MMOrning Shots: High Finance


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Today’s MMOrning Shot comes to us from, well, me. Those of you who follow MMOrning Shots know that I occasionally use this as a platform to make website announcements. Last year I ran a Lineage of Support for NCSoft, and I planned on integrating this into the website on a more permanent basis. One thing led to another, I got busy, and the details were never hashed out.

I’ve long wanted MMO Fallout to have more resources available to viewers, and compiling some of the more business-focused pieces of content is step one in accomplishing that goal. Part of that step is to make sure that said content has more publicity than a simple post on the front page that is obscured after a day or two.

I will have more details likely next week. Check out MMOrning Shots on Mondays, Wednesdays, and Fridays.

MMOrning Shots: Bioshock Nostalgia


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Today’s MMOrning Shot comes to us from 2K Games. Bioshock released in 2007 on PC and Xbox 360, but the screenshot above was sent out more than a year prior. Later this summer, you’ll be able to get your hands on Bioshock on your iPhone or iPad.

Nostalgia it up with MMOrning Shots every Monday, Wednesday, and Friday.

Week In Review: Sony Offline Entertainment


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I’ve discovered a newfound love for Ultima Forever. Once you carve out the ridiculous cash shop mechanics, get rid of gear degradation, and drop gold keys like they’re candy, the game is a lot of fun to play. It’s almost disappointing that Electronic Arts will be shutting down Ultima Forever on August 29th, but it’s hard to say that it wasn’t deserved. Mythic Entertainment will best be known for Dark Age of Camelot and Warhammer Online, the latter being much beloved by its fans despite its commercial failings, its other recent ventures (Wrath of Heroes, Ultima Forever, Dungeon Keeper Mobile) will likely fade into obscurity.

Naturally, when it rains it pours. This week also marked the sunsetting of two more Sony Online Entertainment titles. I can’t say I was entirely surprised when SOE revealed that Vanguard couldn’t be fixed due to issues deep within the game’s engine. Vanguard was a collection of great ideas implemented rather shoddily on a foundation made of crepe paper. The idea that the game wasn’t runing a profit is hardly surprising when you factor in that the game spent so long in a dormant state that, in 2011, it was a massive surprise just to see the game getting patched. Vanguard did go free to play, but the response was meek at best.

Wizardry Online, on the other hand, will continue to live on in its native Japan. Depending on how they view the market, Gamepot may either decide to open up a global server or bring on a different publisher to host Wizardry Online in North America and Europe. Given the game’s tepid response under Sony Online Entertainment, however, I wouldn’t hold my breath. Finally, this week also saw the announcement that DUST 514 would be shutting down its Oceanic servers due to players taking advantage of the low population to boost their accounts.

Firefall launched this week, a sentence I never honestly saw myself getting the chance to say. NCSoft continues to add more races and classes to Lineage II with the latest expansion, despite the game’s age and waning profit. And finally pigs have officially grown wings and made me breakfast using their own bacon, because Square Enix has opened up 14-day trials for Final Fantasy XIV.

I plan to wrap up every Week in Review with a piece from MMO Fallout history.

This Week in 2009: On The Brink: Planetside

Planetside, touted as the first true MMOFPS, takes yet another turn towards its ultimate demise, with the announcement that the game’s two servers will finally merge into one, to deal with lacking population. The original five servers have gradually closed and merged, and currently the game houses two servers; One North American and one European.

As far as MMO’s go, server closure is one of the first lines of defense in keeping a game alive. When empty servers spread players thinly, forcing them into a smaller space will give an illusion of player count, and may inspire ex-players to jump back into the renewed action, creating a snowball effect that brings more and more players to the game.

Sadly, if history has taught us anything, it is that this mantra will more than likely fail for Planetside, a game that has been on a downward slope for years now. Planetside’s status as pioneer in MMOFPS action, massive scale battles, and focus on skills above levels, will not help it in its fall from grace.

