
The good news just keeps on rolling in for Aion, with NCsoft announcing that the title has reached nearly 1 million copies sold in North America and Europe. 600,000 of the copies come post release, we all remember Aion’s boasted four hundred thousand copies preordered. North America accounted for over half of the copies sold since Aion launched in September.
Where Aion has not excelled recently is in the most recent patch, whose community response can be summed up with a “…” Although experience rewards have been boosted in several areas, the community is lashing back against a new CAPTCHA system that randomly debuffs players during gathering that is removed by typing in a random word that displays on screen. The new system is set up to stop bots, an issue that has been plaguing Aion since launch. Players have also issued complaints that the patch did not address the main problems affecting the game.
So, good news this week for Aion and bad news as well.




Aion launches alongside the delayed Fallen Earth come September 22nd, and those of you who have watched sales figures over the past few months will have seen Aion topping the charts for the PC market, both retail and digital through Steam and Direct 2 Drive. Aion preorders have gone so well, that NCSoft has proudly boasted the latest mark of over 300,000 preorders for the upcoming MMORPG. NCsoft is looking to make Aion not just localized, but going forward and culturalising the title for Western markets, changing various mechanics in the game to suit a different play style and expectation.