Malaysian Government Blocks Steam Store Over God Fighting Game


Malaysian gamers looking to spend their hard earned ringgits on fresh picked video games are being met with a disappointing notice that the service has been blocked by the government due to allegedly offensive content. Users attempting to access the store are being notified that access has been blocked by the government.

The game in question, Fight of Gods, is a side scrolling fighter that allows players to take control of various real deities including, but not limited to, Jesus and Buddha. The Malaysian government had apparently issued a 24 hour warning on Thursday to Valve to remove the game or face restrictions. The blockage of Steam appears to be part of that warning.

“This is a very sensitive issue, and it is totally not acceptable. We can never agree to such games. The government must take immediate action to ban the game’s sale here,”

Fight of Gods publisher, Taiwanese developer Digital Crafter, has issued a statement that they are contacting Valve to rectify the matter.

"We are disappointed that such freedom of choice is not given to everyone and in particular that the game has been forcibly removed from sale in Malaysia, although no direct communication has been received by us as to the reasons for this. Nevertheless we respect any rules and censorship imposed in any given territory."

Users in Malaysia can still access Steam, just not its store.

(Source: NDTV)

Duke Nukem Licensed Out To MMOARPG Wild Buster


MMOARPG Wild Buster dubs itself a “gritty science fiction hack’n’slash MMORPG” with PvP, PvE, and now apparently Duke Nukem. In an announcement posted today, developer Insel Games announced that the Duke would be joining the roster of heroes. No piracy here, the inclusion of the babe-rescuing, cigar smoking, Ash parody is fully licensed with the blessing of Gearbox. Insel Games also hints in its Indiegogo campaign that more than one character may be from another property.

What Hack’n’Slash MMORPG would be complete without a badass cast? That’s why we are thrilled to announce the addition of the legendary Duke Nukem to Wild Buster: Heroes of Titan’s already deadly dozen!

See the story on Steam, view more details about the game on its website, or check out the trailer below. Insel Games is aiming for an October launch, with early backers gaining access to alpha.

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Master x Master Players SOL With Less SOL


One sentence no player wants to hear is that when a developer announces that their game is just too generous, but for Master X Master players, that fear is becoming a reality. In an announcement on the official website, NCSoft has revealed its perspective that players are getting away with a little too much, and as such don’t have much of a reason to invest real money in the game to shortcut their way through progression.

Our goal with MXM is to provide different activities and ways to progress and unlock Masters at a reasonable rate through the use of SOL, or through quicker unlocks with X-Coin. SOL is currently quite generous, which means players progress through the game and content much faster than intended, and our X-Coin prices just aren’t comparable for those that choose to buy X-Coin as a shortcut.

In response, NCSoft is cutting the accumulation rate of SOL, an in-game currency, across the board. You can find the details at the link below, but the gist is that you’ll be getting less SOL and certain things will become more expensive.

(Source: MXM)

Warner Bros. Says It Won’t Profit Off Shadow of War DLC


Warner Bros. has spent the last week on the receiving end of some flack after the announcement that upcoming title Shadow of War would include a memorial to a deceased Monolith employee in the form of paid DLC. Some have accused the company of profiting off of the death of one of its employees.

Forthog Orc-Slayer appears in Shadow of War as part of a $4.99 paid DLC pack, he was created as a memorial to executive producer Michael Forgey who had passed away from a brain tumor last year. An NPC in the game, Forthog can show up when the player needs him most to lend a helping hand. The announcement also came with the statement that $3.50 from each sale would go directly to Forgey’s family through December 31, 2019.

Players quickly took umbrage with a caveat noted at the bottom of the video, that not only would the donation only include purchases made within the United States, and thus exclude other countries, but certain states would be excluded. While one can surmise that the exclusion of countries and states is due to various laws/regulations and not some malicious act, the response from Warner Bros. hasn’t done much to clear up the confusion.

"Neither Warner Bros. Interactive Entertainment nor Monolith Productions will profit from any sales of the Forthog Orc-Slayer DLC regardless of the territory in which that DLC is sold."

Reading between the lines on this statement suggests that Warner Bros. has a card up its sleeve to ensure that the money goes where it needs to, and in the likely event that this is related to local laws and regulations, it would not behoove WB to state publicly that they plan to circumvent said laws.

(Editor’s Thoughts: In all likelihood, we will never be told exactly how Warner Bros is going to make not donating and not profiting work, but if MMO Fallout had to throw in its two cents, I recommend looking at how Pachinko parlors in Japan. You can bypass just about any payout law by adding more steps and calling it something different.)

Donations directly to the family can be made through Youcaring.com.

