
Part of my job here at MMO Fallout includes predicting the future, and occasionally I am wrong. This is not one of those times. Now, those of you who follow this website know that I have historically suggested that MMO players who want to play on the console choose the Playstation 3 over the Xbox 360, foremost as there will never be an MMO on the 360 (apart from Final Fantasy XI). Thanks in part to Microsoft’s stringent policies clashing with the inherent requirement that the game be available for regular content and patch fixes, even Square Enix has admitted that the only reason Final Fantasy XI made it onto Xbox Live was due to the system being in its infancy.
So although I offer my congratulations to Nexon for managing to get Dungeon Fighter Online on Xbox Live Arcade, I have to play devil’s advocate and point out one important fact: Dungeon Fighter Online is not an MMO. Structurally, there isn’t much difference between Dungeon Fighter and, say, Castle Crashers. The game is still run via P2P networking.
What this does bode well for is lobby-based, not really true-MMO titles, coming out on the Xbox360, which was never really a problem to begin with. As far as the traditional MMO, well you’re still better off with a Playstation 3, given the system already leads its competitor by multiple MMOs.





Now that the graphical upgrade is out of the way, hopefully Quest Online will continue working on other glaring issues with Alganon, such as the heavy lag on servers despite low population. The team has done a great job of putting in content in the form of new quests, PvP mechanics, and more, and hopefully this slow upward trend from the “launch” over a year ago will continue.
I’ve said it already, and I will continue saying it: The outpour of support from MMO developers and the community toward Japan has been absolutely overwhelming. Already we have seen support from Square Enix, Sony Online Entertainment, CCP, Hi-Rez, and NCsoft, and the list just keeps on growing.
Money is a powerful tool that can buy many things. In the wake of the earthquake and tsunami in Japan, we’ve seen an outpour of support from MMO developers and their players. 