2016 Predictions For The Year 2017 Part 1


2016 is coming to a close and that means starting predictions for 2017. This is the part where you make notes of everything I say and then come around at the end of February to let me know that my predictions were wrong.

1. Hero’s Song Will Shut Down

(Editor’s Note: About 20 minutes before this article published, John Smedley announced that Pixelmage is shutting down and Hero’s Song is cancelled.)

As much as I’d like to see the game succeed, I have a strong feeling that at some point in early 2017 we will learn that negotiations to fund Hero’s Song have failed and that the game will be shutting down. John Smedley will apologize for something that many of us saw coming when the game failed to achieve even half of its $200 thousand Indiegogo campaign, which it was glad to take anyway, and the sunsetting will be followed either by the announcement of Pixelmage closing down or of its next crowdfunding campaign.

Until that happens, however, we will sit back and watch as the numbers on Steam continue to dwindle and talent continues to jump ship to other developers.

2. Star Citizen Will Continue To Disappoint

And MMO Fallout will cover none of it. Star Citizen’s development cycle feels like the end product of sitcom writers sitting around a table and creating a fake documentary about a video game’s development. The kind where the protagonist starts out with a big promise and over the course of the episode just keeps digging himself in deeper because he started off with a promise he couldn’t keep and just keeps lumping on more and more stuff to cover the initial lie. It would probably star Kevin James as Chris Roberts.

The more Star Citizen tugs along, the bigger it gets and the more incapable it seems to be of following up on its promises. The fans and backers have sat through delay after delay, the game is now years behind schedule and slowly becoming something quite different than what was promised, Chris Roberts & Co. are making pretty regular changes to the terms of service to make refunds harder, if not impossible to obtain.

For the record, I think it’s pretty stupid to think that Star Citizen will never launch, and pointlessly malicious to hope that it fails. That being said, I know how hard gamers are to please when they’ve invested $60 into a game. Star Citizen has a lot of people pledging into the three and four digits for JPEG concepts of ships. Imagine your clientele base is hundreds and hundreds of clones of your mother. “Honey why couldn’t you be more successful? I know you raked in hundreds of millions in pledges but the Miller boy down the street became an oral surgeon and gave his mother grandchildren, why do you hate me and want me to die alone with no grandchildren?”

Star Citizen in 2017 will create more frustrated backers, will continue to be the light of the universe for the optimists and those desperately trying to justify their thousand dollar purchase, and Derek Smart will be there somewhere.

3. Corgis Will Continue to Appear in Games

This is just a given. The internet loves to fixate on certain things and presently one of those things are corgis. Why not? They’re adorable! They invoke that same reaction we have to babies, with their big heads, stumpy legs, and let’s not forget the fluffy rumps. Dogs love you unconditionally, but they’ll love you even more unconditionally if you provide them with meat, bacon, or just any old food and give them a scratchin on their heads and bellies.

Corgis are already being used as holiday pets, anniversary pets, pre-order bonuses, cash shop bonuses, and more. If you’re sick of the furry little devils, and shame on you if you are, expect to see a whole lot more of them in 2017.

4. More MMOs Will Hit Consoles

And it’ll be amazing. Perfect World Entertainment has been making huge strides this year on launching their library of games on Xbox and Playstation, to great effect with both consoles. Hopefully 2017 will be the point where Daybreak’s games start launching on Xbox, along with H1Z1 and whatever shooter they were working on a few months ago. Personally I’d like to see console users get their hands on Marvel Heroes, a great alternative to a very small list of similar titles on both systems.

More over, I feel like console games will continue the shift into pseudo-MMOs, like Destiny, now that developers are no longer considering the 360 and PS3, and their multitude of technical limitations, part of the equation. I think that Destiny 2 is going to be what Destiny was always advertised to be, and while the fans will be angry that they had to wait through a full game launch and a hell of a lot more money in expansions to get the product as originally intended, that it will be worth the wait.

