On August 31, 2007, Auto Assault was given the final shutdown, after a failed attempt to sell the IP to NCSoft, despite various offers from 3rd parties to buy the rights to the IP and continue running servers based around the game.
Auto Assault is one of the shorter running MMO’s, from April 2006 to August 2007. The title suffered from, as many starter MMO’s do, the lack of subscribers that eventually pulled the project into the ground.
Auto Assault takes place in the distant future, and is a post-apocalyptic MMO. The player takes control of a vehicle that is equipped with weapons, and all of the action is real time, 3rd person perspective. It is only during short intervals in safe cities that the player is able to leave their vehicle and actually walk around. Despite the game’s shortcomings, the concept was very creative, and offered a nice alternative to the usual walking around and bashing stuff with a sword, to driving around and shooting stuff.
The question that is inevitably asked is; “Was Auto Assault doomed from the start?”, and the answer to that question is a defiant “probably.” Auto Assault had the unfortunate timing of being the “Starter MMO” released by Net Devil, who reportedly has a staff of a whopping fourteen people. Without a doubt, Auto Assault is a niche title that didn’t appeal to the massive audience, but even then it didn’t appeal to enough of an audience required to keep an MMO floating on the water. The project was ambitious for such a small development team, and as many risky titles go, this one fizzled out. Wrong time, wrong company.
Net Devil does not currently have any other MMO’s on the market, although the developer is currently working on two titles for release in the 2009-2010 time frame.