Daybreak Continues Shrinking: Landmark To Shut Down


Daybreak Game Company’s library continues to shrink just a little more, with the news that the rest of Everquest’s Next’s failed dream, Landmark, will shut down February 21st. As of right now, the game will be unavailable for purchase while all items in the marketplace will have their cost turned down to 1. In addition, Player Studio items will not be available for listing and purchase in the Landmark Marketplace. The servers will come down on February 21, 2017.

Landmark, originally known as Everquest: Landmark, was a supplementary game sold to players on the foundation that it existed to test Daybreak’s engine for use in the full Everquest Next. When Everquest was cancelled last year, Landmark dropped the Everquest name and was spun off into its own building game. Fans hoping to see compensation are out of luck, Daybreak will neither be making it possible to host your own server nor will they be reimbursing anyone who invested in the title.

Our thoughts: Landmark is probably the most fraudulently marketed game in recent memory, from the fact that it was sold as a supplement to an MMO that the studio knew wasn’t fun and was potentially on the chopping block, to the fact that the announcement of EQN’s cancellation came conveniently after the no-questions refund period expired, to the fact that people who put in for the $100 founder’s pack only got to have the game launch and not even last a year. Considering this is the second game shuttered within the last year, and it looks like Daybreak won’t even take the easy route and compensate people with digital goodies for their other games (at no cost to themselves), Landmark and EQN should be a shining example to avoid putting any money into this company until the game goes gold.

(Source: Daybreak)

Screenshots: Final Fantasy XIV Patch 3.5


Final Fantasy XIV is set to launch patch 3.5, The Far Edge of Fate, and Square Enix is sharing a ton of new content screenshots. Seriously, the few that I have curated are just a sample of the massive amount of media that Square has released. Topping the list of new content is Dun Scaith, a 24 player alliance raid requiring level 60 in any disciple of war or magic, as well as an unknown item requirement and completion of the Freedom of our Skies quest. A major update to the party finder will allow players to group up with players on any world on the same datacenter, it will be possible to change the color of your egi, and you will go head to head with the final pillar of the Triad, Zurvan the Demon (req level 60, eight players, and completing Balance unto All.).

If you head over to the Final Fantasy website, you can read numerous previews of patch 3.5, coming later this month.

(Source: Square Enix Press Release)

Firefall Shut Down For 2 Weeks In December, Nobody Noticed


In my predictions for 2017, I said that Firefall would shut down and nobody would be surprised or really notice. What I didn’t realize was that Firefall had already shut down, for two weeks, back in December. And nobody outside of the community noticed. According to posts on the community forums, the servers first went down as early as December 7th and didn’t come back online until December 22nd.

Hello, we have found that our datacenter is having critical issues and all services including the website and game are impacted. We hope to have everything back online ASAP.

But don’t let that fool you, according to posts on official Facebook notice, the game is still essentially broken in many areas as features like Battle Lab do not work. The official website has not had a news update since May, it may still be impossible to level past 20 due to unfixed bugs in the main mission, and nobody seems to be present to answer emails.

So Firefall is still a bit broken, has less active Steam players than a full Battlefield 1 server, and seems to be riding the breeze on a prolonged descent while nobody is around to save the sinking ship. In the future, it will likely be known as one of the most incompetently run MMOs of all time, between the constant shift in direction and staff to the allegedly high sum spent to develop it.

(Source: MMO Bomb)

[NM] Ham Radio Deluxe Bricks Consumer’s Software, Co-Founder Blames Diabetes


There’s a shiny nickel in it for whoever looked at that headline and immediately understood it.

HRD Software, who develop software for ham radio, is being hung out to dry after a customer complained about his software’s incompatibility with certain versions of Windows. One user, Jim Giercyk, called up customer support to complain that his product completely stopped working after a recent update. As it turns out, Giercyk left a bad review for the company not long before, and rather than handling Giercyk’s complaints like a professional would, that HRD Software decided to remotely disable his product and revoke his key.

Now, if you aren’t aware, it is illegal in the United States to punish a customer for bad reviews, as per the Consumer Review Fairness Act passed into law by President Obama on December 16. As it turns out, HRD Software had a full blacklist of customers who had posted bad reviews and thus had their copies banned in retaliation, with co-founder Rick Ruhl even leaving an angry voicemail and threatening legal action against one such user. Ruhl blamed his diabetes for the way he acted.

“I apologize publicly … I do have diabetes and sometimes this affects my judgement and it did in that voicemail. I truly regret it. I’m talking to my doctor about changing my medications so I won’t have any more low sugar.”