5. I Will Continue To be Usurped While Writing Prediction Articles

This year I noticed a trend that whenever I wait until the next morning to publish predictions, the entity in question ends up fulfilling those predictions and making me look like an idiot. I predict that in 2017, my knack for procrastination won’t get any better, and as such I will continue to lose out on the very valuable currency called “I told you so.” Don’t believe me? See #1 on this list.

2016 In Review: The Year’s Most Unexpected Events


I can’t always predict the future. No, it’s true, and I am willing to admit what may just be the only flaw in an otherwise perfect being. I’m just that humble. So yea, 2016 brought with it some big surprises, and you won’t believe #6 (because this list only goes up to 5). What happened in 2016 that you didn’t expect? Let me know how you saw it coming in the comments below.

1. Wildstar’s Continued Existence

This one surprised me more than anything, and while the legion of doomsayers run around the net every year calling for the impending deaths of World of Warcraft, Eve Online, and every other game under the sun, this one had good reason behind it. NCSoft is not known for its kindness and understanding when it comes to under-performing titles, and I have made a few attempts to explain why Wildstar is in a bit of a different situation.

If you look back at the titles that NCSoft has shut down, they mostly all share one common bond: Money, not the individual game’s money but NCSoft’s money. These cuts came at a time when NCSoft was doing poorly overall as a company and needed to shed some of its liabilities, which meant losing their games/subsidiaries that were struggling or failing to make a profit. It happened to Lineage, Tabula Rasa, Exteel, City of Heroes, etc. In the case of City of Heroes, we learned that while the game itself was profitable, Paragon Studios was not.

So Wildstar survived 2016 against all odds and despite the fact that free to play and Steam just gave a momentary boost to their revenue. At this point, Wildstar is living on borrowed time. While I won’t outright claim its sunsetting in 2017, I will say that should NCSoft hit some financial trouble again this year, Wildstar will be the first thing scuttled to save the ship.

2. Daybreak Game Company and Turbine Entertainment

If Dungeons & Dragons Online and Lord of the Rings Online become part of Daybreak’s all access program, you can just hook that IV of nutrition right into my arm and funnel my checks straight to whoever is in John Smedley’s old office, right next to all the stuff that Columbus Nova has pawned off to save a buck, because I am never leaving the house. I’ve said a few times that my dream is that other multi-game publishers take a note from SOE and have an all access pass, and you know what? They don’t.

Turbine is moving away from gaming and going into the mobile app pseudo-games, a world where mediocrity isn’t just rewarded, it pays enough to afford Super Bowl advertising money. I think most of us expected that Turbine would spin off the two MMO teams into their own company, although it was likely more blind prayer that they wouldn’t just shut the whole division down and shutter everything, but who could have seen Daybreak Game Company coming? The company whose name is synonymous with slowly carving up the remains of Sony Online Entertainment like it was a delicious honey baked ham.

The plus side is that Daybreak doesn’t own Standing Stone Games, so this agreement likely won’t see much (if any) in the way of holiday layoffs. But seriously, Daybreak, that All Access. Get on it.

3. Korea Makes Cheat Development a Criminal Offense

This could only happen in a country where eSports is as big as it is in Korea, and I’m not talking about North Korea where Kim Jong Un most recently not only took all three top spots in the World Overwatch League, but also managed to pull in Most Handsome/Intelligent Gamer. This is South Korea, where pro gamers are treated like gods, where your account is associated with your social security number, and where there is a ton of money to be made in cheating.

Creating cheats in South Korea is now punishable by up to $43 thousand in fines or a maximum of five years in jail. You have to assume that the punishment will fit the crime, and that most cheat makers will be handed a hefty fine based on whatever profit they were bringing in. It seems highly unlikely that anyone will face an actual jail sentence of more than a week or so, unless the penal system is exceptionally harsh in Korea.

No, not that Korea. You don’t even want to know what happens if you’re caught aimbotting against Lil Kim.

