos players taking too much control. This is one of the big problems 2-faction MMOs have, is that generally one side steamrolls the other, causing the losing side’s members to leave, meaning an even bigger steamrolling on the following round of action. In a game like Aion, being on the losing side of faction warfare can mean never having access to certain content simply because your side does not have control over territory.

    In addition to giving exp incentives for leveling up, Aion is allowing Asmodians on certain servers access to instances otherwise inaccessible due to the aforementioned fortress control. Players who do control fortresses will also be awarded greater than players on the Elyos side, as an extra incentive for participating, and succeeding, in turning the tide. You can read it all here.

    5. Runescape Has The Best RP: Virtual Mafia Complete With Dirty Cops

    Back in a time before research (2009), Jagex introduced virtual game pieces for Runescape, items in-game that allowed for community driven events, including stopwatches, tickers, and more importantly, dice. The introduction of dice, of course, lead to a Runescape version of craps. And inevitably, the online community being what the online community is, groups sprang up using this to scam from players. At the same time, legitimate gambling rings formed to allow for a safer environment to play.

    Where there is gambling, however, there is a mafia behind the scenes shooting your friend Joey because he had sex with the don’s daughter. This may be my extra-strength medication talking, but I am fascinated by the idea of a mafia running a questionably legitimate (according to the game rules, not calling the outfit a scam), run by teenagers. If you head over to this thread, there is allegedly a clan on Runescape that uses a single world for dice games, and has a player mod either in the clan or on its payroll to mute the accounts of competing clans on their world.

    If that isn’t brilliant, my name is Farmer Joe. Isn’t this the Valhalla of role playing? Here you have a virtual form of gambling, secretly run by the mafia, using corrupt police to virtually cut out the tongues of the competition. The only way this could be more extreme is if Jagex allows money to be transported in large quantities via suitcase, a Runescape version of crack cocaine for the dicing mafia to deal, and the reintroduction of player-vs-player worlds so the mafia could literally murder their competition. Or if the aforementioned teenage mafia don actually murdered his competition, although I can’t say I condone such conduct. This is the first thing that popped to mind when thinking MMO mafia:

    What’s next? Runescape hookers? Already existent, just check a free to play world near a bank. In case you’re thinking about it, don’t. I already have the Runescape mafia on my payroll. You’d be surprised what those Runescapers will agree to if you package those chocolate coins with the foil wrapping and tell them it’s “rl geepee.”

    That’s all for this week. Tune in next time, when I’ll be showcasing a thing. Better yet, I’ll be showcasing a thing in a place.

    PSN and SOE: They’re Coming Back Today!


    By the time you view this video, PSN may be activated in your area. Today begins phase 1 of Sony’s restoration services for the Playstation Network, rolling out in various countries and states one by one. Players will be able to sign into the Playstation Network and download a patch and reset their passwords (this is mandatory). Gameplay services are also being restored on the PS3 and PSP, as well as access to services like Hulu, Netflix, the friends system, and Playstation Home.

    If you live in the states, check out this page to see if PSN service has been restored in your area.

    On the Sony Online Entertainment side of things, service appears to be restored. Those of you with subscriptions will see that your next billing period is listed as “45 days,” from an unknown billing source. For your games you do not subscribe to, you will see 45 days free game time listed as “pending.” I was not subscribed to DC Universe at the time of the shut down, and I still received 45 days free.

    There are a few perks not mentioned in the previous announcement players can take part in. In Everquest, for example, housing decay has been deactivated for 30 days. Either way, welcome back everyone! PS3 users have a bit more to wait, but PC Station users can dive right in.

    PSN and SOE: They're Coming Back Today!


    By the time you view this video, PSN may be activated in your area. Today begins phase 1 of Sony’s restoration services for the Playstation Network, rolling out in various countries and states one by one. Players will be able to sign into the Playstation Network and download a patch and reset their passwords (this is mandatory). Gameplay services are also being restored on the PS3 and PSP, as well as access to services like Hulu, Netflix, the friends system, and Playstation Home.

    If you live in the states, check out this page to see if PSN service has been restored in your area.

    On the Sony Online Entertainment side of things, service appears to be restored. Those of you with subscriptions will see that your next billing period is listed as “45 days,” from an unknown billing source. For your games you do not subscribe to, you will see 45 days free game time listed as “pending.” I was not subscribed to DC Universe at the time of the shut down, and I still received 45 days free.