Ruhl has been removed from his position in the company and will move on to other opportunities.

(Source: The Independent)

ArcheAge 3.1 To Take Game To Its Roots


ArcheAge is getting updated to version 3.1 on January 17, so long as you are playing on the Korean servers. Among the updates are more character and item growth, potentially pointing to an increased level cap, as well as an increase in overseas trading, balancing new and veteran players, and adding/improving conveniences. XL Games hasn’t given a whole lot of information on what is coming with the update, so we’ll have to wait and see about more details as well as when the updates is coming westward.

(Source: Percy Meets ArcheAge)

2017 Predictions for 2017: 2017 Edition, Part 2: Let’s Throw Everything at the Wall


Since I’ve managed to once again push the new year predictions until it’s actually the new year, it’s time to throw everything I have in the old portfolio onto the table and get it all out of the way at once.

  1. The World of Warcraft Nostalrius successor will become a huge item among its community, bringing in thousands upon thousands of concurrent players. Blizzard will send a cease and desist order which the operators will ignore until they receive notice that they are being sued. Around that time, Blizzard will announce the Pristine Servers for WoW.
  2. Laura K Dale will continue leaking Nintendo information leading up to and beyond the release of the Switch. Behind the scenes, Nintendo will conduct major internal investigations to figure out who is giving her this information. It will turn out to be a friend of the fired employee Allison Rapp.
  3. Steam will officially hit the level of a premium television package: Hundreds of channels but only a fraction of it worth watching.
  4. Firefall will first announce that the console version is cancelled before revealing that the PC version is shutting down either simultaneously or a week or two later. Nobody will be surprised, however the last few hours will draw in a lot of people to watch the world burn.
  5. Pathfinder Online will shut down, the press won’t notice for a month and by that point most won’t bother covering it.
  6. The SAG gaming strike will come to an end with both sides making concessions. Gamers who previously took a side will go back to not pretending that they are concerned about people in the industry.
  7. Trion Worlds will launch a new game, expansion, or major update to one of their games, resulting in the servers being unusable for close to a month. People will continue to be surprised that Trion Worlds can’t handle launching anything. This will happen multiple times.
  8. Phantasy Star Online 2 still won’t come to the west.
  9. For that matter, other MMOs that the west wants will launch in Korea/China, flop because the local audience isn’t interested, then never come anywhere.
  10. More games will be re-released as HD remakes, but a lot will include extras like concept art, arcade modes, and bonus content. People will be annoyed at the idea of buying the game again, but will admit that the $20 isn’t a high price and the concept art is pretty cool.
  11. Developers will take a cue from Call of Duty and release an HD remake only to add microtransactions weeks after launch. Unlike Call of Duty, they don’t have as many bridges to burn.
  12. Resident Evil 7 will release and become the first major VR title to really “pull it off.” A streamer will admit live on camera that he just literally crapped his pants, he might even show the camera only to be banned by Twitch. (Source: https://www.youtube.com/watch?v=5pZNC7wQekk)
  13. South Park will release and be pretty good, but some gaming journalists and TV media will use it as a club and beat gamers over the head over a prolonged poop joke scene.
  14. Activision will announce that they are considering pulling an Ubisoft and holding off on future Call of Duty releases until they can figure out what is going on. They will deny that it has to do with the series plummeting in sales.
  15. No Man’s Sky will continue to update and add in features that should have been available on launch. The game won’t see much of a bump in users.
  16. Bulletstorm will release and sell a negligible amount of copies thanks to its high price. It will go on clearance at Gamestop within a couple of months and Randy Pitchford will call gamers entitled and cite the Duke Nukem cameo as a reason that the game is worth $50. Gearbox may or may not reveal one of the few games anyone actually wants from them: Borderlands 3.
  17. More video game movies will come out, they will under-perform and most people probably won’t be aware that they ever hit theaters.
  18. Daybreak Game Company will become the new foster home for wayward developers, picking up publisher rights for independent companies. New tiers will hopefully be added to the all access pass allowing you to play their games for a higher, but still cheaper, price.
  19. Valve will continue to get sued, and lose, over its refund policy in countries that are not America. Expect the policy to get incrementally better worldwide.
  20. More governments will start to pay attention to gambling in games, forcing rules like revealing lockbox odds and restricting who can participate. Gamers will fully realize that lockboxes are worthless investments.
  21. Troll games will become even more prevalent. Steam Greenlight will be marred in yet another controversy as a Ukranian developer uses the platform as a method of laundering money.
  22. Yooka-Laylee will launch and while it won’t recreate the nostalgia of Banjo Kazooie perfectly, it’ll still be a great game. The most ardent of purists will find some reason to complain.
  23. Another game will launch following a blatantly misleading advertising campaign. The press will call gamers entitled after nobody buys it and the advertising standards will find the developer not guilty because old men working in a bureaucratic office don’t believe that dozens of interviews and demo reels constitute advertising.
  24. Another few survival games from ex-developers who claim to have worked on STALKER: Shadows of Chernobyl will head into early access.
  25. Star Citizen will miss its release dates. All of them.
  26. Camelot Unchained will launch and rather quickly drop its mandatory subscription because that system only works for a small number of titles. They will initially deny that the new system is free to play.
  27. Conan Exiles will launch and be pretty cool. The general consensus at Funcom will be that wasting money on another giant MMO isn’t worth it.
  28. Darkfall: New Dawn and Darkfall: Rise of Agon will launch. One will cannibalize the other and possibly die itself because the original Darkfall was a commercial failure.
  29. Paladins will change its name to WatchOver, Hi-Rez will continue to deny any inspiration from Overwatch.
  30. H1Z1 will bring on new lead developers, multiple times, with Daybreak announcing each time how committed they are to developing both versions.
  31. I will write a negative article about an indie developer who will email me with a not very subtle threat of lawsuit. He will immediately back down when I CC my attorney.
  32. John Smedley will announce that he has joined a new startup. Their first game will be a sandbox MMO. (Source: http://www.gamesindustry.biz/articles/2017-02-15-amazon-hires-john-smedley-to-lead-new-san-diego-studio)
  33. An indie developer will release a game that he genuinely thought was good. It won’t be, he will have a mental breakdown and pretend to have been a troll all along.