4. Digital Homicide’s Existence

What can I say about Digital Homicide that hasn’t already been said about Milli Vanilli? It had fifteen seconds of fame and now nobody cares. The only time you hear them being brought up is when someone says “hey, remember Digital Homicide? I may be living in squalor but at least I’m not that guy,” and everyone goes back to eating their KFC (Nashville Hot now in stores, big thanks to KFC for being smart enough not to sponsor this article).

From the outset, Digital Homicide seemed to be like every other mediocre indie developer, a fragile ego hastily compiling the kind of shoddy work that you normally make before you start showing your work to the public, and not only showing it to the public but placing it for sale. Their existence had proven beyond a shadow of a doubt that Steam’s Greenlight program was broken and not serving its function, a mountain of garbage built by the ultimate garbageman himself, James Romine (or Romaine if you read my earliest pieces).

But not content with merely saturating the store with heaps upon heaps of copy and pasted assets, Romine took the meta one step further by launching an active lawsuit against a Youtuber for criticizing his games. The lawsuit went nowhere and is currently in limbo waiting for dismissal by the judge, but not before pulling the ultimate bastard move: Serving Valve with a subpoena for the identity of 100 users in the hopes of finding out their identities. Finally deciding that they had had enough, Valve dropped the hammer and cut its ties completely with Digital Homicide, destroying the company financially and sending Digital Homicide back into the depths from which it had surfaced.

5. SAG Goes On Strike, People Stop Paying Attention

You could virtually count in seconds how long it took for the Screen Actors Guild to go on strike and for the public/press to stop taking notice. I find the whole ordeal laughable, not because I am anti-union or disagree with what the strike is demanding, but because the games industry overall is a pretty despicable place to work in and, if I had to offer advice to the folks currently on strike, it’d be to take a nice safe paycheck in the growing animated/CG film industry. This isn’t the part where I say “the industry is sleazy, deal with it or leave.”

If you take the time to actually read the demands of the SAG union, they’re pretty tame. A bonus for every 2 million copies sold or 2 million subscribers up to a maximum of 8 million, aka four payments. They want standard safety equipment/people on set to prevent unnecessary injuries, reduced hours, and an updated contract that was written in 1994 when video games were about as serious a product as Big Bird’s Speak and Spell, except less valuable as a market commodity.

The reason I say that the strike makes me laugh is because, at the end of the day, this industry can be pretty horrible. We’re talking about companies that, with little or no shame, pull tactics like $10 online passes to harass the second-hand market, where Microsoft was willing to risk shooting its platform in the head with the initial (revoked) decision to restrict used games, cut out entire parts of the world by launching an online-only console and simply refusing service to countries because they didn’t feel like it, where Capcom demands you pay more money to unlock content already installed on the disc, where companies shamelessly announce that selling you more DLC is a higher priority than actually fixing their product. And let’s not go into how poorly game developers can be treated, this isn’t a contest to see who is more abused.

So I can’t say I have too much confidence that the bean counters in the industry will take the strike seriously, you can tell them that even though they’ll save money by hiring scab actors that the quality will likely drop, all they’ll hear is that they’re saving money. While there are countless numbers of passionate people who love their work on all levels of gaming, from the lowly QA tester to the philanthropic president who really likes video games, I can’t help but feel that the people that SAG is targeting would gladly sacrifice quality for the sake of not putting a little extra in the collection plate. They’ve been doing it for years. How does that satisfy the shareholders? Pro-tip: It doesn’t. Worse comes to worst, they’ll sacrifice a beloved franchise with a predatory mobile port for some upfront cash, then kill off the studio and fire everyone involved before they can collect their bonus.

If this industry has to go back to having the developers themselves provide their untrained voices, I fear that’s exactly what they’ll do, and nobody should have to suffer through another fully voiced Ultima.

Grab Your Compensation Packs In ArcheAge


It’s a regular day in the neighborhood as Trion Worlds is once again apologizing for a bad launch bringing its servers down for a very long period of time. If you logged into the fresh start, or even the legacy servers, over the past couple of weeks, you are entitled to a list of freebies including 15 days of extra Patron time for existing Patrons.

