CCP Posts 2013 Financial Results


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CCP has posted their 2013 financial results and the results are interesting, if not confusing. While the company posted an annual revenue of $76.7 million USD, net loss amounted to $21.3 million during the same period. 2013 saw multiple milestones reached, including the launch of PS3 shooter DUST 514 as well as Eve Online’s 10th anniversary and surpassing five hundred thousand subscribers. DUST 514 brought in a fair amount of revenue, although nowhere near Eve Online’s sales.

As for the net loss, our friend The Ancient Gaming Noob took some time to explain how it is due to assets being derecognized as a part of 2013’s restructuring.

Basically, the wrote some software that they felt added value to the company and called it an asset at some point, adding to the total value of the company.  Now they have decided that the software in question does not have value, so they have to take it off the books. To the shareholders, the company effectively “lost” that much in its overall valuation, but no actual cash money disappeared or changed hands.

As for what those assets were, CCP isn’t saying. CCP also announced a partnership with Sony to bring their dogfighting game Valkyrie to the Playstation 4. You can check out the entire financial report at the link below.

(Source: CCP finances)

MMOrning Shots: Show Me The Corridor


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Today’s MMOrning Shot comes to us from 3000AD and their upcoming MMOFPS, Line of Defense. To the best of my knowledge, Line of Defense is still on target for launch later this year. Until then, why not enjoy the crisp taste of Mountain Dew Baja Blast? Coming soon to a store near you.

Check out a new MMOrning Shot every Monday, Wednesday, and Friday. Mostly.

Xsyon Expands With Launch of PvE Server


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The post-apocalyptic world of Xsyon has become a lot more friendly recently as Notorious Games has announced that the game will be split between War and Peace, a PvP and PvE server respectively. Players will be able to maintain characters on both servers, and data will be copied on to both worlds from the original main world.

As of today, the apocalyptic fantasy sandbox MMORPG, Xsyon is available on two servers: War and Peace! (PvP and PvE) With this highly requested and anticipated move, Xsyon reaches out to wider audience catering to players who enjoy fantasy sandbox games both with and without player conflict.

Xsyon launched in 2011 under Notorious Games.

(Source: Notorious Games Press Release)

Ghost Recon Online Renamed Phantoms


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Ghost Recon Online is still making its way toward launch, and Ubisoft announced today that the shooter isn’t just getting a new face, but a new name. Going forward, Ghost Recon Online is being renamed Ghost Recon Phantoms, bringing with it a new art direction, new characters, and reworking of lighting and level design.

Ghost Recon Phantoms brings a narrative layer to the game based around The Phantoms, ex- Ghosts and current adversaries who left The Ghosts to pursue personal agendas. We’ve also added new gameplay elements to expand the depth of the game. Of course, no accounts will be wiped, and our current players will not have to start over.

The new look and name are coming on April 10th.

(Source: Ghost Recon Phantoms)

Perpetuum Dropping Subscription Fee


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Perpetuum Online has announced that it will be dropping its subscription fee on April 2nd. Rather than asking for a subscription, Perpetuum will adopt a buy to play model with an in-game cash shop for cosmetics and services.

The subscription model will be dropped in favor of a single purchase when players join the world of Perpetuum, and augmented with optional in-game purchases of previously unavailable services and cosmetic upgrades. The price of the single and final purchase of the game will be comparable to 3 months of subscription time in the past: 28.99 USD/EUR (VAT included).

Players with at least three months of subscription accumulated will receive a copy of the new game for free, while those with less time accumulated will be deactivated and will be required to purchase the $30 client. There is a lot more information at the official news post below.

(Source: Perpetuum Online)

ArcheAge Launching 2014, Trion Confirms


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The question of the year for 2014 has finally been answered: When is ArcheAge coming to the west? Trion’s own Evan “Scapes” Berman appeared on ArcheAge Source to confirm that ArcheAge will be heading into beta and launch later this year.

While the tech work continues, the team is also finalizing plans for “early supporter” pre-launch packages slated to be introduced during this timeframe and available for the duration of closed beta, leading into launch later this year.

Scapes went on to confirm that ArcheAge will be free to play while avoiding some of the pitfalls in other territories.

