Column: Jagex, RuneScape, And Increasing Prices


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When I was in school, RuneScape was always known as that little MMO that anyone could play. You didn’t need a powerful computer, not to mention it had a free to play mode in an era when most western MMOs carried a mandatory subscription. Add on to that the cheap price of membership, five bucks, and it was the only game many of us too young to own a debit card/have an income could convince our parents to subscribe us to.

I’ll be interested to see how Jagex’s revenues are hit by the latest announcement that membership prices will be rising again, now that they will be nearly twice the price of the game’s original monthly cost and just five dollars short of your typical subscription MMO.

1. Price Increases And Content Train

Yes, RuneScape isn’t the only MMO to ever increase its subscription price, but it is the only AAA MMO to have regular (every two to three years) rate hikes and I’d be willing to venture that it is the only one to double its price over nine years. You could argue that the RuneScape that exists today offers a whole lot more than the RuneScape that was $5 back in 2008, and frankly I’d have to agree. Even at $9.49 a month, RuneScape offers a ton of varied content with a release schedule that dwarfs its competition. A schedule that requires a lot of moolah to run efficiently.

This coal consuming train is also brought up whenever Jagex addresses the, shall we say, aggressiveness with which the game’s Treasure Hunter and Solomon’s Store RMT is being promoted. Mark Gerhard told us that the game cannot be sustained on its subscription price and still churn out the weekly updates. In spite of this, the subscription price has continued to rise.

The unfortunate reality is that Jagex is in a no win situation here. Reduce update frequency to lower overhead and you’ll have players feeling that the value of their subscription is going down. Keep everything as it is and you exacerbate the problems of development costs and the necessity of aggressive cash shop marketing.

2. Wasting Money

And while we’re on the subject of wasting money, I really hope we don’t hear about any new Jagex games this year (omitting Block N Load). I’ve talked this subject into the ground, but the question still remains as to how many times does this company need to mismanage a game before they get the idea down?

With RuneScape as the big money maker, it also stands that a good amount of that money is going to fund Jagex’s other projects, which Mark Gerhard admitted they weren’t taking seriously enough. I’ve talked about this to death, so I’ll just link to the earlier article rather than going over it again.

And for the record, it would be irresponsible of Jagex to not invest money in new, experimental projects, and having games wind up getting cancelled is just a part of doing business. You have to spend money to make money, as they say.

That being said, I’d like to see Jagex invest their money more wisely. Their recent projects can be summarized as “this is a thing, let’s do this thing too,” with the end result being 8Realms (city builder), Funorb (mini-games), Transformers Universe (MOBA), and now Block N Load (Minecraft-style) and Chronicles (Hearthstone).

3. Solomon, HTML5, And More

Which is to say, RuneScape hasn’t been without its missteps. We learned at Runefest last year that the HTML 5 client that Jagex had been looking at wasn’t going according to plan thanks to a lack of cooperation from browser developers, and would be scrapped in favor of a dedicated client.

There also seems to be a wholesale clearing out of Jagex’s cash shop. This month has seen a massive sale on the Solomon’s General Store cash shop, but you might not have caught the part where all of the items that are on sale (57 as of my last count) will be completely discontinued and removed at the end of the month.

The good news is that this is coming out of an attempt to reduce clutter in the cash shop, as noted in the forums:

Solomon’s store has somewhere in the region of 350+ different items, so it’s simply time we took a look at the stock and had a bit of a clear out whilst giving you a heads up and chance to get them at a large discount before they’re gone.

4. So In Conclusion…

I can’t help but conclude this the same way I did when Jagex cancelled 8Realms and fully committed themselves to making Transformers Universe all that it could be…Boy I hope this doesn’t happen again.

Boy I hope this doesn’t happen again.

Transformers Universe Shutting Down January 2015


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Jagex has announced that the servers for MOBA Transformers Universe will shut down on January 31st, 2015. The decision was made mutually between the UK developer and Hasbro, and comes on the hilt of both companies realigning their focus for the year ahead.

The shutdown period will begin from today. As part of the winding down we will be refunding all those that have purchased a Founders Pack, as well as anyone that has purchased relic bundles and starter packs. These refunds should be all processed in the next 30 days. In addition we will be closing the ability for new players to make accounts, those of you that already have accounts will continue to be able to use them until the closure date.

