MMOrning Shots: Where No Screenshot Has Gone Before


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Today’s MMOrning Shot comes to us from Star Trek Online, which is celebrating the launch of Season 9. Fight against the Undine, obtain new rewards, and more.

Engage with a new MMOrning Shot every Monday, Wednesday, and Friday.

MMOrning Shots: And My Name Is Not Rick


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Today’s MMOrning Shot comes to us from The Elder Scrolls Online, where the game thinks that I am in werewolf form and will not let me fish as a result. For the record, my character is not a werewolf.

You can check out MMOrning Shots every Monday, Wednesday, and Friday, even while in werewolf form.

Early Access: Shadowrun Online


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Following a successful Kickstarter campaign, I finally had the chance to sit down with the early access version of Shadowrun Online. If you missed the campaign or didn’t want to get involved for one reason or another, you can grab early access at Steam for $30 at the following link. Make no mistake, this is a very early work in progress. There are two pre-made characters to use and a very short four mission campaign that will take less than an hour to complete, assuming you don’t die and have to restart any levels.

There are two versions of Shadowrun Online that will eventually be available, a campaign mode and free to play mode. The former, available now in early access, grants everything that the game has to offer with no cash shop or the related bits and bobs of free to play. What you do pay for are optional expansions that Cliffhanger Productions plans on releasing multiple times per year, granted they have the time and resources. The free to play version is just that, no client price but with the added cash shop featuring accelerators and various other items.

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At this juncture, Shadowrun Online is basically an endurance run through four levels. The lack of inventory and healing powers makes it impossible to recover health, although one of the characters has a power that grants shields to his allies and himself, but it requires a three turn cooldown. The mechanics of the game, right now, are pretty simple and should be immediately familiar if you’ve played any similar titles. You move, get in cover, and choose from a small list of abilities to hurl at your opponents.

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There isn’t much to say about Shadowrun Online at the moment. I like the graphics, the game runs pretty smoothly, and what is present so far is a great indicator of where the game is headed. I can’t wait to see what else the developers have in store, and look forward to more Early Access articles on this game.

MMOrning Shots: Village of Heroes


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Today’s MMOrning Shot comes to us from Mad Otter Games, whose free to play title Villagers & Heroes is now available on Steam. Players are encouraged to cooperate in this MMO with player-created towns and sandbox-style crafting. How do the towns work, you ask?

The towns of Villagers and Heroes are not merely set-pieces. They are dynamic and ever-changing. Through the teamwork and contributions of players, crafting stations will rise, homes and fields will flourish, and new quests will be revealed.

Check out MMOrning Shots every Monday, Wednesday, and Friday, and new screenshots will be revealed.

MMOrning Shots: Ten Years of DOFUS


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Today’s MMOrning Shot comes to us from DOFUS, which is celebrating ten years of being online this year.

MMOrning Shots isn’t ten years old, but you can still check it out every Monday, Wednesday, and Friday.

MMOments: Elder Scrolls Online Part 2


eso 2014-04-12 09-28-21-28 Despite some setbacks, my time spent playing The Elder Scrolls Online hasn’t exactly diminished over the past week or so. I find myself dropping the game for the day due to quest-breaking bugs quite often, but it always seems that they are fixed by the next time I log in. I keep going back to my newly purchased Playstation 4, but I find that experience even worse with Warframe and Blacklight Retribution both plagued with bugs of their own. With that in mind, I don’t think that I am even close to the burnout point with ESO.

At this point, Razum-Dar has easily become my favorite character in the game. If you don’t know who this guy is, Razum-Dar is a Khajiit and agent for Queen Ayreen, that players will interact with a lot in the Aldmeri Dominion quest chain. Whenever my character wakes up in Jail, Razum-Dar is no doubt not far behind and in the process of murdering every single guard to secure my freedom. The quests and their stories are, without a doubt, fantastic.