As a thank you for your patience and understanding while we work through recent server difficulties, we are offering the following FREE rewards to all players who logged in to ArcheAge between 07:00am PSTon Dec. 10 and 07:00am PST on Dec. 22:

  • Bound Iron Eviscerator (Legacy) OR Bound White Reindeer (Fresh Start) mount
  • 15 Day Patron Time Extension (PATRONS ONLY)
  • 50x Warrior’s Medals
  • 50x Merit Badges
  • Login Badge

Redemption follows the usual rules: Log on to the Glyph website and you will find the available packages on the list at the price of free. Redeem them to your chosen character and they will be available in game. For those of you receiving both the patron extension and other items, please note that they are two separate packages.

(Source: Trion Worlds email)

Turbine Reneges On Private Server Plans, Shutting Down Asheron’s Call


Turbine Entertainment has announced that Asheron’s Call and Asheron’s Call 2 will shut down on January 31st, 2017, following the news this week that Dungeons & Dragons Online and Lord of the Rings Online would be spun off into a separate company with Turbine continuing to focus on the mobile gaming sector. Those of you who have followed the game for the past few years now will no doubt be wondering what happened to those private servers that Turbine announced nearly three years ago?

They aren’t coming. According to a post on the forums, while private servers were planned, the team at Turbine was unable to make the plans a reality.

We had hoped to be able to hand off our servers to the community, so our most loyal players could continue their journey through Dereth. Unfortunately, this is something we were unable to do.

Both games will be free to play until the servers shut down, with new account creation disabled entirely.

(Source: Asheron’s Call)

Valiance Online Nears Alpha Testing


City of Heroes feels like a long lost relative, when the title left us just a little over four years ago, but in that time a number of development studios have been working around the clock to bring us the spiritual successor. Valiance Online, one of those successors, is gearing up to present us with a working product as Silverhelm Studios has unveiled the coming playable alpha. The game will be available at the start for backers with servers opening up to the public afterward.

Check it out at the official website. Recent updates to the game include:

  • Combat improvements
  • Character generator 3.0
  • Addition of passive character traits such as water breathing, robotic, perceptive, etc.
  • Updates to the navigation system
  • Replacement minimap
  • Extensive “futuristic” updates to the environment
  • Release of list of archetypes in development including multiple pet classes
  • Integration of player character database in the game and website
  • Development of special rewards for investors
  • Major server code optimization
  • Preparation for Steam integration and launch

Snapshots: Captain America Arctic Costume


Today’s Snapshot is from Marvel Heroes, introducing a pretty awesome looking new costume for Captain America. The costume is currently available in the Marvel Heroes in-game store and can be bought with cash shop currency or likely found through the one in a billion costume drops.

Final Fantasy Starlight Festival


Final Fantasy XIV’s Starlight Festival is currently underway. It will run until 31st December and has introduced plenty of fun things for players to do over the holiday period. Players are going to be tasked with bringing holiday cheer and gifts to the kids of Eorzea. By doing so they will gain access to event specific items and equipment. By participating in the Starlight Festival, players have the chance to acquire a Santa Claus inspired robe called the Starlight Robe. While it doesn’t have any combat effectiveness it is very fitting for the time of year and looks really cool. Players can also receive some other fun items to furnish their guild hall or house such as Snow Drift that puts a pile of different coloured snow on the floor, a new painting or some festive pillars. Players also have the chance to unlock a season specific musical score to add to their collection as well.

When you’ve had your fill of playing Santa you might want to spend some time in the Gold Saucer and gamble some of your hard fought money on the chocobo races or some of the other mini games. If you win big, then you might be able to afford that expensive weapon on the market or invest some more money into your guild. Once you’ve had your fill of gambling with pretend money at the Gold Saucer, then why not try out Red Flush Online Casino and try and win some real world money. They have a range of sign up offers, so you’ll be able to get started quickly. You’ll get to see if all that practice with Triple Triad in Final Fantasy XIV has taught you anything about the card games available on Red Flush Casino. Play your cards right and you might be able to win enough to cover your Final Fantasy XIV subscription or get yourself something special this Christmas.