Players who do not receive refunds after January 16th should email customer support.

(Source: Transformers Universe)

Transformers Universe Layoffs Coming


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Jagex has confirmed that layoffs and employee shuffling are expected to hit the Transformers Universe team. In a statement to Games Industry, a Jagex spokesperson noted that the game has reached a stage in development where redundancies in staff can be shuffled over to other projects and in some unfortunate cases be laid off. While no layoffs have occurred yet, they will likely be happening at some point in the near future.

Jagex human resources have already begun the consultation process with the team, and are looking into repositioning individuals to other existing or emerging roles.

The UK developer is looking at shuffling its employees toward RuneScape, the recently announced card game Chronicle, and an unannounced title that may or may not be the unnamed fantasy MMO dubbed “Thirdscape” by fans that CEO Mark Gerhard very briefly spoke about four years ago.

(Source: Gamesindustry.biz)

Jagex Appoints Filmmaker To Creative Director


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Jagex has put out a press release revealing that Alex de Rakoff will be taking the helm as Creative Director. De Rakoff is best known for his role as director/writer in Need for Speed: The Run and Grand Theft Auto 2, as well as for directing the 2009 film Dead Man Running. He will be working as Creative Director on RuneScape 3 as well as the upcoming and regularly delayed Transformers Universe.

(Source: Jagex Press Release)

Transformers Universe Comic Con Trailer Released


Jagex has released a new trailer for Transformers Universe. The trailer is made up 100% of in-game realtime footage, and shows off a bit of combat, travel by vehicle, and a few characters from each side. Transformers Online now has a release date of 2013.

Jagex: Our Other Projects Were Hobbies, That Ends Now


Jagex CEO Mark Gerhard has always been pretty frank with the internal going-ons at his company, and in a recent interview with Develop, he answered the question as to why all of Jagex’s products that are not RuneScape have either failed to launch or failed to make a profit, and the answer is simple. The company has been treating its non-scape products more as hobby projects than real games. Gerhard believes that 8Realms, Jagex’s HTML MMORTS which shut down recently due to poor response, received precisely the attention it deserved from fans.

“I think to other projects, like 8Realms and things like that, I think that was one of the last hobby projects that we carried through, and obviously that was evident. Now it’s just working on the projects that matter.”

Jagex is currently working on several major projects, including the upcoming combat upgrade for RuneScape as well as the upcoming Transformers Universe MMO currently slated for beta in 2012.

(Source: Develop Interview)

Video of the ____: Transformers Universe Trailer


The latest trailer for Transformers Universe doesn’t reveal anything about the game (unless you weren’t aware that the game followed the Transformers line), but it has cryptic text, and a Transformer, so…who wants lunch?

Jagex: Stellar Dawn? No, Transformers!


Jagex is an inspiration of hope in the MMO genre. Born out of a side project by Andrew Gower, Runescape has since gone on to become the most popular free to play MMO gracing our internets, crafting a membership system that not only gave an enormous amount of content for a low price, but also creating a free to play portion that not only continues to evolve, but offers a safe haven for men of questionable age to become the sexy seventeen year old girl looking for a relationship of questionable legality with a studly rich boyfriend, that they’ve always dreamed of being. In the past few years, Jagex became publisher for War of Legends, an Evony-style game, became their own mini-game developer (FunOrb), bought the Iphone game Undercroft, and

Now, for those of you keeping track, Jagex has been in development of Stellar Dawn, originally Mechscape, originally announced in 2008 for a 2009 release, followed by a 2010 release, with our latest news being a 2011 release. Considering these delays, I noted the absurdity that Jagex was working on a third MMO, an untitled fantasy title that is not Runescape 2. Granted, the FunOrb team hasn’t put out a new game since September 2010, so Jagex does have some resources that could be thrown onto a fourth mmo, right?

Yes, I said fourth MMO, if you hadn’t discerned such from the title. MCV is reporting that Jagex has entered into a deal with Hasbro to make Transformers into an MMO for release when? 2012, according to the report. Mark Gerhard was quoted saying:

“There is a huge appetite for an online Transformers game and we will utilise every bit of our development and publishing expertise to deliver a dynamic and action-packed game that Transformers fans will find irresistible.”

More on the Transformer MMO’s delay to 2014 when it comes…and assuming MMO Fallout is still online then.