In one storyline, for instance, I wound up uncovering a training academy that was treating its trainees like slaves and, in some cases, murdering those who act out of line. In another, I uncovered the secret behind an entire village turned to stone. The conclusion will surprise you. eso 2014-04-12 09-32-26-74

The more that I play The Elder Scrolls Online, the more I get used to the floaty, not-100%-accurate combat. You get used to the fact that the game provides some lenience for lag which results in wider hit cones, or how magic attacks are auto-aimed. The issue with bugs in Elder Scrolls is one that varies from day to day. Mostly the instances of broken quests, NPCs, or missing nodes is dwindling. It seems like whenever the game does break, now, the bugs are worse. The loading screen stuck in a never ending cycle, crashes to desktop, being thrown out of the world, falling under the map, etc. Items disappearing from banks, the works.

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Keeping interest in the war in Cyrodil is difficult, and I will admit that this is my sore loser side talking. The Daggerfall Covenant on Skull Crusher has completely rolled both of the other factions to the point where you can see below that they are nearly one hundred thousand points ahead of both of us. Turns out that Zenimax’s prediction that balance would be kept by the two losing factions ganging up is complete bunk, at least as far as my campaign goes. My faction isn’t even showing up anymore. I can’t even get the 15,000 alliance points needed to change campaign.

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It is rather disappointing because, for Elder Scrolls Online, a disappointing campaign lasts three months. The good thing is that there is so much to do in The Elder Scrolls Online that I can pretty much ignore the PvP for the time being, between questing and exploring, completing achievements and finding treasure chests.

Ever since the last MMOments article, I only had one instance where I was ready to throw my computer out the window, and it is a quest in the Aldmeri Dominion campaign where your companion turns into a werewolf. Some combination of bugs and lag resulted in the most frustrating fight I have ever experienced in this game, where he was hitting me from across the room, cone of fire attacks would simply auto-target me even if I was directly behind him and nowhere near the area of effect, blocking was not working, and I would randomly go from half-health to dead instantly. Frustrating, yes.

The next MMOments that I run for Elder Scrolls Online will be in about a month. For now, this will continue to be my primary MMO.

MMOrning Shots: Final Fantasy XPSIV


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Today’s MMOrning Shot comes to us from Square Enix, marking the launch of Final Fantasy XIV on the Playstation 4, not to be confused with the upcoming remake of Final Fantasy IV on the Playstation 14 set for release in 2078. If you have a Playstation 4 and enjoy a good MMO, grab a copy at your local retailer. If you don’t own a Playstation 4, you might not find much value in the disk. If you bought FFXIV on the PS3, you can go ahead and upgrade to the digital version for the PS4 at no additional fee. This offer is only valid until the end of December.

Check out MMOrning Shots every Monday, Wednesday, and Friday. Or don’t, I’m not a cop.

World of Darkness Cancelled


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CCP has officially announced that World of Darkness has been cancelled. Some of you may remember that, last month, CCP’s annual financial report stated that the company had written off a piece of software as no longer having any value. It looks like that property was World of Darkness. In his note accompanying the announcement, Hilmar Veigar Pétursson states that the team was unable to deliver the experience that they wanted, and as a result development has ceased and some 56 employees have been laid off.

The decision to end the World of Darkness MMO project is one of the hardest I’ve ever had to make. I have always loved and valued the idea of a sandbox experience set in that universe, and over the years I’ve watched the team passionately strive to make that possible.  To our current and former employees and fans of World of Darkness, I am truly sorry that we could not deliver the experience that we aspired to make.  We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short.  One day I hope we will make it up to you.

To those of you keeping a magnifying glass on World of Darkness, this news should not come as a shock. Between multiple layoffs and comments that World of Darkness was very low priority for CCP, with nothing to show for so long, it was only a matter of time before CCP cut their losses and moved on.

(Source: CCP)

City of Titans Shows Off New Tech Demo


Our friends over at Missing Worlds Media have unveiled a new video showing off map construction using the new Unreal Engine. It is quite impressive how dramatically a scene can be altered by changing the lighting and leaving models untouched. For more details on the upcoming superhero MMO, check out the City of Titans official website at the link below.

(Source: City of Titans)

MMOrning Shots: Donde Esta La Biblioteca?


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Today’s MMOrning Shot comes to us from Jagged Alliance Online, where the Spanish language version is now freely available to all. Spanish speaking players will enjoy fully tailored localization as well as community management and customer service in their language.

Check out MMOrning Shots every Lunes, Miércoles y Viernes.