As always, I will revisit this list at the end of the year to see what I managed to get right. Until then, may the force be with you…or something.

Pixelmage Games: Please Take Your Money Back


As Pixelmage Games prepares to shut down, some of the more ardent backers are refusing to take their offered refunds for Hero’s Song and John Smedley isn’t entirely happy about the situation. In an update sent to backers, Smedley offered his frustration at backers wanting the company to keep the money, thanking them for their hard work, and that while they appreciate the sentiment, they want to send a message that this is how crowdfunding campaigns should operate when the project fails.

Crowdfunding gets a bad name sometimes for not delivering. By taking your money back we’re all setting an example for how every crowdfunding project should conduct itself if something goes wrong. We weren’t perfect, but there was never a scenario where we would even consider not doing right by you when it comes to your money.

Backers have until March 31, 2017 in order to apply for their refund by either Paypal or check.

Pixelmage Games was an independent studio founded by ex-Daybreak Game Company President John Smedley. The studio’s first game, Hero’s Song, was funded through Indiegogo and, due to low sales, is shutting down along with the company as a whole.

(Source: Indiegogo)

[Video] Darkfall: Rise of Agon Delivers New Video


Darkfall: Rise of Agon has put out a new video detailing changes to the game as it continues through closed beta and heads toward early access. Notable changes include the removal of spell fizzles, frontloading skills, the addition of macros, and more. You can see the a pretty comprehensive view of the changes in the video above, or head over to the official website for more details.

Crowdfunding Fraudsters: Save Asheron’s Call Gofundme


It’s been a while. Crowdfunding Fraudsters is a recurring column here at MMO Fallout where I look at campaigns on Kickstarter, Indiegogo, and Gofundme that, in my opinion, need a good going over with a fine tooth comb. The use of the term fraudster does not imply malice, but rather the idea that the creator is not who he or she is represented to be, be that a skilled developer or businessperson.

Today’s subject is the Asheron’s Call Resurrection project, a Gofundme with a goal of $2 million looking to purchase/license the Asheron’s Call property off of Warner Bros as Turbine is ending support and the official servers are being shut down in January. As of this publishing, the campaign has managed to pull in $1,500 from 18 people (see above), an average of $83 per person, and several updates on the official Facebook page claim that the group has been in contact with Warner Bros. and that things are looking pretty good.

And here we come to problem number one: The goal of $2 million is a placeholder. I’ve spoken about this on pretty much every CF article attempting to crowdfund purchasing an IP, it is a horrible idea to set a goal without having an idea on how much you’ll be paying or confirmation that the company even has any intention of accepting such a deal. Let’s say for example that, by some grace of god, this group manages to just barely miss the $2 million mark by fifty grand, only for negotiations with Warner Bros. to hit a low end of $4 million and refuse to go lower. Guess who isn’t getting the IP? Guess who isn’t getting their money back? This also assumes that the claims are true that Warner Bros. is even interested in starting negotiations.