Perpetuum Online Ends Development, Eyes Private Servers


Perpetuum Online is a name that we haven’t heard around MMO Fallout in quite a while, so long that many of you might have assumed that the game had quietly shut down. It hasn’t, although we have learned that development has come to an end. In a post on the official website, detailed plans have been laid out for the future of Perpetuum Online, a rather niche sci-fi MMO. In the post, Avatar Creations announced that while Perpetuum had two major population spikes, the number of players never really remained sustainable to maintain proper development.

While development on the game is ending, that doesn’t mean that Perpetuum will be gone for good. The official server will remain online for an unknown amount of time, and a standalone server client is being created so that players will be able to continue on their own servers. The client is apparently small enough and requires little resources, meaning you could boot it up alongside the game and play on your own server if you want.

As expected, premium currency and DLC are going away, and the game will only be available on Steam:

A bigger change that some of you probably won’t like is that soon Steam will be the only place where Perpetuum will be distributed, including the standalone server. The reason for this is to ensure the availability of the game on a stable platform, as opposed to our own website that we cannot guarantee to be around forever. Another reason is that it’s uneconomical for us to keep our own payment platform, as purchases made via Steam outweigh our own store by far.

You can find the entire announcement at the link below.

(Source: Perpetuum Online)

Blizzard Again Promises Tough Punishment For Overwatch Trolls


If you could formulate a plan to effectively punish, and get rid of, toxic players in your community, you might just become the richest person in the gaming industry. Until then, we’ll need to sit back and watch as developers continue to commit to punishing toxic community members and hope that everything works out for the best.

For Blizzard, the ongoing discussion of toxicity has come back up after director Jeff Kaplan posted on the official forums regarding an account that had miraculously accrued more than two thousand complaints, been silenced for more than a year’s worth of time, and has been suspended three times.

"That account has a total of 2247 complaints filed against it — making it one of the worst offending accounts we’ve seen. The account has also been silenced for a total of 9216 hours. There are 3 gameplay suspensions on the account as well as 7 silences against this account (these are for abusive chat and/or spam). There is also a manual GM account suspension for "massive griefing" levied."

Blizzard’s plans to alleviate grief include removing silencing altogether and utilizing suspensions/bans more. For competitive, Kaplan stated that the company is in the process of handing out bans/suspensions for players who boosted in Season 5 of competitive mode, also adding that players will be permanently banned from competitive if they are found to be abusing it repeatedly.

"We will do this as it is our responsibility but we’d like to spend more time rewarding good players rather than having to focus on poor sportsmanship and unacceptable bad behavior so much. Like it or not, this is an "us, the OW community problem" and not just an "OW team problem". For better or for worse, we’re in this together."

Long term plans involve promoting positive behavior. Toxic behavior is a problem that MMO Fallout has reported endlessly on, with various developers flexing their muscles and threatening harsher punishments and longer bans. For developers, especially those with large competitive communities, the fight against toxicity is a constant uphill battle.

[PSA] You Can Now Activate Steam Keys on the Steam Website


As an update that will no doubt leave some of our viewers thinking “boy it looks like MMO Fallout got hacked and is being used to phish Steam accounts,” Valve has updated their systems so that players can now redeem keys through the Steam website. I’m not entirely sure how to get to this page from the main Steam website, but you can click on the completely legitimate link down below listed as the source and redeem any key you want. Totally legitimate.

There is no way to report on this and make it look good.

(Source: Steam)

Omega Prestige Hits Marvel Heroes on August 31


Marvel Heroes is giving its players what they’ve demanded, if your demands include more incentive to grind, by introducing a new prestige tier. Set to launch on August 31, Omega Prestige continues the leveling system of resetting your character to level 1 for costumes (on PC) and increased ranks (on pc and console). Omega prestige will increase its rank for each time you hit 60, up to 70 times. Since Omega Prestige is a big change, Gazillion has announced that it will be rolled out on a character by character basis, starting with Spider Man.

With the new Omega Prestige system, we will introduce “Omega Prestige” status for select heroes with a new “Omega Prestige Rank” system for those looking to unlock the true potential of a hero and to help prepare players for more challenging end-game content coming soon. Omega Prestige marks the culmination of your hero’s journey. This is an extension of the normal Prestige system, extending end-game playtime considerably for anyone who is up to the challenge.

Perks include:

  • 60 second reduction for ultimate ability
  • Doubled stat boosts from synergy bonuses
  • A unique legendary item
  • A prestige nameplate
  • A prestige flourish (spray)
  • And more!

For those of you on console who don’t feel like hitting prestige rank 6, Gazillion is selling a pack to unlock Omega prestige for $40. The pack will be available for one month starting August 31. For more information, check out the link below.

(Source: Marvel Heroes)

Marvel Heroes: 25% Off G’s On PS4 Until August 31


Marvel Heroes is running a 25% sale on G’s for Playstation users. The sale extends until August 31.

Our G Packs on PlayStation 4 are 25% OFF through August 31! Stock up on G’s today!