The merge will go ahead on August 25th. Once Planetside is consolidated on to one server, it is anyone’s guess as to how long it has to live afterwards.

MMOrning Shots: Silicon Valley


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Today’s MMOrning Shot comes to us from Defiance, where Trion Worlds is set to release the Silicon Valley expansion on August 5th. Free for all players, Silicon Valley finally expands the zone of the game. Players will come across Grid as well as the Pilgrims of the Guiding Light, a strange new cult. Currently free to play on PC, Defiance is still set to go free to play on PS3 and Xbox 360 sometime this year.

MMOrning Shots expands every Monday, Wednesday, and Friday.

MMOrning Shots: All Points Bulletin


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Today’s MMOrning Shot comes to us from All Points Bulletin, a piece of artwork sent out to the press way back in 2005. Fun fact: Realtime Worlds imposed an embargo on reviews that lasted one week after the launch of the game. They told us that the reasoning was so we could experience the full effect of player customized vehicles and mayhem. As it turned out, all of the customization in the world couldn’t make All Points Bulletin an enjoyable game, or a profitable one because Realtime Worlds went bankrupt and shut the game down just a few months later.

Review embargoes leading up to launch day are suspect enough, an embargo lasting past launch day should be a red light to stay very far away.

Whatever Happened To: Hellgate 2


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I know what you’re thinking: There was a Hellgate 2? Technically no, which is why we are here in the first place. I had absolutely no idea that a Hellgate 2 was in development, partly because it was announced way back in 2011 and we haven’t heard anything about it since. Set to appear on the Unreal 3 engine, Hanbitsoft announced that the sequel has been canned for a myriad of reasons, not least of which being an inability to work with the Unreal 3 engine. The game was originally supposed to launch in Winter 2013, which again flew right over our heads here at MMO Fallout, and naturally missed said deadline.

Hanbitsoft took over global development of Hellgate: London following the demise of developer Flagship Studios, and even managed to put out an expansion pack called Hellgate: Tokyo. There hasn’t been any further development in the last couple of years.

(Source: MMO Culture)

Become Dragonborn in Neverwinter


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Neverwinter’s Module 4: Tyranny of the Dragons is set to launch on August 14th, but Perfect World Entertainment has been filling that time by slowly revealing what is to come. We learned last week that the next class to be released is the Scourge Warlock. In a news post released today, Neverwinter has revealed that Module 4 will also introduce a new race to Neverwinter: The Dragonborn.

The Dragonborn are just that, children of the dragon god who have removed their shackles and embraced freedom. The only way to get your hands on the Dragonborn Race at the moment is by purchasing an expensive DLC package for $75 USD, regular price $99.

(Source: Neverwinter)

Top 5: Obnoxious Gamers Who Eventually Get Banned


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The number one article request I get here at MMO Fallout is when someone gets banned from an MMO and wants me to write a scathing piece about how the developer wronged them. I don’t follow through with them, but that doesn’t mean I am not paying attention. Years of wrongful ban claims and actively engaging with communities has lead to my list of the top five obnoxious gamers who will eventually find their access to a game/forum revoked.

This list is mostly derived from my experience running several game servers (Counter Strike, Medal of Honor, Battlefield, etc) and GM’ing an MMO. I didn’t want to call this a list of trolls as it would imply that they are self-aware. Many remain blissfully ignorant of their own culpability.

5. The Loudmouth

The loudmouth refers to the kind of person who inevitably gets banned or suspended from a large portion of the servers that he plays on. You’ll often find him on forums complaining about his forum/game suspensions, claiming innocence while using liberal amounts of expletives and comparing the customer support to Nazis. He doesn’t know why he was suspended for misbehaving, after all he didn’t do anything out of line unless you’re referring to the explicit and likely racist comment he made in chat in response to someone calling him a “noob.”