Allow me to say this here and now: both Trion Worlds and XLGames want ArcheAge to be a free-to-play sandbox that fits our “No Tricks, No Traps” vision and will make development decisions for to achieve that goal in Trion’s territories. There are a couple of important recent examples we’d love to share: XLGames has agreed to our request that racial quests grant experience (which had been removed) and that mounts/gliders purchased from the cash shop provide solid value and fun, while earned and crafted items are objectively superior.

A new website for the western ArcheAge release is on its way, with more news coming in the future.

(Source: ArcheAge)

Everquest 15 Year Anniversary Graphic


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Sony Online Entertainment has released an infographic detailing just how technology and the internet has progressed since Everquest launched in 1999, not to mention detailing a decade and a half of the franchise’s achievements. Do you remember when hard drives cost $25 per gigabyte? I do.

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Impressions: Defiance Gunslinger Trials DLC


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Gunslinger Trials is the fourth of five DLC packs in the Defiance season 1 pass, and if there is anything that this season has taught me, it is that the Defiance team has mastered the art of recycling on a level that would make Al Gore cry tears of pride. That being said, coming out of the 7th Legion release, a package of DLC so devoid of content that the feature page has to scrape at the bottom of the barrel just to come up with four points of interest, there was almost no way that Gunslinger Trials could come off as anything other than the silver lining on this cloud of disappointment.

Defiance’s new DLC: Gunslinger Trials is the first content pack to expand upon the storyline following the disappearance of Von Bach at the end of the main mission series. The actual story progresses nowhere, but you get to meet three Von Bach Industries and take on a series of missions recovering things and ensuring that technology doesn’t get into the hands of raiders and other ne’erdowells. Ultimately the missions serve as an extended tutorial to get you to play each of the game’s nine new arenas. I hesitate to call them arenas, despite the game calling them so, because the name implies a relation to the Thorn Liro arenas which are horde mode encounters. The new arenas are recycled maps from the instances we’ve all been playing but with a change in enemies and objectives.

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The tweaking of arena scoring has made cooperative play more rewarding at the cost of severely inhibiting players who solo the Gunslinger and Thorn Liro arenas. While playing through the Gunslinger missions, I managed to barely scrape by bronze on most arenas while playing solo and, in most cases, sticking around as long as possible to wait for enemies to respawn. The addition of a new death tax that swipes points by the thousands for dropping, reviving, and evacuating has left certain features like the Warmaster boss rendered pointless.

One of Gunslinger’s highlights is the addition of a new line of weapons available to those who purchase the DLC. These weapons can be obtained by opening gunslinger lockboxes which, thank god, are purchased using standard Von Bach Industries reputation points. Many of the weapons that I have come across offer the chance of initiating a special upon meeting certain requirements, like a sniper rifle that has a 30% chance of initiating cloak after a critical kill or a shotgun that can unleash overcharge if your shield breaks. Unlike previous weapon releases that were essentially small mods attached, the gunslinger weapons have the chance to change the way you play, allowing for players to utilize one static and two dynamic and less predictable specials at the same time.

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Ultimately, however, I have to say that Gunslinger Trials exceeded my expectations. The weapons are great, the arenas are fun even if they are recycled from existing dungeons, and the new scoring system shows promise but needs to be tweaked to get right. One suggestion I hope that Trion implements is the ability to enter public queues for gunslinger arenas along the same lines as the public groups for instances. Also the fact that you have to purchase the DLC to access most of the content, unlike previous DLC where the content has mostly been made available for free, also factors into this.

For ten bucks, why not? This DLC was reviewed using the PC version. Your mileage may vary.

Final Fantasy XIV Launches 2.2 Teaser Site


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Final Fantasy XIV’s 2.2 patch launches in just under two weeks, and it includes a ton of new content. Titled Through the Maelstrom, update 2.2 introduces new quests, new scenarios, dungeons, glamours, gardening, heavy fishing, and the second coil of Bahamut, and more. Update 2.2 launches on March 27th, but you can check out the full list of content at the promotional website, or by watching the trailer below.

Square Enix will also be hosting a live Letter from the Producer on March 21st at 2:30am Pacific, which might be early for many of our American viewers.

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MMOrning Shots: Sleepy Time


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Today’s MMOrning Shot comes to us from RuneScape where our beloved adventurer is in danger of being eaten by a gigantic dragon. You know, you guys go ahead. I think I left the TV on at home, and I’m not wearing my shoes with the proper insoles for this adventure.

Check out a new MMOrning Shot every Monday, Wednesday, and Friday. Submit your own at contact@mmofallout.com.