As far as the fundraising goes, sure, you can sit on that cash and wait for it to hopefully, one day, maybe perhaps hit the goal, but who is to say that Warner Bros. will be on board by that point? Corporations hate when you waste their time with pointless acquisition deals that go nowhere, especially when you wasted the time and money of their lawyers and officials the first time around. Negotiations like this die at the drop of a hat from very simple missteps, or say publicity that sheds a bad light on your ability to follow through, especially when one side is talking about it as much as this group is. Loose lips sink ships.

But Connor, you say, why would they be so unaccommodating on an IP that they probably have no intent on using? Why would it be so pricey? Well, the thing about companies is that they don’t operate on the same level of thinking as you or I, their unused properties aren’t treated like that couch taking up room in the garage that’s starting to smell, to be left in the street corner with a “free” sign and hope that somebody takes it. Unless the company is in dire need of money, they don’t look at their property on the grounds of “better something than nothing.” They also look at potential buyers and size them up based on their perceived competency and generally won’t just license/sell away properties to a ragtag, loosely connected group of developers, even if the money is good.

Barring the question of funding, I can’t imagine that Warner Bros. will want to do business once they see the level of stark immaturity on display from these groups. I’ve spoken before about how these resurrection projects tend to be led by individuals with massive and fragile egos, explaining why Crowdfunding Fraudsters has already racked up a couple of baseless lawsuit threats, and already the “save Asheron’s Call” community has split in half with both sides having Facebook tantrums and block wars. The focal point of the argument is, naturally, that the crowdfunding effort is incompetent at best, maybe a little shady, and possibly just an attempt to piggyback off of nostalgia to grind some cash out of desperate fans.

But don’t just take my word for it, take a look at these gems out of the horse’s mouth itself.

Dustin removed my post and posting ability on the Resurrection page within minutes. If you want your money wasted, make sure to donate to the unofficial Gofundme with no official resources, backers or direction. AKA, get your money stolen. (Source)

Our communications with Dustin and Justin were met with a lot of double talk and misleading information. Additionally, I felt that the GoFundMe efforts are extremely premature, and there is no solid evidence that what is being said, and the amount needed is accurately portrayed. (Source)

So here you have a nobody asking for $2 million in the hopes that he might actually divert what may or may not be sufficient funding for an acquisition that the property owner hasn’t given any real indication of being willing to sell. $2 million that, barring a philanthropic millionaire, will never be raised because Asheron’s Call doesn’t have anywhere near the following required to support random money being thrown at a person to pitch a buyout. The Gofundme has been up for 8 days and brought in 18 pledges. If you were waiting for an Earth-shattering kaboom, it would have happened by now.

Put it this way: The City of Heroes spiritual sequel by Missing Worlds Media raked in $678,000 and that community was massive compared to what remains of the Asheron’s Call base. Whatever hope the game has of surviving at this point, barring the sudden entrance of a wealthy backer, lies in community-run private servers, not throwing money to two crews of pedantic, arguing children who couldn’t get past phase one without immediately falling apart and being reduced to complaining on Facebook about who was deleting whose posts. If you want somewhere safer to put your money, I hear Digital Homicide is still floating around on the net.

Pixelmage Games Closing, Hero’s Song Shutting Down


Following its Indiegogo campaign failing to draw in half of the intended goal, Pixelmage Games has announced the cancellation of Hero’s Song and the closure of the studio itself. Players who funded the game on Indiegogo and Steam can receive refunds either through Steam or by contacting Pixelmage at the address on the official website.

The announcement cites low sales but thanks backers for their support.

It’s with a heavy heart that I have to report that Pixelmage Games is going to be shutting down and we have ceased development on Hero’s Song. For the last year, our team has worked tirelessly to make the game we’ve dreamed about making, and with your support, and the support of our investors, we were able to get the game into Early Access. Unfortunately sales fell short of what we needed to continue development. We knew going in that most startups don’t make it, and as an indie game studio we hoped we would be the exception to that rule, but as it turned out we weren’t.

Pixelmage Games was founded by ex-Daybreak Game Company (previously Sony Online Entertainment) President John Smedley. Hero’s Song was supposed to be a sandbox MMO where players would create their own worlds with unique, generated histories.