A short fuse grants this person with the ability to type and press enter before the reasoning center of their brain has time to act, and will be the root cause of much of their problems keeping out of trouble with customer service and in life for that matter. While some are aware of their position in this category and are actively working toward better behavior, others merely shift the blame for their actions (“people asking obvious questions make me angry”) or deny it completely (“they banned me because I’m too good at PvP”). Depending on their severity, this group also fits the gamers who send death threats to players and developers, or stalk people off-game after a loss.

One of the benefits of the loudmouth is their lack of subtlety. If you want to find them, just head into any game with global chat or forum of any topic and wait less than thirty seconds.

4. The Metal Ninja Fanboy

One consistency among each of the gamers on this list is that they have a habit of thinking that their work is more subtle than it really is. The metal ninja fanboy is the term I’ve given to the kind of person who hangs around on the forums or in chat to talk about how great the game he’s playing is. Not the one he’s talking in, mind you, a different one. One that has better graphics, controls, a more mature community, servers with less lag, and a better developer who provides more content, faster.

Yes, this gamer has fourteen days left on his subscription and he is going to log in every day to remind the people in [world] of this fact and how relieved he is and how awesome it will be when that day comes, and how he can’t wait to move on to his awesome new game. Really, he should have done it earlier. This idea of developer expecting people to pay money for this game? What kind of moron would enjoy it, he wonders out loud to himself in world chat.

This person won’t be banned from the game, but in all likelihood they will find their posting privileges revoked after the tenth time they create a thread asking why you mouth-breathing sheep continue to subscribe to this crap like the tools you are. If you happen to be in chat with one of these players, they are best left ignored. Responding will only feed their need for attention.

3. The “Loyal customer.”

The self-proclaimed “loyal customer” is my favorite kind, because I see them a lot. This is the person who you will find posting a thread about how they are quitting a game or want a refund because the company has performed a cardinal sin and gone against their wishes. As a loyal customer, you can understand that their quitting isn’t a decision that they came to lightly, and that they would never take such action if it wasn’t completely necessary, but that it is indeed still possible to win their favor back.

You will recognize this person because they posted the same thread two months ago following a previous set of patch notes, as well as two months before that and again in two months when they post another goodbye. The final straw was apparently lain nearly a year ago, but the camel’s back is taking longer than anticipated to break.

This person will inevitably be banned in a sea of expletives when someone digs up their previous quitting posts and responds them to the latest “I quit” thread with “why aren’t you gone yet?”

2. Edgeville’s Finest

I won’t try to deny that I was a horrible little bastard around the early teenage years, when kids are little more than short sociopaths. I do know that teens, and in many cases adults, often try to be as edgy as possible either to show off to their friends, feed a lack of self esteem, or because they watch Daniel Tosh and want to be a comedian. One thing all great comedians know is that comedy equals tragedy plus time, with a dash of comedic timing. In short, the time for your racist joke isn’t in world chat in a video game, or really anywhere else in public for that matter.

This person can most often be found post-ban showing their complete misunderstanding of what freedom of speech applies to.

1. The Frustrated Cheater

My personal favorite, as a former GM for several game servers and as customer support for an MMO. The question I get asked the most is why I don’t trust when someone posts an “I was banned” thread claiming not just innocence, but ignorance. I’ve heard every excuse in the book, many from blatant cheaters, some of whom we even caught boasting in chat about how their cheat was “undetectable.”

Believe it or not, but quite a few of these people are deluded enough to pay monthly subscriptions for the assurance that these cheats are “undetectable.” True story: One kid emailed us an invoice demanding that we pay his last month’s subscription for a cheat tool because he was guaranteed by the creator that he wouldn’t get banned, so in his claim we were violating the EULA.

Which isn’t to say that everyone who creates such a post is lying, mind you. I would be willing to put my money down, however, that most bans are due to account theft, which itself can be traced to poor security on the part of the user.

Whether their pleas are out of desperation or true ignorance is up for debate, but to make a list within a list, here are my favorite excuses.

  • “I don’t even know how to cheat.”
  • “The developer sold my account.”
  • “My cat probably walked on the keyboard.”
  • “My friend stole my account.”