In between participating in the Starlight Festival and gambling at the Gold Saucer don’t forget to complete your usual daily quests and participate in dungeons and raids. Whether you are a Dragoon, Monk or White Mage there is always plenty to do in Final Fantasy XIV. Don’t neglect your other classes this holiday either as there will be plenty of equipment to craft, food to cook and fish to catch. All of which can be sold on the market and the proceeds put towards further equipping your character or decorating your guild hall/house.

[Video] 11,000 Penguins Fight 4,000 Santa Clauses For Science


Epic Battle Simulator is an upcoming game that allows you to simulate epic battles, in case the name wasn’t obvious enough for you. To showcase their new rendering system, the crew stuck 11,000 penguins against 4,000 Santa Clauses. The results? Not many presents going out on Christmas this year, but the strong possibility of another March of the Penguins movie. And isn’t a movie narrated by Morgan Freeman present enough?

Merry Christmas! Here’s 11,000 penguins VS 4000 Santa Clause’s. This video showcases some of the new features to the crowd rendering system. Units now navigate complex terrain, Bodies now pile up, movement and avoidance improved and smoothed.

Daybreak Game Company Is Now Publishing LOTRO, DDO


Lord of the Rings Online and Dungeons & Dragons Online are no longer under the leadership of Turbine Entertainment. In an unexpected announcement, both development teams have been spun off to form Standing Stone Games. Rather than staying on and acting as publisher, that role will be taken by none other than Daybreak Game Company. The entire announcement is below:

Greetings,

Today we have some momentus news! The game teams responsible for The Lord of the Rings Online (LOTRO) and Dungeons & Dragons Online (DDO) are now moving from Turbine to Standing Stone Games, a newly formed indie game studio. In addition, we’ve partnered with Daybreak Games to provide global publishing services. They’ve had a long, successful history developing and publishing MMOs, and we’re happy to lean on their expertise.

With the announcement out of the way, I wanted to talk to you about what all this means.

We’re embarking on an exciting adventure as Standing Stone Games, a newly-independent studio staffed by people who have been working on DDO and LOTRO for many years. The teams remain very much committed to both games and are thrilled to continue development and operations of these games as an independent studio. This is an opportunity for us to bring about our dreams while still working on two of the biggest licenses in video games. It’s a huge honor, and for you this means your games will continue to grow and improve. We love to focus on games with a high level of depth and scope, and we can’t wait to show you what the future brings.

Although a great many exciting things are happening on our end, you’ll be able to continue playing the game(s) you enjoy with as little interruption as possible. Our development continues on track, and the plans we have already announced remain firmly in our future view. Again, although we are a new studio, we are also the same developers who have been and will continue to work on our games.

Our success has always been possible because of your support. As we move forward, this is more important than ever. The ultimate goal of our new studio is to continue to bring you amazing experiences. We are excited for the future, and we’re thrilled to have you with us on this journey.

Here’s to great games, epic adventures, and memorable times with friends!

~Sev

There are plenty of questions left to ask, like whether the two games will be brought under the umbrella of Daybreak’s All Access service and what this means for Turbine Entertainment, whose only major game in nearly ten years (Infinite Crisis) was met with poor reception and shut down close to its launch.

(Source: LOTRO)

[Community] The Right To Deny You As A Customer


While I agree with the numerous studies that have found ‘friendly fraud,’ casual abuse of the charge back system, to be far higher than it should be, I have always erred on the side of the consumer when it comes to forcing a refund through your credit card company, and historically so have the credit card companies so my opinion is mostly irrelevant. That being said, we need to discuss a few things.