    There are a few perks not mentioned in the previous announcement players can take part in. In Everquest, for example, housing decay has been deactivated for 30 days. Either way, welcome back everyone! PS3 users have a bit more to wait, but PC Station users can dive right in.

    DC Universe Merge: “I Think I Get It” Edition


    DC Universe may still be offline in all areas, but that doesn’t mean we can’t talk about it, right? A few weeks ago, I mentioned an announcement by Sony Online Entertainment that the game would be merged into four “super servers,” each servicing one platform in one area (so PCNA, PCEU, PS3NA, and PS3EU). Sony mentioned in the announcement that the merge was unorthodox, and the exact details have been rather confusing up until late. Hopefully I’ll be able to explain it better.

    Rather than having four traditional servers, DC Universe will operate much like Guild Wars or Champions Online. For instance, entering the PC North American server will place the player in one of several Metropolis’, based on factors including PVP preference, presence of league members, and other factors. The instance queuing system, however, will pool players from each instance, meaning my PvP character and your PvE character can be grouped up to fight Harley Quinn in her instance.

    So the amount of servers is remaining the same, the only difference is that players will connect via a single hub (per area/system) and distribute from there. This system will also allow for cross-server queuing and will remove the need to reroll characters just because you discovered your friend plays on the PC, but on a different server.

    So Sony was right in not calling this a “server merger” but rather a “server melding.” I wish they’d better explained it from the start but we all can’t get what we want.

    DC Universe Merge: "I Think I Get It" Edition


    DC Universe may still be offline in all areas, but that doesn’t mean we can’t talk about it, right? A few weeks ago, I mentioned an announcement by Sony Online Entertainment that the game would be merged into four “super servers,” each servicing one platform in one area (so PCNA, PCEU, PS3NA, and PS3EU). Sony mentioned in the announcement that the merge was unorthodox, and the exact details have been rather confusing up until late. Hopefully I’ll be able to explain it better.

    Rather than having four traditional servers, DC Universe will operate much like Guild Wars or Champions Online. For instance, entering the PC North American server will place the player in one of several Metropolis’, based on factors including PVP preference, presence of league members, and other factors. The instance queuing system, however, will pool players from each instance, meaning my PvP character and your PvE character can be grouped up to fight Harley Quinn in her instance.

    So the amount of servers is remaining the same, the only difference is that players will connect via a single hub (per area/system) and distribute from there. This system will also allow for cross-server queuing and will remove the need to reroll characters just because you discovered your friend plays on the PC, but on a different server.

    So Sony was right in not calling this a “server merger” but rather a “server melding.” I wish they’d better explained it from the start but we all can’t get what we want.

    SOE Compensation Details


    While Sony expects to have services returned soon™, the company has detailed their plans for compensation on the official SOE website. As mentioned previously, all players will receive 30 days free game time, plus one day for every day the service is offline, plus the following items. These offers hold for both PC and PS3 users in their respective games.

    • DC Universe™ OnlineBatman™ and Two-Face™ Inspired Masks and 30 Marks of Distinction
    • Free Realms®: Free daily items (7 to collect)
    • Clone Wars Adventures™: Count Dooku v2 Outfit
    • EverQuest®: A series of events, including Double XP, Double Rare Mob Spawns and Double Faction Gains
    • EverQuest II and EverQuest II Extended: A series of events, including Double XP, Double Guild XP, Loot Bonanza, and City Festivals
    • Vanguard: Saga of Heroes®: A series of Double XP events
    • Star Wars Galaxies™: Bounty Hunter Statue, a miniature model of Boba Fett’s ship, the Slave I
    • Magic: The Gathering – Tactics™: Four of each of these spells: “Ivory Mask”, “Duress” and “Angelheart Vial”, plus 500 Station Cash
    • PoxNora®: Limited edition Carrionling, Welcome Back 5K Gold Award Tournaments and two Draft Tournaments, plus 500 Station Cash
    • For our lifetime subscribers, we’ll grant in-game currency; specifically 20,000 coins for Free Realms, 7,500 Galactic Credits for Clone Wars Adventures and 10 Marks of Distinction for DC Universe Online (in addition to the items listed above).
    • And finally, our Station Access subscribers will receive 500 Station Cash, in addition to the subscription time and items listed above.
    Also, US based subscribers are being enrolled in identity theft protection through Debix, which you can read more about here.