First: In order to fully understand charge backs, you have to recognize that they are the nuclear option for customers, the bomb you drop to get the message across that negotiations have failed. It is what you do after all other alternatives have been exhausted, by which I mean the company was unable or unwilling to render the services advertised and were also unable or unwilling to provide you compensation for your money spent, and you went through the proper channels to request a refund and got nowhere. That is important: You did everything possible. You are saying that the two parties have irreconcilable issues and the merchant is in the wrong, and refusing to hold up his side of the bargain.

Second: If you file a charge back against a company, you’d better be damn ready to cut all ties with them, because you’ve just put a black mark on their name and they will be understandably pissed. I’ve had numerous emails and tips sent over the years, people wanting to call out developers because they filed a charge back and their account got closed because of it, and my stance has always been the same: I side with both, the customer who gets their money back and the company who decides they don’t want said person as a customer going forward. The question of who is right and who is wrong becomes irrelevant at the point where the store has the right to bar you as a customer from coming back. Doing business with you isn’t compulsory, despite what some may think.

And performing a charge back doesn’t just mean that the credit card company yanks the $50 you spent and puts it back into your account. According to LexisNexis, you are costing the company $2.40 in every $1 you spent due to various fees and penalties. Now your $50 refund suddenly becomes about $120 in losses, and the company receives a mark that can cost them even more down the line, do you understand now why companies would rather ban customers who perform charge backs than keep their accounts open and risk them doing it again in the future?

Looking at the customer, I have to ask a simple question: Why are you still doing business with a company after filing a charge back? At best, you’re accusing them of being incompetent on all levels from the service itself to their customer service. You are the person who we see in McDonald’s complaining about how they get your order wrong every time you go in there. Stop buying from them. At worst, you’re accusing the company of fraudulent activity. Again, stop buying from them. Now you’re the guy who goes back to Denny’s even though you got food poisoning the last six times, and you’re ordering the same thing.

I am all for charge backs in cases of services not rendered, and believe me when I say that I am fully aware of how PC gaming has been exploited to death to put out shoddy products and claim “sorry no refunds” all on the grounds that what you’re buying is digital, by companies who just made up the policy that your product has been delivered once you start downloading it. I write about MMOs, a genre where incompetence is rampant and a product working perfectly on day 1, let alone week 1, is virtually unheard of. As someone who pays a lot of attention to events, it’s easy for me to not be surprised when, say, Trion Worlds bungles yet another launch because their servers are built mostly out of chocolate pudding and mint dental floss. As someone who has been around for most MMO launches, I have the patience of a saint. It’s easy for me to say “suck it up, they’ll fix it eventually and compensate you.” Not everyone has that patience, and they probably shouldn’t.

So Trion Worlds is wrong, and I’m not going to assume the intention of the speaker, when they say that charge backs are only used for fraud cases, that is patently false. That being said, the company seems willing to attempt refunds upon request, a noble intent that is apparently dogged by incompetent, outsourced customer service which again leads to charge backs.

When I escalate a sale to the point of charge back, I no longer want anything to do with that company, and consumers need to realize that whether or not they want to acknowledge that fact, that is where they are as well. I say this as someone who has both escalated a dispute with Best Buy up to the New York State Attorney General office, and someone whose purchase was sent to a collections agency by Target because their system screwed up my Target debit card and didn’t properly process a $4 purchase of a pepperoni personal pan pizza.

Final lesson: If you’re going to process a charge back, stick with it. Don’t reverse the charge back like some guy did on Wakfu recently, because you’ve already fired the shot. You’re not going to get unbanned because you’ve already cost the company a bunch of time and money that they aren’t going to get back, and now you’re basically admitting that you made a false accusation by asking for the reversal. I’m not going to make a judgement on whether or not the guy was within his rights, the whole ordeal surrounding the marketing of this promotion was shaky at best, and other incidents that I’ve found recently have shown that Wakfu’s outsourced customer support also doesn’t understand the terms of their promotions and will evidently lie only to be overturned by community managers when the player complains on the forums.

Other than that I have no opinion on the matter.